So what you’re telling me is that Burning Abyss can be played again?
DUAD-EN081 – Buio the Dawn’s Light – Common
DARK Level 3
Fiend / Effect
1000/1500
Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of “Buio the Dawn’s Light” once per turn. If this card is in your hand: You can target 1 Fiend Effect Monster you control; negate its effect, and if you do, Special Summon this card. If this card is sent to the GY: You can add 1 “Mutiny in the Sky” from your Deck to your hand.
DUAD-EN082 – Luce the Dusk’s Dark – Super Rare
DARK Level 8
Fiend/Fusion/Effect
3500/3000
3 Fiend and/or Fairy monsters in your GY
Monsters in your leftmost or rightmost Main Monster Zones cannot be destroyed by card effects. You can only use each of the following effects of “Luce the Dusk’s Dark” once per turn. You can target 1 card your opponent controls; send 1 Fiend or Fairy monster from your Deck to the GY, and if you do, destroy that card. If another card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 card on the field; destroy it.
DUAD-EN082 – Mutiny in the Sky – Common
Spell Card
Fusion Summon 1 Fiend or Fairy Fusion Monster from your Extra Deck, by shuffling Fiend and/or Fairy monsters from your GY into the Deck as material. If this card is in your GY: You can send 1 Fiend or Fairy monster from your hand or face-up field to the GY; add this card to your hand. You can only use each effect of “Mutiny in the Sky” once per turn.
DUAD-EN087 – Steel-Stringed Sacrifice – Common
LIGHT Level 1
Warrior Effect
800/1000
If this card is in your hand or GY: You can reveal 1 Level 5 or higher monster in your hand, then activate 1 of these effects (but you can only use each effect of “Steel-Stringed Sacrifice” once per turn); during the End Phase of this turn, lose 1000 LP if you did not Normal Summon the revealed monster, or a monster with the same original name, after activating this effect.
• Special Summon this card from your hand.
• Add this card from your GY to your hand.
• Banish this card from your GY, and if you do, add 1 Level 5 or higher monster from your GY to your hand.
DUAD-EN088 – Xyz Lay – Common
Equip Spell
The equipped monster gains 200 ATK for each Xyz Material on the field. Once per turn: You can activate the following effect, based on the equipped monster’s card type;
• Xyz: Detach 2 materials from a monster(s) you control; Set 1 “Xyz” Spell/Trap from your Deck.
• Other: Special Summon 1 monster with the same Level as the equipped monster from your hand in Defense Position, but negate its effects.
You can only activate 1 “Xyz Lay” per turn.
DUAD-EN089 – Psychic Omnibuster – Common
WIND Level 7
Psychic/Synchro/Effect
2500/2000
1 Tuner + 1+ non-Tuner Psychic monsters
Each time your opponent activates a card or effect on the field (except during the Damage Step): You can pay 2000 LP and declare 1 card type (Monster, Spell, or Trap) (but you can only declare each card type once per turn to activate this effect of “Psychic Omnibuster”); look at 1 random card in your opponent’s hand, and if it is the declared card type, apply these effects in sequence (skip over any that do not apply).
• This card cannot be destroyed by the effects of the declared card type this turn.
• Banish that card you looked at, face-up, until the End Phase.
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72 Comments
Nice, Dream Mirror support
Actually, Burning Abyss.
Dante is a warrior…
yep it’s def for burning abyss, the negate an effect to special summon stops them from blowing up and sending a fiend from deck solidifies it.
Fusion Dante is Fairy
If it was focused on BA I don’t think it would have bothered considering Fairy monsters in the hand and deck.
Darklord
For those thinking of “DARKLORD,” they obviously make generic support when they do this kind of thing. There is obviously more focus in BA. Darklords monsters don’t blow up. So the made it like this for fusion Dante, nobody is saying it’s bad for Darklord, or dream mirror, I guess.
Funny, my first thought was custom Unchained support. Summon level 3 with Tour Guide, go into Unchained combo, and hold fusion spell. Plus, fusion monster triggers when Unchained stuff do.
Frightfur can also use this.
They won’t, but they can.
