[OCG] Soul Fusion Rulings

Took long enough.

SOFU-JP001 Clock Wyvern

  • The effect of this card is a Trigger Effect.
  • It is optionally activated when this monster is Normal/Special Summoned face-up. (Can be activated in the Damage Step.)
  • Does not target.
  • Halving this monster’s ATK and Special Summoning a Clock Token happen simultaneously.

Q: When I Normal or Special Summon Clock Wyvern and activate its effect, Book of Moon is chained. In this case, what happens if Clock Wyvern is in face-down Defense Position when its effect resolves?
A: If Clock Wyvern is in face-down Defense Position when resolving its effect, you cannot apply the part of the effect that halves its ATK, so you do not Special Summon a Clock Token.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22044&keyword=&tag=-1&request_locale=ja

Q: I activated the effect of Clock Wyvern when it was Normal or Special Summoned, and its ATK was halved and a Clock Token was Special Summoned. Afterward, if Skill Drain is activated and the effects of Clock Wyvern are negated, what happens to the effect of Clock Wyvern that was applied?
A: If Skill Drain is activated after the effect of Clock Wyvern resolves and its effects are negated, the effect that halved its ATK is no longer applied and its ATK returns to its original value, but the Special Summoned Clock Token remains on the field normally.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21993&keyword=&tag=-1&request_locale=ja

SOFU-JP002 Salamangreat Meer

  • The effect of this card that Special Summons it when added to your hand is a Trigger Effect that activates in your hand. (It does not target.)
  • When activating this effect, revealing this card is the cost.
  • The effect can be activated not only when this card is added from your Deck to your hand, but also from your Graveyard or other place to your hand.
  • The effect of this card that Special Summons it by discarding another “Salamangreat” card is an Ignition Effect that activates in your hand. (It does not target.)
  • When activating this effect, discarding another “Salamangreat” card is the cost.

SOFU-JP003 Salamangreat Foxy

  • The effect of this card that activates when it is Normal Summoned is a Trigger Effect. (It does not target.)
  • Even if you excavate a “Salamangreat” card among the 3 cards, you can choose not to add any to your hand. (In that case, all excavated cards return to the Deck.)
  • The effect of this card that Special Summons it from the Graveyard is an Ignition Effect that activates in the Graveyard. (It does not target. When activating the effect, discarding a “Salamangreat” card is the cost.
  • Special Summoning this card and destroying a face-up Spell/Trap Card on the field do not happen simultaneously.
  • The effect must Special Summon this card when it resolves, but you can choose not to destroy a face-up Spell/Trap Card on the field.

SOFU-JP004 Salamangreat Falco

  • The effect of this card that activates when it is sent to the Graveyard is a Trigger Effect that activates in the Graveyard. (You can activate it during the Damage Step.)
  • The effect targets 1 “Salamangreat” Spell/Trap Card in your Graveyard.
  • The effect of this card that Special Summons it from the Graveyard is an Ignition Effect. (This effect targets 1 face-up “Salamangreat” monster in your Monster Zone.)
  • Returning the targeted monster to the hand and Special Summoning this card from the Graveyard happen simultaneously.

Q: When I activate the effect of Salamangreat Falco that Special Summons it from the Graveyard, can I target a Salamangreat Heatleo to return to my hand?
A: When you activate the second effect of a Salamangreat Falco in your Graveyard, you can target a Salamangreat Heatleo on your field. When the targeted monster returns to the hand, Salamangreat Heatleo returns to the Extra Deck instead, and Salamangreat Falco is not Special Summoned.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22043&keyword=&tag=-1&request_locale=ja

SOFU-JP005 Salamangreat Jack Jaguar

  • The effect of this card that allows it to inflict piercing battle damage is a Continuous Effect.
  • The effect of this card that Special Summons it from the Graveyard is an Ignition Effect that activates in the Graveyard.
  • This effect targets 1 “Salamangreat” monster in your Graveyard.
  • Returning the targeted monster to the Deck and Special Summoning this card from the Graveyard happen simultaneously.

Q: My Salamangreat Heatleo is in the Extra Monster Zone. In this situation, when I activate the effect of a Salamangreat Jack Jaguar in my Graveyard, targeting a Salamangreat Falco in my Graveyard, what happens if my opponent chains Compulsory Evacuation Device and returns Salamangreat Heatleo to the Extra Deck?
A: In this scenario, since you no longer have a “Salamangreat” Link Monster on your field, you still apply the part of the effect that returns Salamangreat Falco to the Deck, but you cannot Special Summon Salamangreat Jack Jaguar to a zone a “Salamangreat” Link Monster points to, and it remains in your Graveyard.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22054&keyword=&tag=-1&request_locale=ja

SOFU-JP006 Dinowrestler Capaptera

  • The effect of this card that sends an opponent’s monster to the Graveyard is an Ignition Effect.
  • This effect targets 1 monster in your opponent’s Monster Zone. (You can target a face-down Defense Position monster.)
  • The effect of this card that activates when it is sent to the Graveyard as material for a Link Summon is a Trigger Effect that activates in the Graveyard. (It does not target.)
  • If the Link Summon using this card as material is negated by Solemn Judgment, you cannot activate this effect.

SOFU-JP007 Dinowrestler Capoeiraptor

  • The effect that this monster is not destroyed by battle while in Attack Position, and changes to Defense Position at the end of the Damage Step when attacked by an opponent’s monster, is a Continuous Effect.
  • Changing this monster to Defense Position at the end of the Damage Step does not start a Chain. (The effect is applied immediately once the end of the Damage Step is reached.
  • The effect of this card that Special Summons a “Dinowrestler” monster from your Deck is a Trigger Effect that can be activated during the Standby Phase when this card is in Defense Position. (It does not target.)
  • This effect can only be activated once during each Standby Phase.

Q: I attacked a Salamangreat Heatleo on my opponent’s field with Dinowrestler Capoeiraptor. In this case, is the first effect of Dinowrestler Capoeiraptor applied?
A: The effect of Dinowrestler Capoeiraptor that prevents it from being destroyed by battle while in Attack Position is applied not only when Dinowrestler Capoeiraptor is attacked by an opponent’s monster, but also when it attacks anther monster. Therefore, in this scenario, Dinowrestler Capoeiraptor is not destroyed by battle with your opponent’s Salamangreat Heatleo. (You still take the battle damage.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22041&keyword=&tag=-1&request_locale=ja

SOFU-JP008 Dinowrestler Systego

  • The effect of this card that adds a “Dinowrestler” monster or World Dino Wrestling from your Deck to your hand is a Trigger Effect. (It does not target.)
  • This effect can be activated optionally when this card is Special Summoned. (It can be activated during the Damage Step.)
  • The effect of this card that Special Summons a “Dinowrestler” monster from your Graveyard is a Trigger Effect that activates in the Graveyard. (This effect targets 1 “Dinowrestler” monster in your Graveyard.)
  • This effect does not start a Chain at the time this card is sent to the Graveyard. It activates and created a Chain during the End Phase of the turn it is sent to the Graveyard.

SOFU-JP009 Dinowrestler Prankratops

  • The effect of this card that Special Summons it from your hand is not an Ignition, Trigger, Quick, or Continuous Effect.
  • Special Summoning this card from your hand with its effect does not start a Chain.
  • The effect of this card that destroys an opponent’s card is a Quick Effect. (It targets 1 card on your opponent’s field, and cannot be activated during the Damage Step.)
  • When activating this effect, Tributing 1 “Dinowrestler” monster in your Monster Zone is the cost. (You can also Tribute a face-down Defense Position “Dinowrestler” monster on your field, and you can also Tribute Dinowrestler Prankratops itself.)

SOFU-JP010 Galaxy Cleric

  • The effect of this card that attaches it to an Xyz Monster on your field as an Xyz Material is an Ignition Effect that activates in your hand.
  • This effect targets 1 face-up “Photon” Xyz Monster in your Monster Zone, or 1 face-up “Galaxy” Xyz Monster in your Monster Zone.
  • The effect of this card that returns 5 “Photon” and/or “Galaxy” cards from your Graveyard to the Deck and then draws 2 cards is a Trigger Effect. (It targets a total of 5 “Photon” and/or “Galaxy” cards in your Graveyard.
  • Returning the targeted cards to the Deck and drawing 2 cards do not happen simultaneously.

SOFU-JP011 Galaxy Braver

  • The effect of this card that Special Summons it from your hand is an Ignition Effect that activates in your hand. (It does not target. Revealing a “Photon” monster in your hand is the cost to activate this effect.)
  • The effect resolves by Special Summoning this card from your hand. (Changing this card’s Level is part of the same effect and is applied immediately.)
  • The effect of this card that changes its ATK/DEF is a Trigger Effect. (It targets 1 “Galaxy” monster in your Graveyard.)
  • This effect can be activated optionally when this card is Normal Summoned or Special Summoned face-up to your Monster Zone. (It can be activated during the Damage Step.)

Q: When activating the effect of Galaxy Braver that Special Summons it from my hand, can I reveal a Level 8 “Photon” monster such as Galaxy-Eyes Photon Dragon?
A: When you reveal a “Photon” monster in your hand to activate the effect of Galaxy Braver, you can choose Galaxy-Eyes Photon Dragon. In that case, since Galaxy-Eyes Photon Dragon is Level 8, the Level of the Special Summoned Galaxy Braver does not change.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22029&keyword=&tag=-1&request_locale=ja

Q: My opponent’s Evilswarm Ophion with Xyz Material is face-up in the Extra Monster Zone. In this situation, can I activate the effect of Galaxy Braver that Special Summons it from my hand?
A: In this scenario, you cannot Special Summon Level 5 or higher monsters due to the effect of Evilswarm Ophion. Since Galaxy Braver is a Level 8 monster in your hand, you cannot activate its effect while the effect of Evilswarm Ophion is applying.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22030&keyword=&tag=-1&request_locale=ja

Q: I activate the effect of Galaxy Braver that Special Summons it from my hand, by revealing a Photon Vanisher in my hand. If my opponent chains Mind Crush and declares the name of Photon Vanisher, so that Photon Vanisher is discarded from my hand, what happens?
A: Even if the “Photon” monster you revealed is no longer in your hand when resolving the effect of Galaxy Braver, the effect is applied normally. In this scenario, since the revealed Photon Vanisher was Level 4, Galaxy Braver is Special Summoned and becomes Level 4.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22040&keyword=&tag=-1&request_locale=ja

Q: When activating the effect of Galaxy Braver that makes its ATK/DEF become the same as the ATK/DEF of a “Galaxy” monster in my Graveyard, can I target a Galaxy-Eyes Sol Flare Dragon in my Graveyard?
A: The effect of Galaxy Braver that activates when it is Normal or Special Summoned changes its ATK/DEF to be the same as the ATK/DEF of the targeted monster, so you cannot target a Link Monster in your Graveyard such as Galaxy-Eyes Sol Flare Dragon, which has no DEF.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22042&keyword=&tag=-1&request_locale=ja

Q: When I Normal or Special Summon Galaxy Braver, I activate its effect targeting Galaxy-Eyes Photon Dragon in my Graveyard. If my opponent chains the effect of their D.D. Crow and banishes that Galaxy-Eyes Photon Dragon, how does the effect of Galaxy Braver resolve?
A: In this scenario, if the monster targeted by the effect of Galaxy Braver is no longer in your Graveyard when the effect resolves, the effect is not applied. (The ATK/DEF of Galaxy Braver both remain 0.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22039&keyword=&tag=-1&request_locale=ja

SOFU-JP012 Gravekeeper’s Cleric

  • This card’s effect is a Trigger Effect.
  • It can be activated optionally when this card is Normal Summoned, Flip Summoned, or Special Summoned face-up. (It can be activated during the Damage Step.)
  • It targets 1 Level 4 “Gravekeeper’s” monster in your Graveyard.
  • You choose whether to Special Summon the targeted monster in face-up Attack Position or face-down Defense Position when the effect resolves.

