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    Story 01: The Proxy War of the Gods [VBEX6]

    NessBy NessMay 4, 2026
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    The boy who saw it coming

    Story & Illustrations No.01
    The Proxy War of the Gods
    Devastated by the Age of Warfare, people implored for the power of the Gods of Catastrophe. As people forget history, seeking further power, the present world moves once again towards chaos…

    –World View–
    The power of the gods that once plunged the world into chaos was sealed away in the Spirit Realm by the heroes.
    This place, akin to a prison, came to be known as “The Imprisoned God Realm” – and those sealed within it, as the “Imprisoned Gods”…
    That ancient history was eventually lost to the sands of time, and the peaceful world that the heroes once built became one of conflict and warfare.
    “I am the envoy of God. If thou so desirest, I can grant thee the power to smite the invaders.”
    Thus, nations formed contracts with the messengers of God, obtaining the power of that messenger’s Imprisoned God, expanding their power in the twinkle of an eye, devouring countless smaller nations.
    Among them were three nations with staggering forces: the Academy City of Divine Arts, “Artmage”, the Thunderclap Empire “D.O.O.M.D.U.R.G.”, and the Fairy Domain, “Oratorio Garden”. Through their competing powers, humanity marched towards a World War with no end in sight.
    K E Y W O R D S
    Imprisoned God: Entities that plunged the world into chaos during ancient times. In the present age, they are incarcerated in the isolated Spirit Realm/Imprisoned God Realm “Vidolia”. They send their alter egos, the “Beasts that Serve the Gods” through a faint tear in the seal, as they scheme the means of their revival in the present era.
    Beasts that Serve the Gods: Mysterious entities that suddenly appeared on the battlefield. They present themselves as messengers of the Gods, and in exchange for their faith through a contract, they lend power to the nations, yet their true identity is that of the Imprisoned Gods themselves. For some reason, many of them take the form of birds.
    Successors: Those that form a contract with the Beasts that Serve the Gods. Those chosen through the succession system are granted the power of the Gods, becoming the rulers of the nation. In reality, this is a custom to find a vessel that can withstand the power of the Gods.
    The Three Nations: Artmage, lead by the successor of Nerva, D.O.O.M.D.U.R.G., powered by the successor of Jupiter and the mass production of its power, and Oratorio Garden, a land impossible to invade thanks to the protection of its impenetrable defenses. Their methods vary, but they spend their days extracting high-level magical power from the Imprisoned God Realm to use in battle.

    Relationship Diagram

    End of page 1

    TL notes:
    -“Imprisoned God” (獄神, gokushin) is part of the Japanese name of the various Power Patrons of the story.
    -Elara’s relationships are described as “腐れ縁” (kusare-en). This is a connection that is undesirable, yet somehow unavoidable over time. The diagram has limited space, so we are opting for a brief “can’t stand each other”.

    Chapter 01
    Artmage Academic Arcane Arts Acropolis


    Medius the Pure
    A student of Artmage that freely enjoys studying the arts as a form of self-expression. He cannot stomach how the Academy uses the arts for battle, so he skips most of his classes, and he’s a complete underachiever with the lowest grades. However, he has a talent for handicrafts and visionary arts. His childhood friend Finmel noticed this, and he hangs out with a group of 3 elites including her, Graflare and Litera. Sporadically, with his “Theorealize” power, he experiences visions projected into the real world, where he witnesses various futures. His true identity is that of a descendant of the ancient hero, and it is his duty to conceal the door to the Imprisoned God Realm where the gods’ power is sealed, and is also the guardian of said door. A seal was applied to him when he was a baby, and he himself is unaware of this.

    Artmage Power Patron
    An entity with a role similar to that of the principal of the Academy, who chooses the next commander of the nation. When a successor is chosen, it uses itself as the medium to grant them the power of Nerva sealed in the Imprisoned God Realm. It’s very popular among the students for being talkative and having a helpful personality, along with its appearance.
    Medius: “I’m thankful to this Academy for taking in someone like me, despite having no pedigree”
    Power Patron: “Very good. Always keep your heart in service to God, devote yourself each and every day, and remember that mastering the “Divine Arts” is the path to a sound mind and sound body, but most importantly…”
    Medius: “Alright, principal! See ya~”
    Power Patron: “Come back here this instant! I am not done talking, young man!!”

    Artmage Finmel
    A sheltered girl from a respectable family. The most talented student in the Academy, and the center of everyone’s expectations and admiration, yet exceedingly incapable when it comes to dealing with other people. She is constantly helped by her childhood friend Medius, but for some reason, takes on airs of an elder sister. She tends to frame even her feelings toward others around Medius rather than herself. She specializes in fine art.

