Or is it the oldest…?
リチュアル召喚 Richuaru Shoukan (Ritual Summon)
“An ominous monster appears, as if tearing apart the universe itself…! What exactly is ‘Ritual Summoning’…!?”
Of what is known, it appears Ritual Summons in Rush Duel are performed using a Spell Card and monsters on your field, and the monster appears to be summoned from your Extra Deck, not your hand.
The exact full details are not revealed at this time, similar to the arrival of “Yggdrago the Sky Emperor”, where the exact details were obscured on the first appearance of the monster.
When there is more information, we will report it in a timely manner and clarify how Ritual Summon in Rush Duel works. Thank you for understanding.
82 Comments
We didn’t get a Rush reveal not even artwork after the end of today’s episode. There may be a V-JUMP article later tonight detailing more on Rituals.
If the materials in hand are to be considered, the Ritual is any Level from 8 to 11 since he Tributed all 3. I suspect non generic materials (maybe LIGHT) as opposed to any.
The Ritual Spell seems too generic to be a Praime exclusive and resembles Fusion.
9* to 11. If it was 8, he wouldn’t be able to Tribute the Level 3 as the two Level 4s would have already fulfilled the cost.
But that’s assuming the required Tributes are level-based. Master/Speed Duel Ritual Summoning cards can have any kind of cost/tribute requirement, so It could also just be to Tribute a certain number of monsters, or it could be based on the ATK/DEF of the Tributed monsters.
Interesting choice to introduce Ritual Summoning with only 15 episodes left.
thing is the ending was renewed i hiiiighly doubt that would happen with 15 episodes and its 16 my friend this was 135 today. so it was most likely added more episode after that. plus it was dub plus it wasnt a reliable source to found out later
YGO9 is undoubtedly a sequel series and will somehow involve Yudias (and maybe Kuaidul and Zuwijo).
Fusions were also a late SEVENS addition with the majority of the cast only obtaining it with about 25 episodes remaining as well. They managed to squeeze a lot of Fusions during that time so it may be the case here.
We have a healthy number of Contacts now and they were also introduced about 6 months ago too.
I think Ritual Summon is a Preview or Clue for Yu-Gi-Oh 9th (in fact, the Episode made a lot of emphasis on the fact of the existence of Different Worlds)
Even the Description of Ritual Summon mentions it: “An ominous monster appears, as if tearing apart the universe itself…!”
It is emphasized that Ritual Summon seems to come from another part of the Universe or a Different World (not something that exists in GO RUSH’s World)
I wouldn’t be surprised if Ritual Summon is the main, central gimmick of Yu-Gi-Oh 9th.
Nah they introduced fusions halfway through sevens,and just introduced contact fusions aswell
17, its gonna have 152 episodes.
arc 11 is 12 episodes from 128 to 139.
arc 12 with be 13 episodes from 140 to 152.
17, its gonna have 152 episodes.
arc 11 is 12 episodes from 128 to 139.
arc 12 with be 13 episodes from 140 to 152.
the dub of the anime with only have 151 episodes cause their cutting one of the recap episodes.
P.s. sorry had to write this, cause god (the asshole he is) thought it would be funny to make me forget a sentence, and the asshole who made this website didnt think to put an edit option for comments.
Even with the few details we know, it seems like Ritual Summon is completely different in Rush Duels.
– First, it’s the obvious, Ritual Monsters seem to come from the Extra Deck and not the Main Deck (something that many players asked for Rituals to be from the beginning of Yu-Gi-Oh)
– Second, from what little we can see, it seems like it will be similar to Fusion Summon in its early days: you require Monsters on the Field and a Spell Card (I guess the new addition is that you now have to collect the correct Levels to get Ritual Summon)
i think in rush duel, the reason the ritual monster wasnt in the hand could be cause it might be possible to summon it from the main deck instead of the hand. heck, it might even be from hand and/or main deck. i know rush duels are different then master duel, but i doubt they would go as far as to make a main deck summoning from master become a extra deck summoning in rush.
