The end is in the beginning, the past dictates the future. What world will you choose?
DBCB-JP040 竜華三界流転 Ryuuge Sankai Ruten (Apodrakosis Eternal Recurrence of Trailokya)
Normal Trap Card
You can only the (1)st and (2)nd effects of this card’s name each once per turn.
(1) Special Summon 1 “Apodrakosis” monster from your hand, Deck, or GY, but return it to the hand during the End Phase.
(2) You can banish this card from the GY, then target 1 “Apodrakosis” Continuous Spell you control or in your GY or banishment; place it on the bottom of the Deck, then draw 1 card.
Note: 三界流転 is a Buddhist concept of the endless cycle of life, death and rebirth through past, present and future. The term used isn’t quite the same thing but gives about the same vibe or idea, I feel.
Trailokya refers to three worlds, which has multiple meanings and uses in Hinduism and Buddhism. Here it refers to the worlds of Sea Serpents, Dinosaurs and Wyrms.
16 Comments
Really not what the deck needed.
What did it need?
Decks should always get what they deserve, not what they need.
It isn’t bad, but I don’t see it being necessary to play either.
Huh, thought it’d be another continuous spell…especially since I’m pretty sure they can’t search this.
The ritual could search it
@Rue Oh yeah, forgot its pendulum effect says “card”, not “monster”, although, you’d search the field spell before you’d search this and given it is a trap, that probably means it won’t be played.
I like it
Going more into it’s own engine instead of being a splashible s***
The only functional takes on the deck all require you to splash random wyrm and dino soup parts in.
I had hoped for a continuous spell that sets the field spell, therefore doing double-duty with consistency and a “free” disruption (shuffle it back as cost to pay for the effects granted by your gates). Anyway, the trap isn’t bad, it’s just not quite what the deck needs, although it makes a gate live that otherwise would not be, so it’s still welcome.
AHA. There’s the in-theme recycling of the Gates that I was waiting for.
Why would you need a recycle effect when all the Gates shuffle themselves back into the deck?
@Falco because cards exist that destroy backrow
Second effect is significantly better than the first but the first isn’t awful either
It’s… fine. Probably will see play in the pure builds but not in the top meta builds. Can’t imagine what it’d do that’d make it worth using over a staple/handtrap
It helps cover the weakness of your plays being disrupted by recovering the archetype cards needed to continue your combos/loops.