Updated with more proper PSCT and some revised translations on names.
Deviritual no Shukutan / Impcantation Celebration
Ritual Spell Card
This card is used to Ritual Summon a Ritual Monster. You can use the (2)nd effect with this card’s name only once per turn.
(1): Tribute “Impcantation” monsters from your hand and/or your field, and Ritual Summon 1 Ritual Monster from your hand after that, whose Level is equal to or greater than the combined Level of the Tributed monsters.
(2): If this card is in your GY: You can send to the GY 1 “Impcantation” card that is in your hand or face-up on your field, except “Impcantation Celebration”; Special Summon 1 “Impcantation” monster from your Deck, then add this card from your GY to your hand.
Summon Over
Field Spell Card
(1) Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max. 6).
(2) While 6 Summon Counters are on this card, this card cannot be destroyed by card effects.
(3) At the start of Main Phase 1, if 6 Summon Counters are on this card: The turn player can activate this effect; send this card to the GY, and if they do, send all Special Summoned monsters their opponent controls to the GY.
Daitan Muteki (pun on daitanfuteki, “daredevilishness/audacity” and muteki, “invincible”)
Continuous Spell Card
(1) Each time your opponent Summons a monster(s), gain 300 LP.
(2) While your LP is 10000 or higher, monsters you control cannot be destroyed by battle.
Cyberse Widkid
Link 2 DARK Cyberse Link Effect Monster
ATK 800
Link Arrows: Bottom-Center, Bottom-Right
Link Materials: 2 Cyberse monsters
You can use the (3)rd effect with this card’s name only once per turn.
(1) This Link Summoned card cannot be destroyed by battle or card effects.
(2) Cyberse monsters this card points to cannot be destroyed by card effects.
(3) If a monster(s) is Special Summoned to your zone this card points to, while this monster is on the field: You can banish 1 Cyberse monster from your GY; add to your hand 1 Cyberse Tuner monster from your Deck
Update-Jammer
Link 2 WIND Cyberse Link Effect Monster
ATK 2000
Link Arrows: Top-Center, Middle-Left
Link Materials: 2 Level 2 or higher Cyberse monsters
(1) Once per battle, if a Cyberse monster you control battles, during damage calculation: You can activate this effect; Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster’s original ATK and DEF, also inflict 1000 damage to your opponent when a monster they control is sent to the GY because it was destroyed by this battle.
(2) If this card is sent to the GY as Link Material for the Link Summon of a monster: You can activate this effect; that Link Monster can make a second attack during each Battle Phase this turn.
Cyberse Synchron
Level 1 DARK Cyberse Tuner Effect Monster
100/100
You can use the (2)nd effect with this card’s name only once per turn.
(1) Once per turn: You can target 1 Level 4 or lower monster you control; until the end of this turn, increase its Level by its original Level.
(2) If a monster(s) you control in an Extra Monster Zone(s) would be destroyed by battle or card effect, you can banish this card from your GY instead.
Kokounkemono / The Lone Wolf
Level 4 DARK Beast Effect Monster
1700/300
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster with the same Type from your Deck.
(2) If this card is destroyed by battle, or if this card in its owner’s possession is destroyed by an opponent’s card effect: You can target 1 of your banished monsters; add that monster to your hand.
Saihouryuu / Rainbow Treasure Dragon
Level 5 WATER Sea-Serpent Tuner Effect Monster
0/2600
You can use only one effect among the (1)st and (2)nd effects with this card’s name per turn, and only once that turn.
(1) If this card is added from your Deck to your hand: You can reveal it; Special Summon it.
(2) If this card is added from your GY to your hand by a card effect: You can reveal it; Special Summon it, but banish it if it leaves the field.
*This is a pun on “Catch and Release. If you think you have a suitable pun on that and Rainbow Treasure Dragon feel free to reach out to us on social media.
Cathy Eve L2
Level 2 LIGHT Cyberse Effect Monster
800/600
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If this card is in your hand: You can target 1 Level 3 or higher monster you control; reduce that monster’s Level by 2, also Special Summon this card from your hand.
