Did your opponent come with bug spray? No? Too bad for them…
Replays:
Strategic Summary:
Today’s CDP features the return of the Insect pile to my channel, this time featuring the brand new support cards that made their debut as TCG World Premiere cards in Rage of the Abyss. If you missed my last profile that heavily featured Insects, be sure to check that out here: https://www.youtube.com/watch?v=K9Hf3oGIL_s
Alright, now that you’re back, let’s talk about the new cards. First up is a brand-new Level 5 EARTH Insect, Supply Soldier of the Indestructible Insects. It can Special Summon itself from the hand whenever any Insect monster effect is activated, but more importantly, it carries an effect to Fusion Summon an Insect Fusion. In other words, Resonance Insect is now a path to your Fusion Monsters. Speaking of Fusions, Insect strategies just got a new Fusion in Heavy Cavalry of the Indestructible Insects, a Level 7 Fusion that cannot be destroyed by the opponent’s card effects while also being able to banish 2 monsters on the field as a Quick Effect. This gives the Insect endboard a significant extra disruption, especially if you banish something like Battlewasp – Grand Partisan the Revolution. The last new Insect support card is Insect Invitation, a Continuous Spell that makes all monsters the opponent controls become Insect, plus it can recycle 3 banished Insect Monsters for a draw each turn. While this card doesn’t do too much on its own, it does let this deck have a grind game that can rival even the Runick strategy.
To close us out for this profile, I want to take a second to highlight what’s changed about my tech choices and ratios in this build in particular. Firstly, I want to say thanks for the commentor who suggested Bio-Insect Armor to pair with Gran Partisan – it has actually worked out extremely well for me, plus an extra 1500 ATK is nothing to scoff at when going for an OTK. Secondly, you’ll notice that I dipped much more heavily into Plant support cards with Cyclos the Circular Sprite and Rose Girl. This was a deliberate choice to open up the deck to more starter options, while also granting access to Circle of the Fairies for access to another extra Insect Normal Summon and Ruddy Rose Dragon for a massive OTK-bomb play later in the duel. Finally, I’ve minimized the Battlewasp slots to minimize potential bricks without reducing its impact on the duel or win condition. With that, buzz off until my next profile drops in a few days!
Provided Decklist:
Monsters: 26
| Beargram, Shelled Emperor of the Forest Crown
| Heavy Beetrooper Mighty Neptune
| Humongous Hive Hegemon – Zexstagger
| Beetrooper Sting Lancer
| Battlewasp – Rapier the Onslaught
| Bio-Insect Armor
||| Supply Soldier of the Indestructible Insects
|| Battlewasp – Arbalest the Rapidfire
| Beetrooper Assault Roller
||| Cyclos the Circular Sprite
||| Resonance Insect
| Beetrooper Scale Bomber
| Gokipole
| Battlewasp – Twinbow the Attacker
|| Fairyant the Circular Sorcerer
| Rose Girl
| Battlewasp – Sting the Poison
| Battlewasp – Pin the BullseyeSpells: 9
| Instant Fusion
| Beetrooper Landing
||| Armed Rebeellion
| Battlewasp Wind
||| Insect InvitationTraps: 5
||| Infinite Impermanence
| Ragnaraika Wisteria of Woe
| Beetrooper Fly & StingExtra Deck:
| Ultra Beetrooper Absolute Hercules
| Ultimate Great Insect
| Heavy Cavalry of the Indestructible Insects
| Beetrooper Cruel Saturnas
| Battlewasp – Grand Partisan the Revolution
| Ruddy Rose Dragon
| Diabolantis the Menacing Mantis
| Circle of the Fairies
| Battlewasp – Sachi the Ceremonial Bow
| Giant Beetrooper Invincible Atlas
| Ragnaraika Mantis Monk
| Traptrix Atypus
| Beetrooper Armor Horn
| Shinobi Insect Hagakuremino
| Inzektor Picofalena
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page or through the site with your ideas for me to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Valkyrie, Dragonmaid, Orcust, P.U.N.K., Nekroz, Fabled, Jurrac, Crystron, Speedroid, Materiactor, Vanquish Soul, Gladiator Beast, White Forest, Labrynth, Azamina, Crystal Beast, Cubic, World Legacy
Coming Soon:
2 Comments
Hey, nice Build there and many switching opportunitys.
Would you give my “Battle Chivalry” – Deck some Opinion? Seems like we went around the same way but i went more the way Battle Wasp & Chivalry. Dont worry about no Handtraps / Imperm – its a “Non-Meta” Play-deck (Kitchentable-Gameplay more or less)
Endboard (Going 1st.) most of the time the Lv 7 Fusion + the Partisan the Revolution.
Monster
3 Resonance Insect
3 Beetrooper Scout Buggy
3 Battlewasp – Rapier the Onslaught
1 Beargram, Shelled Emperor of the Forest Crown
1 Heavy Beetrooper Mighty Neptune
1 Beetrooper Sting Lancer
2 Supply Soldier of the Indestructible Insects
2 Battlewasp – Arbalest the Rapidfire
2 Ragnaraika Wicked Butterfly
1 Beetrooper Assault Roller
1 Beetrooper Scale Bomber
3 Gokipole
2 Battlewasp – Twinbow the Attacker
1 Fairyant the Circular Sorcerer
2 Battlewasp – Sting the Poison
1 Battlewasp – Pin the Bullseye
Spell
2 Armed Rebeellion
1 Instant Fusion
2 Beetrooper Landing
1 Terraforming
1 Super Polymerization
3 Insect Invitation
2 Battlewasp Wind
2 Beetrooper Formation
Trap
2 Beetrooper Fly & Sting
Extra
1 Ultra Beetrooper Absolute Hercules
2 Heavy Cavalry of the Indestructible Insects
2 Beetrooper Cruel Saturnas
1 Battlewasp – Ballista the Armageddon
1 Battlewasp – Grand Partisan the Revolution
1 Battlewasp – Hama the Conquering Bow
1 Diabolantis the Menacing Mantis
1 Battlewasp – Halberd the Charge
1 Battlewasp – Sachi the Ceremonial Bow
1 Number 3: Cicada King
1 Giant Beetrooper Invincible Atlas
2 Beetrooper Armor Horn
Couple thoughts.
-First, I think you went a bit too heavy on the Battlewasp stuff. Yes, Raptier is great at starting combos, but you can only use one per turn, plus it is accessible via Resonance Insect. Then from there, you have plenty of ways to recycle the other Battlewasp cards, so I don’t get how many duplicates you chose to run.
-Gokipole doesn’t need to be at 3, as odds are, you’ll be sending it from deck with Resonance, so 1 copy is perfectly fine. Yes, it can be discarded as well, but you’re only using so many things that wanna be in the GY.
-I don’t mind the Scout Buggy at 3; I think it has a lot of potential, but I just didn’t end up going with that.
-Fairyant is a little less impactful if you can’t tutor it, so I’m not a massive fan of that here.
-3 Rebeellion is almost a must, its synergy with Resonance is just too good.
-2 Landing is too much; I would swap out the second for another Super Poly if that’s the direction you’d want to take. Speaking of Super Poly; love that with Imitation. Just love that.
-1 Formation is perfectly fine as well; you can tutor it if you need it, and you won’t necessarily want to open it if you already have a combo.
-I think your Extra is missing out on a few key cards. The Inzektor L-2 is extremely good to setup Resonance and recover your GY-ed Insects. Then you aren’t running a L-3, which is where the Raika can come into play, since it also can banish Resonance from your GY. Otherwise, it seems fine enough!
Hopefully that helps; definitely love this concept of throwing all the insects together and seeing what happens!