[Duelist News] “Surge of Divine Radiance” Special Feature
Structure Deck R: “Surge of Divine Radiance” Special Feature
Tomorrow, on September 23rd, “Structure Deck R – Surge of Divine Radiance –” goes on sale, a preconstructed Deck that prevents your opponent from making moves with powerful combos centered around powerful Fairy monsters and Counter Trap Cards!
Based on the concepts of the Structure Deck “Surge of Radience”, it now returns in a renewal with new cards!
Here, we will explore how to use this Deck and introduce the new cards included in it!
Deck Guide – The Playing Image Centered New Cards
First off, let’s check the image of the combos centered around the new cards, with this Playing Guide!
This Deck’s main tactics are center around monsters who get stronger and develop your field via Counter Traps, which disrupt your opponent’s moves, and to that point, this Deck includes many monsters whose effects are based on activating Counter Trap Cards, such as “Sacred Arch-Airknight Parshath”. This Deck’s trump card is the high level Fairy, “Sacred Arch-Airknight Parshath”, who not only can be Special Summoned by its own effect but with other cards such as “Valhalla, Hall of the Fallen” and “Athena”. By assembling high Level Fairies on your field, you’ll be able to control the flow of the Duel backed by Counter Traps and “Herald” monsters, allowing you to carve the shining path to victory.
The Sanctum of Parshath
Since it counts as “Sanctuary in the Sky” while on the field, “Minerva, Scholar of the Sky” can activate its “And~” effect!
Counter Traps and Heralds “Fulfill the Conditions for Activating the Effects” of “Minerva, Scholar of the Sky” and “Power Angel Valkyria”
Power Angel Valkyria adds “Heralds” and “Eva” from the Deck to the hand
Eva adds “Heralds” from the Deck to the hand
Cards and Effects That Negate The Activation of Monster Effects, Spell and Trap Cards
Counter Traps such as “Rebirth of Parshath”
Herald Monsters such as “Herald of Orange Light”, “Herald of Green Light” and “Herald of Purple Light”
For cards that negate the activation of Monster Effects, Spell Cards and Trap Cards, besides Counter Traps, there’s also the “Herald” monsters that activate from the hand!
“The Sanctum of Parshath” is also treated “Sanctuary in the Sky”
• It strengthens High Level Fairies
• Ad it places Counter Traps such as “Rebirth of Parshath” from the GY on top of the Deck.
“Sacred Arch-Airknight Parshath” has the conditions for activating its effect occur via “Rebirth of Parshath”!
Bring out High Level Fairies to the Field, such as “Splendid Venus”, “Athena” and “Sacred Arch-Airknight Parshath”
Valhalla, Hall of the Fallen” Special Summons from the hand.
A New Ace Monster Appears!
The Level 9 “Sacred Arch-Airknight Parshath” makes its debut with 2800 ATK and 2300 DEF!
Let’s keep an eye on its three powerful effects!!! It has a strong effect that allows it to Special Summon itself from the hand or GY! Also, it has a powerful combo via the ability to inflict battle damage to your opponent via Defense Position Monsters, and when it inflicts battle damage, you can add a “Parshath” card or Counter Trap from your Deck to your hand!
A Powerful Ace Monster Appears, That Embodies Tactics That Make Full Use Of Fairies And Counter Traps!
Sacred Arch-Airknight Parshath
[ATK 2800/DEF 2300]
(1): If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect, while this card is in your hand or GY (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field, and/or GY; Special Summon this card.
(2): If this card attacks a Defense Position monster, inflict piercing battle damage.
(3): When this card inflicts battle damage to your opponent: You can add 1 “Parshath” card or 1 Counter Trap from your Deck to your hand.
Let’s Use New Monsters In Tandem With High Level Fairy Monsters!
Let’s introduce new monsters with powerful effects that add Fairy monsters and Counter Traps to the hand! By assembling your hand in order, you’ll be able to disrupt the opponent’s plays, and bring out further Fairy monsters to seize victory!
Keep A Steady Strong Supply Line Of Counter Traps By Activating Counter Traps!