There are some cards in Master/Speed that Ritual Summon cards in your Deck, so we can’t say for sure that it’s an Extra Deck mechanic in Rush Duels until we get more info.
Thats it I am quitting Rush Duels and its media, why even exist when they just steal Master Duel mechanics. Goodbye Rush Duels, sad we have to part on these terms.
The game has reached a level of stagnation which is why Konami brought Rituals into the format. You can’t get by just with Maximum and Fusion for too long.
We haven’t had a new mechanic in over 3 years. Equip Spells and Contact Fusions were just a detour.
you wasnt even playing it in the first place. quit it
And the best they could do was take and revise yet another Master Duel mechanic, Konami has been on its B game for a while. Oh well one less thing to keep track of for me.
Technically… I don’t know if it’s stealing considering that already having Ritual Monsters in the Extra Deck makes Ritual Summon very different in Rush Duels.
Also, more than one person was even expecting or was upset that Ritual Monsters were left out in Rush Duels (even so, we don’t have Flip Monsters even though we could have had them with Dark Matter)
It’s literally the same franchise. Also, this concept existed in the original Yugioh Manga/Anime and put into some early games(like Dark Duel Stories), where the Ritual Spell only summoned the Monster. The physical Ritual Monster could be summoned without it, but it generally wasn’t worth it due to the Deck Cost, etc. It just had to be there so it made sense game-wise. How can you summon it if it doesn’t exist as a literal card? Besides that, the normal physical game made them into cards.
You can’t really steal from yourselves. Master Duel didn’t create this concept either way.
F*ck off, juvenile detractor feeding on your made up war between MD ans RD. You don’t play yugioh, you’re a troll, probably a minor.
>Ripped from Master Duel
>Only original mechanic is maximum
Brother what?
bait used to be believable…
Go Rush Away from here 🤷🏽💖
Namesky I bet you don’t make more than 300 biweekly cause I doubt a hard working man who contributes greatly to a job assumes with such recklessness.
ChaosMAX, I bet you never actually played Yu-Gi-Oh at all. Nobody is this ignorant of it being a general franchise. Or the fact that they literally are all related. Watching even the anime would outright tell you that Rush Duel is a part of the regular Yu-Gi-Oh World and they play the normal OCG/TCG-type format there too. Just like in Vrains, they have Speed Duels and regular ground Duels. You know, more than one type? Or that 5D’s also has more than one type. What, did you think the DM era only had one type of duel? Nope. It had a special Terrain format during the Para Dox episode, as well as Deck Master, and both the Duelist Kingdom and Battle City rulesets are quite different. As well as Capsule Monsters and Dungeon Dice Monsters, which are beyond different formats, instead of just a minor offshoot(just like Rush Duels is to, well, regular Duel Monsters).
We even have more than one kind of Speed Duel format in the franchise. The ones in the TCG are basically a reversion of Duel Links, whereas Speed Duels in the Anime use actual Speed Spells(and Yu-Gi-Oh Arc-V had its own take on the concept as well, having Action Cards instead of Speed Spells). And so on. I shouldn’t need to go on, but yes, the franchise has a ton of formats in it. And that’s ignoring stuff like Generational, Time Wizard, and Common Charity).
lmao for those who said bait used to be believable.
you mean like, nostalgia bait that Rush Duel pushed?
@Irene, you ARE the one who is ignorant. They never once played the Master Rule in the Rush Duel anime. Unlike other series you mentioned. They clearly stated that they HATED the Master Rule that they created Rush Duel.
This is one of the reason Maximum are cool, because its design clearly not from Master Rule in mind.
Well, guess what? It seems they are not hate Master Rule afterall with Fusion & now Ritual, eh?
Incorrect. Though just through flashbacks, it means it was still part of said universe.
Even though brief, it was still actually played. So it’s still just like I said before. It’s just not as featured as past anime, but still clearly there.