SOFU-JP013 Gravekeeper’s Spiritualist

  • This card’s effect is an Ignition Effect.
  • It does not target.
  • Sending materials for the Fusion Summon to the Graveyard and Fusion Summoning the appropriate Fusion Monster from your Extra Deck do not happen simultaneously.
  • This card’s effect can only be activated if Necrovalley is face-up in your or your opponent’s Field Zone, or if the effect of Gravekeeper’s Priestess is applying.

SOFU-JP014 Orphegel Canon

  • This card’s effect is an Ignition Effect that activates in the Graveyard.
  • Banishing this card from your Graveyard is the cost to activate this effect.
  • This effect does not target.
  • The effect resolves by Special Summoning 1 “Orphegel” monster from your hand other than Orphegel Canon. (The effect preventing you from Special Summoning monsters other than DARK monsters for the rest of this turn is part of the same effect and is applied immediately.)

SOFU-JP015 Orphegel Scherzone

  • This card’s effect is an Ignition Effect that activates in the Graveyard.
  • Banishing this card from your Graveyard is the cost to activate this effect.
  • This effect targets 1 “Orphegel” monster in your Graveyard other than Orphegel Scherzone.
  • The effect resolves by Special Summoning the targeted “Orphegel” monster from your Graveyard. (The effect preventing you from Special Summoning monsters other than DARK monsters for the rest of this turn is part of the same effect and is applied immediately.)

SOFU-JP016 Orphegel Diver

  • This card’s effect is an Ignition Effect that activates in the Graveyard.
  • Banishing this card from your Graveyard is the cost to activate this effect.
  • This effect does not target.
  • The effect resolves by Special Summoning 1 “Orphegel” monster from your Deck other than Orphegel Diver. (The effect preventing you from Special Summoning monsters other than DARK monsters for the rest of this turn is part of the same effect and is applied immediately.)

SOFU-JP017 World Legacy – “World Scepter”

  • This card’s effect that it is not destroyed by battle with monsters Special Summoned from the Extra Deck is a Continuous Effect.
  • This card’s effect that Special Summons a “World Legacy” monster from your hand is a Trigger Effect that activates in the Graveyard. (It does not target, and can be activated during the Damage Step.)
  • The effect of this card that Special Summons 1 of your banished “Orphegel” monsters is an Ignition Effect that activates in the Graveyard. (It targets 1 of your banished “Orphegel” monsters. Banishing this card from your Graveyard is the cost to activate this effect.)
  • The effect resolves by Special Summoning the targeted banished “Orphegel” monster. (The effect preventing you from Special Summoning monsters other than DARK monsters for the rest of this turn is part of the same effect and is applied immediately.)

SOFU-JP018 Origin Thunder Dragon

  • The effect of this card that increases the ATK of a Thunder-Type monster on your field by 500 is a Quick Effect that activates in your hand. (It targets 1 face-up Thunder-Type monster in your Monster Zone.)
  • Discarding this card is the cost to activate this effect.
  • If you activate this effect during the Damage Step, you can only do so at the start of the Damage Step or before damage calculation.
  • The effect of this card that adds another Origin Thunder Dragon from your Deck to your hand is a Trigger Effect. (It does not target, and can be activated during the Damage Step.)

SOFU-JP019 Bolt Thunder Dragon

  • The effect of this card that adds another Bolt Thunder Dragon from your Deck to your hand is a Quick Effect that activates in your hand. (It does not target.)
  • Discarding this card is the cost to activate this effect.
  • This effect cannot be activated during the Damage Step.
  • The effect of this card that adds a “Thunder Dragon” card other than Bolt Thunder Dragon from your Deck to your hand is a Trigger Effect. (It does not target, and can be activated during the Damage Step.)

SOFU-JP020 Avian Thunder Dragon

  • The effect of this card that Special Summons a “Thunder Dragon” monster from your Graveyard or that is banished is an Ignition Effect that activates in your hand. (It does not target.)
  • Discarding this card is the cost to activate this effect.
  • The effect of this card that returns cards from your hand to the Deck and then draws the same number is a Trigger Effect (It does not target, and can be activated during the Damage Step.)
  • Returning the cards from your hand to the Deck and drawing the same number do not happen simultaneously.

SOFU-JP021 Beastial Thunder Dragon

  • The effect of this card that adds a “Thunder Dragon” card from your Graveyard or that is banished to your hand is an Ignition Effect that activates in your hand. (It does not target.)
  • Discarding this card is the cost to activate this effect.
  • The effect of this card that Special Summons a “Thunder Dragon” monster from your Deck is a Trigger Effect. (It does not target, and can be activated during the Damage Step.)
  • Returning the Special Summoned monster to your hand during the End Phase does not start a Chain.

SOFU-JP022 Aeon Thunder Dragon

  • The text stating that this card cannot be Normal Summoned/Set, and must first be Special Summoned from your hand by banishing a LIGHT and DARK monster from your Graveyard is not treated as a monster effect. (Banishing monsters from your Graveyard and Special Summoning this monster by its own procedure do not happen simultaneously. Special Summoning this card this way does not start a Chain.)
  • If this card is sent to the Graveyard after being successfully Special Summoned from your hand by its own procedure, you can Special Summon it from the Graveyard with the effect of Monster Reborn.
  • The effect of this card that increases its ATK by 300 is a Trigger Effect. (It does not target, and can be activated during the Damage Step.)
  • The effect of this card that adds a Thunder-Type monster from your Deck to your hand is a Trigger Effect. (It does not target. Banishing 1 card from your Graveyard is the cost to activate this effect.)
  • The effect of this card that places 1 of your banished cards on the top or bottom of the Deck is a Trigger Effect. (It can be activated once per turn during your opponent’s End Phase, and targets 1 of your banished cards.)

Q: When activating the effect of Aeon Thunder Dragon during my opponent’s End Phase that places a banished card on the top or bottom of my Deck, can I target a Fusion, Synchro, Xyz, or Link Monster?
A: You can target a banished Fusion, Synchro, Xyz, or Link Monster with the effect of Aeon Thunder Dragon that is activated during your opponent’s End Phase. (The targeted monster returns to the Extra Deck, not the Main Deck.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22038&keyword=&tag=-1&request_locale=ja

SOFU-JP023 Impcantation Pensilver

  • The effect of this card that Special Summons it from your hand and 1 “Impcantation” monster from your Deck is an Ignition Effect that activates in the hand. (Revealing 1 Ritual Monster in your hand is the cost to activate this effect. The effect does not target.)
  • When resolving this effect, this card is Special Summoned from your hand and the other “Impcantation” monster is Special Summoned from your Deck simultaneously. (If both monsters cannot be Special Summoned, the effect does not apply.)
  • The effect of this card that adds a Ritual Monster from your Graveyard to your hand is a Trigger Effect. (This effect targets 1 Ritual Monster in your Graveyard, and can be activated during the Damage Step.)
  • The effect that prevents you from Special Summoning monsters from the Extra Deck is a Continuous Effect.

SOFU-JP024 Impcantation Bookstone

  • The effect of this card that Special Summons it from your hand and 1 “Impcantation” monster from your Deck is an Ignition Effect that activates in the hand. (Revealing 1 Ritual Spell Card in your hand is the cost to activate this effect. The effect does not target.)
  • When resolving this effect, this card is Special Summoned from your hand and the other “Impcantation” monster is Special Summoned from your Deck simultaneously. (If both monsters cannot be Special Summoned, the effect does not apply.)
  • The effect of this card that adds a Ritual Spell Card from your Graveyard to your hand is a Trigger Effect. (This effect targets 1 Ritual Spell Card in your Graveyard, and can be activated during the Damage Step.)
  • The effect that prevents you from Special Summoning monsters from the Extra Deck is a Continuous Effect.

SOFU-JP025 Leviona the Primordial Chaos Dragon

  • The text stating that this card cannot be Normal Summoned/Set, and must first be Special Summoned from your hand by banishing 3 LIGHT and/or DARK monsters from your Graveyard is not treated as a monster effect. (Banishing monsters from your Graveyard and Special Summoning this monster by its own procedure do not happen simultaneously. Special Summoning this card this way does not start a Chain.)
  • If this card is sent to the Graveyard after being successfully Special Summoned from your hand by its own procedure, you can Special Summon it from the Graveyard with the effect of Monster Reborn.
  • The effect of this card that activates when it is Special Summoned is a Trigger Effect. Based on the monsters banished to Special Summon this card by its own procedure, the corresponding “●” effect will be applied when the effect resolves.
  • The “● LIGHT only” effect does not target.
  • The “● DARK only” effect does not target.
  • The “● LIGHT and DARK” effect does not target.

Q: Advanced Dark is face-up in the Field Zone, and its effect that treats all “Crystal Beast” monsters in the Graveyard as DARK is applying. In this situation, I Special Summoned a Leviona the Primordial Chaos Dragon by banishing Crystal Beast Ruby Carbuncle, Crystal Beast Amethyst Cat, and Crystal Beast Emerald Tortoise from my Graveyard. In that case, can I activate the effect of the Special Summoned Leviona the Primordial Chaos Dragon?
A: When you Special Summon Leviona the Primordial Chaos Dragon by banishing 3 “Crystal Beast” monsters from your Graveyard treated as DARK by the effect of Advanced Dark, you can activate its effect. In that case, the “● DARK only” effect is applied.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22032&keyword=&tag=-1&request_locale=ja

Q: When my opponent activates the effect of their Leviona the Primordial Chaos Dragon, can I chain the effect of a Ghost Belle & Haunted Mansion in my hand?
A: If the effect of Leviona the Primordial Chaos Dragon is activated when it was Special Summoned by banishing 3 LIGHT monsters from the Graveyard, you can chain the effect of Ghost Belle & Haunted Mansion. If 3 DARK monsters were banished, or if LIGHT and DARK monsters were banished, the effect of Ghost Belle & Haunted Mansion cannot be chained to the effect.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22033&keyword=&tag=-1&request_locale=ja

Q: When I Special Summon Leviona the Primordial Chaos Dragon by banishing 3 DARK monsters from my Graveyard, I activate its effect. When applying the effect, can I look at my opponent’s card that is returned from their hand to the Deck?
A: The “● DARK only” effect of Leviona the Primordial Chaos Dragon does not allow you to check the contents of your opponent’s hand, so you do not get to look at the card that is returned to the Deck.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22037&keyword=&tag=-1&request_locale=ja

SOFU-JP026 Mystic Huldra

  • The effect of this card is a Trigger Effect.
  • This effect can be activated optionally when this card is Normal or Special Summoned face-up. (It can be activated during the Damage Step.)
  • Discarding 1 card is the cost to activate this effect. Based on the type of card discarded at this time, the corresponding “●” effect will be applied when the effect resolves.
  • The “● Monster” effect does not target.
  • The “● Spell” effect does not target.
  • The “● Trap” effect does not target.

