Blessed be, Lady Isyria.
RD/KP24-JP007 冥跡のナフル Meiseki no Nafl (Nafl of the Monumenthes)
Level 4 EARTH Beast-Warrior Effect Monster
ATK 600
DEF 1100
【REQUIREMENT】 During your Main Phase that this card was Normal or Special Summoned.
【EFFECT】 Choose 1 EARTH Beast-Warrior monster in your Graveyard with 1000 ATK and add it to your hand. You cannot attack with monsters for the rest of this turn, except EARTH Beast-Warrior monsters.
Note: Nafl is an Islamic prayer.
RD/KP24-JP008 イシリアの依代 Isyria no Yorishiro (Yorishiro of Isyria)
Level 4 EARTH Beast-Warrior Effect Monster
ATK 1000
DEF 1400
【REQUIREMENT】 During your Main Phase that this card was Normal or Special Summoned.
【EFFECT】 Send the top 2 cards of your Deck to the Graveyard, then, you can choose 1 “Offering to Isyria”, “Sarcophagus of Isyria” or “Spirit of Isyria” in your Graveyard and add it to the hand. If you added a card, then you can choose 1 ” Monumenthes Festival -The Isyria Seance-” in your Graveyard and add it to the hand.
Note: Isyria seems to be a combination of the goddess Isis with the ancient nation of Assyria.
RD/KP24-JP009 冥跡のカーディー Meiseki no Qadi (Qadi of the Monumenthes)
Level 7 EARTH Beast-Warrior Effect Monster
ATK 1400
DEF 2600
If there is a face-up “Gunde of the Monumenthes” or “Yoroshiro of Isyria” on your field, you can Special Summon this card (from your hand) in face-up Defense Position.
【REQUIREMENT】 During your Main Phase that this card was Normal or Special Summoned, send the top card of your Deck to the Graveyard.
【EFFECT】 During your opponent’s next turn, your opponent can only declare attacks up to twice that turn. Then, you can choose 3 Beast-Warrior monsters in your Graveyard and shuffle them into the Deck.
Note: Qadi is a magistrate or judge.
RD/KP24-JP010 冥跡のアミール Meiseki no Emir (Emir of the Monumenthes)
Level 7 EARTH Beast-Warrior Effect Monster
ATK 2000
DEF 2000
【REQUIREMENT】 None
【CONTINUOUS EFFECT】 This card and Spell/Trap Cards on your field cannot be destroyed by your opponent’s effects. Face-up EARTH Beast-Warrior monsters on your field gain 500 ATK.
Note: Emir is a word of Arabic origin that means Prince. It gets used for basically any position of authority tho’.
RD/KP24-JP037 冥跡神イシリア Meisekishin Isyria (Isyria, Deity of the Monumenthes)
Level 4 EARTH Beast-Warrior Ritual Effect Monster
ATK 1000
DEF 3500
You cannot Special Summon this card, except with the effect of “Monumenthes Festival -The Isyria Seance-“.
【REQUIREMENT】 None
【EFFECT】 This card cannot be destroyed by effects. When you Normal or Special Summon a Beast-Warrior monster face-up, your opponent cannot activate Trap Cards. During your turn, face-up EARTH Beast-Warrior monsters on your field gain 3000 ATK and their attacks pierce, except this card.
RD/KP24-JP046 冥跡祭-イシリアの降霊- Meisekisai -Isyria no Kourei (Monumenthes Festival -The Isyria Seance-)
Ritual Spell Card
【REQUIREMENT】 Send 1 “Offering to Isyria”, “Sarcophagus of Isyria” and “Spirit of Isyria” each from the hand or face-down on your field to the Graveyard.
【EFFECT】 Ritual Summon “Isyria, Deity of the Monumenthes” by sending face-up “Yoroshiro of Isyria” from your field to the Graveyard whose combined Levels total 4 or more as material (You cannot use more monsters than necessary as material).
RD/KP24-JP047 イシリアの供物 Isyria no Kumotsu (Offering to Isyria)
Normal Spell Card
【REQUIREMENT】 None
【EFFECT】 You gain 600 LP. Then, you can choose 1 face-up EARTH Beast-Warrior monster on your field and have it gain 600 ATK until the end of the turn. You cannot attack with monsters for the rest of this turn, except EARTH Beast-Warrior monsters.
RD/KP24-JP048 イシリアの棺 Isyria no Hitsugi (Sarcophagus of Isyria)
Normal Spell Card
【REQUIREMENT】 If there is a Level 7 EARTH Beast-Warrior monster in your Graveyard, you can send 1 monster from your field to the Graveyard.
【EFFECT】 Choose 1 Level 7 EARTH Beast-Warrior monster in your Graveyard and Special Summon it to your field face-up. You cannot attack with monsters for the rest of this turn, except EARTH Beast-Warrior monsters.
RD/KP24-JP061 イシリアの霊魂 Isyria no Reikon (Spirit of Isyria)
Normal Trap Card
【REQUIREMENT】 When your opponent Normal or Special Summons a monster during the opponent’s turn.
【EFFECT】 Choose 1 Level 8 or lower face-up Effect Monster on your opponent’s field. Your opponent cannot activate the effects of the chosen monster for the rest of this turn. Then, you can draw 1 card.
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6 Comments
2 Spell, 1 Trap, 1 Monster and 1 Ritual Spell, all specific
-> Welcome back Exodia
Really interesting archetype!
A rare moment for a Rush Duels Deck that relies on its Spell/Trap Cards for its Strategy (and even more so for a Ritual Summon)
There are still two Spell Cards to be revealed, but clearly the focus here is on having a large Backrow.
The focus is assembling their backrow by reusing Gunde and Isyria, and then swarming the field with beatsticks that benefit from the Ritual.
It’s an archetype centered on making offerings to a god who possesses the body of one of their own, and they act on the physical plane to offer protection and power in battle.
Like Mikanko mixed with War Rock.
That Trap is a completely generic Monster Negate. That’s really good.
I require context for why this is beast-warrior.