“whereas Speed Duels in the Anime use actual Speed Spells(and Yu-Gi-Oh Arc-V had its own take on the concept as well, having Action Cards instead of Speed Spells)” That’s Turbo Duel, not Speed Duel. VRAINS was the Speed Duel anime.
And people said it wouldn’t happen, I feel redeemed for huffing all that copium this whole time. Now all that remains is to speculate what kind of Rituals will we see in the future, classic ones or brand new ones. :O
I was wondering how rush would deal with ritual summon. In a game where you draw until you have five, you need to empty your hand every turn if no card requires you to keep cards in your hand, so ritual monsters could easily become bricks, since you need something to ritual summon then or, otherwise, they would be still in your hand next turn. Moving them to extradeck was probably the best solution. It was either that or make them extremely broken so they cant never bricked. Konami is obviously interested in making ritual summon a not failed but still balanced mechanic.
It’s not confirmed they’re in the Extra Deck yet. Master/Speed Duels had cards that can Ritual Summon cards in the Main Deck.
Rituals from the ED, finally! I wondered if Rush would get Rituals eventually or a unique Extra Deck monster. Turns out the answer was yes to both! Awesome!
Rush duelling ritual monsters, ow God that must be what that new galactic oblivion is a ritual monster. If so I hope they make it a titan that ends the series.
Time for a new master duel anime
We only have a Monster type addition in OCG/TCG, Illusion-type, since the addition of Link Monsters, to mimic Galaxy-type Monsters being added in Rush Duel format.
The OCG/TCG needs a new staple to rebalancing the format: the possible ban on Maxx “C” in OCG is a hint about future additions.
What’s wrong with Rush Duel Animes?
@ghmorello its different and thats scary 🙁
@ghmorello They are bad and have entirely overstayed their welcome. 5 years is enough, time to go back to the good anime.
@Shush Ah yes the good anime that ended with… the last arc of Arc-V being the writer having a hissyfit and the whole of VRains that most everyone working on hated and is considered to be one of the worst YGO animes.
Hate on the format itself if you want but both Sevens and Go Rush have been an amazing return to form and some of the best YGO anime we’ve had since the original. If you wanna talk about it being too childish let me point you towards Wheeler and… most of GX actually as well as Go Rush having a higher and so far PERMANENT death count compared to ZeXal’s
Sevens and Go Rush are not a return to form. Sevens was average throughout its entire runtime, had the lowest viewer count in yugioh anime history. You’ve had your five years of slop, now move over and let us have a traditional anime again.
@shush Keep crying, they won’t return unless they make the game less complicated. Or just go read OCG Structures, that’s much more logical than having a new anime that would flop like Arc-V last arc and Vrains
Slop anime? If it makes the cardgame into the top 10 best sales then I would like to be that slop
People have this weird thing with Vrains acting like it was some massive failure. It got voted top 10 best anime in Japan in 2019 and was streamed on Crunchyroll. I don’t see anywhere wanting to put Sevens or Go Rush on their streaming platforms lmao, in fact barely anyone is interested in subbing it altogether. Vrains was greatly enjoyed when it was airing, but now it’s used as a scapegoat for rabid Rush anime fans to point to in defence of their painfully average show.
Yu-Gi-Oh 9th may add Synchro Monsters to Rush Duel, if YGO9 will be a Rush Duel anime.
