::Slams down a Chessboard:: I’m going to give you a philosophical problem and make it your problem.
CORI-EN090 Angelechy Shatranga
Level 10 LIGHT Fairy Synchro Effect Monster
ATK 3000
DEF 0
Materials: 1 Tuner + 1+ non-Tuners
You can target 1 monster your opponent controls; banish it. If this card is placed in the Spell & Trap Zone as a Continuous Spell: You can add 1 “Angelechy” Trap from your Deck or GY to your hand. You can only use each of the preceding effects of “Angelechy Shatranga” once per turn. While this card is treated as a Continuous Spell, your opponent can only attempt to activate up to 5 monster effects per turn.
CORI-EN091 Angelechy Bastion
Level 8 LIGHT Fairy Synchro Effect Monster
ATK 3000
DEF 2500
Materials: 1 Tuner + 1+ non-Tuners
You can target 1 other card in this card’s column; banish it. If this card is placed in the Spell & Trap Zone as a Continuous Spell: You can place 1 “Angelechy Shatranga” from your Extra Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use each of the preceding effects of “Angelechy Bastion” once per turn. While this card is treated as a Continuous Spell, other “Angelechy” cards on the field cannot be destroyed by your opponent’s card effects.
CORI-EN092 Angelechy Destrier
Level 7 LIGHT Fairy Synchro Effect Monster
ATK 2500
DEF 2000
Materials: 1 Tuner + 1+ non-Tuners
You can target 1 monster in another column; banish it. If this card is placed in the Spell & Trap Zone as a Continuous Spell: You can add 1 “Angelechy” Spell from your Deck to your hand. You can only use each of the preceding effects of “Angelechy Destrier” once per turn. While this card is treated as a Continuous Spell, each time your opponent activates a card or effect, inflict 500 damage to your opponent when it resolves.
CORI-EN093 Angelechy Enlisted
Level 2 LIGHT Fairy Synchro Tuner Effect Monster
ATK 1500
DEF 1500
Materials: 1 Tuner + 1 non-Tuner
You can target 1 opponent’s monster in this card’s adjacent column; banish it, then change control of this card by moving it to one of your opponent’s Main Monster Zones in this card’s adjacent columns. If the control of this face-up card changes: Return this card to the Extra Deck, then the owner of this card Special Summons 1 “Angelechy” monster from their Extra Deck. You can only use each effect of “Angelechy Enlisted” once per turn.
CORI-EN094 Angelechy Problem
Field Spell Card
Once per turn: You can discard 1 Spell/Trap; Special Summon 1 Level 2 “Angelechy” monster from your Extra Deck, and if you do, place 1 “Angelechy” monster from your Extra Deck to your Spell & Trap Zone as a face-up Continuous Spell. If a face-up “Angelechy” Monster Card(s) you control is destroyed by battle or card effect: You can return 1 “Angelechy Monster Card you own from your Spell & Trap Zone to the Extra Deck, then you can Special Summon it.
CORI-EN095 Angelechy Disturbance
Normal Trap Card
Give control of 1 “Angelechy” monster you control to your opponent (until the End Phase), then if your opponent controls a face-up card(s) in its adjacent Monster Zones and/or Spell & Trap Zone, their effects are negated. You can banish this card from your GY; add 1 “Angelechy” Spell/Trap from your Deck to your hand, except “Angelechy Disturbance”. You can only use each effect of “Angelechy Disturbance” once per turn.
CORI-EN095 Angelechy Opening to E4
Normal Trap Card
If your opponent goes first, you can also activate this card from your hand during the Standby Phase of their first turn. Place 1 “Angelechy” Field Spell from your hand, Deck, or GY, face-up on your field, and if you do, Special Summon 1 Level 2 or 7 “Angelechy” monster from your Extra Deck to the Extra Monster Zone, and if you do, place 1 “Angelechy” monster from your Extra Deck in your Spell & Trap Zone as a face-up Continuous Spell. Until the end of your next turn after this card resolves, you cannot Special Summon from the Extra Deck, Except Synchro Monsters.
![Welcome To “Angelechy” Mysticism [CORI-EN]](https://cdn.ygorganization.com/2026/06/TheKingOfTheNewWorld.webp)





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