A generic Fairy/Fiend mill? That’s useful. Goodbye Aerial Eater
They learned to make it level 8 instead of 6 as well.
This card is not replacing Aerial Eater.
why not both
@aaa1e2r3 Yeah, now we can use it for Zombie Vampire instead of Pilgrim Reaper.
Not really, harder to summon during the first turn and you need to target a card to destroy if you want the mill.
Aerial eater is still easier to start. Especially with fiendsmith
Despia/Darklord/Burning Abyss support
Also Lucifer
Frightfur has both Fairies and Fiends, right?
Oh gee…My Yubel Fiendsmith dec is gonna love the new fiend stuff
all my mind went to when i saw tht first monster was solaire looking for the sun in the abyss
è buio nell’abisso
Sky Scourge support.
Exactly what I was thinking
Luce and buio in italian mean Light and Darkness respectively, clearly a reference to Dante Alighieri
Is the synchro suppose to be a ghostbuster reference?
I love the 5D’s-era human Monster design vibes Psychic Omnibuster is giving off!
Har har, with the Xyz equip. Overlay Units is much better than Xyz material.
Overlay Units is an anime/manga only terminology. In the OCG/TCG they are Xyz Material, and have always been Xyz Material.
Insert “Wait, its all Ohio” meme
Melodious will have fun with Mutiny in the Sky. I’m not too sure how it would work with Fusion monsters, but if it does work with them it could be great recursion in case their boss monsters get outed.
It should work just fine, no big difference from the likes of Lubellion the Searing Dragon.
So you can shuffle Melodious fusions into the Extra Deck with Mutiny? Just making sure.
Based on existing precedent, yes.
New Rock Squire just dropped for Granmarg!
Steel String? Feels like a squire-type of card for Monarchs.
Oh my God an “archetype” that reference Lucifer’s rebellion and possibly fall. That’s awesome ! Fiendsmith engine will easily make this archetype live.
Bro never heard of Darklords
Madolche is gonna have so much fun with Luce and Mutiny.
With Luce, you can add extra protection to your Anjelly-summoned monster summoned to the leftmost or rightmost zones, which you’d typically have Sistart pointing to. It overall makes your Madolche board safer from destruction effects.
For Mutiny, the fact it shuffles the materials from your GY into the Deck means it can trigger Ticket, Salon, and/or Chocolat-a-la-Mode for their effects. And simply needing a potential material for its next usage sent from your hand or face-up field to the GY to add this back to your hand makes it quite usable indeed.
I’ll have to experiment with it when it comes out, but I have a feeling it’ll be pretty good.
The problem with that is Madolche doesn’t really leave monsters in the graveyard long enough that you could use them to summon Luce
“The equipped monster gains 200 ATK for each Xyz Material on the field.”
So… 0? Xyz Material are not on the field. Did they have the intern desinging the cards again? It should say “for each Xyz Material attached to a monster on the field”.
Xyz Material don’t exist anywhere other than monsters on the field, so obviously this is a consolidation of wording.
hmmm… should they have used “for each Xyz Material attached to an Xyz monster on the field” instead of just “on the field” by itself?
Prima Materiactor uses the same text, fwiw
My face when memento has 2 fiends and a fairy in archetype
buio and mutiny in the sky seem like an actual option in fiend link since its an extender that can go into aerial eater. the fusion isnt the best since it has to target a card opponent controls to foolish so it cant be used turn 1 so it doesnt really replace aerial eater at all so if you wanna play it you better hope your deck doesnt have a tight extra (every combo heavy fiend deck does now thanks to fiendsmith) in order to fit them both also it requires more material than aerial eater and cant be used to make caesar
both Buio and Luce protect your outermost monster zones from effect destruction, and Luce has an acceptably high ATK. You can use both Luce and Aerial Eater in a deck, and why would you want to use Luce to make anything? He’s more useful on the field.
the attack stat of luce doesnt mean anything here, and i dont think luce itself is bad i just think luce cant replace aerial eater because it doesnt work turn 1 so you would always prefer to fill your extra deck with better options than a more situational version of a card your already playing. if you COULD play both in your extra without sacrificing other good options you WOULD but thats the issue, you WONT
though im def playing it in burning abyss that thing kinda nice in that deck lmao
@Trustbruh I see the ATK stat as more staying power, as you’re less likely to have a monster destroy it in battle, and the longer you keep it on the field, the longer you get to benefit from that protection
And I will. For example, I plan to use it in my Darklord/Despia deck, and could use it (if I so wished) to protect Darklord Zerato so it could use its monster zone wiping effect without destroying itself, for example.