Minerva, Scholar of the Sky
[ATK 1700/DEF 400]
(1): Each time a Counter Trap Card is activated, this card gains 500 ATK immediately after it resolves, also, if “The Sanctuary in the Sky” is on the field, add 1 Counter Trap with a different name from that activated card from your GY to your hand.
[⇒ Its effect grants it ATK, that lasts even after the turn ends, so aggressively pump its ATK! And it also has a strong effect that adds Counter Trap Cards from the GY to the hand, so by playing “Sanctuary in the Sky” or the new card “Sanctuary of Parshath” to the field, you can use that effect! ]
Disrupt Your Opponent And Replenish Your Hand!
Power Angel Valkyria
[ATK 1800/DEF 1050]
You can only use this effect of “Power Angel Valkyria” once per turn.
(1): If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand.
[⇒ It has a strong effect that adds LIGHT Fairy monsters from the Deck to the hand! Not just via Counter Traps, but any effect that negates the activation of a monster’s effect or a Spell/Trap Card can draw out this effect! And the monster you add to your hand can be any Level, meaning it’s strong if you want to add High Level Monsters to your hand! ]
Add 2 Other Allies To The Hand, In Prep For The Opponent’s Moves, And Get Ready To Attack!
[ATK 500/DEF 200]
You can only use this effect of “Eva” once per turn.
(1) If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add from your Deck to your hand, Level 2 or lower LIGHT Fairy monsters with different names, except “Eva”, equal to the number of monsters banished this way.
[⇒ It has a powerful effect that can add a max of 2 Level 2 or lower LIGHT Fairy Monsters from the Deck to the hand! You can add cards like “Herald of Orange Light” to your hand that can activate from the hand to negate your opponent’s effects, which are sure to be tactics you can like in tandem with “Power Angel Valkyria”!]
Spell & Trap Cards That Bolster Tactics Also Appear!
A powerful Continuous Spell Card and a Counter Trap make their debut! That greatly bolster these tactics!
Its Effect Protects Set Spell/Trap Cards, But Also Strengthens Fairies! And For Various Combos It’s Treated As “Sanctuary in the Sky”!
The Sanctum of Parshath
(1): This card’s name becomes “The Sanctuary in the Sky” while on the field or in the GY.
(2): All Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps on the field cannot be destroyed by card effects, also neither player can target them with card effects.
(3): Once per turn: You can target 3 Fairy monsters and/or Counter Traps in your GY with different names; place them on top of your Deck in any order.
[⇒ Since it’s a “Parshath” card, you can add it from your Deck to the hand with the effect of “Angel Paladin Arch-Parshath”! ]
It’s A Powerful Counter Trap That Negates The Activations Of Monster Effects, Spells, And Trap Cards, While Bringing Out “Parshath” Monsters!
Rebirth of Parshath
(1): When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, discard 1 card, and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck, then you can Special Summon 1 “Parshath” monster from your Deck or Extra Deck.
[⇒ By assembling your hand, you can take advantage of this card’s intense effects and bring out the card you need! This card’s effect can call forth “Sacred Arch-Airknight Parshath”, whose own effect can add this card in the GY to the hand to aim for further moves! ]
Also Pay Attention To Reprinted Cards!
Of course there’s Fairy Monsters and Counter Trap Cards, but there’s also plenty of strong noteworthy cards that have been regularly used in the past and continue to be used! It also includes powerful cards such as “Ties of the Brethren“!
Now, will cards will you combine to make your Deck? — Check the Card Database for cards that have already been released that work well!
▼ Check the Card Database for cards already released
LIGHT Fairy Monsters
Level 2 or lower LIGHT Fairy Monsters
Cards related to Fairy Monsters
Counter Trap Cards
The Wave Of Divine Light Fills The Sanctuary… … Awaken, Angel Paladin.
STRUCTURE DECK R – Surge of Divine Radiance –
[On Sale September 23rd, 2017]
Based on the concept of former popular Structure Decks (SD), the 5th preconstructed Deck of the “Structure Deck R” series appears, renewing that former Deck with new cards! This time around, we’re reviving the charm of Structure Deck “Surge of Radiance” which fights with powerful Fairy monsters and Counter Traps! By strengthening its tactics with new cards and including compatible support cards, it’s been reborn as “Surge of Divine Radiance” for you to enjoy!
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