Just like magic.
RD/HC01-JP028 Magical Retribution
Normal Trap Card
[REQUIREMENT] When a card you control is destroyed by your opponent’s attack or your opponent’s card effect, pay 800 LP.
[EFFECT] Choose 1 face-up Level 8 or lower Effect Monster or 1 face-down card your opponent controls and destroy it, then, you can choose 1 Level 6 DARK Spellcaster monster in your GY and Special it to your field face-up.
RD/HC01-JP058 Hammer Shot
Legend Normal Spell Card
[REQUIREMENT] None
[EFFECT] Choose the Attack Position monster with the highest ATK on the field and destroy it (pick one if it’s a tie).
RD/HC01-JP084 Magical Firestorm
Normal Spell Card
[REQUIREMENT] None
[EFFECT] Choose face-up monsters your opponent controls whose original Level is 6 or lower [up to the number of face-up Spellcaster monsters you control] and destroy them.
2 Comments
Ok, when reading the Effect of “Magical Retribution”, I was asked if we had Level 6 DARK Spellcaster in Rush Duels.
Result we only have two options: Sevens Road Witch and Dark Magician Girl. The most specific type of Target that makes me think we’ll get more Level 6 DARK Spellcaster in the future (also, she’s the same Spellcaster girl that appears in other artwork like Darkness Singularity)
Also, Magical Firestorm, an Anime card, received a considerable Buff that makes it less restricted than it was in the Anime.
I wasn’t expecting Hammer Shot, but it seems like those Legend Cards could have arrived sooner rather than later (currently, it’s somewhat useless, but it would be very useful if that Legend Spell Card arrived in Rush’s Duel Links)
Magical Firestorm no longer requires you to control a FIRE Spellcaster monster, and it now affects your opponent’s original Level 6 or lower monsters. While this was obviously designed for Excutie, the Deck fell out of favor a long time ago so it is only mildly useful at best.
Hammer Shot is another card that should have been released earlier. We have better Legend Spells in the game and better forms of destruction removal.
Magical Retribution is okay. Paying 800 LP for backrow removal on your opponent’s turn isn’t bad. It’s generic enough to at least see some experimentation. The bonus effect is currently unplayable outside of DMG and SRW,