Use the Charmer Structure Deck
Instructor Created Deck #111: “Witchcrafter”
1 Witchcrafter Madame Verre
1 Witchcrafter Haine
1 Witchcrafter Edel
1 Witchcrafter Golem Aruru
3 Witchcrafter Schmietta
3 Witchcrafter Pittore
2 Witchcrafter Genni
1 Witchcrafter Potterie
1 Inari Fire
1 Jigabyte
1 Nefarious Archfiend Eater of Nefariousness
1 Ranryu
3 Witchcrafter Creation
2 Witchcrafter Holiday
1 Witchcrafter Draping
1 Witchcrafter Demonstration
2 Witchcrafter Bystreet
1 Witchcrafter Scroll
3 Masters of the Spiritual Arts
3 Awakening of the Possessed
1 Foolish Burial
2 Foolish Burial Goods
1 Witchcrafter Masterpiece
2 Witchcrafter Patronus
3 Teamwork of the Possessed
3 Hiita the Fire Charmer, Ablaze
3 Eria the Water Charmer, Clear
3 Wynn the Wind Charmer, Verdant
3 Aussa the Earth Charmer, Immovable
2 Selene, Queen of the Master Magicians
1 Accesscode Talker
Deck Concept
Since “Witchcrafter Pittore” has 1500 DEF, it can be combined in a Deck that utilizes “Possessed” Spell & Trap Cards.
The first effect of the Level 4 “Witchcrafter” monsters can Special Summon a different “Witchcrafter” monster from the Deck. By sending “Witchcrafter Pittore” to the GY, you can activate the effect of “Teamwork of the Possessed”.
And since the “Witchcrafters” have multiple Attributes, you can gather two or more Attributes of monsters on the field, allowing you to aim to destroy cards on the field.
Also, “Awakening of the Possessed” raises ATK, so combine it with the “Charmer” Link Monsters that can be used against your opponent’s monsters.