For the Mitsurugi theme, see our previous article (for completion’s sake given their previous low-res, the previously revealed generic WP’s are recapped here).
SUDA-EN081 – Dark Necromancer
Level 4 DARK Zombie Effect Monster
ATK/1000 DEF/1400
If this card is Normal or Special Summoned: You can send 1 Fiend or Zombie Ritual Monster from your hand or Deck to the GY, then you can add 1 Ritual Spell from your Deck to your hand. If this card is banished: You can target 1 of your banished Level 4 or lower Fiend or Zombie monsters; Special Summon it. You can only us each effect of “Dark Necromancer” once per turn.
SUDA-EN082 – Vulcarrion the Rotting Phoenix
Level 4 DARK Zombie Tuner Effect Monster
ATK/1600 DEF/0
If you control a Zombie monster: You can Special Summon this card from your hand. During your Main Phase: You can return this card from the field to the hand, then you can Special Summon 1 Zombie monster from your hand. You can only use each effect of “Vulcarrion the Rotting Phoenix” once per turn.
SUDA-EN083 – Curse of the Ancient Turtle
Normal Spell Card
Banish 1 Zombie monster from your hand or GY; send 1 Zombie monster from your Deck to the GY. When your Zombie monster is destroyed by battle: You can banish this card from your GY; Special Summon 1 Zombie monster with 2000 or less DEF from your Deck. You can only use each effect of “Curse of the Ancient Turtle” once per turn.
SUDA-EN084 – Minimalian
Level 4 WATER Psychic Effect Monster
ATK/100 DEF/100
You can banish 1 other card from your hand; Special Summon this card from your hand. You can banish 1 face-up Level 4 or lower monster you control; Special Summon 1 monster from your Deck with the same original Type and Attribute that the banished monster had, but 1 or 2 Levels lower than its original Level. You can only use each effect of “Minimalian” once per turn.
SUDA-EN085 – Shadow Severing Strike
Continuous Spell Card
If a card(s) is banished from the hand and/or field to activate a monster effect (except during the Damage Step): You can apply 1 of the following effects based on 1 of the card types banished:
●Monster: Negate the effects of 1 face-up Spell/Trap on the field until the end of this turn. ●Spell: Draw 2 cards. ●Trap: Banish 1 monster on the field.
If this card is banished to activate a monster effect: You can add 1 of your other banished cards to your hand. You can only use each effect of “Shadow Severing Strike” once per turn.
SUDA-EN086 – D.D. Post
Continuous Trap Card
Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of “D.D. Post” once per turn.
SUDA-EN087 – Beast of Talwar – The Sword Summit
Level 7 DARK Fiend Effect Monster
ATK/2400 DEF/2150
(This card is always treated as an “Archfiend” card.)
If you control no monsters, you can Special Summon this card (from your hand). The first time this card would be destroyed by an opponent’s card effect each turn, it is not destroyed. Neither player can target other monsters with Equip Spell Cards or effects.
SUDA-EN088 – Ripple Bird
Rank 1 WIND Winged Beast Xyz Effect Monster
ATK/1000 DEF/0
2 Level 1 monsters
You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.
SUDA-EN089 – The Toil of the Normal
Normal Trap Card
Apply these effects in sequence, based on the number of Normal Monsters with different names in your GY (skip over any that do not apply):
● 1+ This turn, Normal Monsters you control gain 800 ATK.
● 2+ Negate the effects of 1 Effect Monster on the field, until the end of this turn.
● 3+ This turn, Normal Monsters you control cannot be destroyed by card effects.
● 4+ Shuffle 1 Effect Monster on the field into the Deck.
● 5+ Add 1 “The Toil of the Normal” from your Deck to your hand.
You can only activate 1 “The Toil of the Normal” per turn.
Source: Content Creator Uploads
33 Comments
New Talwar seems fun
It seems like anti-Graydle but that’s just me
And anti-Noble Knights, anti-Infernoble Knights, and Anti-Mikanko… basically anti anything that uses equip spells as their primary strategy
It actually does nothing to Graydles. It won’t stop their monster effects from targeting a monster since it’s not an Equip Spell effect, and won’t do anything once they resolve and equip them to something, they will just work as usual. The only things it prevents are targeting them with the activation of an Equip Spell or the activated effect of an Equip Spell.
