We’ll show those snooty Nouvelles who’s who.
RD/KP22-JP018 Hungry Shake
Level 3 DARK Warrior Effect Monster
ATK 1200
DEF 900
【REQUIREMENT】 During the turn this card was Normal Summoned, send 1 card from the hand to the GY.
【EFFECT】 Send the top 3 cards of your Deck to the GY, then you can choose 1 “Hungry Coupon” in your GY and add it to the hand.
RD/KP22-JP019 Hungry Soft [Hungry Softserve]
Level 3 DARK Warrior Effect Monster
ATK 1200
DEF 900
【REQUIREMENT】 During the turn this card was Normal Summoned, shuffle 2 DARK Warrior monsters from your GY into your Deck.
【EFFECT】 Gain 1000 LP.
RD/KP22-JP020 Hungry Doughnut or Hungry Donut
Level 3 DARK Warrior Effect Monster
ATK 1200
DEF 900
【REQUIREMENT】 During the turn this card is Normal Summoned, reveal 1 “Hamburger Recipe” or “Hungry Coupon” in your hand to the opponent.
【EFFECT】 Send the top 4 cards of your Deck to the GY.
RD/KP22-JP021 Hungry Nugget [Hungry Nuggets]
Level 6 DARK Warrior Effect Monster
ATK 1700
DEF 1900
【REQUIREMENT】 During your Main Phase this card was Normal or Special Summoned.
【EFFECT】 Choose 1 “Hamburger Recipe” or “Hamburger Fast Recipe” in your GY and Set it to your Spell & Trap Zone.
RD/KP20-JP022 Hungry Potato [Hungry Fries]
Level 6 DARK Warrior Effect Monster
ATK 1800
DEF 1900
【REQUIREMENT】 During your Main Phase this card was Normal or Special Summoned.
【EFFECT】 Choose 1 DARK Warrior monster with 1200 ATK and 900 DEF in the GY and add it to the hand.
RD/KP22-JP033 Hungreed Burger
Level 6 DARK Warrior Ritual Effect Monster
ATK 2000
DEF 1900
【REQUIREMENT】 If there is a DARK Warrior monster(s) in your GY, send the top card of your Deck to the GY.
【EFFECT】 This card gains 200 ATK x [The number of DARK Warrior monsters in your GY] until the end of the turn. If there is a face-up “Hungry Burger” on your field, then you can choose 1 Spell/Trap Card on your opponent’s field and destroy it.
RD/KP22-JP047 Hamburger no Recipe (Hamburger Recipe)
Ritual Spell Card
【REQUIREMENT】 None
【EFFECT】 Ritual Summon “Hungry Burger” by sending monsters in your hand and/or on your field to the GY whose combined levels total 6 or more as material. (You cannot use more monsters than necessary as material.)
RD/KP22-JP048 Hamburger no Fast Recipe (Hamburger Fast Recipe)
Ritual Spell Card
【REQUIREMENT】 None
【EFFECT】 Ritual Summon “Hungry Burger” or “Hungreed Burger” by sending face-up monsters on your field to the GY whose combined levels total 6 or more as material. (You cannot use more monsters than necessary as material.)
RD/KP22-JP049 Hungry Coupon
Normal Spell Card
【REQUIREMENT】 None
【EFFECT】 Choose up to 2 face-up Level 3 or 6 DARK Warrior monsters on your field and have them gain 1000 ATK until the end of the turn.
RD/KP22-JP050 Hungreeting [Hungry Greeting]
Normal Spell Card
【REQUIREMENT】 If you have not Special Summoned a monster from your GY this turn.
【EFFECT】 Choose 1 Level 6 DARK Warrior monster in your GY and Special Summon it to your field face-up.
RD/KP22-JP060 Take Attack [Takeout Attack]
Normal Trap Card
【REQUIREMENT】 When your opponent Normal or Special Summons a monster(s), you can send 1 face-up Ritual Monster from your field to the GY.
【EFFECT】 Choose 1 monster your opponent controls and destroy it, then, you can choose 1 “Hungry Burger” in your GY and Special Summon it to your field face-up.
