How about a side of Fusion with your Links?
Replays:
Strategic Summary:
The Tri-Brigade army has long combined forces between the Beasts, Beast-Warriors, and Winged Beasts, but with the addition of the Illusion Chimera support, they now can add Fiends and Illusion monsters to their Brigade! The Tri-Brigade archetype aims to Special Summon Link monsters as its win condition, either via traditional means or by cheating out Beast, Beast-Warrior, or Winged Beast monsters by banishing the equivalent materials of the same types from your GY. Each of the Main Deck Tri-Brigade monsters represented in the build today carries that effect, from Tri-Brigade Kerass to Tri-Brigade Nervall. As far as which Link Monsters you’ll be summoning, that will typically be Tri-Brigade Shuraig the Ominious Omen for on-demand banishing, but you can also turn to their ultimate Link-5 boss, Tri-Brigade Arms Bucephalus II, which can banish all cards your opponent controls whenever any monster declares an attack. The Tri-Brigade aren’t just known for their Link monsters though, they also have powerful support cards like Tri-Brigade Revolt which lets you Special Summon banished monsters or those from your GY to use for a Link Summon during the opponent’s turn, or the newest addition to their arsenal, Tri-Brigade Roar, which is a swiss army knife with an array of effects to deploy given the situation.
And this brings us to the second part of the deck, the Illusion Chimera side. The Chimera Fusion engine centers around fusing a Beast and Fiend monster together for either of the Chimera the Flying Mythical Beast stand-ins, such as Chimera the King of Phantom Beasts. It revolves around the Quick-Play Field Spell, Chimera Fusion, which is rather recyclable. But the best part, the Chimera engine dumps additional Beasts to the GY. Whether it is the new Berfomet the Phantom Beast Dark Ruler (YGOrg Translation) sending a Beast monster such as Doomstar Ulka directly from your Deck to the GY or just the ability of each of the Chimera Fusion Monsters to banish themselves from the GY and Special Summon a Beast monster, the synergies between the two archetypes can quickly mount and give the deck a solid basis to overcome any opponent. Assemble the squad, for the Tri-Brigade are joined by the Illusion Chimera today!
Provided Decklist:
Monsters: 22
||| Alpha, the Master of Beasts
|| Big-Winged Berfomet
||| Tri-Brigade Fraktall
||| Mirror Swordknight
|| Gazelle the King of Mythical Claws
| Doomstar Ulka
| Cornfield Coatl
|| Tri-Brigade Kerass
| Undaunted Bumpkin Beast
|| Tri-Brigade Kitt
|| Tri-Brigade NervallSpells: 14
|| Lightning Storm
| Harpie’s Feather Duster
| Monster Reborn
||| Tri-Brigade Roar
| Called by the Grave
||| Chimera Fusion
| Tri-Brigade Showdown
|| Fire Formation – TenkiTraps: 4
||| Tri-Brigade Revolt
| Tri-Brigade OathExtra Deck:
| Guardian Chimera
| Chimera the Illusion Beast
| Berfomet the Phantom Beast Dark Ruler
| Chimera the King of Phantom Beasts
|| Tri-Brigade Arms Bucephalus II
|| Tri-Brigade Shuraig the Ominous Omen
| Scareclaw Tri-Heart
| Tri-Brigade Rugal the Silver Sheller
| Tri-Brigade Bearbrumm the Rampant Rampager
| Donner, Dagger Fur Hire
| Tri-Brigade Ferrijit the Barren Blossom
| Ancient Warriors Oath – Double Dragon Lords
| Cross-Sheep
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page or through the site with your ideas for me to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Fluffal, Yosenju
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5 Comments
You always run 1 of random garbage instead of optimizing any of your decks at all. You are so terrible at this. Please stop.
u need to chill, this is not for you “competitive best deck meta cringe sweat, some people play casual once a while and they have a life”. u don’t want something just don’t watch it, don’t tell people to stop. what are u trying to accomplish anyways, do u want them to copy ur heard mentality and copy one basic meta decklist? u can’t stand someone different than you? freaking toxic yugists are weird
As I say repeatedly in my videos – my builds are designed to showcase what you can do with an archetype. Outside of a select few builds I have optimized for my own use, most builds are solely for that showcase. As a result, I encourage folks to watch my videos to see how a theme operates, then go build it yourself and do the optimization to meet your needs. Today’s profile is no exception.
That said, I don’t actually think today’s build is too bad at the whole 1 of random stuff for no reason. The cards I’m running 1 of are two options for Beasts that you would mill to the GY with Berfomet the Phantom Beast Dark Ruler, and then there’s Showdown and Oath that are both easily tutored, meaning more copies aren’t really useful.
Sorry you didn’t appreciate this one, but maybe one of my more ‘competitively minded’ builds in the next weeks will be more up your interest.
To be fair, you can optimize a deck and still have it be casual, just cus it’s non-meta doesn’t mean it can’t be the best it can be. But to say Quincy is “should stop” cus they are “terrible” is a bit uncalled for.
On that note, if you wanted to showcase what the deck can do, why wouldn’t you optimize it? Like I would cut the 2 random beasts for more Coatls. Ulka and Bumbkin offer no meaningful impact other then a material for Cheating Links, but you should have enough already with Chimera and Brigades.
I guess I was thinking about them differently, as those are two Beasts I’d prefer to leave in the GY for their potential impact.
Bumbkin’s role is that it can be used to trigger an existing Shuraig at any point during the opponent’s combo, to banish at the precise moment that would be most impactful, while also giving you the chance to stall at least one attack (although that’s a little less relevant in today’s speedy game).
On the other hand, Ulka can be banished from the GY to try and recover from your opponent’s monster removal. Both of these Beasts can be anticipated by the opponent by being GY effects of course, but they’re obscure so they just might work as one-off techs that can be sent there by the new Berfomet.