Finally after 20 years, the ability to generically fuse twice with one card!
VJMP-JP262 二重融合 Double Fusion
Normal Spell Card
(1) Pay 500 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, then you can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
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As many predicted, it is basically the same as the Dual Avatar spell. Pretty neat.
I wish more anime only cards could become promos.
If the next Vrains centered pack does have new @Ignister support I hope we finally get Darkwight @Ignister into the real game.
Well tbf we have animation Chronicle and promos for anime only cards
I wish Armatos legio to get printed
Infernity zero fr
This card actually got nerfed compared to the anime. Both Fusion Summons happen instantly whereas in the anime it is a lingering effect for the entire turn.
To think an awful card from 2006 turned out even worse in 2024 in spite of the few Decks that have Fusions as Fusion material.
They were never going to print Polymerization – Last Will edition. Effects that you can apply arbitrarily later in the turn are mechanically atrocious.
It would be a rulings nightmare if they attempted to do that.
@N
No its not intstanty, effects that have the word ‘THEN’ means those fusion summons are two separate actions. Aka. the last thing to happen is the 2nd fusion summon. NOT both.
Example. if u have lets say a trap that destroys a Dragon monstter when itis summoned. And i fused called 2 monsters with this spell. 1 Dragon & 1 Warrior. Ur trap can only be activated if the Dragon was summoned during the 2nd fusioon summon.
Further exmple: IF the 1st fusion u call had an eff that triggers upon summon but using the word “When” (not ‘if’) it will miss timing.
The way it was used in show was basically like this, the two times it was used, to make Flame Wingman and then Shining Flare Wingman. And the TV show card text in that era was sloppy.
Lingering effects were a mistake and should never happen. The way how they printed it is the best we could get.
It’s also worth noting that the 2nd fusion summon is optional, so if your opponent chains with something that would prevent you from doing the 2nd fusion summon you would still be able to do a single fusion summon like you would with a normal polymerization. You’re not forced into doing 2 fusion summons.
I’ll give them credit for not slapping a HOPT on it. That must have taken restraint.
It’s a generic fusion that requires you to perform both fusions sequentially. If it did like the anime where it set a Last Will-esque lingering effect, I can see the OPT clause being justified. Otherwise, this is the expensive sort of fusion summon that you can only use cards in hand and on field, rather than doing something gimmicky to make the fusion summon cheaper, like monsters from deck, or grave, or backrow, or shuffling back, etc.
so let me see if I get this right you use the 2+ chosen materials to fusion twice or is it monsters total? (like say you do Elemental Hero Flame Wingman do you use Avian and Burstrinitrix for both)
No, because of the “then”. First, you do one, then you can do the other. Meaning, you fusion summon once (sending the materials to the gy), then you can fusion summon again. In this example: you sent the Burstinatrix and Wingman to the gy to make Flame Wingman. You cannot use them again as material, unless you have other copies to use as material on field or in hand.
the main way this card was used to turbo out Shining Flare Wingman. you fusion summon once, so lets say Avian and Burstinatrix, and then after you get Flame Wingman, whatever cards are left in your hand and field can be used to perform the next one IE: Sparkman and Flame Wingman.
Ruling Question! What would happen if I copy the effect of this card via “Predaplant Verte Anaconda”? Would I perform 2 Fusion Summons, or just one because of the restriction from Anaconda?
You have the option for the second one as it is a part of the effect. Verte’s effect only applies after the effect resolves.
you would get both, as the “for the rest of this turn” clause applies after the effect resolves.
You still perform up to two Fusion Summons as per Double Fusion’s effect (even if ‘copied’ by Verte Anaconda), then the “you cannot Special Summon for the rest of the turn” from Verte Anaconda’s effect is applied.
One
This is Negate Attack levels of “card name that describes effect”.
Monster Reborn, The Warrior Returning Alive and The Flute of Summoning Kuriboh and many more
Lol so i dont really have to read the effect iin the text box ?
So now my opp wont tell me ‘reading the card explains the card’ ??
lol 😅😝
Block Attack and Block Defense…
if I had one complaint, its the one for every Polymerization retrain. they don’t treat themselves “Polymerization” so there is no searching for this card, which immediately kills its viability.