SOFU-JP027 Diana the Light Spirit

  • The text stating that this card cannot be Normal Summoned/Set, and must first be Special Summoned from your hand by banishing 1 LIGHT monster from your Graveyard is not treated as a monster effect. (Banishing a monster from your Graveyard and Special Summoning this monster by its own procedure do not happen simultaneously. Special Summoning this card this way does not start a Chain.)
  • If this card is sent to the Graveyard after being successfully Special Summoned from your hand by its own procedure, you can Special Summon it from the Graveyard with the effect of Monster Reborn.
  • The effect of this card that increases your Life Points by 1000 is a Trigger Effect. (It does not target.)
  • This effect activates once per turn during your opponent’s End Phase.

SOFU-JP028 Condemned Witch

  • The effect of this card that adds a “Forbidden” Quick-Play Spell Card from your Deck to your hand is a Trigger Effect. (It does not target.)
  • This effect can be activated optionally when this card is Normal Summoned face-up.
  • The effect of this card that Special Summons a Level 4 Fairy-Type monster from your Deck is a Quick Effect that can only be activated during your opponent’s Main Phase. (It does not target.)
  • Tributing this face-up card in your Monster Zone is the cost to activate this effect.

SOFU-JP029 Bearrier

  • The effect of this card that prevents Set Spell/Trap Cards on your field from being destroyed by card effects during your opponent’s turn is a Continuous Effect.
  • The effect of this card that increases its ATK by 800 is a Trigger Effect. (It does not target.)
  • This effect must be activated each time a Set card in your Spell & Trap Zone is destroyed by your opponent’s card effect. (It can be activated during the Damage Step.)
  • If 2 Set cards in your Spell & Trap Zone are destroyed at the same time by your opponent’s Twin Twisters, the effect of this card only activates once and it only gains 800 ATK.

Q: Bearrier is face-up in my Monster Zone. During my opponent’s turn, if I activate a Set Vanity’s Emptiness, can my opponent chain Mystical Space Typhoon and destroy that Vanity’s Emptiness?
A: The effect of Bearrier prevents Set cards in your Spell & Trap Zone from being destroyed by card effects, so when you activate a Set card, it can then be destroyed normally by card effects. Therefore, in this scenario, Vanity’s Emptiness is destroyed by the effect of Mystical Space Typhoon.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22053&keyword=&tag=-1&request_locale=ja

SOFU-JP030 Gokipole

  • This card’s effect is a Trigger Effect that activates in the Graveyard. (It does not target.)
  • This effect can be activated optionally if this card is sent to the Graveyard. (It can be activated during the Damage Step.)
  • If you add a Level 4 Insect-Type Normal Monster to your hand with this effect, you can choose not to Special Summon it. If you do Special Summon it, you can then apply the part of the effect that destroys a monster on the field.
  • Adding a monster from your Deck to your hand, Special Summoning that monster if it is a Normal Monster, and destroying 1 monster on the field with equal or greater ATK do not happen simultaneously.
  • The effect must always add a Level 4 Insect-Type monster from your Deck to your hand, but you can choose not to Special Summon it. Also, if you Special Summon it, you can choose not to destroy a monster on the field.

SOFU-JP031 Token Collector

  • The effect of this card that Special Summons it from your hand or Graveyard is a Trigger Effect that activates in your hand or Graveyard. (It does not target, and cannot be activated during the Damage Step.)
  • The effect of this card that destroys all Tokens on the field and increases this card’s ATK is a Trigger Effect. (It does not target, and can be activated during the Damage Step.)
  • Destroying all Tokens on the field and increasing this card’s ATK happen simultaneously.
  • The effect of this card that prevents players from Special Summoning Tokens is a Continuous Effect.

Q: The effect of my Maxx “C” is applying this turn. When my opponent activates Scapegoat and Special Summons Sheep Tokens, and I draw Token Collector due to the effect of Maxx “C”, can I activate the effect of Token Collector that Special Summons it?
A: In this scenario, when the effect of Scapegoat finishes resolving and the Tokens are successfully Special Summoned, Token Collector will be present in your hand, so you can activate its effect.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22036&keyword=&tag=-1&request_locale=ja

Q: Black Garden is face-up in the Field Zone. In this situation, when I Normal Summon Token Collector, will the effect of Black Garden activate?
A: The effect of Black Garden will activate even when Token Collector is Normal Summoned. However, since the effect of Token Collector prevents Tokens from being Special Summoned, the effect of Black Garden halves its ATK but the Rose Token is not Special Summoned.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22031&keyword=&tag=-1&request_locale=ja

SOFU-JP032 Two-Man Salesmen

  • The effect of this card is an Ignition Effect. (It does not target.)
  • When the effect resolves, each player reveals 1 card in their hand. If their card types (Monster, Spell, or Trap) are different, they stop being revealed and the effect ends.
  • If their card types (Monster, Spell, or Trap) are the same, the corresponding “●” effect is applied based on their type.
  • When resolving the “● Monster” effect, each player can Special Summon their revealed monster. (If a player chooses not to Special Summon, the monster stops being revealed.)
  • When resolving the “● Spell” effect, each player draws 2 cards. (The revealed Spell Cards then stop being revealed.)
  • When resolving the “● Trap” effect, each player chooses any 2 cards in their Deck and sends them to the Graveyard. (The revealed Trap Cards then stop being revealed.)

Q: When my opponent activates the effect of their Two-Man Salesmen, can I chain the effect of a Ash Blossom & Joyous Spring in my hand?
A: You can chain the effect of Ash Blossom & Joyous Spring to the effect of Two-Man Salesmen. In that case, the effect is negated, so neither player reveals a card in their hand.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22028&keyword=&tag=-1&request_locale=ja

Q: When the effect of Two-Man Salesmen resolves, if each player reveals a monster, the effect “Each player can Special Summon their revealed monster” is applied, but what is the procedure for doing so?
A: When applying the “● Monster” effect of Two-Man Salesman, the turn player first decides whether or not they wish to Special Summon their monster, followed by their opponent. If both players wish to Special Summon their monster, the 2 monsters are Special Summoned simultaneously.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22052&keyword=&tag=-1&request_locale=ja

SOFU-JP033 Salamangreat Emerald Eagle

  • The effect of this card that destroys all your opponent’s Special Summoned monsters is a Trigger Effect. (It does not target.)
  • You cannot activate this effect if there are no Special Summoned monsters on your opponent’s field.
  • The effect of this card that gives it the additional “●” effect is an Ignition Effect. (Tributing a “Salamangreat” Link Monster in your Monster Zone is the cost to activate this effect.)
  • The “●” effect of this card is a Trigger Effect. (It does not target.)
  • Destroying the opponent’s monster and inflicting damage to your opponent happen simultaneously.

Q: When Salamangreat Emerald Eagle attacks an Embodiment of Apophis that was Special Summoned by its own effect, can I activate its effect at the start of the Damage Step?
A: Even when Salamangreat Emerald Eagle is battling an Embodiment of Apophis treated as a monster, you can activate the effect of Salamangreat Emerald Eagle at the start of the Damage Step. Embodiment of Apophis will be destroyed, and your opponent takes 1600 damage.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22051&keyword=&tag=-1&request_locale=ja

SOFU-JP034 Cyberse Clock Dragon

  • The effect of this card that sends cards from the top of your Deck to the Graveyard is a Trigger Effect. (It does not target.)
  • Sending cards from the top of your Deck to the Graveyard and increasing this card’s ATK happen simultaneously.
  • The effect of this card that prevents your opponent’s monsters from targeting other monsters on your field for attacks is a Continuous Effect.
  • The effect of this card that adds a Spell Card from your Deck to your hand is a Trigger Effect that activates in the Graveyard. (It does not target, and can be activated during the Damage Step.)

Q: I activate Necro Fusion, and banish a Clock Wyvern and Clock Spartoi from my Graveyard face-down to Fusion Summon Cyberse Clock Dragon. Can I then activate the effect of Cyberse Clock Dragon when it is Fusion Summoned?
A: Even if a Link Monster used as Fusion Material is banished face-down due to the effect of Necro Fusion, you can still activate the effect of Cyberse Clock Dragon. (In this scenario, since Cyberse Spartoi is a Link 2 monster, you send 2 cards from the top of your Deck to the Graveyard.) Note that if you activated Necro Fusion as Chain Link 2 or higher, you cannot activate the effect of Cyberse Clock Dragon.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22034&keyword=&tag=-1&request_locale=ja

Q: When I Fusion Summon Cyberse Clock Dragon and activate its effect, my opponent chains Macro Cosmos. In that case, how does the effect of Cyberse Clock Dragon resolve?
A: In this scenario, the effect of Cyberse Clock Dragon resolves while the effect of Macro Cosmos that banishes any card sent to the Graveyard is applying. When sending cards from the top of your Deck to the Graveyard, banish those cards instead, and although you still cannot attack with other monsters until the end of the next turn, Cyberse Clock Dragon does not gain ATK.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22027&keyword=&tag=-1&request_locale=ja

Q: When I Fusion Summon Cyberse Clock Dragon and activate its effect, my opponent chains Compulsory Evacuation Device and returns Cyberse Clock Dragon to the Extra Deck. In that case, how does the effect of Cyberse Clock Dragon resolve?
A: In this scenario, you still send cards from the top of your Deck to the Graveyard equal to the total Link Ratings of the Fusion Materials used, and your other monsters still cannot attack until the end of the next turn, but the part of the effect that increases the ATK of Cyberse Clock Dragon cannot be applied.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22005&keyword=&tag=-1&request_locale=ja

SOFU-JP035 Gravekeeper’s Esper

  • The effect of this card that increases its ATK is a Continuous Effect.
  • The effect of this card that prevents it and cards in your Field Zone from being destroyed by card effects is a Continuous Effect.
  • The effect of this card that allows you to add a “Gravekeeper’s” monster or “Necrovalley” card from your Deck to your hand during the End Phase is an Ignition Effect.
  • Adding a “Gravekeeper’s” monster or “Necrovalley” card from your Deck to your hand during the End Phase does not start a Chain.

