Assault Mode meets Vision HERO, plus T.G.?
Replays:
Strategic Summary:
The power of Synchro Summoning is with you, but the /Assault Mode archetype levels those up like Mega Evolution! Assault Mode Activate is the star here, tributing a Synchro Monster to summon an effect /Assault Mode version from the deck! To guarantee consistency, a wave of legacy support offered this strategy Psi-Reflector, a level 1 Psychic monster that gives you everything you could ever want. By using its effect on summon to search Assault Beast, you can then use Beast to add your key trap to hand, then reveal it for Reflector’s second effect, giving you a free Level 8 Synchro Summon. In our case, the first summon will always be Colossal Fighter, as we are using its Assault Mode to setup our GY! When Colossal Fighter/Assault Mode hits the field, it sends 2 Warriors from the deck to the GY. If you send Elemental HERO Shadow Mist, you get to search another HERO, or you can choose to send Destiny HERO Malicious for another synchro material on your next turn.
But another choice could be sending Vision HERO monsters to the GY. This set of HEROes return themselves from the GY to your face-up field as Continuous Traps whenever you take any form of damage. Additionally, each carries an effect to tribute a HERO and summon itself from the S/T zone and apply a secondary effect. Vision HERO Increase, the most commonly used, summons another Vision HERO from the deck when summoned from the S/T zone. Alternatively, Vision HERO Minimum Ray destroys a Level 4 or lower monster. Either way, as traps, they can be used to fuel a draw engine with the help of Magic Planter. Why is the draw power useful? Because it gives you an even greater chance of getting to your win condition – multiple Assault Modes. Using the newer trap card Assault Reboot, you can exchange your Assault Mode on the field for a different one – how about trying a T.G. Halberd Cannon/Assault Mode out for size, banishing your opponent’s monsters when they attempt a Special Summon? Embrace this power of Synchros and HEROs with Assault Vision!
Provided Decklist:
Monsters: 26
| T.G. Halberd Cannon/Assault Mode
|| Colossal Fighter/Assault Mode
| Stardust Dragon/Assault Mode
|| Destiny HERO Malicious
| Vision HERO Faris
||| Assault Beast
| Assault Mercenary
||| Assault Sentinel
| Heroic Challenger – Thousand Blades
| Elemental HERO Shadow Mist
||| Vision HERO Gravito
| Vision HERO Minimum Ray
| Vision HERO Increase
| Vision HERO Poisoner
| Vision HERO Multiply Guy
||| Psi-ReflectorSpells: 11
||| Magic Planter
| One for One
|| Pot of Avarice
| Upstart Goblin
| Monster Reborn
| Emergency Teleport
|| Fire Formation – TenkiTraps: 7
|| Back to the Front
||| Assault Reboot
|| Assault Mode ActivateExtra: 15
| Virtual World Kyubi – Shenshen
| Hi-Speedroid Kitedrake
| Draco Berserker of the Tenyi
|| Colossal Fighter
| Stardust Dragon
| Wind Pegasus @Ignister
| Hyper Psychic Riser
|| Infernoble Knight Captain Oliver
| Accesscode Talker
| Xtra HERO Dread Decimator
| Topologic Trisbaena
| Xtra HERO Cross Crusader
| Isolde, Two Tales of the Noble Knights
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page with your ideas to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. As of now, I have 3 outstanding requests that I am considering: Amazement, Sphinx, and Symphonic Warrior. Some of my prior requests was covered by participants in CDSS5, and some others will be covered soon in CDSS6, so I highly suggest checking those out and subscribing for all of my profiles on YouTube!
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