RD/KP22-JP066 Hungry Burger
Level 6 DARK Warrior Ritual Monster
ATK 2000
DEF 1900
![It’s Time For A Full “Hungry Burger” Combo Meal! [RD/KP22]](https://cdn.ygorganization.com/2025/07/panic-restaurant-usa-240820-220735.webp)












55 Comments
Is it just me or konami put more efforts in RD than the official game 🤔
Just you
It’s not just you
I couldn’t agree more, they’re certainly more creative and cautious when it comes to designing the Rush format.
It’s just you
It is clearly not the case, you are just probably liking more what it is shown in the rush duels releases than what is releasing in the actual ygo
100% not just you. Konami hates their playerbase !
They clearly put more money into the art, at least. And it’s infuriating. Especially since they never release RD arts as Alt Arts for the REAL game, nor do they re-use any of the interesting monster concepts.
@Beep They’re both “real” games. Just because you don’t play one of them doesn’t make it any less real
@Assembly-Falcon Just you
Konami put more efforts in RD, it isn’t just you.
It’s not just you. Even in the art, they took great care to maintain the old Yugioh style of the cards.
It’s not just you. Lately, Rush Duel has been getting all of this fun legacy support for old classics like Hungry Burger, Injection Fairy Lily, Harpies (doing them RIGHT), Zera the Mant, Yugi’s Duelist Kingdom deck, Elemental HERO, Red-Eyes, Cyber Dragon, etc., flowing into their card pool like a waterfall, and all we get are small droplets from the Anime and Manga every year (that we should’ve gotten 20+ years ago) as the game is steering away from what made it so fun and amazing for the sake of this new Master Duel Meta and these new out-of-place archetypes that look like they belong in Cardfight Vanguard more than they do here. And because of how Rush Duels are in a completely separate format from the original game, even if we did get it over here, it’s not like we could mix it with the cards we have over here to really make the fun and classic decks pop. It’s either one or the other, and we still don’t have the option to switch to Rush Duels over here… Konami really needs to get their crap together…
Man…. I wish these would come to the OCG/TCG….. these look amazing!
Hungry Burger already has a Nouvelles archetype in the OCG/TCG. These cards aren’t going to work with the Nouvelles archetype.
Same, they feel more theme accurate than the Nouvellez cards which go more to the gourmet theme.
A card can be part of multiple archetypes, and the archetypes cards don’t have to work with each other. We certainly have enough cross-archetype cards for archetypes that don’t mix well or at all already (just look at some of the later World Legacy Storyline cards for examples).
I would love to see these cards come to the OCG/TCG. We need evil fantasy McDonalds.
I like the idea that Nouvelles is a gourmet demonic restaurant that normally serves high class demonic recipes. But the head chef got possessed by the hamburger recipe and is now obsessed with making the perfect demon burger.
Whereas the Rush archetype is the greasy fast food demon joint where you normally find the burger.
Ah, America ya
HALLO HALLO HALLO 😀
Master Duel, Hungry Burger leans into fancy and elite French restaurant. While Rush Duel leans more towards fast food McDonald.
I love it, Rush gives off GX vibes. Like this is how it would been made in that era. So fun.
It’s funny that this approach is what many wanted to create a Hungry Burger Deck before Nouvelles.
And well, Rush Duels remains loyal to its ideology: creating food-based Decks.
I assume Fries adds from GY, correct?
“I’ll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese, and a large soda.”
Sir, we don’t serve Numbers or Chaos Numbers at this establishment
So far it’s decent with some questionable design choices. Nugget resetting the Recipe Spells and not adding them to your hand, which would do better for Doughnut. And Hungreed and Takeout Attack not being recoverable in any way which is bad if you somehow mill them, especially Takeout since it is the only interruption they have on the opponent’s turn.
Softserve is a counterproductive since LP doesn’t seem to matter too much in this Deck and your monsters want to stay in the GY.
They also don’t have much in the way of removal on your turn outside of by battle or Hungreed, especially backrow.