    Artmage Graflare
    A Dragonewt, a rarity at the academy. He misbehaves, but has excellent grades. His origins are shrouded in mystery, but he has a caring elder-brother disposition, making him a reliable sort. He specializes in graffiti art, not just in walls or objects, but also using the sky as a canvas.

    Artmage Litera
    Petite and often treated like a little sister, despite her dissatisfaction. She specializes in linguistic arts, adding magical power into words and sounds and unleashing them. Normally has an irritable attitude, but in reality, she is the type that has very low self-esteem and does not believe in themselves.

    Artmage Academic Arcane Arts Acropolis
    An Academic City nation that triumphed over other countries by using the power of Nerva the Power Patron of Creation obtained through the “Divine Arts”. It extended a helping hand to those who lost their relatives when they were dragged into the conflicts, enrolling them in the Academy to maximize their numbers. Students are divided in the regular class, wearing black robes, and the elite class, wearing blue robes, spending their days from dawn to dusk engaging in art activities, aiming to be chosen as the “successor”.

    Nerva the Power Patron of Creation
    One of the confined Gods sealed in the Imprisoned God Realm, and the source of Artmage’s power. It sends its magical energy using the Power Patron Beast, and seeks a vessel that can withstand its power for its revival.
    STORY I
    Absent a successor for the next battle, the selection ceremony for the next successor took place in Artmage. The underachiever, Medius, shows no interest in the selection, and he sends off his friends Finmel, Graflare and Litera to the ritual. When Finmel was about to be chosen as the next successor during the ceremony, Medius, through his “Theorealize”, sees “a future where the ceremony is under assault, and his friends lose their lives”.

    Theorealize

    Artmage Masterwork -Succession-

    Artmage Vandalism -Assault-

    Artmage Varnish -Alteration-

    Artmage Pact -Awakening-

    Artmage Diactorus
    Medius makes haste towards the ceremony. He narrowly manages to get in between Finmel and the mysterious attackers, however, he sustains life-threatening injuries.
    At that moment, the Power Patron begins talking with Medius: He became a pseudo-successor, being granted the power of Nerva, taking the form of “Artmage Diactorus” in order to protect his friends from the invaders.

    End of page 2

    TL notes:
    -Medius is skilled in 幻視 (genshi) arts, which is “visionary” arts but could also mean illusions, hallucinations, etc. His power, “theorealize”, is written as “無垢なる予幻視” (mukunaru yogenshi). The first part, mukunaru, means “pure” or “innocent”, like in Medius’ name. The latter, yogenshi, is a mix between “yogen”(予言, prophecy), and the 幻視 (genshi, hallucination/vision) from earlier.
    -The “Divine Arts” (神芸術, shingeijutsu) is similar to the term used in the Japanese name for some of the Artmage cards (神芸, shingei, divine + art), but force-read as “Ar(t)magi”.
    -Nerva uses the “Power Patron Beast”, which is part of the Japanese name for Artmage Power Patron (獄神獣, gokushinjuu).
    -“Dragonewt” is common Japanese fantasy parlance for “a human with partial dragon ancestry”.

    Chapter 02
    The Special Assault Squadron DoomZ

    Doom-Z
    The Special Assault Squadron from the jingoist nation D.O.O.M.D.U.R.G., ruled by the Dragonewts. The 12 members with the highest rank are known as the “DoomZ Twelve”, with rotating positions.

    DoomZ XII Zero – Drastea
    The leader of the DoomZ, occupying the highest position of Zero, and the current successor of Jupiter’s power. He is the biological elder brother of Graflare, who once was a member of DoomZ. Most of the time, he is cruel and sadistic, but once battle begins, his personality takes a complete turn becoming “trigger-happy”, creating a pile of countless corpses in the battlefield.

    DoomZ V Five – Amalthe
    The eldest and founding member of the Doom-Z, occupying the position of Five. His nickname of “The Immortal Suicide-Squad Leader” is no exaggeration, having returned alive from countless battles after rampaging on the front lines (though his condition was another story). His body has become used to repeated destruction and repairs, however the massive mechanical arms used in this battle are new weapons introduced for this battle.