Vendread, Myutants.
Closer still to Thief and Knights.
C’mon Konami, give them to me.
Also ripple bird is mimighoul support
That Ripple Bird looks annoying and the Continued Saga of Everyones Favorite, Misguided and Always Lost in the Sauce, Mr Simp.
5 normal monsters with different names in my gy? never happenin bro
inb4 Snake Rain for normal monsters
Gemini monsters
Magikey: Skill Issue.
Okay, so I didn’t expect to be so invested in Warrior Dai Grepher’s love life, yet here I am.
I’ve watched too much anime. DD Post counts as “artwork you can hear” for me.
Minimalian is broken. There are so much possibilities with this card. The other ones has so much potential.
Minimalian is quite a card, no other way to describe it
The rank 1, while initially reads terrible, is actually pretty cracked mimighoul support (it’s not once per turn and, unlike Number 31/Number 13, it can flip mons on both fields, allowing you to pull of some “funny” shenanigans more consistently (Mainly with Jars))
The zombie stuff is broken and the cont spell has potential, the toil of the normal could be good in an hypotetical future where normal mons pile becomes somehow functional
As somebody who always bricks with high level zombies, I appreciate Vulcarrion a great deal.
Zombie Tuner and R1nk birb are decent. Everything else is trash.
“Ripple Bird” is more than decent, especially in a level 1 deck like Lyrilusc. That is a major boost for them.
I’d say “The Toil of the Normal” is pretty good, especially in something like a Tenyi, Primite or Magikey deck with a large number of different normal monsters to use.
and “D.D. Post” might be good in a Vaalmonica deck if paired with cards that want to be banished, while getting back the spell/trap cards you banish to activate the Vaalmonica link monsters effects. Or maybe Swordsoul, where you can retrieve important banished monsters without weaking your Sovereign
The Toil of the Normal would work better if it could be set with its own effect from the graveyard to the field or had slightly stronger effects
No insects 🙁
we got Zombie package this time. I was hoping we’d get a generic Zombie ritual too considering last time we got an Insect fusion. But we got Vulcarrion instead.
I wonder what type will get a 3-card package in the next set. They seem to be influenced by past TCG archetypes. Maybe Psychic, considering next set will have the Heraldics. But psychic that leans into Kozmo.
Dark Dimension Warrior looks so cool on the artwork of Shadow Severing Strike!
So glad we have another card featuring him. And it’s a signature attack/effect card at that!
I can respect the edge that is Beast of Talwar – The Sword Summit.
Ripple Bird: Pretty interesting Ancient Fairy Dragon Support if you can somehow make it in that especially with that last effect.
D.D. Post is hilarious in both artwork and effect. The new Diabellstar banishes both a Spell and Trap card. If yiou banished this and the recent Diabell Spell that if banished you get 500 extra attack you now get 900 more on top of this + the ability to place this onto the field again.
I want to play the Beast of Talwar retrain myself but unfortunately it removes my Mikanko and Flame Flame Swordsman Dragon ideas out the window being Anti-Equip. It is an easy level 7 though…
Minima is helpful for my own personal reasons such as Banishing Gagaga Magician to Summon Girl or Sister from the deck then Summon Clerk or Child for Rank 4 plays if Sister or if Girl you then find a way to Summon Magician Back.
Shadow Servering Strike has a lot of ideas in my head like banishing with the recent Diabellstar again to add back a monster you have banished or use that Diabellstar and so on to draw cards or banish threats.
Pretty nice funny cards.
Beast of Talwar is a cool side deck card
Shadow Servering Strike is also good in Myutants, Bird help forcing flip the minighols
I was expecting more zombie support
Ripple Bird definitely has a place in a Lyrilusc Deck.
Also, I find it funny that this came out after I spent some time trying to think up a Beast of Talwar retrain.
Talwar doesn’t entirely stop equips because he doesn’t protect himself it says “other monsters”
Dai Grepher continues to be down Bad for D D Warrior lady.
Vulcarrion has a sick artwork.
D.D. Post can be used in Metaphys.
They couldn’t just name it The Archfiend of Talwar this time? They really wanted to print the whole archetype clause sentence?
D.D. Post finally gives me a one-card omni-recycler.