Q: I Fusion Summoned a Gravekeeper’s Esper using 2 copies of Gravekeeper’s Oracle as materials. Afterward, if my opponent activates Skill Drain, what happens to the ATK/DEF of Gravekeeper’s Esper?
A: In this scenario, when Gravekeeper’s Esper was Fusion Summoned, its ATK/DEF were each increased to 4000 by its own effect, but when the effect of Skill Drain is applied, it loses the ATK/DEF it gained. (Gravekeeper’s Esper returns to having 2000 ATK/DEF.) Even if the effect of Skill Drain stops applying afterward, Gravekeeper’s Esper does not regain that ATK/DEF.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22050&keyword=&tag=-1&request_locale=ja

Q: During my Main Phase, I activate the effect of Gravekeeper’s Esper that adds a “Gravekeeper’s” monster or “Necrovalley” card from my Deck to my hand during this turn’s End Phase. If Gravekeeper’s Esper is destroyed by a card effect and leaves the field before the End Phase, will its effect be applied?
A: If the effect of Gravekeeper’s Esper was activated successfully during your Main Phase and was not negated, it will be applied normally during the End Phase even if Gravekeeper’s Esper itself is no longer on the field at that time.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22026&keyword=&tag=-1&request_locale=ja

Q: During my Main Phase, I activate the effect of Gravekeeper’s Esper that adds a “Gravekeeper’s” monster or “Necrovalley” card from my Deck to my hand during this turn’s End Phase. If the effect of Forbidden Chalice is applied to Gravekeeper’s Esper during the Battle Phase this turn, will its effect still be applied during the End Phase?
A: If the effect of Gravekeeper’s Esper was activated successfully during your Main Phase and was not negated, it will be applied normally during the End Phase even if the effects of Gravekeeper’s Esper are negated afterward.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22025&keyword=&tag=-1&request_locale=ja

SOFU-JP036 Superbolt Thunder Dragon

  • This monster can be Special Summoned by 2 methods; by using a card such as Polymerization to fuse 1 Thunder Dragon and 1 Thunder-Type monster, or by its own procedure by Tributing 1 non-Fusion Thunder-Type Effect Monster in your Monster Zone during your Main Phase during the turn you or your opponent activated the effect of a Thunder-Type monster in the hand. (Both methods are treated as “properly” Special Summoning this monster.)
  • When Special Summoning this card with Polymerization, etc., it is Special Summoned by that card’s activated effect, but when you Special Summon it by Tributing a Thunder-Type Effect Monster in your Monster Zone, it does not start a Chain.
  • The effect of this card that prevents your opponent from adding cards from their Deck to their hand except by drawing is a Continuous Effect.
  • The effect of this card that allows you to banish a Thunder-Type monster from your Graveyard instead when it would be destroyed by battle or card effect is a Continuous Effect. (This effect can be applied during the Damage Step.)

Q: When I activated the effect of Thunder Dragon in my hand, my opponent activated Divine Wrath and negated the activation. During this turn, can I Special Summon a Superbolt Thunder Dragon by its own procedure?
A: If the activation of a Thunder-Type monster’s effect in your hand was negated, as in this scenario, you cannot Special Summon Superbolt Thunder Dragon by its own procedure.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22024&keyword=&tag=-1&request_locale=ja

SOFU-JP037 Thunder Dragon Lord

  • This monster can be Special Summoned by 2 methods; by using a card such as Polymerization to fuse 3 “Thunder Dragon” monsters, or by its own procedure by banishing 1 Thunder-Type monster from your hand and 1 face-up Thunder-Type Fusion Monster from your Monster Zone, other than Thunder Dragon Lord, during your Main Phase. (Both methods are treated as “properly” Special Summoning this monster.)
  • When Special Summoning this card with Polymerization, etc., it is Special Summoned by that card’s activated effect, but when you Special Summon it by banishing a monster from your hand and in your Monster Zone, it does not start a Chain.
  • The effect of this card that destroys 1 card on the field is a Quick Effect. (It does not target. This effect is activated by chaining directly to the effect of a Thunder-Type monster activated from your or your opponent’s hand.)
  • The effect of this card that allows you to banish 2 Thunder-Type monsters from your Graveyard instead when it would be destroyed by battle or card effect is a Continuous Effect. (This effect can be applied during the Damage Step.)

SOFU-JP038 Diplexer Chimera

  • The effect of this card that prevents players from activating Spell/Trap Cards during the Battle Phase this turn is an Ignition Effect. (It does not target.)
  • Tributing a Cyberse-Type monster in your Monster Zone is the cost to activate this effect. (You can Tribute a face-down Defense Position Cyberse-Type monster. You can also Tribute this card itself.)
  • The effect of this card that adds a Cyberse-Type monster and Cynet Fusion from your Graveyard to your hand is a Trigger Effect that activates in your Graveyard. (It targets a total of 2 cards; 1 Cyberse-Type monster and 1 Cynet Fusion in your Graveyard. It can be activated during the Damage Step.)

SOFU-JP039 Clock Spartoi

  • The effect of this card that adds a Cynet Fusion from your Deck to your hand is a Trigger Effect. (It does not target.)
  • The effect of this card that Special Summons a Level 4 or lower Cyberse-Type monster from your Graveyard is a Trigger Effect. (It cannot be activated during the Damage Step.)
  • This effect resolves by Special Summoning the targeted monster with its effects negated. (The part of the effect that prevents you from Special Summoning monsters from the Extra Deck except Fusion Monsters is also applied immediately.)
  • The Special Summoned monster’s effects will be negated as long as that monster remains face-up in the Monster Zone.

SOFU-JP040 Salamangreat Heatleo

  • The effect of this card that returns a card in your opponent’s Spell & Trap Zone to the Deck is a Trigger Effect.
  • This effect targets 1 card in your opponent’s Spell & Trap Zone. (You can target either a face-up or face-down Spell/Trap Card.)
  • The effect of this card that changes the ATK of a monster on the field is an Ignition Effect.
  • This effect targets 1 face-up monster in your or your opponent’s Monster Zone, and 1 monster in your Graveyard, for a total of 2 targets.

Q: Can I only activate the effect of Salamangreat Heatleo that changes the ATK of a monster on the field if that Salamangreat Heatleo was Link Summoned by applying the effect of Salamangreat Sanctuary?
A: The second effect of Salamangreat Heatleo can not only be activated when it is Link Summoned using only 1 other copy Salamangreat Heatleo by applying the effect of Salamangreat Sanctuary, but also if you use 2 or more FIRE Effect Monsters (including a Salamangreat Heatleo) as materials.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22023&keyword=&tag=-1&request_locale=ja

Q: Using the effect of Salamangreat Sanctuary, I Link Summoned a Salamangreat Heatleo using another copy of Salamangreat Heatleo as its material. In this situation, if that Salamangreat Heatleo is banished by the effect of my opponent’s Farfa, Malebranche of the Burning Abyss and then returned to the field, can I activate the effect of Salamangreat Heatleo that changes the ATK of a monster on the field?
A: In this scenario, if Salamangreat Heatleo was banished by the effect of Farfa, Malebranche of the Burning Abyss and then returned to the field, it is no longer treated as having been Link Summoned using a Salamangreat Heatleo as material. Therefore, you cannot activate its second effect.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22007&keyword=&tag=-1&request_locale=ja

SOFU-JP041 Dinowrestler King T Wrextle

  • The effect of this card that prevents your opponent from activating Spell/Trap Cards while this card battles is a Continuous Effect.
  • The effect of this card that prevents your opponent’s monsters from targeting other monsters for attacks is a Continuous Effect.
  • The effect of this card that makes it so that 1 of your opponent’s monsters must attack before their other monsters can attack during the Battle Phase is a Trigger Effect. (This effect can be activated once per opponent’s Battle Phase during the Start Step.)
  • This effect targets 1 face-up Attack Position monster in your opponent’s Monster Zone.

Q: My Amazoness Swords Woman and Amazoness Princess are face-up in my Monster Zone, and my opponent’s Dinowrestler King T Wrextle is in the Extra Monster Zone. At the start of my Battle Phase, my opponent activates the effect of Dinowrestler King T Wrextle, targeting my Amazoness Swords Woman. If Compulsory Evacuation Device is chained, and Amazoness Swords Woman is returned to my hand, how does the effect of Dinowrestler King T Wrextle resolve?
A: In this scenario, if the targeted monster is not on the field when the effect of Dinowrestler King T Wrextle resolves, the effect is not applied. (Other monsters can declare attacks normally.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21995&keyword=&tag=-1&request_locale=ja

Q: My Amazoness Swords Woman and Amazoness Princess are face-up in my Monster Zone, and my opponent’s Dinowrestler King T Wrextle is in the Extra Monster Zone. At the start of my Battle Phase, my opponent activates the effect of Dinowrestler King T Wrextle, targeting my Amazoness Swords Woman. After the effect resolves, if Compulsory Evacuation Device is activated and Amazoness Swords Woman leaves the field, can Amazoness Princess declare an attack?
A: The effect of Dinowrestler King T Wrextle that is activated at the start of the Battle Phase is one that makes it so that the targeted monster must declare an attack first during this Battle Phase, and in this scenario, if that monster leaves the field after the effect resolves, other monsters cannot attack.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22017&keyword=&tag=-1&request_locale=ja

Q: My Cyberse Magician is face-up in my Monster Zone, and my opponent’s Dinowrestler King T Wrextle is in the Extra Monster Zone. At the start of my Battle Phase, my opponent activates the effect of Dinowrestler King T Wrextle, targeting Cyberse Magician. If Book of Moon is chained and Cyberse Magician is changed to face-down Defense Position, how does the effect of Dinowrestler King T Wrextle resolve?
A: The effect of Dinowrestler King T Wrextle that is activated at the start of the Battle Phase will resolve normally even if the targeted monster is changed to face-down Defense Position. In this scenario, you cannot declare an attack with any monster unless that Cyberse Magician declares an attack first, and that Cyberse Magician is destroyed at the end of the Battle Phase if it did not declare an attack.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21994&keyword=&tag=-1&request_locale=ja

Q: My Cyberse Magician is face-up in my Monster Zone, and my opponent’s Dinowrestler King T Wrextle is in the Extra Monster Zone. At the start of my Battle Phase, my opponent activates the effect of Dinowrestler King T Wrextle, targeting Cyberse Magician. After the effect resolves, if Book of Moon is activated and Cyberse Magician is changed to face-down Defense Position, what happens?
A: Even if a monster targeted with the effect of Dinowrestler King T Wrextle is changed to face-down Defense Position after the effect resolves, it is still the first monster that can declare an attack during this Battle Phase. (In this scenario, if you are unable to declare an attack with that Cyberse Magician, you cannot declare attacks with any other monsters.) However, even if you did not declare an attack with that Cyberse Magician, it will not be destroyed at the end of the Battle Phase.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22004&keyword=&tag=-1&request_locale=ja

Q: My Vampire Genesis and Pyramid Turtle are face-up in my Monster Zone, and my opponent’s Dinowrestler King T Wrextle is in the Extra Monster Zone. At the start of my Battle Phase, my opponent activates the effect of Dinowrestler King T Wrextle, targeting my Vampire Genesis. If my Vampire Genesis declares an attack but the attack is negated by Magic Cylinder, can Pyramid Turtle declare an attack?
A: The effect of Dinowrestler King T Wrextle that is activated at the start of the Battle Phase is one that makes it so that the targeted monster must declare an attack first during this Battle Phase, and in this scenario, if that monster declares an attack but the attack is negated, your other monsters can still attack.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22017&keyword=&tag=-1&request_locale=ja

