CDP: Infernoid Snake-Eye Diabellstar with Enigmaster Packbit, ft. TW01 and PHNI Support

Blaze-Up Fiends, Bonfire, and a Poplar companion?


Strategic Summary:

Welcome back for today’s CDP, this time blazing bright with FIRE themes coalescing into one coherent strategy. The Infernoid archetype is best known for featuring FIRE Fiend monsters that mainly inherently summon themselves, such as Infernoid Antra which can Special Summon itself from the hand by banishing an Infernoid from your hand/GY, or Infernoid Piaty which can banish 2 to Special Summon itself from the hand or GY. They’re also one of the lucky recipients of Terminal World support, as they’ll be receiving two new Spells, and 2 new Extra Deck monsters, all of which boost consistency and longevity. While I didn’t cover the Snake-Eye as much here, this past profile combined Diabellstar with the Infernoid, so check it out:

In today’s profile, I’m going to start with the new Infernoid monsters, starting with Infernoid Evil (YGOrg Translation). This Level 1 Fusion is made with any 2 Infernoid monsters, plus it can banish an Infernoid from the GY to send a number of Infernoid monsters from the Deck to the GY, equal to the banished monster’s level. Plus, when it is sent to the GY or banished, you get to tutor a Void card. Accessed by Instant Fusion, Void Imagination, or even Proxy F Magician, this monster is everything you want to setup combos, and keep tutoring the Void cards you need to keep the game going. Moving on from Evil, the new boss monster for the theme is Infernoid Flood (YGOrg Translation), a LINK-4 monster that gets to Tribute a monster to negate a summon, pairing nicely with the existing disruption of Infernoid Onuchu and Infernoid Devyaty. As for the remaining two cards, Void Barrier (YGOrg Translation) offers your Infernoid monsters bonus ATK as well as the ability to recover a banished Infernoid monster each turn, and Void Blaze-Up (YGOrg Translation) can discard your hand to draw an equal number of cards. Plus, Blaze-Up carries a nifty GY effect to banish itself and return up to 11 banished Infernoid monsters to the GY, refilling your fodder for combos to keep going forward to victory!

Now the second half of today’s deck is where we start to get interesting, and that’s the Snake-Eye archetype. This theme of predominantly Level 1 FIRE/Pyro monsters is all about supporting Level 1 FIRE monsters, or in this case, Infernoid Decatron. Snake-Eye Ash tutors a Level 1 FIRE on summon, Snake-Eye Oak recovers one from the GY, and Snake-Eye Populus (YGOrg Translation) gets to place a FIRE monster from your GY back on the field as a Continuous Spell, to be interacted with with cards such as Original Sinful Spoils – Snake-Eye, Diabellstar the Black Witch, or even the theme’s Field Spell, Divine Temple of the Snake-Eye. My personal favorite combination though is to leverage the new Synchro Monster in PHNI, Enigmaster Packbit (YGOrg Translation), to Special Summon a monster in its owner’s Spell/Trap Zone each turn, as long as Engimaster is also in the S/T zone. Isn’t it serendipitous that this Synchro places itself when sent to the GY, such as by the effect of Infernoid Tierra!? Embrace the Infernal Fires of the Infernoid conjoined with its Snake-Eye friends!

Provided Decklist:

Monsters: 24
| Infernoid Onuncu
| Infernoid Devyaty
| Snake-Eyes Flamberge Dragon
| Infernoid Attondel
| Infernoid Seitsemas
|| Diabellstar the Black Witch
| Infernoid Sjette
| Infernoid Piaty
| Infernoid Patrulea
| Infernoid Harmadik
| Infernoid Antra
| Snake-Eye Oak
||| Snake-Eye Ash
|| Snake-Eyes Populus
||| Infernoid Decatron
| Jet Synchron
| Snake-Eye Birch
| Infernoid Pirmais

Spells: 18
| Instant Fusion
||| Bonfire
||| Original Sinful Spoils – Snake-Eye
| Void Blaze-Up
| Sinful Spoils of Doom – Rciela
||| WANTED: Seeker of Sinful Spoils
| Snake-Eye Dramatic Chase
||| Void Imagination
| Void Barrier
| Divine Temple of the Snake-Eye

Trap: 1
| Void Feast

Extra Deck:
| Infernoid Tierra
|| Infernoid Evil
| Psychic End Punisher
| Baronne de Fleur
| Enigmaster Packbit
| Divine Arsenal AA-ZEUS – Sky Thunder
| Super Starslayer TY-PHON – Sky Crisis
| Lyrilusc – Ensemblue Robin
| Infernoid Flood
| Accesscode Talker
| S:P Little Knight
| Proxy F Magician
| Flametongue the Blazing Magical Blade
| Linkuriboh


Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page or through the site with your ideas for me to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Fluffal, SPYRAL, Ghoti, Aroma, Winged Kuriboh Lv6, Ritual Beast, Raidraptor, Mekk-Knight, Master of HAM

Coming Soon:


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Hello everybody! I serve as Number VIII of the Organization; however, my primary role on the site is to generate non-news content! Let's keep the endless flood of profiles on undervalued archetypes flowing, shall we?