Behold the whims of the sun and the moon, forever beyond our reach.
RD/AP01-JP031 双焔魔天アルシェル Souenmaten Archel (Twin Blaze Fiend Angel Archel)
Level 10 FIRE Fiend Ritual Effect Monster
ATK 2300
DEF 0
【REQUIREMENT】 If there is a FIRE Maximum Monster in your GY, send the top card of your Deck to the GY.
【EFFECT】 This card gains 300 ATK x [The number of FIRE Maximum Monsters in your GY] until the end of the turn. If there are 3 or more Maximum Monsters in your GY, then this card’s attacks pierce for the rest of this turn.
RD/AP01-JP032 双焔魔天ルナエル Souenmaten Lunael (Twin Blaze Fiend Angel Lunael)
Level 10 FIRE Fiend Ritual Effect Monster
ATK 0
DEF 2300
【REQUIREMENT】 None
【CONTINUOUS EFFECT】 If there is another face-up Level 10 FIRE monster on your field, face-up monsters on your opponent’s field lose 1000 ATK/DEF. If there are 3 or more Maximum Monsters in your GY, your opponent cannot activate Trap Cards when your Level 10 FIRE monster declares an attack.
RD/AP01-JP036 双焔魔の祭壇 Souenma no Saidan (Altar of the Twin Blaze Fiends)
Ritual Spell Card
【REQUIREMENT】 None
【EFFECT】 Ritual Summon “Twin Blaze Fiend Angel Archel” or “Twin Blaze Fiend Angel Lunael” by sending Fiend monsters in your hand and/or on your field to the GY whose combined levels total 10 as material. If you send a monster in Maximum Mode to the GY with this effect, then while the monster Special Summoned by this effect remains face-up, it gains 2000 ATK/DEF and cannot be destroyed by card effects.
REPRINTS:
RD/AP01-JP025 Doomblaze Fiend Overlord Despairacion [L] (Reprint)
RD/AP01-JP026 Doomblaze Fiend Overlord Despairacion (Reprint)
RD/AP01-JP027 Doomblaze Fiend Overlord Despairacion [R] (Reprint)
RD/AP01-JP028 Blaze Fiend Overlords Beelucitaroth [L] (Reprint)
RD/AP01-JP029 Blaze Fiend Overlords Beelucitaroth (Reprint)
RD/AP01-JP030 Blaze Fiend Overlords Beelucitaroth [R] (Reprint)
10 Comments
I pray we get some backrow recyclers for Blaze Fiend in this set, and more importantly Alt Max parts. Perhaps the two combined, recovery + Max Mode effect. I could see each L and R recycling both a unique backrow and the shared ritual spell
Cool cards. And I know it’s way too late to complaim about it, but I really wish the Beelucitaroths were level 10 as well.
I mean, it’s good they’re 4s so you’re not uber bricked on 10s. Ideally they’d have some non-max effects that help you reach either max, and then just out resource your opponent once you get a Max
It’s just that Abysslayers have 2 level 10 maximuns
Blaze Fiends need a bit more to be viable but I like the idea they have an alternate win condition that benefits from their existing cards sending their Maximums to the GY.
I feel like a Maximum with Alternate Pieces would be a huge help for Blaze Fiends (especially if it’s a Level 4)
Still, I feel like Blaze Fiend is missing a card that synergizes with the Ritual Spell Card to be recovered/picked up like Zera and Grace Princess.
Hmm. This reveal confirms that the JP033-JP035 Slots are at least three new Monsters for Blaze Fiends.
Still, it looks like this Deck will have plenty of new Backrow beyond the Ritual Spell Card.
I just hope there’s plenty backrow recycling to keep up
so now we’ve got both Fusions and Rituals that needs Maximums to get bonus effects, whats next? Rituals that need fusions as materials, or vice versa?
If Black Luster Soldier becomes a RUSH card, it is possible for Dragon Master knight to become a RUSH card as well. (Fusion that needs a Ritual)