Q: My Ancient Gear Howitzer and my opponent’s Dinowrestler King T Wrextle are in the Extra Monster Zones, and my Ancient Gear Golem in the Main Monster Zone. At the start of my Battle Phase, my opponent activates the effect of Dinowrestler King T Wrextle, targeting my Ancient Gear Golem. In this situation, can my Ancient Gear Howitzer, which is unaffected by other cards’ effects, declare an attack?
A: The effect of Dinowrestler King T Wrextle that is activated at the start of the Battle Phase is one that makes it so that the targeted monster must declare an attack first during this Battle Phase. If you declare an attack in this scenario, the monster you must attack first with is the targeted monster (Ancient Gear Golem in this case). You cannot attack first with Ancient Gear Howitzer even though it is unaffected by other cards’ effects, and if you did not declare an attack with the targeted monster, it is destroyed at the end of the Battle Phase.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22019&keyword=&tag=-1&request_locale=ja

Q: My Disdainful Bird of Paradise and my opponent’s Dinowrestler King T Wrextle are in the Extra Monster Zones. At the start of my Battle Phase, my opponent activates the effect of Dinowrestler King T Wrextle, targeting Disdainful Bird of Paradise. In this situation, if I do not declare an attack with Disdainful Bird of Paradise, will it be destroyed at the end of the Battle Phase?
A: The part of the effect of Dinowrestler King T Wrextle that destroys the targeted monster at the end of the Battle Phase if it did not declare an attack is an effect applied to that monster. Therefore, since Disdainful Bird of Paradise is unaffected by other cards’ effects, it is not destroyed at the end of the Battle Phase if it did not declare an attack, and remains on the field.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22016&keyword=&tag=-1&request_locale=ja

SOFU-JP042 Galaxy-Eyes Sol Flare Dragon

  • The effect of this card that adds a “Photon” or “Galaxy” card from your Graveyard to your hand is a Trigger Effect.
  • This effect targets 1 “Photon” card or 1 “Galaxy” card in your Graveyard.
  • The effect of this card that destroys 1 of your opponent’s Special Summoned monsters is a Quick Effect that can only be activated during your opponent’s Main Phase. (It targets 1 Special Summoned monster in your opponent’s Monster Zone.)
  • Discarding either 2 “Photon” and/or “Galaxy” cards or 1 Galaxy-Eyes Photon Dragon is the cost to activate this effect.

Q: When activating the second effect of Galaxy-Eyes Sol Flare Dragon during my opponent’s Main Phase, can I discard 2 copies of Galaxy-Eyes Photon Dragon?
A: Galaxy-Eyes Photon Dragon is both a “Photon” card and a “Galaxy” card, so you can choose to discard 2 copies of them when activating the second effect of Galaxy-Eyes Sol Flare Dragon.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22049&keyword=&tag=-1&request_locale=ja

SOFU-JP043 Orphegel Galatea

  • The effect of this card that prevents it from being destroyed by battle while linked is a Continuous Effect.
  • The effect of this card that returns a banished Machine-Type monster to your Deck and then Sets an “Orphegel” Spell/Trap Card from your Deck is an Ignition Effect. (This effect targets 1 of your banished Machine-Type monsters.)
  • Returning the targeted monster to the Deck and Setting an “Orphegel” Spell/Trap Card from your Deck do not happen simultaneously.
  • The effect must return the targeted monster to the Deck, but you can choose not to Set an “Orphegel” Spell/Trap Card from your Deck.

Q: When activating the effect of Orphegel Galatea, can I target one of my banished Machine-Type Fusion, Synchro, Xyz, or Link Monsters?
A: When activating the effect of Orphegel Galatea, you can target one of your banished Machine-Type Fusion, Synchro, Xyz, or Link Monsters. In that case, the targeted monster returns to your Extra Deck, but you can still Set an “Orphegel” Spell/Trap Card from your Deck normally.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22015&keyword=&tag=-1&request_locale=ja

SOFU-JP044 Orphegel Longirsu

  • The effect of this card that prevents it from being destroyed by card effects while linked is a Continuous Effect.
  • The effect of this card that returns 2 of your banished Machine-Type monster to your Deck and then sends an opponent’s linked monster to the Graveyard is an Ignition Effect. (This effect targets 2 of your banished Machine-Type monsters.)
  • Returning the targeted monsters to the Deck and sending an opponent’s linked monster to the Graveyard do not happen simultaneously.
  • The effect must return the targeted monsters to the Deck, but you can choose not to send an opponent’s linked monster to the Graveyard.

Q: I activate the effect of Orphegel Longirsu, targeting my banished Orphegel Canon and Orphegel Scherzon. If my opponent chains Burial from a Different Dimension and returns that Orphegel Canon to the Graveyard, how does the effect of Orphegel Longirsu resolve?
A: In this scenario, if 1 of the 2 monsters targeted with the effect of Orphegel Longirsu has been returned to the Graveyard by the effect of Burial from a Different Dimension, and is no longer banished when the effect resolves, the other monster (Orphegel Scherzon in this case) still returns to the Deck. Afterward, you can send 1 of your opponent’s linked monsters to the Graveyard normally.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22014&keyword=&tag=-1&request_locale=ja

SOFU-JP045 Orphegel Orchestrion

  • The effect of this card that prevents it from being destroyed by card battle or effects while linked is a Continuous Effect.
  • The effect of this card that returns 3 of your banished Machine-Type monster to your Deck and then makes the ATK/DEF of your opponent’s linked monsters become 0 and negates their effects is an Ignition Effect. (This effect targets 3 of your banished Machine-Type monsters.)
  • Returning the targeted monsters to the Deck, changing the ATK/DEF of your opponent’s linked monsters to 0, and negating their effects all happen simultaneously.
  • You can activate this effect even if there are no linked monsters in your opponent’s Monster Zone.

Q: I activate the effect of Orphegel Orchestrion, targeting my banished Orphegel Canon, Orphegel Scherzon, and Orphegel Diver. If my opponent chains Burial from a Different Dimension and returns all 3 targeted monsters to the Graveyard, how does the effect of Orphegel Orchestrion resolve?
A: In this scenario, if all 3 monsters targeted with the effect of Orphegel Orchestrion have been returned to the Graveyard by the effect of Burial from a Different Dimension, and are no longer banished when the effect resolves, no part of the effect is applied.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22013&keyword=&tag=-1&request_locale=ja

Q: My opponent activated the effect of their Orphegel Orchestrion, making the ATK of my linked Crusadia Verspada become 0 and negating its effects. If I then activate Castle Link and move that Crusadia Verspada to a different Main Monster Zone so that it is no longer linked, what happens?
A: The effect of Orphegel Orchestrion is applied to any face-up monster on your opponent’s field that is linked to another monster at the time the effect resolves. Those monsters’ ATK remain 0 and their effects are negated as long as they are face-up on the field. Even if they change zones afterward so that they are no longer linked, their effects remain negated.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22003&keyword=&tag=-1&request_locale=ja

SOFU-JP046 Crusadia Verspada

  • The effect of this card that increases its ATK is a Continuous Effect.
  • The effect of this card that prevents monsters it points to from attacking is a Continuous Effect.
  • The effect of this card that moves a monster to another Main Monster Zone is a Trigger Effect. (It cannot be activated during the Damage Step.)
  • This effect targets 1 monster in your or your opponent’s Main Monster Zones.

SOFU-JP047 Folgo, Justice Fur Hire

  • Not being able to use this card as a Link Material is not treated as an effect.
  • The effect of this card that Special Summons a “Fur Hire” monster from your Deck is a Trigger Effect. (It does not target.)
  • The effect of this card that draws cards is a Trigger Effect. (It does not target, and can be activated during the Damage Step.)
  • Drawing 1 card and then drawing the additional 2 cards do not happen simultaneously.

Q: I activate the effect of Formud Skipper, and reveal Wee Witch’s Apprentice in my Extra Deck. If I Link Summon Folgo, Justice Fur Hire using that Formud Skipper, Balancer Lord, and Donpa, Marksman Fur Hire and materials, what happens if I activate its effect?
A: In this scenario, Donpa, Marksman Fur Hire is a Beast-Type monster, Balancer Lord is a Cyberse-Type monster, and Formud Skipper is treated as a Spellcaster-Type monster for the Link Summon. Therefore, when Special Summoning a “Fur Hire” monster from your Deck with the effect of Folgo, Justice Fur Hire, you can Special Summon one of any Type other than Beast, Cyberse, or Spellcaster.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22009&keyword=&tag=-1&request_locale=ja

Q: If a card on my field is destroyed by battle or card effect, can I activate the second effect of Folgo, Justice Fur Hire if I have 2 or less cards in my Deck?
A: If you have less than 3 “Fur Hire” monsters with different names on your field, the second effect of Folgo, Justice Fur Hire would only have you draw 1 card, so you can activate it even if you have 2 or less cards in your Deck. If you do have 3 or more “Fur Hire” monsters on your field with different names (including Folgo, Justice Fur Hire), you must be able to draw 2 additional cards after drawing 1 card, so you cannot activate the effect if you have 2 or less cards in your Deck.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21996&keyword=&tag=-1&request_locale=ja

SOFU-JP048 Dragon Agave

  • This card’s effect is a Trigger Effect.
  • It does not target.
  • Based on the listed monster Types and the number of each of those monsters in your and your opponent’s Graveyards, the corresponding “●” effect will be applied when the effect resolves. (If a listed Type is not in the Graveyard, the corresponding effect is not applied.)
  • When each “●” effect is applied, they do not happen simultaneously.

SOFU-JP049 Kaminari Summer Vacation

  • This card’s effect is a Quick Effect.
  • You can only activate this effect during your opponent’s turn. (It cannot be activated during the Damage Step.)
  • Discarding 1 card is the cost to activate this effect.
  • This effect targets 1 Thunder-Type monster in your Graveyard other than a Link Monster.

SOFU-JP050 Cynet Fusion

  • This card’s effect does not target.
  • Monsters used as Fusion Materials are chosen when the effect resolves. (The same is true if you use a Cyberse-Type Link Monster in your Graveyard as a material.)
  • Sending materials from your field/hand to the Graveyard and Fusion Summoning the corresponding Fusion Monster from your Extra Deck do not happen simultaneously.
  • When resolving this card’s effect, if you do not have any monsters in the Extra Monster Zone, you can use any appropriate combination of materials from your field, in your hand, or 1 Cyberse-Type Link Monster from your Graveyard for the Fusion Summon.

SOFU-JP051 Salamangreat Sanctuary

  • The effect of this card that allows you to Link Summon a “Salamangreat” Link Monster using only 1 Link Monster with the same name as material does not start a Chain.
  • The effect of this card that changes the ATK of 1 of your Link Monsters to 0 and increases your Life Points creates a Chain. (Paying 1000 Life Points is the cost to activate this effect.)
  • This effect targets 1 Link Monster in your Monster Zone. (You can target a Link Monster that is not currently battling.)
  • Changing the targeted monster’s ATK to 0 and increasing your Life Points equal to its original ATK happen simultaneously.

