Grand Circle Gang
CHO2-EN028 Spellbook of the Grand Circle
Normal Spell Card
Add 4 “Charmer” monsters with different Attributes from your Deck, GY, and/or banishment to your hand, then shuffle 2 cards from your hand into the Deck. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using “Charmer” or “Familiar-Possessed” monsters from your hand or field, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use each effect of “Spellbook of the Grand Circle” once per turn.
CH02-EN041 Charmers of the Grand Circle
Level 6 LIGHT Spellcaster Fusion Effect Monster
ATK 1850
DEF 1500
Materials: 2+ “Charmer” or “Familiar-Possessed” monsters
If this card is Fusion Summoned: You can activate this effect, for each different original Attribute used for its Fusion Summon (max. 4), you can apply 1 effect from this list. You can choose the same effect more than once. Resolve each effect before choosing again.
• Gain 800 ATK
• Add 1 “Possessed” Spell/Trap from your Deck to your hand
• Return 1 card on the field to the hand
• Special Summon 1 Spellcaster monster from your GY.
You can only use this effect of “Charmers of the Grand Circle” once per turn.
Join our Discord to discuss this article, consider joining our Patreon to help keep the lights on for our decade-plus all-volunteer effort, and also consider joining our Genesys fundraiser tournament to help us through an unusually rough patch (with a chance at cool prizes).
![English Names For The 2 New “Charmer Cards”! [CH02]](https://cdn.ygorganization.com/2025/12/yu-gi-oh-card-game-the-chronicles-visual-for-spirit-charmers-v0-nic08r58ynvf1.webp)


14 Comments
HORUS REPRINT WTF
We knew about this from the Japanese list. There’s no changes to it.
Respectfully, if you’re going to give the source of something, it would be nice if you credited in name the person who made the video and not just the platform it’s hosted on.
^
The link takes you directly to Ru-Fi-Oh’s video
So… what are the listed effects we can choose from?
@uyigho
•Gain 800 ATK
•Add 1 “Possessed” Spell/Trap from your Deck to your hand
•Return 1 card on the field to the hand
•Special Summon 1 Spellcaster monster from your GY.
You cannot select the same effect twice unless you’ve used all 4 at least once, and they don’t resolve on the same Chain for some reason.
@Mr. Bulbmin
Both things you said after listing the effects are just wrong…
Card literally says “You can choose the same effect more than once” and limits to a max of 4 times, so your statement of “You cannot select the same effect twice unless you’ve used all 4 at least once” doesn’t make sense no matter how you look at it.
Also, you “resolve each effect before choosing again”, but that doesn’t mean each one starts a new chain. It activates only once, and during the resolution of the chain, you just resolve the effect multiple times in succession during that chain link’s resolution. The implication of this is just that you get to choose which effects to apply and the order of which they happen all at resolution, and that the actions don’t happen simultaneously, so each instance can trigger other cards multiple times (e.g., Meowls letting your opponent draw 1 card for each Spellcaster you decide to summon from the GY).
Full decklist on french youtube channels like SuperZouloux
Forget the Charmers card people are gonna buy the deck just for the Horus cards alone lol.
4K USING THE POWER OF FRIENDSHIP! LOLOLOLOL!
I love it!
“Resolve each effect before choosing again.”, wait what? Doesn’t that mean each effect starts a new chain?
No. It’s still within the same Chain. It’s just clarifying that you apply each effect one at a time before picking an effect again, until you’re finished.
To add to what J. D. Guy said:
The implication of this is just that you get to choose which effects to apply and the order of which they happen all at resolution, and that the actions don’t happen simultaneously, so each instance can trigger other cards multiple times (e.g., Meowls letting your opponent draw 1 card for each Spellcaster you decide to summon from the GY).