    DoomZ VII Seven – Elara
    The lone female among the DoomZ, occupying the position of Seven. A soldier with high mobility who excels in close-quarter combat, making dexterous use of the booster units in both her legs and wings. For the longest time, she has had an unpleasant connection with the brothers Drastea and Graflare, and she joined the DoomZ squad in order bring back Graflare after he left the nation without saying a word.
    The Thunderclap Empire D.O.O.M.D.U.R.G.
    A jingoist nation which prospered through the power of the Power Patron of Destruction, Jupiter. Formerly a peaceful, conservative village where the Dragonewt used to live. However, after repelling the invasion from another nation who controlled the power of the Power Patron DoomZ, the Imprisoned God Machine took a liking to this land and chose it as the place for its successor. Through the introduction of technology from the allied Mechanical Nation, they completed the “DoomZ System”, and thus, the strongest Special Assault Squadron, “DoomZ” was created.


    Jupiter the Power Patron of Destruction
    A confined Power Patron inhabiting the Spirit World, like Nerva. During that era, it granted the ultimate power to the one with the most outstanding talent for battle, however, due to the immense power of a God, the destructive impulse inside of that person will also awaken. It is constantly selecting the ruler of the battlefield through the Power Patron DoomZ he unleashed in the present world.

    Power Patron DoomZ
    The medium for Jupiter’s power who, by activating the DoomZ system, grants the power of the God from the Spirit World to the user. It appears in the battlefield, constantly searching for a strong entity, in order to bestow that ruler with power. D.O.O.M.D.U.R.G. mass-produced replicas of the Power Patron Machine, however, that power is incomplete, and if a mass-produced replica is used, the power is limited to 120 seconds. The original is enveloped in green thunder, while the mass-produced replicas are enveloped in red thunder.

    End of page 3

    TL notes:
    -“DoomZ Twelve” is written as “終刻十弐戦機”, force-read as “Doomz Twelve”. The first two kanji (終刻) are “final” + “time/hour”, and are used in the names of the DoomZ monsters. The next two (十弐) mean “twelve”. The final two (戦機) are “battle/war” + “machine”.
    -Drastea’s position among the DoomZ is written as “XII” but force-read as “Zero”, much like in its Japanese name.
    -The “Imprisoned God Machine” is part of the Japanese name of Power Patron DoomZ (獄神機, gokushinki).

    Medius: It’s crazy that they just stormed in directly…!
    Power Patron DoomZ: “DESTRUCTION IS POWER! POWER IS DESTRUCTION!”


    DoomZ Raiders
    STORY II
    The entity behind the assault in Artmage was the commanders of The Thunderclap Empire D.O.O.M.D.U.R.G., the Special Assault Squadron DoomZ. The DoomZ, obtaining the power of Jupiter from their destructive impulses, engage in fierce attacks with no fear of death, putting Medius and his friends in a crisis. Graflare jumps in at the moment his friends were being held at gunpoint by Drastea…holding one of the mass-produced replicas of the DoomZ System that only the Doomz should have.

    Artmage Movement -Pedigree-
    Graflare: “Big brother…”
    Drastea: “To find you here of all places…wipe that pathetic look on your face!!”


    DoomZ Break – Diactorus

    Theorealize Overdrive
    The 2 Dragonewts glare at each other. The future that Medius’ “Eye” saw, as if reflected in the remains of the DoomZ, was the result of Graflare using the mass-produced DoomZ he obtained, without fighting back agains that power, and going berserk…
    Medius, trying to change the future he foresaw, takes the mass-produced DoomZ from Graflare, and activates it himself.
    Medius, through a strong affinity with the power of the Power Patron, succeeded in obtaining even more power than expected from Jupiter, transforming into a form fully clothed in machines.

    DoomZ Command “D.O.O.M.D.U.R.G.”

    DoomZ XII End – Drastrius
    Drastea activates the DoomZ System using the original Power Patron Machine, transforming into “Drastrius”. In order to put the final nail in the coffin for Diactorus with his own hands, after his minions failed to defeat him, he takes the power of Jupiter into his own body, becoming a fully-armed mechanical dragon.

    DoomZ Destruction

    Artmage Peripeteia -Turmoil-
    Medius, transformed into “DoomZ Break – Diactorus”, joins forces with Graflare to begin their counterattack on Drastrius. Graflare, a former member of DoomZ, is familiar with their weapons, recovering and equipping Amalthe’s mechanical arms and Elara’s boosters, heading towards the decisive battle. Drastrius’ barrage is blocked by Graflare’s attack, while Diactorus delivers the finishing blow.
    Defeated by this attack, Drastrius begins a self-destruct sequence. As the Artmages panic, Litera activates a transportation magic, almost as she had found her resolve.