Q: Salamangreat Sanctuary is face-up in my Field Zone, and a Salamangreat Heatleo affected by Forbidden Lance is face-up in my Monster Zone. In this situation, can I apply the effect of Salamangreat Sanctuary and Link Summon another Salamangreat Heatleo using the existing copy as the only material?
A: Normally you can only Link Summon Salamangreat Heatleo using 2 or more FIRE Effect Monsters that add up to 3 materials, but the effect of Salamangreat Sanctuary allows you to Link Summon one using another “Salamangreat” Link Monster with the same name as the only material. This is not an effect applied to the “Salamangreat” Link Monster on your field being used as the material, so even in this scenario, you can Link Summon another Salamangreat Heatleo using only the one already on your field.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22022&keyword=&tag=-1&request_locale=ja

Q: Salamangreat Sanctuary is face-up in my Field Zone, and a Salamangreat Heatleo is face-up in my Monster Zone. If Salamangreat Heatleo attacks directly, can I still activate the second effect of Salamangreat Sanctuary during damage calculation?
A: Even if your monster attacks directly as in this scenario, you can activate the effect of Salamangreat Sanctuary during damage calculation.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22002&keyword=&tag=-1&request_locale=ja

SOFU-JP052 Rise of the Salamangreat

  • Tributing monsters and/or returning monsters from your Graveyard to the Deck for the Ritual Summon, and Ritual Summoning a “Salamangreat” Ritual Monster, are all part of this card’s effect. (This effect does not target.)
  • Tributing monsters and/or returning monsters from your Graveyard to the Deck for the Ritual Summon, and Ritual Summoning a “Salamangreat” Ritual Monster do not happen simultaneously.
  • You can choose to Tribute monsters from your field or hand, or return “Salamangreat” monsters from your Graveyard to your Deck if you have a FIRE Link Monster on your field (or a combination of both).
  • The effect of this card that Special Summons a Salamangreat Emerald Eagle from your hand creates a Chain. (It does not target, and can be activated during the Damage Step.)

SOFU-JP053 Salamangreat Heart

  • The effect of this card that Special Summons 1 “Salamangreat” monster from your hand or Graveyard creates a Chain. (It does not target.)
  • The effect of this card that Special Summons “Salamangreat” monsters from your hand or Graveyard up to the Link Rating of a “Salamangreat” Link Monster on your field creates a Chain. (This effect can only be activated during your own Main Phase.)
  • Sending this face-up card from your Spell & Trap Zone to the Graveyard is the cost to activate this effect.
  • This effect targets 1 “Salamangreat” Link Monster in your Monster Zone that was Link Summoned using a monster with the same name as itself as material.

Q: A Salamangreat Heatleo that was Link Summoned using another copy of Salamangreat Heatleo as material is face-up on my field. If I activate the second effect of Salamangreat Heart targeting that Salamangreat Heatleo, but my opponent chains Compulsory Evacuation Device and returns Salamangreat Heatleo to the Extra Deck, how does the effect resolve?
A: In this scenario, if the “Salamangreat” Link Monster targeted with the effect of Salamangreat Heart is no longer on the field when the effect resolves, you cannot Special Summon any monsters.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22048&keyword=&tag=-1&request_locale=ja

SOFU-JP054 World Dino Wrestling

  • The effect of this card that only allows each player to attack with 1 monster during each Battle Phase does not start a Chain.
  • The effect of this card that increases the ATK of your “Dinowrestler” monsters during damage calculation does not start a Chain.
  • The effect of this card that Special Summons a “Dinowrestler” monster from your Deck is an effect that starts a Chain and activates in the Graveyard. (It does not target, and you can only activate this effect during your Main Phase.)
  • Banishing this card from your Graveyard is the cost to activate this effect.

Q: Dinowrestler Systego and Dinowrestler Capaptera are face-up in my Monster Zone, while Salamangreat Heatleo and Salamangreat Jack Jaguar are face-up in my opponent’s Monster Zone. In this situation, my opponent enters their Battle Phase and destroys Dinowrestler Capaptera with Salamangreat Jack Jaguar. Then, when Salamangreat Heatleo declares an attack, if I activate Metaverse and activate World Dino Wrestling from my Deck, what happens to the second attack?
A: While World Dino Wrestling is face-up in the Field Zone, and you have a “Dinowrestler” monster on your field, its effect allows each player to only attack with 1 monster during the Battle Phase. In this situation however, it does not include the attack made by Salamangreat Jack Jaguar before its effect started applying, so the attack by Salamangreat Heatleo will be the first attack counted. (Therefore, its attack proceeds normally.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22001&keyword=&tag=-1&request_locale=ja

Q: World Dino Wrestling is face-up in my opponent’s Field Zone, but its effects are negated by the effect of a face-up Imperial Order. In this situation, my Atlantean Attack Squad attacks my opponent directly due to the effect of Atlantean Dragoons. Afterward, if I attack with Atlantean Dragoons but my opponent activates Dust Tornado and destroys Imperial Order, what happens to the attack?
A: If a monster attacked while the effect of a face-up World Dino Wrestling was negated by Imperial Order, that attack is counted for the effect. Therefore, in this scenario, the attack made by Atlantean Dragoons is the second monster’s attack, so if there is a “Dinowrestler” monster on your opponent’s field, the attack cannot continue. (The attack by Atlantean Dragoons ends and does not proceed to the Damage Step.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21997&keyword=&tag=-1&request_locale=ja

Q: World Dino Wrestling is face-up in my opponent’s Field Zone, and its effect that allows each player to only attack with 1 monster during each Battle Phase is applying. In this situation, if I attack with Shining Angel first, can I then attack with Silent Swordsman LV5 during this Battle Phase?
A: Due to the effect of World Dino Wrestling, if your opponent still has a “Dinowrestler” monster on their field after your first monster’s attack, you cannot attack with a second monster. The effect of World Dino Wrestling is not one that is applied to monsters on the field, so even though Silent Swordsman LV5 is unaffected by Spell effects, you cannot attack with it or any other monster.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22021&keyword=&tag=-1&request_locale=ja

SOFU-JP055 Throne of Necrovalley

  • You select which “●” effect to activate when activating this card.
  • The effect that adds a “Gravekeeper’s” monster from your Deck to your hand does not target.
  • The effect that Normal Summons a “Gravekeeper’s” monster from your hand does not target.
  • When Normal Summoning a “Gravekeeper’s” monster with this effect, you can only Normal Summon face-up (you cannot Set). Also, if you Normal Summon a Level 5 or higher “Gravekeeper’s” monster, the appropriate Tributes are required.

SOFU-JP056 Galaxy Transer

  • This card targets 1 “Photon” monster in your Graveyard. (You cannot target a “Photon” Xyz Monster.)
  • Paying 2000 Life Points is the cost to activate this card.
  • The targeted monster in your Graveyard and the “Galaxy” monster Special Summoned from your Deck are both Special Summoned simultaneously.
  • Monsters Special Summoned by this effect will have 2000 ATK and their effects negates while they remain face-up in the Monster Zone.

Q: I activate Galaxy Transer, targeting a Photon Crusher in my Graveyard. If my opponent chains the effect of D.D. Crow and banishes that Photon Crusher from the Graveyard, how does the effect of Galaxy Transer resolve?
A: If the targeted “Photon” monster is not in your Graveyard when the effect of Galaxy Transer resolves, the effect is not applied. (No monster is Special Summoned from the Deck either.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21999&keyword=&tag=-1&request_locale=ja

Q: Galaxy Wizard is the only monster on my field. In this situation, I activate Galaxy Transer, targeting a Photon Orbital in my Graveyard. If my opponent chains Ojama Trio and Special Summons 3 Ojama Tokens to my field, how does the effect of Galaxy Transer resolve?
A: The effect of Galaxy Transer Special Summons the 2 monsters at the same time. In this scenario, if you only have 1 vacant Main Monster Zone when the effect resolves, the effect is not applied. (The targeted monster remains in your Graveyard, and no monster is Special Summoned from the Deck.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21998&keyword=&tag=-1&request_locale=ja

SOFU-JP057 Orphegel Babel

  • The effect of this card that allows you to activate “Orphegel” monsters’ effects during either player’s turn does not start a Chain.
  • The effect of this card that adds it from your Graveyard to your hand is an effect that activates in the Graveyard, and starts a Chain.
  • This effect can only be activated during your Main Phase.
  • Sending 1 card from your hand to the Graveyard is the cost to activate this effect.

Q: Orphegel Babel is face-up in my Field Zone, and its effect that allows my “Orphegel” monsters to activate their effects during either player’s turn is applying. When activating the effect of an “Orphegel” monster as a Quick Effect, can I activate it during the Damage Step?
A: While the effect of Orphegel Babel is applying, when you activate the effect of an “Orphegel” monster other than Orphegel Orchestrion as a Quick Effect, you cannot do so during the Damage Step. (Only the effect of Orphegel Orchestrion that targets 3 of your banished Machine-Type monsters can be activated during the Damage Step, and only at the start of the Damage Step or before damage calculation.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22035&keyword=&tag=-1&request_locale=ja

Q: Orphegel Babel is face-up in my Field Zone, and an Orphegel Galatea affected by Forbidden Lance is face-up in my Monster Zone. In this situation, due to the effect of Orphegel Babel, can I activate the effect of Orphegel Galatea during either player’s turn as a Quick Effect?
A: The effect of Orphegel Babel that allows your “Orphegel” monsters to activate their effects during either player’s turn as Quick Effects is not an effect applied to those monsters. Even in this scenario, your Orphegel Galatea can activate its effect during either player’s turn.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22006&keyword=&tag=-1&request_locale=ja

SOFU-JP058 Orphegel Prime

  • This card does not target.
  • You cannot activate this card if you have 1 card or less in your Deck.
  • When activating this card, send 1 of the following monsters to the Graveyard as a cost:
  • 1 “Orphegel” monster in your hand.
  • 1 “World Legacy” monster in your hand.
  • 1 “Orphegel” monster face-up in your Monster Zone.
  • 1 “World Legacy” monster face-up in your Monster Zone.

SOFU-JP059 Orphegel Einsatz

  • This card’s effect starts a Chain.
  • This effect does not target.
  • This effect cannot be activated during the Damage Step.
  • When this card’s effect resolves, choose 1 of the following effects to apply:
  • Choose 1 “Orphegel” monster in your hand and either send it to the Graveyard or banish it.
  • Choose 1 “World Legacy” monster in your hand and either send it to the Graveyard or banish it.
  • Choose 1 “Orphegel” monster in your Deck and either send it to the Graveyard or banish it.
  • Choose 1 “World Legacy” monster in your Deck and either send it to the Graveyard or banish it.

SOFU-JP060 Thunder Dragon Fusion

  • Returning materials from your field, Graveyard, or that are banished to the Deck, and Fusion Summoning the corresponding Fusion Monster from your Extra Deck, are all part of this card’s effect. (This effect does not target.)
  • Returning materials from your field, Graveyard, or that are banished to the Deck, and Fusion Summoning the corresponding Fusion Monster from your Extra Deck do not happen simultaneously.
  • The effect of this card that adds a Thunder-Type monster from your Deck to your hand is an effect that activates in the Graveyard, and starts a Chain. (It does not target, and you can only activate it during your Main Phase.)
  • Banishing this card from your Graveyard is the cost to activate this effect.