About Ritual Summoning in Rush Duel: Make Ritual Monsters in Extra Deck is a solution due to Rush Duel format, but since the beginning of franchise, many OCG/TCG fans asked for Ritual Monsters being on Extra Deck due to difficulty of Ritual Summon at modern Yu-Gi-Oh.
i believe 5 things about yugioh 9
it will be rush duel anime. konami wants the rush franchise to last for half as long as the master duel franchise last for. since master duel lasted for 6 series, rush will probably be 3 series long.
it will only have 1 season (4 arcs). all rish duel animes where meant to only have 2 seasons, but they gave go rush a 3rd season cause they couldnt find the time to finsih the story with just 2 seasons. so to make up for this, yugioh 9 will only have 1 season (50-52) episodes, which is like 4 arcs.
it will have synchros. when we start yugioh 9, people will probably already be using maximum and fusions in at the start of the anime, and by either half through arc 2 or beginning of arc 3, will get synchros.
it will take on an alien planet. go rush had the mc be an alien, so they only way to upgrade from that is to both have an alien mc, and an alien planet be the place yugioh 9 takes place. the mc will also probably be earthdamar.
it will take place before go rush. since rush animes do prequels instead of sequels, it makes sense. probably 200 years before go rush, like how go rush is 200 years before sevens.
Difficulty of Ritual Summon ?…
Nekroz ? God Tiers when they appear
Drytron ? Tiers 1 back in the days
Voiceless voice ? Tiers 1 a bit in OCG and its now making a comeback vs Ryzeal and Aliss
And im only talking about meta decks, some gimmick ritual decks (like hamburger or princess) are playable but rogue.
In fact the mechanics of Ritual Summon is potentially the strongest of all because they don’t rely on Extra Deck
Jibaku – Yes and they all have their own ways to cheat through typical Ritual Summoning mechanics or in case of Nekroz have absolutely busted effects both in hand and on the field. It’s actually proof that as a mechanic Ritual summon in MD is absolutely horrible because most if not all modern Ritual decks try to avoid standard ritual summoning or generate +billion card advantage to cope with flaws of it.
@Namesky
I don’t know what is your point, because if we go there then the others “standard way of summoning” are also bad. Almost all modern deck are “cheating” with their proper way of summon…
When ur fusion card summon by using material from deck, its clearly cheating through the standard mechanics of fusion (branded, shaddoll, melodious, destiny) same when u can ss a fusion mon without spell and by shuffling the material from grave… (yubel)
When u can link summon by banishing from grave (tri brigade) or link summoning by using material from hand (coder and such) its also a big cheat if u compare it to the standard way of Link Summon…
When u xyz summon by using one material or monsters without level well its the same…
When u can synchro by quick effect, well… its a way of cheating just like one monster is enough for synchro like swordsoul
And im repeating myself but the fact that Ritual didnt need the extra deck is what they make it unique and potentially strong
Ritual mounters weren’t physical cards to begin with which is why I don’t acknowledge them past Reshef of Destruction (the game). Wishful thinking but I hope Rush abandons the level thing and embraces specific requirements for each ritual spell.
But isn’t this method too similar to fusions you might be asking? I don’t want to hear that in a world where EVERYTHING functions identically to LInk-2 on top of an endless glut of cheat codes that makes every mechanic even closer to undistinguishable grey slime.
For one the Ritual Spell Kuaidul used clearly isn’t generic, so unlike Fusion there won’t be support around a specifically named Spell.
The materials are also not specifically named unlike Fusions and of course Levels play a huge part to it.
I haven’t watched go rush so you’ll have to excuse my knee-jerk reaction. If level matching is confirmed then fine, whatever. It’s still far better than the grotesque flavor of tributing a ritual in your hand to summon another copy of itself. I would just rather see the requirement be base form + 1 or 2 monsters with X00 atk or less, the template can always be adjusted.
*Offended Graydle noises*
On one hand, putting ritual in the extra deck is absolutely a buff. On the other hand, it just feels so wrong lol. Not to mention this is a format where we draw until we have 5 in hand and we’ve already dealt with how maximum works so how bad could another one be?
