Aren’t we at the month the OCG list is expected, too? So announcement in a week or so.
ToyBel on
My guess is
-Praime dwarf, will come 2 decks who can use him very easy, so turns more broken(f for praime will take for nothing)
-Lvl 7 engine:No comments
Bruno Santo on
I feel like Animagica Witch could also get hit as it’s a pretty good draw power for several LIGHT Decks.
However, I also agree that 7 Engine will get hit hard in some way – I wouldn’t be surprised to see Ship of Seven Treasures at 2 or 1.
juanma on
cosmos hime at one please XD
Guu on
Yes please i get why she exist but her presence is heavily felt
Bruno Santo on
Jest of the Cosmos Princess is funny as I remember a lot of people being skeptical about using it due to its high cost to remove Backrow.
However, it turns out that removing Backrow in the current Rush Duels is very valuable and it doesn’t matter spending a lot of resources if it means finishing off your Opponent that Turn.
Naransolongo_RD on
Jest of the Cosmos princess is the most likely to get hit. Ryozai might get bumped down too with how easy she is to use and Beidai existing now.
Honestly Rush is in a decent place as far as card games go so I really don’t know.
Bruno Santo on
Poor Jinzo if its Deck ends up getting hit. It became one of the best Decks in Rush Duels due to the increased power of Trap Cards and it became a valuable Deck since almost all Decks used Trap Card’s Staples.
Other than that, I can see this Rush’s Banlist touching on the following:
– Burst Stream of Destruction: Having a three-copy Dark Hole that can be used for free is too much.
– 7 Engine: I have a feeling they’ll hit Ship of Seven Treasures or Ryozai (or both, as happened with Legend Magician/Strike). 7 Decks have always been a problem due to the huge advantages they had.
– Trap Card’s Staples: At least some of them, my preference is for Shiny Shady or Sunset Rebirth. Invitation to a Delirious Dream would also be on the radar, but it’s a very new Trap Card (but Konami could hit it since that Trap Card is an effective answer against Contact Fusion Monsters)
– Praime Dwarf: This Monster is still abused in several LIGHT Decks (since they don’t leave the Meta) and has promoted building Decks around fulfilling what the Monster asks for (as happened with Sevens Wonder Fusion in the past). The preference would be to put it at 2 (like Sevens Wonder Fusion) or 1 (and thus forget about it being a problem in the future)
Other than that, it’s curious that almost no card belonging to a specific Deck (except Burst Stream of Destruction) has not been a problem or has been considered problematic: the biggest problem is Staples and the 7 Engine.
N on
Card Trooper is next month’s promo card and is a Legend.
It may lose the effect where it draws a card upon being destroyed, or the draw happens after the mill.
... on
The one time they couldn’t count to 7 is when it comes to the proper level of the machine menace.
10 Comments
Aren’t we at the month the OCG list is expected, too? So announcement in a week or so.
My guess is
-Praime dwarf, will come 2 decks who can use him very easy, so turns more broken(f for praime will take for nothing)
-Lvl 7 engine:No comments
I feel like Animagica Witch could also get hit as it’s a pretty good draw power for several LIGHT Decks.
However, I also agree that 7 Engine will get hit hard in some way – I wouldn’t be surprised to see Ship of Seven Treasures at 2 or 1.
cosmos hime at one please XD
Yes please i get why she exist but her presence is heavily felt
Jest of the Cosmos Princess is funny as I remember a lot of people being skeptical about using it due to its high cost to remove Backrow.
However, it turns out that removing Backrow in the current Rush Duels is very valuable and it doesn’t matter spending a lot of resources if it means finishing off your Opponent that Turn.
Jest of the Cosmos princess is the most likely to get hit. Ryozai might get bumped down too with how easy she is to use and Beidai existing now.
Honestly Rush is in a decent place as far as card games go so I really don’t know.
Poor Jinzo if its Deck ends up getting hit. It became one of the best Decks in Rush Duels due to the increased power of Trap Cards and it became a valuable Deck since almost all Decks used Trap Card’s Staples.
Other than that, I can see this Rush’s Banlist touching on the following:
– Burst Stream of Destruction: Having a three-copy Dark Hole that can be used for free is too much.
– 7 Engine: I have a feeling they’ll hit Ship of Seven Treasures or Ryozai (or both, as happened with Legend Magician/Strike). 7 Decks have always been a problem due to the huge advantages they had.
– Trap Card’s Staples: At least some of them, my preference is for Shiny Shady or Sunset Rebirth. Invitation to a Delirious Dream would also be on the radar, but it’s a very new Trap Card (but Konami could hit it since that Trap Card is an effective answer against Contact Fusion Monsters)
– Praime Dwarf: This Monster is still abused in several LIGHT Decks (since they don’t leave the Meta) and has promoted building Decks around fulfilling what the Monster asks for (as happened with Sevens Wonder Fusion in the past). The preference would be to put it at 2 (like Sevens Wonder Fusion) or 1 (and thus forget about it being a problem in the future)
Other than that, it’s curious that almost no card belonging to a specific Deck (except Burst Stream of Destruction) has not been a problem or has been considered problematic: the biggest problem is Staples and the 7 Engine.
Card Trooper is next month’s promo card and is a Legend.
It may lose the effect where it draws a card upon being destroyed, or the draw happens after the mill.
The one time they couldn’t count to 7 is when it comes to the proper level of the machine menace.