SOFU-JP061 Sky Striker Maneuver – Vectored Blast!

  • This card can only be activated if you have no monsters in your Main Monster Zone.
  • This card does not target.
  • When this card resolves, the effect of returning all of your opponent’s monsters in the Extra Monster Zone to the Deck is applied if you have 3 or more Spell Cards in your Graveyard, in addition to the effect that sends 2 cards from the top of your Deck to the Graveyard.
  • This effect must always send 2 cards from the top of your Deck to the Graveyard, but even if you have 3 or more Spell Cards in your Graveyard, you can choose not to return your opponent’s monsters in the Extra Monster Zones to the Deck.
  • Sending 2 cards from the top of your Deck to the Graveyard and returning your opponent’s monsters in the Extra Monster Zones to the Deck do not happen simultaneously.

Q: Sky Striker Mobilize – Engage! is the only Spell Card in my Graveyard. I activate Sky Striker Maneuver – Vectored Blast!, and the 2 cards sent from the top of my Deck to the Graveyard are Sky Striker Maneuver – Afterburners! and Sky Striker Maneuver – Jamming Waves!. Since there are now 3 Spell Cards in my Graveyard, can I apply the part of the effect of Sky Striker Maneuver – Vectored Blast! that returns all of my opponent’s monsters in the Extra Monster Zones to the Deck?
A: In this scenario, as long as your opponent has a monster in the Extra Monster Zone, you can apply the part of the effect of Sky Striker Maneuver – Vectored Blast! that returns all of your opponent’s monsters in the Extra Monster Zones to the Deck.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21992&keyword=&tag=-1&request_locale=ja

Q: My opponent’s Knightmare Mermaid and Knightmare Unicorn are in the Extra Monster Zones, in an Extra Link with Knightmare Phoenix, Knightmare Goblin, and Knightmare Cerberus in my opponent’s Main Monster Zones. If I activate Sky Striker Maneuver – Vectored Blast! and there are 3 or more Spell Cards in my Graveyard, how do I apply the part of the effect that returns all of my opponent’s monsters in the Extra Monster Zones to the Deck?
A: In this scenario, if the effect of Sky Striker Maneuver – Vectored Blast! resolves and your opponent has 2 monsters in the Extra Monster Zones by forming an Extra Link, both of your opponent’s monsters in the Extra Monster Zones are returned. (Knightmare Mermaid and Knightmare Unicorn return to your opponent’s Extra Deck.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21990&keyword=&tag=-1&request_locale=ja

Q: My opponent’s Blackwing Full Armored Master is in the Extra Monster Zone. If I activate Sky Striker Maneuver – Vectored Blast! and there are 3 or more Spell Cards in my Graveyard, can I apply the part of the effect that returns all of my opponent’s monsters in the Extra Monster Zones to the Deck?
A: In this scenario, since your opponent’s Blackwing Full Armored Master is in the Extra Monster Zone and there are 3 or more Spell Cards in your Graveyard, you can apply the part of the effect of Sky Striker Maneuver – Vectored Blast! that returns all of your opponent’s monsters in the Extra Monster Zones to the Deck. However, since Blackwing Full Armored Master is unaffected by other cards’ effects, it does not actually return to the Extra Deck and remains on the field.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21991&keyword=&tag=-1&request_locale=ja

SOFU-JP062 Giant Ball Park

  • The effect of this card that reduces battle damage to 0 and sends a Level 4 or lower Insect-Type monster from your Deck to the Graveyard starts a Chain. (It does not target.)
  • If you apply this card’s effect and send a Normal Monster to the Graveyard, you can then apply the addition effect that Special Summons monsters with the same name from your hand, Deck, and/or Graveyard.
  • Even if you send a Normal Monster to the Graveyard, you can choose not to apply the addition effect that Special Summons monsters.
  • Reducing battle damage to 0 and sending a Level 4 or lower Insect-Type monster to the Graveyard happen simultaneously, but Special Summoning monsters with the same name as the sent monster from your hand, Deck, and/or Graveyard does not happen simultaneously with those effects.
  • The effect of this card that Special Summons an Insect-Type Normal Monster from your Graveyard when a monster on your field is sent to the Graveyard by an opponent’s card effect starts a Chain. (This effect does not target, and cannot be activated during the Damage Step.)

Q: Giant Ball Park is face-up in my Field Zone. If my Insect Knight attacks my opponent’s Mad Dog of Darkness, can I activate the first effect of Giant Ball Park during damage calculation?
A: In this scenario, Insect Knight and Mad Dog of Darkness both have 1900 ATK, so it is not a situation in which a player would take battle damage. Therefore, you cannot activate the effect of Giant Ball Park during damage calculation.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22000&keyword=&tag=-1&request_locale=ja

Q: Giant Ball Park is face-up in my Field Zone, and an Embodiment of Apophis treated as a monster by its own effect is face-up in my Monster Zone. In this situation, if Embodiment of Apophis is destroyed and sent to the Graveyard by the effect of my opponent’s Raigeki Break, can I activate the second effect of Giant Ball Park that Special Summons an Insect-Type Normal Monster from my Graveyard?
A: As in this scenario, if a Trap Card treated as a monster is destroyed by an opponent’s card effect and sent to the Graveyard, you cannot activate the second effect of Giant Ball Park.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21988&keyword=&tag=-1&request_locale=ja

Q: Giant Ball Park is face-up in my Field Zone. In this situation, if an Inzektor Giga-Mantis treated as an Equip Card is destroyed and sent to the Graveyard by the effect of my opponent’s Mystical Space Typhoon, can I activate the second effect of Giant Ball Park that Special Summons an Insect-Type Normal Monster from my Graveyard?
A: As in this scenario, if a monster treated as an Equip Card is destroyed by an opponent’s card effect and sent to the Graveyard, you cannot activate the second effect of Giant Ball Park.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21989&keyword=&tag=-1&request_locale=ja

SOFU-JP063 Abyssal Adjudicator

  • This card does not target.
  • Paying 1500 Life Points is the cost to activate this card.
  • Declare 1 monster Type and Attribute when activating this card. When this card’s effect resolves, if there are any monsters with the declared Type and Attribute face-up in your opponent’s Monster Zone, your opponent must choose 1 and send it to the Graveyard.
  • The effect that prevents your opponent from activating effects of monsters with the same name as the chosen monster is part of the same effect that makes your opponent send that monster to the Graveyard.

Q: Macro Cosmos is face-up in my opponent’s Spell & Trap Zone, and its effect that banishes any card that would be sent to the Graveyard is applying. In this situation, can I activate Abyssal Adjudicator?
A: You can activate Abyssal Adjudicator even if the effect of Macro Cosmos is applying. The monster your opponent selects to send to the Graveyard is banished instead, but your opponent still cannot activate effects of monsters with that name for the rest of the turn.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21987&keyword=&tag=-1&request_locale=ja

Q: Clock Wyvern and a Clock Token are face-up on my field. In this situation, my opponent activates Abyssal Adjudicator and declares Cyberse and WIND. When choosing a monster to send to the Graveyard, can I choose the Clock Token?
A: If you have a Token on your field among the monsters with the Type and Attribute your opponent declared when they activated Abyssal Adjudicator, you can choose the Token as the monster you must send to the Graveyard. In that case, the Token disappears.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22045&keyword=&tag=-1&request_locale=ja

SOFU-JP064 Rockin’-Outlet

  • This card targets 1 face-up monster in your Monster Zone.
  • You cannot target a Link Monster.
  • If you activate this card during the Damage Step, it must be at the start of the Damage Step or before damage calculation.
  • You cannot activate this card if you have already attacked with 2 or more monsters this turn.

SOFU-JP065 Foolish Mass Burial

  • This card does not target.
  • Paying half your Life Points is the cost to activate this card.
  • When this card’s effect resolves, choose 1 monster in your Extra Deck and send it to the Graveyard. (You can also choose a Pendulum Monster that is face-up in your Extra Deck, as well as any monster face-down in your Extra Deck.)
  • You cannot activate this card if you have already Set Spell/Trap Cards this turn.

SOFU-JP066 Parallel Panzer

  • This card can only be equipped to a Link Monster in your Monster Zone or a Link Monster in your opponent’s Monster Zone.
  • The effect of this card that moves the equipped monster to a Main Monster Zone it points to starts a Chain. (It does not target. It is an effect that affects the equipped monster.)
  • When resolving this effect, choose 1 vacant Main Monster Zone that the equipped monster points to, on the same player’s field, and move the equipped monster to that zone.
  • The effect of this card that destroys 1 card in the same column as the equipped monster starts a Chain. (You can only activate this effect during your Main Phase. It does not target. Sending this equipped card to the Graveyard is the cost to activate this effect.)

SOFU-JP067 Salamangreat Gift

  • This card’s activation can be done at any time except the Damage Step.
  • The effect of this card that sends 1 “Salamangreat” monster from your Deck to the Graveyard and then draws 1 card starts a Chain. (It does not target. You cannot activate this effect during the Damage Step. You can activate this effect in the same Chain Link as this card’s activation.)
  • Discarding 1 “Salamangreat” monster is the cost to activate this effect.
  • Sending a “Salamangreat” monster from your Deck to the Graveyard and drawing 1 card do not happen simultaneously.
  • The effect of this card that draws 2 cards starts a Chain. (It does not target. You cannot activate this effect during the Damage Step. You can activate this effect in the same Chain Link as this card’s activation.)
  • Discarding 1 “Salamangreat” monster is the cost to activate this effect.

SOFU-JP068 Sacred Temples of Necrovalley

  • If you activate this card during the Damage Step, it must be at the start of the Damage Step or before damage calculation.
  • The effect of this card that makes your opponent’s monsters lose 500 ATK/DEF does not start a Chain.
  • The effect of this card that activates a Necrovalley from your hand or Graveyard starts a Chain. (It does not target. You can only activate this effect during your or your opponent’s Main Phase. If you activate this card during the Main Phase, you can also activate this effect in the same Chain Link as this card’s activation.)
  • The effect of this card that Sets a “Necrovalley” Spell/Trap Card from your Deck activates in the Graveyard and starts a Chain. (It does not target, and can be activated during the Damage Step.)

SOFU-JP069 Eternal Galaxy

  • This card can only be activated if you have a face-up “Photon” or “Galaxy” monster in your Monster Zone.
  • This card targets 1 face-up Xyz Monster in your Monster Zone.
  • You cannot activate this card if you do not have a “Photon” or “Galaxy” Xyz Monster in your Extra Deck that is 4 Ranks higher than the monster you would target.
  • You cannot activate this card during the Damage Step.

SOFU-JP070 Orphegel Attack

  • This card targets 1 monster in your opponent’s Monster Zone.
  • You can target a monster other than the attacking monster, as long as it is in your opponent’s Monster Zone.
  • Tributing 1 “Orphegel” monster or 1 “World Legacy” monster in your Monster Zone is the cost to activate this card.
  • You can also Tribute a face-down Defense Position “Orphegel” monster or “World Legacy” monster to activate this card.