Heck, you could use it in a Runick deck, as you’re not really going to be using the Monster Zones all that much, you could set things up so Luce is protecting itself, and White Dragon Ninja while leaving your back row fully open, and Mutiny in the Sky would let you reclaim any spent Hugin/Munin in the process
You could also use it in a Goblin/Goblin Rider deck, as a number of Goblins are fiend, and Goblin Elite Attack Force benefits from being targeted for Buio’s special summon. (might be a bit of a stretch, but it is a possible addition, especially as it adds another level 3 for you to Xyz with)
Given these 3-card packets are geared towards a particular TCG premiere theme this looks like it was based on Dream Mirror.
I was hoping for a packet geared towards Kozmo. Maybe next time.
We’ve already had both Dream Mirror and Kozmo waves. (The Field Spell stuff in LEDE, and the Psychic/Machine stuff in PHNI, respectively.) This is designed for Burning Abyss (hence the card effect protection).
Mutiny in the Sky is definitely something I have to try out in Infernoid.
The fiends monsters can take a long break from now; they’re almost at the level of the Dinosaurs and Machines in the card pool available to them. You can easily make a pile deck
Varying the type distribution a bit wouldn’t hurt. With Mitsurigi, they showed they’re capable, and this is coming from someone who doesn’t mind seeing dragons, machines, and pretty girls in every set. If OCG can’t vary it (at least not consistently), TCG can lend a hand from time to time
I was really hoping they’d tackle making a new Sea Serpent Fusion deck next after doing Reptile Ritual. Fusion doesn’t really have a major WATER deck after all these years and Sea Serpent themes are only covered by the archetypes Atlanteans and Kai-Ryushin(two monsters and 3 spell/traps) and the Deep Sea and Daedalus series.
Yeah, there are a lot of tribes that are quite neglected. It doesn’t help that similar themes are divided into different categories, like fish, sea serpents, and aqua monsters
A new Johnny Steps musician-themed support card lol
XYZ Lay is yet another new generic equip that’s a nice little indirect treat for my Beloved Vylons.
RIP my lady Abyss
TCG-exclusive artwork is somehow always so much better. Do they even put any effort into it in the OCG, or are people’s tastes simply different there?
Both I guess.
TCG Exclusive have better lighting/shadow shading than OCG which OCG used to have.
At the same time, TCG Exclusive artwork considered too cartoony for OCG players who like anime style.
Maybe the new TCG fiend cards would work well with Yubel, Unchained and Darkworld decks?
Think of a grotesque monstrosity with less than 800 atk, now let it sink in that a regular dude can best it by smashing its head with a guitar.
Well well well looks like Monarchs get a pretty nice warrior Monster.
I mean it has the same stats as the squires and it can both summon itself and then later on even search another Monarch.
Both I guess.
TCG Exclusive have better lighting/shadow shading than OCG which OCG used to have.
At the same time, TCG Exclusive artwork considered too cartoony for OCG players who like anime style.
And yet, we still don’t have a generic card that would support spellcasters. What a lame!
Konami is too scared of Exodia FTK. Which, given that it was tier 0 in the first OCG format, is fair enough.
The fiend Fairy stuff looks interesting. The rest…not so much. Well, Xyz Lay could actually find quite a bit of use.
Oh finally the final few pieces i needed to make myself a working Hrimnir x thats 10 deck, which actually is interesting.
Is this not Fluffal support?
I mainly say darklord because they now have easier access to theyr fusion with this card and they can run a rank 3 package to use dante and cherubim.
Also it is implied we might get the other half of this engine as fairy support based on the fusion cards.
I wonder why Buio doesn’t also support fairies.
Rebel bots has meta potential
Am I the only one thinking the fusion, the spell, and the searcher would slap in a darkworld deck???