The divine authority of snow drives away any threat.
RD/KP15-JP034 聖麗の凍士グラキエス Seirei no Toushi Glacies (Glacies the Snowmeister of Sacred Splendor)
Level 8 WATER Warrior Effect Monster
ATK 2500
DEF 2500
[REQUIREMENT] Can be used by sending up to 6 other cards you control and/or in the hand to the GY.
[EFFECT] This card’s Level is increased by 1 and cannot be destroyed by your opponent’s effects until the end of your opponent’s next turn, then, for every 3 cards sent to the GY for this effect’s requirement, you can choose 1 face-down card your opponent controls and shuffle it into the owner’s Deck.
6 Comments
Unfortunaly, itn’s a Ancient Arise Support
How? That’s not Ancient Arise Dragon, the card isn’t even the same type as Ancient Arise. Its clearly a bird behind him. Besides, it doesn’t do anything for Ancient Arise.
Not really unfortunate either considering there’s not been much for a while for Ancient Arise support.
So sad, They didn’t reveal Space Yggdraco card.
Wow, that is a powerful Boss Monster since it is very easy to use and has a fairly strong Effect.
Basically, Level increase to cheat some Trap Cards, protection against Opponent’s Effects until the next turn and being able to return face-down cards to the Opponent’s Deck. It remains to be seen which Deck in Rush Duels will get the most out of it. However, the Boss Monster reminds me of Brionac, Dragon of the Ice Barrier in terms of Effect.
This card is JP034, so there are more than 30 unconfirmed Normal/Effect Monsters (not counting Fusion Monsters)
The cost of shuffling just one of your opponent’s face down cards back into the Deck is way too steep. When you give up 3 of your other cards just to get rid of 1 of your opponent’s, it is an inherent -2. Getting rid of SIX cards for two of your opponent’s makes this a -4. When this card already becomes immune to your opponent’s destruction effects and effects that affect Level 8 or below, face down cards rarely become an issue here.
Way too resource intensive. If you want backrow removal, there are much more effective options.
Even if you are only using this effect to set up your GY (Cat-Trois Choice, any mill card) or get rid of dead draws in your hand (any draw card), there are card neutral or even card positive cards that can fulfill this purpose instead.
This is even worse than Darkness Approaches because not only do you have to Tribute Summon this monster to start with, but you have to give up anywhere between 3 to 6 of your other cards – up to 15 percent of your Deck with a 40 card deck – just to remove two problem cards from your opponent’s field.
At best I can see this card only being used for the Level 8 or lower and destruction immunity. While spinning is better removal than destroying, this card generates negative advantage in doing so.
I want to see the red-eyes stuff! Maybe they are saving for the weekend stream