    End of page 4

    Chapter 03
    The Weavers of the Sacred Poems: Elfnotes

    STORY III
    Medius’ party narrowingly avoided Drastrius’ self-destruction thanks to Litera’s transportation magic. The imperfect magic caused them to fall from mid-air, however, massive, never-before-seen plants broke their fall. This was Litera’s homeland: A nation that worships the “Grand Spirit” that sleeps amidst the flower buds: “Oratorio Garden”.

    Elfnotes: Welcome Home
    Before they had a moment to catch their breath, the Power Patron Machine, which got dragged along through the transportation magic, made contact with Medius. After a second encounter with the power of an Imprisoned God, Medius’ power goes berserk, and he falls into a coma. Unable to find a solution, Litera speaks: “Perhaps if we can make a wish to the ‘Grand Spirit’…”
    Following Litera’s suggestion, the party leaves the forest in order to pay a visit to the “Elfnotes”: The Sacred Song Corps, who offer their prayers to the “Grand Spirit”.

    DoomZ Change
    Medius: “(There’s some terrifying power inside of me…)”

    The Fairy Domain
    Oratorio Garden

    A nation where the fairies gather around the massive bud called “The Great Bud of the Sacred Tree”. A mysterious entity, known as the “Grand Spirit”, exists within the bud, and it is believed that it responds to the voice of the fairies, creating miracles in the forest. Unlike Artmage and D.O.O.M.D.U.R.G., they are unaware of the existence of the Imprisoned Gods, simply believing in the “Grand Spirit”.


    Junora the Power Patron of Tuning
    The third Imprisoned God, of the same position as Nerva and Jupiter, and much like them, inhabiting the Spirit World. It sends the Power Patron Spirit to the fairy nation Oratorio Garden, manipulating the “Grand Spirit” as it craftily schemes its revival in the present world.
    Elfnote Power Patron
    An alter ego of Junora. Setting its sights on the “Grand Spirit” which grants wishes in response to prayers, it concealed itself inside the bud. Noticing Medius’ true identity, it caused chaos, aiming to make contact with him.

    Elfnotes
    The Sacred Song Corps from the forest who weave the “Sacred Poems” offered to the “Grand Spirit”. Only those chosen by the forest, manifesting wings, can become one.


    Elfnote Fortuna
    The cheerful troublemaker Elfnote. Her magical color is “yellow”. Her excessive cheerfulness ends up dragging even those around her into trouble, but it’s hard to dislike her. When she’s happy, her emotions get stirred up and she starts crying. On the other hand, she loves Litera and her Elfnote friends, and they are always weighing on her mind. She is the only one that realized that Litera was afraid to sing in front of others.

    Elfnote Tinia
    The calm and collected, indifferent member of the Elfnotes. Her magic color is “blue”. More than calm and collected, she’s a killjoy that finds everything bothersome. If it helps her avoid a bothersome situation, she does not mind taking a leadership role, and this is what leads to her  being seen as a calm and collected, reliable elder sister. When Litera left the forest, she threw a tantrum about how only Litera got to escape from her public obligations. She prefers being alone, and before anyone realizes, she is no longer around, although Fortuna is the one that always manages to find her.

    Elfnote Lucina
    The rampaging force of the Elfnotes. Her magic color is “red”. Due to being pure and straightforward, she has a childish personality that always rushes in headfirst. During the nights, reflecting on her own behavior, her face turns red with embarrassment, cringing until she loses consciousness. She’s of the same age as Litera. She was overcome with anger after Litera left the forest without saying a word and never coming back, thinking she had “betrayed” her, but deep down, she worried about her more than anyone. Her personality is close to Litera, and they often end up clashing with each other.

    End of page 5

    TL notes:
    -“Sacred Poems” (聖詩, seishi) are kanji included in the name of some of the Elfnote cards, but force-read as “Elfnote(s)”.
    -The Elfnotes are described as a 聖歌隊 (seikatai). This is the word for “choir”, but in a more literal sense, the kanji mean “Sacred” + “Song” + “Squadron”. It’s possible that the author is combining both interpretations.
    -The “Power Patron Spirit” (獄神精, gokushinsei) is part of the Japanese name of Elfnote Power Patron.


