Cardfight Coalition

[DUNE] “Altergeists” Hack The Planet!

Back to Hacking 101 with the Altergeists.

As a note: Miss Kamakura notes she’s been waiting to be on OCG Times for ages and she likes Altergeists not only for their playstyle, but because of their cute doll-like aesthetic.

DUNE-JP009 Altergeist Malwisp
Level 3 LIGHT Spellcaster Tuner Effect Monster
ATK 1500 DEF 0
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is added to your hand, except by drawing it: You can Special Summon it.
(2) If this card is Normal or Special Summoned: You can target 1 “Altergeist” monster in your GY, except “Altergeist Malwisp” Special Summon it in Defense Position, but it cannot activate its effects this turn.

Note: This card is named after Malware and Will’o’the’Wisps

DUNE-JP010 Altergeist Perinetrator
Level 1 FIRE Spellcaster Effect Monster
ATK 500
DEF 300
YOu can only use the 2nd and 3rd effect of this card’s name each once per turn.
(1) This card can attack directly.
(2) When this card inflicts battle damage to your opponent: You can draw 1 card.
(3) If this card is sent from the field to the GY: You can send 1 “Altergeist” card from your hand, Deck, or face-up field to the GY, except “Altergeist Perinetrator”.

TL Note: This card’s “creature” name appears to be Peri, a winged spirit from Persian mythology, along with Penetrator

DUNE-JP047 Altergeist Adminia
Link-4 DARK Spellcaster Link Effect Monster
ATK 3000
Links: Top/Bottom/Left/Right
Materials: 2+ “Altergeist” monsters
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Link Summoned: You can Set 1 “Altergeist” Trap directly from your Deck.
(2) Once while face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of it, and if you do, it is treated as an “Altergeist” monster.

Note: This card is named after Admin(istrator) and Dominia.

DUNE-JP069 Altergeist Revitalization
Normal Trap
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) Target 1 “Altergeist” Link Monster in your GY; Special Summon it.
(2) You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 “Altergeist” monster.

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NeoArkadia is the 2nd number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle. You can also follow them at @neoarkadia24 on Twitter.

4 thoughts on “[DUNE] “Altergeists” Hack The Planet!

  • April 18, 2023 at 8:16 am

    Altergeist finally have a Link-4 monster that works with their playstyle, good

  • April 18, 2023 at 8:38 am

    Finally my altergeist deck does not need to run so much floodgate as it is now an actual LINK DECK thx to this new cards although it is still lacking a bit

  • April 18, 2023 at 9:50 am

    I really thought we’d get a decent Giest synchro since the deck has two tuners now…

    • April 18, 2023 at 12:18 pm

      Wisp does make a very easy herald of the arc light though. Meluseek and pookery both make that play super easy.

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