I don’t really listen to people who haven’t actually Played the deck yet…
how would you mill hungreed it’s in extra deck
I meant Hungreeting
So THIS is where the former head chef ended up after passing his restaurant down to Poissonniere and Chef!
The concept of making a deck fully dedicated to hungry burger is nice, but why do they keep making ritual decks with such basic effects?
The same reason Xyz and Synchro did early on in the OCG and most of the first Fusions were very basic:
It’s to slowly power-scale in cards.
Diskarma immediately invalidates these weaker/softer cards.
As mentioned, to control the Power Level (Ritual Monsters in Rush Duels are also more generic than Fusion Monsters)
Simply to say that some Ritual Monsters are somewhat splashable or can be combined with other Decks (such as Ritual Dark Magician with Rush’s Gaia)
The only Ritual Monsters that I would say are more complex so far are Blaze Fiend’s Ritual Monsters.
Much like people who already commented above. Obviously, given how the power level that Rush Duels has always been lower than the main game, the developers behind Rush Duel’s game and design have made steps to slowly scaling the cards. On the basis that in Rush Duel, Rituals are far more generic when it comes to materials compared to Fusions, so they have to put basic effects on Rituals to ease them into the game as to avoid getting out of hand. That’s why cards like Majesty of OuTerVerse and Transam Diskarma Linac wont be released to the IRL Rush since one would argue that those cards showed in the anime itself proven to be too powerful to release to the game itself
Rush cards in general have basic effects. Rituals are on the weaker side because they are significantly easier to bring out.
It’s more simply, if you print Diskarma immediately, it’ll discourage people from running MOBC, the Plasmatics, Zera, Grace Princess or Hungry Burger.
You slowly build up to Diskarma’s level to avoid invalidating the small and weaker Ritual monsters and themes.
Y’all didn’t get my problem with this: idc about diskarma, i agree on the fact that importing it early would’ve been stupid, but I’m not talking about how strong the effects are. My issue with these Ritual decks is how uninteresting the philosophy behind the effects is.
Zera is basically a worse version of MOBC (a vanilla whose strength comes from the cards around it), PM has a basic toolbox that can’t be experimented with much due to the numerous locks, Grace Princess doesn’t have strong in-archetype tools to enable significant plays with their Rituals, and now these Hungry Burger cards have monotonous effects that don’t try any fun gimmick or have an explosive/unique play to give it identity.
Despite being the ritual deck meant to introduce the mechanic and the potential it carries, MOBC remains the most interesting and satisfying among the ritual deck, thanks to the lack of locks promoting deckbuilding experimentation and a feel-good gameplay loop (the Ritual resummons feel very rewarding to pull off).
I’d say they’re afraid of giving interesting effects to Ritual cards, but the Blaze Fiend ritual proves they aren’t completely against designing exciting Ritual cards, so I have no idea why they can’t be more creative with these decks that solely focus on rituals.
Ironically, what you’re saying is one of the problems that Ritual Monsters would have if they were more generic in the future: they would be used in multiple Decks and would force several Decks to use Engines to use those Ritual Monsters (those Decks were already a problem in Rush Duels: Agent, Sevens Wonder Turbo, Praime, etc. They were basically Engines of good cards to bring out a powerful Boss Monster)
It’s also important to keep in mind that MOBC Deck were created from the beginning with the intention of being combined with other Decks (the most common being Rush’s Gaia), since many of their Monsters allowed them to be combined (because they were designed that way: just look at the specific Stats)
For my part, I like that Konami wanted to restrict Ritual Monsters a bit to only being used in their Decks (and that they come with the correct cards to be playable from the start: not powerful, just playable)
And well, it’s already better than Fusion Summon, which took almost a year and a half to become viable/playable since Fusion Decks were pretty bad/unplayable. It took almost 2 years for the first Fusion Spell Cards to come out (and even then, many Decks currently still use OG Fusion Spell for Fusion Summon: with both good and bad results)
I think you didn’t understand what i was saying. I’m not asking for konami to trigger-happy print generic rituals (i mentioned MOBC just to show how leniency in locks can make for interesting deckbuilding but I’d be glad not to get more cards as free as that deck in the future). My issue is that the effect design itself is uninteresting, and most Ritual decks don’t offer much satisfaction or distinction from how other decks play, a lot of the engagement that comes from those decks is the ritual mechanic itself and not from the deck’s gimmick (which isn’t even exclusive to the deck in some cases).
