Creed, not Greed
24PP-JP009 Synchro Creed
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) If a Synchro Monster is on the field: Draw 1 card, then, if there are 3 or more Synchro Monsters on the field, you can draw 1 more card.
24PP-JP010
Tsudoishi Hikari / Gathering Light
Spell Continuous
(1) You can banish 1 monster you control and 1 “Power Tool” Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster in your GY, then target 1 card your opponent controls; destroy it.
(2) Level 7 or higher Synchro Monsters you control gain 400 ATK for each of your banished Level 7 or higher Synchro Monsters.
(3) Once per turn, if you have a banished Synchro Monster when an opponent’s monster declares an attack: You can negate the attack.
3 Comments
Let me stack cards underneath a continuous spell you cowards! Cookmates for life! In retrospect I wish dragon bros related to 6D’s was a subtype. No Crystal Wings allowed in my cardboard box fort.
I feared GL would be counter based. I am so glad it’s not. But the card is still mediocre.
Creed isn’t bad as it can be searched by Duelist Genesis and has no real restriction after you draw.
So greed is basically a Pot of greed for synchro decks that doesn’t have a restriction? NEAT