    Elfnotes: A Plea for Help
    The weight of their unresolved past lingers between Litera and the Elfnotes, and yet, they answer to Litera’s desperate plea, beginning the ritual to offer prayers to the “Grand Spirit”
    Litera: “You are the last people I would turn to for help…!”
    Lucina: “What’s the point of saying that now…you contrarian pipsqueak! After the ritual is over, you owe us a long explanation about what happened back then, you know”

    Elfnotes: Aristeia of Trust
    The Poem of the Proud Shining Sacred Fairies
    Grand Spirit of the Sacred Forest
    The moonlight casts a shadow
    over the flowers undulating in the wind
    The shining poem becomes a melody

    Just as the ritual was about to succeed, what appeared from inside the bud was the “Grand Spirit”, after an ominous transformation due to the power of the Power Patron Spirit. The Grand Spirit absorbed Lucina as a catalyst, transforming into Strelitzia. The wish of “awakening Medius” was heavily twisted into a wish of “awakening the Imprisoned Gods from their seal”, and Strelitzia, out of control, began rampaging violently, enough to scorch the forest.

    Elfnotes: Rhapsodia of Madness

    Elfnote Seraphim Strelitzia
    The “Grand Spirit” after a grotesque transformation far removed from its original beauty, as a result of being corrupted by the Power Patron Spirit. After absorbing Lucina, it is engulfed in crimson flames, scorching the forest it was supposed to protect.

    Artmage Non-Finito
    Finmel, after engaging in an incomplete contract due to the unforeseen circumstances. Unlike Diactorus, who managed to inherit and fully gain the power of Nerva, she can only make use of part of the power of the Power Patron Beast. Sensing an incident in the Spirit World, the Power Patron Beast intentionally held back from providing all of its power…

    Theorealize Liberation
    In this desperate situation, Finmel creates a temporary contract with the Power Patron Beast in order to protect Medius, transforming into “Artmage Non-Finito”. Meanwhile, the Power Patron Spirit, making use of the chaos caused by the scorching forest, discretely makes contact with Medius. It was about to fulfill its true goal…
    Power Patron Spirit: “To think that you would just come through the portals…saves me the trouble of searching for you”

    End of page 6

    TL notes:
    -“Shining Sacred Fairies” is a way to convey the pun in the Japanese name of the Elfnotes: “耀聖” (yousei, “shining” + “sacred”) is a homophone to “fairy” (妖精). Similarly, the kanji for “poem” (詩) is also present in their Japanese names.

    Chapter 04
    The Opened Power Patron Portal

    STORY IV
    While Non-Finito and Strelitzia were battling, the Power Patron Spirit opened three Power Patron Portals from inside Medius’ mental realm. Medius is unable to hold back the three Imprisoned Gods from breaking out of himself, and the most terrible combined Imprisoned God, “Vidolium the Unstable Power Patron of Unity”, manifested itself using Medius as a medium. Due to its power, the “Power Patron Shades” appeared, and with their “Armies of Shade”, they will repaint the present world in chaos.
    KEY WORDS
    Power Patron Portal:
    A portal that connects to the Spirit World where the Imprisoned Goals are sealed. It was sealed inside Medius’ mental realm, however, it was opened through the actions of the Power Patron Spirit.
    Vidolium:
    Medius’ appearance as he tries to hold back the Imprisoned Gods who surged into him after having no other place to go once the portal inside Medius’ mental realm was opened. Although he possessed the “Eye” of prophecies to stop the revival of the Imprisoned Gods, holding back their advance proved to be difficult.


    Prohibited Power Patron Portal – Terminus
    Medius: “…”
    Power Patron Beast: “I can feel it coursing through me!!”
    Power Patron Machine: “POWER RETURNS! DESTROY WORLD!”
    Power Patron Spirit: “Ah~! Isn’t this just delightful~”

    Vidolium the Unstable Power Patron of Unity
    Medius after Nerva the Power Patron of Creation, Jupiter the Power Patron of Destruction and Junora the Power Patron of Tuning combine and take over his body. The three Gods attempted to revive into the present world, but Medius tried to contain them in place. Medius’ persona is no longer present, and the three Gods try to impose their own persona in this unstable entity.

    Plundered Power Patron Plane – Vidolia
    The Imprisoned Gods finally appear in the present world. However, they do so in a twisted form as a result of improperly merging with each other while using Medius as a medium. The seal in the portal opens little by little as a result of Vidolium’s manifestation, and the Power Patron Beast, Power Patron Machine and Power Patron Spirit transform as a result of the overflowing power of the Imprisoned Gods.
    The Future Medius Had to Choose
    “Theorealize” was supposed to be a power granted to Medius, the gatekeeper of the Imprisoned God Realm. It showed “the paths to the future worth choosing” in order to halt the revival of the Imprisoned Gods.