Yeah I kinda agree with Meme here. Fusions added 2 interesting gimmicks, non-standard types that could dodge anti type effects at the time, and the ability to choose different effects, and they didn’t really do any nostalgia pandering that most of the target audience may not even know about at this point.
Meanwhile Rituals just don’t really do anything interesting compared to the other two Summon classes, and beyond generic materials are already powercrept by Contact Fusions that don’t need a Summoning card at all and I don’t see why a kid would care about stuff like Zera or Hungry Burger.
Well…
– Like Maximum Monsters, there haven’t been many Exclusive Type Fusion Monsters lately: more so, conventional Fusion Monsters with conventional Types.
– I’d say Contact Fusion’s distribution has been quite limited: more tied to Anime, Rush’s HERO, and the recent Rush’s Harpie (where that Mechanic broke the Deck). And well, most Fusion Monsters still require at least one specific Fusion Material (they’re not as generic as Ritual Monsters, where you can use any Monster from your Deck)
– It’s important to remember that there aren’t many Ritual Monsters in the Anime: we only have the ones used by Yudias and Usu Otei (both being Level 11, a rarely used Level in Rush Duels and seemingly reserved for stronger Ritual Monsters)
– You’d be surprised that there are many people interested in Zera and Hungry Burger Decks in Rush Duels: for many, it’s a unique opportunity for those forgotten/filler Ritual Monsters to have a chance to shine in a format.
In short, it all depends on Konami’s approach to Ritual Summoning, but I’d say the Nostalgia-focused Ritual Decks (MOBC, Zera, Hungry Burger, and the upcoming BLS) are the simple and basic ones (and less unique)
The other Ritual Decks at least have something that allows them to differentiate themselves: Plasmatic encourages playing with Levels to get boosts and make Ritual Summoning easier, Blaze Fiend combines Maximum Summon with Ritual Summon, and Grace Princess gets better Effects when playing with Normal Monsters that belong to the Deck (not to mention that Ritual Monsters being Extra Deck Monsters changes things a lot)
I can’t believe rush duel got then actual hungry burger archetype and we just got it shoehorned into some baguettethumper archetype
The 2nd time is the charm huh? This is what most folk actually wanted for Hungry Burger support with the main card game, A ton of goofy fast food themed monsters is just far more amusing instead of a fancy restaurant theme where the burger feels somewhat out of place in.
This version must use fake meat because there’s no Battle Steer available to be butchered.
They’re warrior monsters not beasts therefore they must be made of human meat. Never seen Dai Grepher and Hungy Bunger at the same time.
Hungry Burger
Hungreed Burger
Angry Burger
I know Angry Burger was based on Gourmet Restaurant Burgers, but a funny name could have been used here.
We need Hangry Burger.
I love these so much more than Nouvelles. Nouvelles was an original archetype built around a random Ritual Monster because of a vague similarity in theme, you could do a Find + Replace in their card text and change “Hungry Burger” to basically any other OG Ritual Monster and they’d fit just as well.
This, THIS is a proper “Hungry Burger” archetype. Lean into the absurdity.
Without Bio Plant and Griggle you won’t placate the vegetarians either.
Remember Transam Diskarma Linac… kinda feels like Konami forgot about it.
Why are they Warriors tyoe?
If they decided to go full McDonald’s on Hamburger archetype they should’ve made a new type instead of messing up Warriors on Rush.
They’re DARK Warrior because Hungry Burger is DARK Warrior
We’ve got a Master Shake and Frylock — now we just need Meatwad / Patty for HB support.
This is what the Nouvelles should have been. Not just a fine dining theme with a Hungry Burger tacked on.
THIS! Thank you! Also, how are they gonna make a set based off of Western fast food and not release it in the WEST???