A nun and an Rocks walk into a fighting arena and…
VS ホーリー・スー Vanquish Soul Holy Sue
Level 5 EARTH Psychic Effect Monster
ATK 500
DEF 2200
You can only use the (1)st and (2)nd effects of this card’s name each once per turn, and cannot activate more than 1 in the same Chain.
(1) During the Main Phase (Quick Effect): You can reveal 1 other “Vanquish Soul” monster in your hand; Special Summon this card from your hand.
(2) (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s);
●EARTH & DARK: Take control of 1 monster your opponent controls with the lowest ATK (your choice, if tied) until the End Phase.
●FIRE & DARK: Special Summon 1 non-Psychic “Vanquish Soul” monster from your Deck.
VS ロックス Vanquish Soul Rocks
Rank 4 DARK Pyro Xyz Effect Monster
ATK 2000
DEF 2500
Materials: 2+ Level 4 “Vanquish Soul” monsters
Once per turn, if a “Vanquish Soul” monster battled this turn, you can also Xyz Summon “Vanquish Soul Rocks” by using 1 “Vanquish Soul” monster or 1 “Rock of the Vanquisher” you control (transfer its materials to this card).
(1) Gains the following effects, based on the Attributes of its attached materials.
●DARK: All monsters your opponent controls loses 800 ATK.
●FIRE: “Vanquish Soul” monsters you control gain 1000 ATK.
●EARTH: You can detach 1 material from this card; destroy 1 card your opponent controls.
Start for VS!(Start for Vanquish Soul!) [Vanquish Soul, Start!]
Field Spell Card
You can only use the (1)st, (2)nd and (3)rd effects of this card’s name each once per turn.
(1) You can target 1 “Vanquish Soul” monster you control; add 1 “Vanquish Soul” monster with a different Attribute from your Deck to your hand.
(2) If a “Vanquish Soul” monster(s) you control would be destroyed by battle or card effect, you can reveal 1 “Vanquish Soul” monster in your hand instead.
(3) During your End Phase, if you control 2 or more “Vanquish Soul” monsters: You can Set 1 “Vanquish Soul” Trap from your Deck.
Source: Official Card Game Times
18 Comments
My K9 VS varient is eating good today~
These are also solid for their Deck. And it’s nice to finally get something for Vanquish Soul, after they seemed to have gotten left behind in comparison to their fellow DBP themes at the time.
the xyz is mid, the other 2 cards are really good.
As expected these are revealed here
The Xyz looks like a rejected tenyi design.
The field spell makes me hate VS more
i… i was expecting VS Rocks to look like a grizzled, buff old hero, not… whatever that is.
Genuinely one of the ugliest cards I’ve ever seen. Far too much detail that all clashes with itself, baffling perspective and proportions… can we Movie Sonic this one, please?
It reminds me of NEO from digimon, a similarly hideous design that looks like a Sonic reject.
Out of 3 themes from WISU. Transcendosaurus is the only one who doesn’t get anything. Konami really wanted dinos to stay dead, huh.
It’s hard to make support for a Deck that supports both Dinosaurs and Level 6 vanillas, when the best Dino monsters are low Level Effect monsters.
“It’s hard”
Not my problem. You still have Sword Arm of Dragon, now get to work, konami!
“best Dino monsters are low Level Effect monsters”
There’s no time for small fry. Fake dinos are about overwhelming force and smashing the enemy (aggro!).
>Vanquish Soul Rocks
>Is not a Rock monster
rip transcendrake
Holy Sue and Start! are really good. The XYZ feels really pointless. I’m not using two VS to summon it and having to battle in order to alternatively summon a mosnter with effects that affect stats seems really counter-productive. The pop also seems too little too late.
Like just use the Link at that point. At least it gains you advantage.
VS Start looks like like its from street fighter
Field spell is insane.
Something to make sure is noted with Rocks, the destruction effect is not OPT as long as it has an Earth material. So I’ve honestly been thinking about the card as a going second board breaker. Also, a niche but somewhat beneficial interaction, it let’s you put a monster over Rock of the Vanquisher that doesn’t get popped by your own Snow Devil. The more important part is the non OPT pop.