Turn, Hands of Fate!
BETB-JP021 Destiny HERO – Death Dogmaguy (Destiny HERO – Death Dogma)
Level 8 DARK / Warrior / Special Summon / Effect Monster
3400
2400
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Warrior and/or DARK monsters from your GY. You can only Special Summon “Destiny HERO – Death Dogma” once per turn this way.
(1) If Summoned this way: You can activate this effect; inflict 2000 damage to your opponent during the next Standby Phase.
(2) Once per turn, when your opponent activates a card or effect (Quick Effect): You can Fusion Summon 1 DARK or Warrior monster from your Extra Deck, by shuffling its material from your hand, field, and/or GY into the Deck.
BETB-JP022 Destiny HERO – Devil Lordguy (Destiny HERO – Doom Liege)
Level 3 DARK / Warrior / Effect Monster
600
800
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; banish it until the next Standby Phase.
(2) You can send 1 “Destiny HERO” monster from your Deck to the GY; add 1 “Clock Tower Prison” or “Clock Tower Prison City – Dark City” from your Deck or GY to your hand. You cannot Special Summon for the rest of this turn, except DARK “HERO” monsters.
BETB-JP023 Destiny HERO – Dreadnought Servant
Level 3 DARK / Warrior / Effect Monster
400
700
You can only use this card name’s (1) and (2) effects once per turn each.
(1) If you control a “Destiny HERO” monster or a face-up Field Spell: You can Special Summon this card from your hand, then you can destroy 1 card you control, and if you do, add 1 “Polymerization” from your Deck to your hand.
(2) If you Special Summon a Level 8 “Destiny HERO” monster(s): You can banish this card from your GY, then target 1 card your opponent controls; place it on the top of the Deck.
BETB-JP037 Destiny HERO – Dreadnoughtguy (Destiny HERO – Dreadnought)
Level 8 DARK / Warrior / Fusion / Effect Monster
?
2800
2 Level 5 or higher “Destiny HERO” monsters
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 “Destiny HERO – Dreadmaster”. You can only Special Summon “Destiny HERO – Dreadnoughtguy” once per turn this way, no matter which method you use.
(1) If this card is Special Summoned: You can add 2 “Destiny HERO” monsters and/or cards that mention a “Destiny HERO” monster’s card name from your Deck to your hand.
(2) This card’s ATK becomes the total original ATK of all other “Destiny HERO” monsters in your field and GY.
BETB-JP062 Yuugoku no Tokei Toshi – Dark City (Clock Tower Prison City – Dark City)
Field Spell Card
You can only use the (1) and (3) effects of this card’s name each once per turn.
(1) If this card was activated this turn: You can add 1 “Destiny HERO” monster, or 1 card that mentions a “Destiny HERO” monster’s card name, from your Deck to your hand.
(2) Each time you Special Summon Level 8 or higher “Destiny HERO” monster(s): All Warrior monsters you currently control gain 300 ATK.
(3) If this card is destroyed: You can Special Summon 1 “Destiny HERO” monster from your Deck (this is treated as a Special Summon with “Clock Tower Prison”).
![C’mon, “Destiny HERO”! [BETB]](https://cdn.ygorganization.com/2026/05/DoomLord.png)





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