Leaving the rituals for the extra deck, we can have a combination of maximum deck + ritual in the future in a more organized way.
calling it now
they’ll probably make a Ritual that gets additional effects if it’s summoned using a Maximum mode monster in the future
Now you’ve got me coping for Nail!Yggdrago support that’s a proper ED monster for him. Zaion’s version already covers the fusion aspect but the Maximum variant sits much worse by comparison
@Naransolongo_BB
I hope so too, since RD seems to shy away from giving Sevens’ character decks (aside from the few that got reused in Go Rush, i.e. Flower Fang) that isn’t Sevens Road new support after Sevens ended
Honestly, I was expecting Rituals to never happen in Rush for multiple reasons. One, because we’ve already had parodies of Ritual Monsters (like Black Luster Soljersey) as non-Rituals. Two, Ritual came before Fusion originally. Third, and most importantly, is how it might impact Fusions in terms of ease of usability.
Rituals being moved to the Extra Deck is a logical choice and makes them much more usable, but on the other hand, by doing so, it runs the risk of making Fusions obsolete if not kept in check. After all, Fusions typically need specific materials in Rush, but Rituals simply only need to worry about adding up Levels. There is the good point raised about the support the “Fusion” spell enjoys, but the sheer versatility of not needing specific names I am concerned would outweigh that drawback. Most Fusion Monsters need 2 specific names along with any Fusion spell, one of which has a lot of support, but Rituals only need 1 specific card, which is the Ritual Spell, while the monsters can be anything else (as long as the Levels add up). You could argue Tribute Summoning is similar in that it doesn’t care what you Tribute for it, but again, these new Rituals are in the Extra Deck, so the drawback of having to draw into them like with Tribute Summonable monsters doesn’t exist.
I think they might balance it by having the Ritual spells only corresponding to certain Rituals (like the early Ritual Spells in T/OCG) and they might make it so the requirements are steeper (i.e. needing specific combination of levels (3x level 4 to make a level 12 for example) OR needing to tribute a specific name + other monsters that add up to that specific level, and since they’ve reworked the level stars to list a number instead of individual stars like the T/OCG does, maybe they intend to go over the pre-established 13 stars limit?
So, it’s like Masked Change but needing to match levels instead of attribute?
Nice to see they are fixing how Rituals work for Rush… Now if only there was a way to fix Rituals, and even tribute summoning for the TCG/OCG… only thought I have on that is maybe something similar to adding a 2nd extra deck, but used only for main deck cards. For example you could place all of the cards that would normally be bricks from your main deck into the 2nd extra deck, and could only add those cards to your hand/field by card effects that add or summon cards from the main deck.
jeez im glad you dont work for Konami
This is the sort of honesty I appreciate over someone saying deck x should have a link-1.
Smh this means they aren’t discontinuing Rush. Probably will be making another Rush anime and that SUCKS. Just give us a DM reboot or a new series. You don’t need to put in a new summon mechanic either.
You actually do need a new summon mechanic. The game got stale and they can’t do anything for the OCG and TCG-wise besides making mechanically similar deck designs. Their product requires new things to keep attention and the game isn’t doing as well as it could be. It’s also very pricey and many already dropped out when it got less interesting. It’s especially harsher in the TCG when it’s missing a crapload of OCG cards, making it difficult for more players to outright, well, play, due to a lack of unity with the OCG and TCG. Sure, there has to be a difference in releases too, but there’s hundreds of cards not released. And it’s not just Normals either(which for many, is a decent way to get them back in, as a lot have nostalgia from older video games), but tons of really great cards or simply specific designs that people covet. Sometimes for nostalgic reasons. We barely get this with the Lost Artworks, at least.
The DM era isn’t the seller as it used to be. People get tired of the same stuff. It’s why Speed Duels couldn’t go anywhere right now since it’s the same overall mechanics. They need something a tad new to breath more life in. A hiatus was outright necessary to figure out where to go. It doesn’t help it added some powerful new options more recently, so naturally the game’s power level went up high again. How do you work with that, and a barely there banlist? It can’t compete with Duel Links, which is updated constantly, and thus, more popular.