    Theorealize
    In order to stop the revival of the Imprisoned Gods, there should have been no interference in the death of Finmel, who would have been a potential vessel for Nerva.

    Theorealize Overdrive
    Originally, Graflare’s rampage would have prevented the contact between Medius and the Power Patron Machine.

    Theorealize Liberation
    In addition to the choices made so far, and due to the interference of the Power Patron Spirit, the choices to prevent the revival of the Imprisoned Gods disappeared.

    End of page 7

    The Power Patron Shades
    The 3 Beasts who Serve the Gods, who evolved through the overflowing power from the Imprisoned God Portal, unleashed into the present world through the power of Vidolium. Their goal is to liberate their respective Imprisoned God, and they begin their invasion leading their shade forces to make contact with Vidolium.

    Nervedo the Shadebeast Power Patron
    The Power Patron Beast transformed through the power of the Imprisoned god that overflowed from the portal to the Spirit World, which appeared in the present world. This form resembles Nerva, and its energy reaches maximum levels. The shade forces that follow it resemble the students.

    Jupredo the Shademachine Power Patron
    The Power Patron Machine transformed through the power of the Imprisoned god that overflowed from the portal to the Spirit World, which appeared in the present world. This form resembles Jupiter, and it begins to destroy everything. The shade forces that follow it resemble the Dragonewts.

    Junoldo the Shadespirit Power Patron
    The Power Patron Spirit transformed through the power of the Imprisoned god that overflowed from the portal to the Spirit World, which appeared in the present world. This form resembles Junora, and it bears a twisted smile. The shade forces that follow it resemble the fairies.

    Artmage Impasto -Recapture-
    Non-Finito cooperates with Litera and takes down Strelitzia with her overflowing power. Then, Litera, recovering her Elfnotes power, manages to catch Lucina as she falls from the crumbling Strelitzia.

    Elfnote Regina
    While the forest burns, Litera is entrusted with the last remaining magical power of the “Grand Spirit” after it was liberated. She enters the fight against the Imprisoned God Shades with a new power and determination in her heart. Those that grew distant from her once she had ran away in the past were now being led by this new form of hers, as if she was a true Queen of the Battlefield.

    DoomZ Command “A.D.R.A.S.T.E.I.A.”
    In the flaming Oratorio Garden, Graflare appears along with a mysterious light, facing the shadow armies led by Jupredo. A DoomZ warpgate suddenly appeared, and super-boosting items with the new system “A.D.R.A.S.T.E.I.A.” began dropping. At the same time the DoomZ lost the successor favor from the Power Patron Machine in the previous battle, Drastea was freed from the destructive impulse, and driven by his strong love for his brother, he remodeled himself to develop new equipment, then rushed to help Graflare in this crisis.
    A.D.R.A.S.T.E.I.A. System?
    “I entrust the DoomZ to you…give them hell in the coolest way possible!!”

    Graflare acquires the power of DoomZ through the newly arrived equipment. It was actually the equipment (body) that Drastea lost in the battle at Artmage, and this new system possesses a will of its own, inputted with the consciousness of Drastea. The DoomZ engineering team succeeded in recreating the green thunder energy closer to the Imprisoned God from the battle data obtained from Drastrius. Its limiter is permanently removed, and it uses a hybrid of not just the red energy from the mass-produced replicas, but also the green energy from Jupiter.

    DoomZ XIII Over – Graflareio
    The present world and the Imprisoned God Realm are finally connected. Facing the advancing shade armies of the Spirit Realm, the three nations of the present world retaliate, still in disarray, reaching a temporary ceasefire and forming a united front against the threat of the Spirit Realm. The allied forces stand against Vidolium, who aims to annihilate the present world and turn it into the Spirit Realm. The fate of the three nations is entrusted to those 3 with the power to stand against the represented gods: Finmel, Graflare and Litera. However, their prayer was pure:
    We could not care less about the fate of the world –
    “””WE WILL SAVE MEDIUS”””
    The Allied Forces:
    The three nations temporarily uniting as one, around Finmel, Graflare and Litera. Their goal is to retrieve Medius while preventing contact with the Imprisoned God Shades and Vidolium.

    End of chapter

    TL notes:
    -Regina is called the “Queen” of the battlefield (女王, joou), force-read as “Regina” (レギナ) like the card name. “Regina” is Latin for “Queen”.

    Thanks to 蜈蚣过户费 at Bilibili for the scans

    Artmage DoomZ Elfnote Power Patron VBEX6
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