Cardfight Coalition

[Deck Recipes] August 27th 2020

Modern Infernity Combo Go, also 60 Card Tempest Magician Burn

ID Name: 遊心
Deck: “Lightsworn” + “Danger!” Deck

3 Lumina, Lightsworn Sorceress
2 Lumina, Twilightsworn Shaman
1 Minerva, Lightsworn Maiden
3 Raiden, Hand of the Lightsworn
3 Wulf, Lightsworn Beast
1 Garoth, Lightsworn Warrior
2 Danger!? Jackalope?
2 Danger! Chupacabra!
2 Danger!? Tsuchinoko?
2 Danger! Nessie!
2 Danger! Mothman!
1 Danger! Bigfoot!
2 Fairy Tail – Snow
1 Blackwing – Zephyros the Elite
1 Performage Trick Clown
1 Gokipole
1 Destrudo the Lost Dragon’s Frisson
1 Genex Ally Birdman
1 Mecha Phantom Beast O-Lion
1 Jet Synchron

3 Solar Recharge
3 Charge of the Light Brigade
3 Called by the Grave
2 Allure of Darkness
2 That Grass Looks Grener
3 Upstart Goblin
3 Chicken Game
3 Pot of Desires
1 Foolish Burial
1 Card Destruction
1 Monster Reborn
1 Triple Tactics Talent
1 Performapal Popperup

1 Tempest Magician
1 Chaos Ruler, the Chaotic Magical Dragon
1 Leviair the Sea Dragon
1 Daigutso Emeral
1 Minerva, the Exalted Lightsworn
1 Number 60: Dugares the Timeless
1 Knightmare Phoenix
1 Cherubini, Ebon Angel of the Burning Abyss
1 Crystron Halqifibrax
1 Curious, the Lightsworn Dominion
3 Selene, Queen of the Master Magicians
1 Saryuja Skull Dread
1 Topologic Zeroboros

Side Deck:

3 Maxx “C”
3 Dark Ruler No More
3 Twin Twisters
3 Forbidden Droplet
1 Harpie’s Feather Duster
2 Red Reboot


ID Name: 海(ウミ)
Deck: “Prank-Kids”

3 Prank-Kids Fansies
3 Prank-Kids Dropsies
3 Prank-Kids Lampsies
3 Prank-Kids Rocksies
1 Thunder Dragonhawk
2 Thunder Dragondark
2 Thunder Dragonroar
3 Maxx “C”
3 Ash Blossom & Joyous Spring
1 Effect Veiler
1 Ghost Belle & Haunted Mansion

1 Prank-Kids Place
2 Prank-Kids Pandemonium
1 Prank-Kids Pranks
3 Called by the Grave
3 Crossout Designator
1 Harpie’s Feather Duster
1 Thunder Dragon Fusion
1 Gold Sarcophagus

2 Infinite Impermanence

1 Thunder Dragon Colossus
1 Prank-Kids Weather Washer
1 Prank-Kids Rocket Rider
2 Prank-Kids Battle Butler
3 Prank-Kids Meow-Meow
2 Prank-Kids Dodo-Doodle-Doo
1 Prank-Kids Bow-Wow-Bark
1 Prank-Kids Rip-Roarin-Roaster
1 Predaplant Verte Anaconda
1 Ningirsu the World Chalice Warrior
1 Accesscode Talker

Side Deck:

3 Artifact Lancea
1 Nibiru, the Primal Being
2 De-Fusion
2 Cosmic Cyclone
2 Evenly Matched
2 Ice Dragon’s Prison
3 There Can Be Only One


Instructor Created Deck #135: “Infernity” Deck Featuring “Infernity Hell Archfiend”

3 Infernity Archfiend
3 Infernity Necromancer
3 Infernity Beetle
1 Infernity Mirage
1 Infernity Avenger
1 Infernity Patriarch
2 Infernity Wildcat
2 Infernity Conjurer
2 Infernity Destroyer
1 Infernity General
2 Stygian Street Patrol
2 Dark Grepher

1 Infernity Launcher
2 Infernity Paranoia
1 Foolish Burial
1 Monster Reborn
1 Card Destruction
1 Reinforcement of the Army
2 One for One
1 Transmodify
1 Downbeat

2 Infernity Suppression
2 Infernity Break
1 Infernity Inferno
1 Infernity Barrier

1 Trishula, Dragon of the Ice Barrier
2 Hundred Eyes Dragon
1 Void Ogre Dragon
1 Infernity Doom Dragon
1 Chaos Ruler, the Chaotic Magical Dragon
3 Infernity Hell Archfiend
1 Saryuja Skull Dread
1 Knightmare Unicorn
1 Knightmare Phoenix
1 Crystron Halqifibrax
1 Daigusto Emeral
1 Leviair the Sea Dragon

Deck Concept

An “Infernity” Deck that chiefly Synchro Summons, featuring “Infernity Hell Archfiend” which has just been released. Ideally it aims to use “Infernity Hell Archfiend” as material to Synchro Summon “Hundred Eyes Dragon”.

Since “Hundred Eyes Dragon” is Level 8, if you use “Infernity Hell Archfiend” as material, you’ll need “Infernity Beetle” or have “Infernity Wildcat” Summon itself and use its own effects. With the first effect of “Hundred Eyes Dragon”, you can banish “Infernity Hell Archfiend”, allowing you to destroy cards if you have no cards in your hand, attack monsters twice, and inflict double the battle damage.

POINT: Greatly Bolster Handless Combos

For monsters that can’t be destroyed by effects, use Hell Archfiend’s first effect to negate their effects so you can destroy them. Alternatively, it can also be used to let you destroy troublesome Field Spells, Continuous Spells and Continuous Traps.














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