Rush Duels right now is the only new life we got and got a lot of people back into the game. It also helped that it was able to outright give old mechanics more to do, but updated them better. No limitation on Normals, but Card Activations, actually did a lot to start balancing it and keep the power level far more down. Loops aren’t possible. It’s never going to 100% balanced, but it’s done the best job thusfar.
Rush was never being discontinued, it’s one of the top 10 selling card games in Japan. The only format that’s being discontinued is Speed Duel.
That’s not being discontinued either. What’s actually happening is a pause on the format to think of a good way to change up the format, since GX doesn’t do anything unique from DM and things have stagnated. Same exact issue Rush was having. How they’re going to do so is the only mystery.
why would they discontinue rush? its apparently really popular and doing really well.
you really gotta have new anime to enjoy a product?
Is this a dream ? Seriously i was wondering if we’ll have ritual monsters in rush duel and now it happen.
I know how work the regular ritual summon but is this the same in rush duel ?
What a great news
Honestly Galactica Oblivion Ark look like a wholesome card but honestly i expected Galactica Lost Oblivion but i suppose we have 80% of probability this card will be present……..wait there’s something interesting Gaactica Oblivion Ark and Galactica Lost Oblivion if they create Raiders of Galactica Oblivion we’ll have “Raiders of the lost Ark”. Pretty funny.
Archfiend’s manifestation having a rush duel version……well now i start to like that card
Maybe in future, Ritual Summon without Ritual Spell = Like Synchro.
Maybe in future, Ritual Summon without Ritual Spell = Like Synchro.
so RD’s take on Megaliths?
Wow. I’m really hyped up for this. That’s my favorite mechanic in the game. Bit sus that it has to be summoned from the Extra Deck but i’ll take it.
My biggest concern with Rituals in the ED is how different they’ll end up being from Fusions. Having unique spells for each can work but if not balanced properly it’ll just end up being Fusion 2. Just putting them in the ED is already making it out to be unique but i do wish they’d have more unique mechanics like Maximum was.
Also forgot to mention but man it’s been a real big Rush hour lately. Lots of good stuff being dropped in both the anime and the game. I’m really glad it’s turned out so well since it’s everything I’ve wanted out of classic YGO for the longest time and isn’t a replacement for OCG format which I also love (despite not loving the current meta nor the TCG’s insane pricehikes)
Doubt anyone will care for these thoughts but as someone who’s been part of YGO for a good few years I’m glad both of the formats are going strong.
@Namesky
I don’t know what is your point, because if we go there then the others “standard way of summoning” are also bad. Almost all modern deck are “cheating” with their proper way of summon…
When ur fusion card summon by using material from deck, its clearly cheating through the standard mechanics of fusion (branded, shaddoll, melodious, destiny) same when u can ss a fusion mon without spell and by shuffling the material from grave… (yubel)
When u can link summon by banishing from grave (tri brigade) or link summoning by using material from hand (coder and such) its also a big cheat if u compare it to the standard way of Link Summon…
When u xyz summon by using one material or monsters without level well its the same…
When u can synchro by quick effect, well… its a way of cheating just like one monster is enough for synchro like swordsoul
And im repeating myself but the fact that Ritual didnt need the extra deck is what they make it unique and potentially strong
The soulless ripoff of the real deal copies another mechanic. Enjoy watching these releases from afar, as this “game” is never getting released in the West due to its low quality.
AWW BOO HOO
…What low quality?
It’s a far more balanced game in itself and has some pretty unique stuff. Never mind that at most it has one forbidden card, and none of the similar cards were ever made again. Which is saying something.
@Irene
Not to mention that when the Rush meta seems to go heavily in a certain direction, they seem pretty quick to release stuff meant to decently counter that meta and keep things pretty balanced (like the recent stuff with effects specifically protecting against bouncing/spinning effects). They even quickly released Praime Pierce Giant to prevent heavy mirror matches between Praime Dwarf-using Fusion Decks.
Whooooaa, theyre adding Rituals?? I might actually get interested in Rush Duels now 😮 Finally justice for my blue guys!!