Back to the Igknights, this time equipped with a full profile!
Replays:
Strategic Summary:
Hello everyone, and thanks for joining us at this celebration of Normal monsters, Pendulum Summoning, new card reveals, Equip Spells, and… well that’s about it really. The Igknight archetype is known for its ability to blow through Pendulum monsters, destroying your Igknights in the Pendulum Zones to tutor any FIRE Warrior. The new Ignis Phoenix, the Dracoslayer (YGOrg Translation) recently revealed for Darkwing Blast takes this to the next level, as it summons an Igknight monster from the deck and turns it into a tuner whenever it is destroyed on the field. Additionally, it can tutor a non-Pendulum Igknight monster as a Pendulum Spell, which means that Igknight Champion has finally found a home within the archetype! (Or Igknight Lancer if you’d prefer). Other than these two, the rest of the Igknights all have the luxury of being Normal Monsters, gaining all the relevant support cards such as Unexpected Dai, Painful Decision, Summoner’s Art, and most importantly, Heat Wave. This last Spell prevents both players from summoning Effect monsters until the end of your opponent’s next turn, but that shouldn’t harm you given that you’ll be summoning Normal Monsters!
Since this archetype summons so many Normal Monsters, it’s only fitting that we throw in another archetype known for supporting Normal Monsters – this time it’s the Phantasm Spiral! This archetype revolves around Pacifis, the Phantasm City which tutors a Phantasm Spiral card when 1 Normal Monster is Summoned. Typically, this is used to grab Phantasm Spiral Battle or Phantasm Spiral Power, to either destroy a card or negate an effect monster, but instead I’m also using the Phantasm Spiral Equip Spells. Each can be equipped to a Normal monster, and each carries a different condition that special summons Phantasm Spiral Dragon from the hand, Deck, or GY following battle. Phantasm Spiral Grip gives 500 extra ATK, plus it summons Phantasm Spiral Dragon whenever you destroy a monster by battle. Phanstasm Spiral Wave just requires the equipped monster to battle, then it summons Phantasm Spiral Dragon and rips a card from the opponent’s hand. Altogether, this hybrid strategy of FIRE and WATER monsters leads to a literal Heat Wave to wash over your opponent in a fun, casual way.
Provided Decklist:
Monsters: 18
| Phantasm Spiral Dragon
|| Igknight Gallant
||| Igknight Cavalier
|| Igknight Margrave
||| Igknight Templar
||| Igknight Paladin
| Igknight Champion
||| Ignis Phoenix, the DracoslayerSpells: 21
||| Unexpected Dai
|| Painful Decision
| Reinforcement of the Army
||| Heat Wave
| Terraforming
||| Summoner’s Art
| Igknights Unite
|| Phantasm Spiral Wave
| Phantasm Spiral Crash
| Phantasm Spiral Grip
||| Pacifis, the Phantasm CityTraps: 4
|| Phantasm Spiral Battle
|| Phantasm Spiral PowerExtra Deck:
| Psychic End Punisher
| Swordsoul Supreme Sovereign – Chengying
| Infernoble Knight Emperor Charles
| Ignister Prominence, the Blasting Dracoslayer
| Gaia Dragon, the Thunder Charger
| Number 61: Volcasaurus
| Chronomaly Vimana
| Saryuja Skull Dread
| Draco Masters of the Tenyi
| GranSolfachord Musecia
| Isolde, Two Tales of the Noble Knights
| Beyond the Pendulum
| LANphorhynchus
|| Link Spider
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page with your ideas to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Danger!, Star Warrior, Trap Monsters.
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