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    Shock Friends And Foes With “Magnet Thunder Charge”! [RD/ORP2]

    NeoArkadiaBy NeoArkadiaApril 3, 20245 Comments

    Valkyrion awakens.

    RD/ORP2-JP035 Magnet Thunder Charge
    Normal Spell Card
    [REQUIREMENT] Send 1 Rock monster from the hand to the GY.
    [EFFECT] Draw 2 cards, also, if there is a face-up Rock monster with an original ATK of 3500 on your field, then you can choose 1 monster your opponent controls and destroy it.

    Magnet Warrior
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    NeoArkadia is the 2nd Number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle.

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    5 Comments

    1. Samurex on April 3, 2024 5:49 am

      Trade Rock

    2. N on April 3, 2024 5:57 am

      Magnet has such a strong draw engine. Thunder Charge, Impactor Comet, and Citadel Jar in theme, and Ship and Telegraphed Strike outside it.
      A bit of a shame we don’t have more Fusions to go with this consistency.

    3. TheROoNCo on April 3, 2024 7:22 am

      Do we still have space for more Magnet Fusions? It’s so weird Alpha got an exclusive one but not the other two.

      • juanma on April 3, 2024 7:48 am

        all the magnet cards have bee already revealed. If we receive a new fusion, it will be in the next set or in the others, but not in this one.

    4. Bruno Santo on April 3, 2024 11:32 am

      Man, this Spell Card is generic which is a blessing for many future Rock Decks, not just Magnet Warrior.

      It’s also curious that several Spell Cards for Rush’s Magnet Warrior encourage the use of Valkyrion the Unity Warrior as a Fusion Monster that you must use.

      The only sad thing here is the lack of more Fusion Monsters or Spell Cards that allow anything other than consistent (i.e. increased ATK or interruption to your Opponent)

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