It’s plenty searchable, but not by Patchwork which is a shame.
Keeper of Dragon Magic and other Fusion focused archtypes can search it no problem.
there’s plenty of cards that grab Fusion spells, but the only reason they dont treat themselves as Polymerization as to probably not make it obsolete.
The problem with cards that support Fusion AND Poly cards is that Fusion cards are more problematic.
Poly cards are designed to be generic and thus more balanced, or at least try to be.
Fusion spells can be generic but also a lot of them are to be members of an archetype, leading to them being abused. Verte Anaconda wouldn’t be broken if it supported only Poly spells.
So either you restrict Fusion AND Poly searches or start printing only Poly searchers.
@Dunno:
There’s a problem with that. If we go by existing translation. Branded Fusion, in OCG, uses “Yuugo”, not “Fyujon”, so by that, it should be Branded Polymerization in TCG.
But they choose Branded Fusion instead for the name.
And how about cards whose OCG name have both “Yuugo” and “Fyujon”?
Fossil Fusion for example, is “Kaseki Yuugo – Fossil Fyujon” in OCG.
This is legitimately nice, and is an effect I’ve wanted to see at some point.
It’s efficient for any Fusion that uses a another Fusion as material, but also, it’s possible to Chain Block an important effect if you make 2 Fusions with on-Summon effects, not that an ideal situation for this comes to mind, but it’s a neat idea.
would have been way better if kept as a lingering effect, that way you don’t need to have all the materials at the ready (which can be a huge card advantage time sink) and could search them midway through the combo
as it is this is kind of terrible, incredibly minusy, and if the first summon has some kind of trigger effect on summon but you use it as material for the second one it never gets to trigger because it moved locations before the chain resolved
The card’s main purpose is to fusion summon a monster that requires a fusion monster on the field as material. It performs its main function exactly as needed. It’s essentially a card for fusion climbing. I’m surprised the AG Hound fusions weren’t release in anticipation of this card.
Yippee! It’s shockingly good!!!! This is a near-perfect card for Vehicroids to enable laddering into Mobile Base easily. Admittedly, it would be better had they tried to emulate the lingering effect (e.g. by making the second summon an effect activated in the GY) but I really can’t complain. It helps one of my favourite silly decks in the way I was hoping it would, and I’m sure I’ll end up using it in lots of other decks.
And for anyone complaining about it taking “too many resources”, you’re looking at it the wrong way. Performing 2 fusions with this literally saves you a card compared to doing them normally, because you don’t need a second fusion spell. Sure, that double fusion will also cost you at least 3 monsters in your hand/field, but for roids in particular, Expressroid has that covered.
It’s definitively not competitive card… and it’s okay, not every card must be made for competitive environment.
Still, this looks like a fun option for decks like Lunalight, Heroes and Dual Avatar. It also can do some silly things when combined with Chain Material.
Well, since it’s a ‘then’ clause rather than ‘immediately’, at least the first fusion summoned monster’s effect doesn’t miss it’s timing activation.
It does miss timing for the exact reason you stated. “Then” means the effect is sequential.
I feel like there must be some way to use this with DM and using rod to make the new link 1 blue eyes to make dragon knight and then use dragon knight to go straight into dragoon.
Oh hey it doesn’t have some arbitrary restrictions like some people thought it would! Good
@dunno the thing is verte was so generic as an e.d. monster and also with summoning fusions for most is that they didn’t want to restrict the card but the way they should have done it, is the same way they have now except summoning dragon or plant fusions for its poly or fusion sending eff, so you can’t abuse it.
Certainly useful, but I doubt you’ll be lucky enough to use the effect often.
PPl do not forget that u r not forced to use a (the1st) fusion monster for the 2nd summon (like Jaden did)
This card is just activating 2 Polys with 1 card literally.
Assuming u have the mats in ur hand &/or field, u can just call Thousand Dragon & Black Skull Dragon as easy as u r reading it.
@Casualygofan also you don’t even HAVE to do the second Fusion Summon as it says you can
but then why bother? It’s just a worse regular Poly if you’re not going to fuse twice.
Who was better out of yugi yusei and Jayden
Where’s Triple Fusion?