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RD/HC01-JP042 Dendoushi Alchemicalizer Suirai (Conduction Evangelist – Alchemicalizer Suirai)
Level 8 FIRE Pyro Effect Monster
ATK 2500
DEF 1500
Materials: 1 Aqua monster + 1 Thunder monster
[REQUIREMENT] Send up to 3 cards from your hand to the GY, including a monster.
[EFFECT] This card gains 100 ATK x [The total Levels of the monster(s) sent to the GY for this effect’s Requirement] until the end of the opponent’s next turn. If you send 3 monsters of different Types for this effect’s Requirement, then, this card cannot be destroyed by your opponent’s effects until the end of the opponent’s next turn.
Note: Dendou here is Conduction/Transmission, but if you adjust the second Kanji slightly and add Shi, it becomes Evangelist.
RD/HC01-064 SP Assistant Hiiya (Super Assistant Hiya)
Level 1 FIRE Aqua Effect Monster
ATK 0
DEF 1000
[REQUIREMENT] If you have 10 or more cards in your Deck, send 1 FIRE Effect Monster from the hand to the GY.
[EFFECT] Draw 1 card, then, you can return all “Super Assistant Achi” in your GY to the bottom of your Deck in any order. If you return them, then, you draw 2 cards.
RD/HC01-JP065 SP Assistant Birii (Super Assistant Biri)
Level 1 FIRE Thunder Effect Monster
ATK 0
DEF 1000
[REQUIREMENT] During the turn this card is Normal Summoned.
[EFFECT] Choose 1 FIRE monster in your GY and place it on top of the Deck, then, if “Super Assistant Achi” is in your GY, you can place 2 FIRE monsters in your GY on the top of your Deck in any order.
Note: Hiiya’s name is supposed to sound like an Eek (but I think they might be going for a hiss of steam), while Biri sounds like zip-zap.
6 Comments
While Suirai is very generic and can potentially raise its ATK to immense values, it is vulnerable to on summon Traps and non destruction removal. You also need 3 different Monster Types in hand for its paltry destruction protection – a steep and not always feasible cost for such a meager benefit. While you are meant to place on the top of your Deck and draw into Volcalize to boost Suirai’s ATK by 3000, if you have the Maximum live in hand by the time you would fuse into Suirai, 9 times out of 10 you are better off just Maximum Summoning instead. Volcalize can address backrow and has inherent protection against effects that target lower Leveled monsters, which Suirai cannot.
Hiya and Biri are easier to use than Wanko and Nyanko, but they are heavily susceptible to GY disruption. They can also be used to fuel Volcalize if need be, improving the Deck’s consistency.
And comes the first generic fusion monster (F.G.D. dont count)
Yeaaaah, i hope dont turns tcg 2.0
It will.
I thought that the Galaxy Fusion Monsters had already broken that rule a long time ago with the generic Fusion Monsters: and not that they are doing much in general since they are limited by using Fusion (while other Decks use their own Fusion Spell Card)
And I don’t think we will become TCG 2.0 since Rush Duels doesn’t have many elements that TCG has: Rush Duels always draws 5 cards, it doesn’t have Chains, it doesn’t have Trigger Effects, we don’t have Continuous or Counter Trap Cards (the ones that were brought to the OCG were changed to Normal Trap Cards) and we only have 3 columns compared to 5 in TCG.
And despite everything, I don’t think this generic Fusion Monster is worth using currently due to the Materials and Effect it requires.
Rush Duel art goes so much harder than OCG art.