SOFU-JP071 Orphegel Core

  • This card’s activation can be done at any time except the Damage Step.
  • The effect of this card that prevents players from targeting an “Orphegel” or “World Legacy” card on your field with card effects for the rest of the turn starts a Chain. (Banishing 1 monster from your field or Graveyard is the cost to activate this effect. You can activate this effect in the same Chain Link as this card’s activation.)
  • This effect targets 1 face-up “Orphegel” card or “World Legacy” card on your field, other than Orphegel Core.
  • The effect of this card that allows you to send it to the Graveyard instead when an “Orphegel” or “World Legacy” card on your field would be destroyed by battle or card effect does not start a Chain. (You can apply this effect during the Damage Step.)

Q: My opponent activates Icarus Attack, targeting my face-up Orphegel Babel in the Field Zone and Orphegel Einsatz in the Spell & Trap Zone. At this time, can I apply the effect of my face-up Orphegel Core and send it to the Graveyard instead of those cards being destroyed?
A: You can apply the effect of Orphegel Core in this scenario and send it to the Graveyard. By sending Orphegel Core to the Graveyard, neither Orphegel Babel nor Orphegel Einsatz are destroyed by Icarus Attack.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21985&keyword=&tag=-1&request_locale=ja

Q: My opponent activates Icarus Attack, targeting my face-up Orphegel Babel in the Field Zone and Orphegel Core in the Spell & Trap Zone. At this time, can I apply the effect of that Orphegel Core and send it to the Graveyard instead of those cards being destroyed?
A: In this scenario, since Orphegel Core itself would be destroyed by Icarus Attack, you cannot apply its effect and send it to the Graveyard instead.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21986&keyword=&tag=-1&request_locale=ja

SOFU-JP072 The Hundred Thunder Dragons

  • This card cannot be activated during the Damage Step.
  • This card targets 1 Thunder-Type monster in your Graveyard.
  • Special Summoning the targeted monster and Special Summoning monsters with the same name from your Graveyard do not happen simultaneously.
  • You must Special Summon the targeted monster, but you can choose not to Special Summon any additional monsters with the same name from your Graveyard.
  • The part of the effect that banishes the Special Summoned monsters, and that prevents you from Special Summoning monsters other than Thunder-Type monsters while the Special Summoned monsters are on the field is applied not only to the Special Summoned target, but also the additional monsters with the same name that are Special Summoned.
  • Banishing the Special Summoned monsters when they leave the field does not start a Chain. (This effect can be applied during the Damage Step.)

SOFU-JP073 Thunder Dragon Streamer

  • This card’s activation can be done at any time except the Damage Step.
  • The effect of this card that prevents the activation of your Thunder-Type monsters’ effects from being negated does not start a Chain.
  • The effect of this card that banishes a Thunder-Type monster from your Deck and destroys 1 Spell/Trap Card on the field starts a Chain. (This effect cannot be activated during the Damage Step. It targets 1 Spell/Trap Card on the field.)
  • If a “Thunder Dragon” monster is Normal or Special Summoned face-up to your Monster Zone, you can activate this card’s effect in the same Chain Link as its activation.
  • Banishing a Thunder-Type monster from your Deck and destroying the targeted Spell/Trap Card happen simultaneously.

Q: When activating the effect of Thunder Dragon Streamer that destroys a Spell/Trap Card on the field, can I target that Thunder Dragon Streamer itself?
A: You can target Thunder Dragon Streamer with its own effect to destroy a Spell/Trap Card on the field. (The effect will also banish 1 Thunder-Type monster from your Deck normally.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21984&keyword=&tag=-1&request_locale=ja

SOFU-JP074 Crusadia Krawler

  • The effect of this card that Special Summons it as an Effect Monster is the effect applied when it first resolves. (This effect does not target.)
  • This card cannot be activated during the Damage Step.
  • The effect of this card that adds a “World Legacy” card from your Deck to your hand is a monster effect that activates when this card is Special Summoned by its own effect to a zone a Link Monster points to. (This effect does not target.)
  • You can activate this effect not only when this card is Special Summoned to your zone your Link Monster points to, but also when it is Special Summoned to your zone that your opponent’s Link Monster points to.

SOFU-JP075 Necro Fusion

  • This card does not target.
  • This card cannot be activated during the Damage Step.
  • Banishing materials from your Graveyard face-down for the Fusion Summon and Fusion Summoning the corresponding Fusion Monster from your Extra Deck do not happen simultaneously.
  • The effect of this card resolves by Fusion Summoning the Fusion Monster. (The part of the effect that prevents that monster from attacking this turn is applied immediately.)

SOFU-JP076 Invincible Halo

  • This card’s activation can be done at any time except the Damage Step.
  • This card’s effect starts a Chain. (It cannot be activated during the Damage Step.)
  • Banishing a face-up Ritual, Fusion, Synchro, Xyz, Pendulum, or Link Monster from your Monster Zone is the cost to activate this effect.
  • You can activate this card’s effect in the same Chain Link as its activation.

Q: When activating the effect of Invincible Halo, can I banish an Odd-Eyes Rebellion Dragon on my field?
A: Odd-Eyes Rebellion Dragon can be banished to activate the effect of Invincible Halo. In that case, since Odd-Eyes Rebellion Dragon is both an Xyz Monster and a Pendulum Monster, the monster effects of Xyz Monsters and Pendulum Monsters are negated this turn.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22020&keyword=&tag=-1&request_locale=ja

Q: My opponent activated the effect of Invincible Halo this turn by banishing a Fusion Monster. During the same turn, if I activate the effect of Gravekeeper’s Esper, then I chain Book of Moon and change that Gravekeeper’s Esper to face-down Defense Position, will the effect of Gravekeeper’s Esper be negated?
A: When activating the effect of a monster with the same Monster Card type as the one your opponent banished to activate the effect of Invincible Halo, even if the monster is in face-down Defense Position when its effect resolves, that effect is negated.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22008&keyword=&tag=-1&request_locale=ja

SOFU-JP077 Extra Toll

  • This card’s activation can be done at any time except the Damage Step.
  • This card’s effect does not start a Chain.
  • While this card’s effect is applied, players with no cards in their hand cannot declare an attack.
  • If this card is activated when a monster declares an attack, since the attack was already declared, the attack proceeds normally. (The attacking player does not send a card from their hand to the Graveyard.)

Q: There are 2 copies of Extra Toll face-up in my opponent’s Spell & Trap Zone, and their effects are applying. In this situation, when I declare an attack with a monster, do I have to send 2 cards from my hand to the Graveyard?
A: If the effects of 2 copies of Extra Toll are applying, players cannot declare an attack unless they send 2 cards from their hand to the Graveyard.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22047&keyword=&tag=-1&request_locale=ja

Q: Extra Toll is face-up in my opponent’s Spell & Trap Zone, and its effect is applying. In this situation, when I declare an attack with Elemental HERO Wildheart, do I have to send a card from my hand to the Graveyard?
A: Elemental HERO Wildheart is unaffected by Trap effects, but the effect of Extra Toll is not an effect applied to monsters, so you must still send a card from your hand to the Graveyard to declare an attack with Elemental HERO Wildheart.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22046&keyword=&tag=-1&request_locale=ja

Q: Extra Toll is face-up in my opponent’s Spell & Trap Zone, and its effect is applying. In this situation, when I declare an attack with El Shaddoll Construct, I send Shaddoll Beast from my hand to the Graveyard. Can I activate the effect of Shaddoll Beast and draw 1 card?
A: While the effect of Extra Toll is applying, cards sent to from your hand to the Graveyard in order to declare an attack are not treated as being sent to the Graveyard by a card effect. In this scenario, you cannot activate the effect of Shaddoll Beast.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21983&keyword=&tag=-1&request_locale=ja

SOFU-JP078 Traptrick

  • This card does not target.
  • This card cannot be activated during the Damage Step.
  • Banishing a Normal Trap Card from your Deck and Setting a Normal Trap Card from your Deck with the same name happen simultaneously.
  • After the effect of this card is applied, you can only activate 1 Trap Card for the rest of the turn. (You can still activate Trap effects normally.)

Q: There are 4 cards, including Traptrick, Set in my Spell & Trap Zone. In this situation, when I activate Traptrick, my opponent chains Royal Decree, but I then chain Mystical Space Typhoon from my hand and destroy Royal Decree, how does Traptrick resolve?
A: In this scenario, since Royal Decree was destroyed by Mystical Space Typhoon, the effect of Traptrick will resolve without being negated, but by activating Mystical Space Typhoon from your hand you will not have any available Spell & Trap Zones. Since the effect of Traptrick banishes 1 of 2 Normal Trap Cards from your Deck with the same name and Sets the other to your Spell & Trap Zone, no part of the effect is applied if you are unable to Set that card. (Even so, you can only activate 1 Trap Card for the rest of this turn.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22011&keyword=&tag=-1&request_locale=ja

Q: If I activate Traptrick, but my opponent chains Call of the Haunted and Special Summons Dark Simorgh, how does Traptrick resolve?
A: In this scenario, Traptrick resolves while the effect of your opponent’s Dark Simorgh that prevents you from Setting cards is applying. Since the effect of Traptrick banishes 1 of 2 Normal Trap Cards from your Deck with the same name and Sets the other to your Spell & Trap Zone, no part of the effect is applied if you are unable to Set that card. (Even so, you can only activate 1 Trap Card for the rest of this turn.)

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22012&keyword=&tag=-1&request_locale=ja

Q: I activate Traptrick and Set a Normal Trap Card from my Deck. When I activate that Normal Trap Card, if my opponent chains Seven Tools of the Bandit and negates its activation, am I unable to activate another Trap Card during this turn?
A: In this scenario, if the activation of your Trap Card that was activated after Traptrick resolved is negated by Seven Tools of the Bandit, you can still activate 1 more Trap Card this turn. Also, after applying the effect of Traptrick, if only the effect of the Trap Card is negated or if its effect cannot be resolved for other reasons, the Trap Card was still activated so you cannot activate another this turn.

Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=22010&keyword=&tag=-1&request_locale=ja

SOFU-JP079 Breaking Point of the Normal

  • This card does not target.
  • This card cannot be activated during the Damage Step.
  • You can Special Summon Level 4 or lower monsters from your hand up to the number of monsters in your opponent’s Monster Zone when this card’s effect resolves.
  • You cannot activate this card if there are no monsters in your opponent’s Monster Zone, or if there are no Level 4 or lower monsters in your hand.

SOFU-JP080 The Nimble Manta Catches the Worm

  • This card can only be activated if there are exactly 3 face-up monsters in your Monster Zone, and all 3 of them have the same name.
  • You cannot activate this card if there are any face-down Defense Position monsters in your Monster Zone, or if there are any Tokens in your Monster Zone.
  • This card does not target.
  • This card cannot be activated during the Damage Step.

Redshift

Number VI of The Organization, Redshift is a firm believer that the toilet paper should be pulled outward from the top of the roll, not the bottom.