Sumi’ika
Level 2 WATER Aqua Effect Monster
0/1800
(1) Once per turn, when this card is targeted for an attack by an opponent’s monster: You can move this card to another of your Main Monster Zones, then Special Summon 1 “Ikasumi Token” (Aqua/WATER/Level 2/ATK ?/DEF 0), whose ATK is equal to that opponent’s monster’s ATK.
(2) Your opponent’s monsters with ATK lower than this card’s DEF cannot target this card for attacks while this card is in your rightmost or leftmost Main Monster Zone.
Unizong Tune
Quick-Play Spell Card
You can activate only 1 card with this card’s name per turn.
(1) Target 1 Tuner monster in either player’s GY and 1 face-up monster on the field; banish that targeted monster in the GY, then, until the end of the turn, treat the targeted monster on the field as a Tuner whose Level becomes that banished monster’s Level.
Extracaretops
Level 1 EARTH Warrior Effect Monster
100/100
You can use the (1)st effect with this card’s name only once per turn.
(1) When a monster in an Extra Monster Zone is sent to the GY while this card is in your GY, because that sent monster was destroyed by battle with a monster in a Main Monster Zone: You can Special Summon this card in Defense Position to that sent monster’s owner’s field.
(2) If this card is destroyed and sent to the GY, and it was Special Summoned by its (1)st effect: Draw 1 card.
Orphegel Release*/Orcustrated Release*
Normal Trap Card
You can activate only 1 card with this card’s name per turn.
(1): Tribute 2 Machine monsters, then target 1 monster in your GY, or up to 2 instead if your opponent controls a Link Monster; Special Summon that monster(s).
*We suspect it’s a pun on Lilith, release, and World Chalice Fairy Lee/Reise.
Salamangrate Wolvie / Salamangreat Wolvie
Level 4 FIRE Cyberse Effect Monster
1700/1000
You can use only 1 effect among the (2)nd and (3)rd effects with this card’s name per turn, and only once that turn.
(1) During the turn a monster is Link Summoned using this card as material, that Summoned monster cannot be destroyed by battle or card effects.
(2) If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand.
(3) If this card is added from your GY to your hand by a card effect: You can reveal it, then target 1 FIRE monster in your GY; add it to your hand.
Orphegel Troymare / Orcustrated Knightmare
Level 7 DARK Machine Effect Monster
100/2000
You can use the (2)nd effect with this card’s name only once per turn.
(1) Cannot be destroyed by battle with a Link Monster.
(2) You can banish this card from your GY, then target 1 face-up monster on the field; until the end of the turn, you cannot Special Summon monsters, except DARK monsters, also send 1 DARK Machine monster from your Deck to the GY, except “Orcustrated Knightmare”, and if you do, the targeted monster gains ATK equal to the sent monster’s Level x 100.
Loss Time / Timewasting
Normal Trap Card’
You can activate only 1 card with this card’s name per turn.
(1) If your opponent has 4000 or more LP, your LP becomes 1000 LP less than your opponent’s.
Dohyou Magiwa / On the Edge of the Ring
Quick-Play Spell Card
(1) If your LP is lower than your opponent’s: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half that monster’s original ATK, also for the rest of this turn after this card resolves, your opponent takes no damage.
Clock Lizard
Link 2 DARK Cyberse Link Effect Monster
ATK 1200
Link Arrows: Bottom-Left, Bottom-Center
Link Materials: 2 Cyberse monsters
(1) You can Tribute this card; choose 1 Fusion Monster in your GY and return it to your Extra Deck, then Fusion Summon 1 Fusion Monster with the returned monster’s name from your Extra Deck, by banishing Fusion Materials listed on it from your GY.
(2) If this card is banished from your GY: You can activate this effect; until the end of the turn, all Special Summoned monsters your opponent currently controls lose 400 ATK for each Cyberse monster in your GY.
Deviritual – Chalislime / Impcantation Chalislime
Level 7 DARK Aqua Ritual Effect Monster
2500/1800
You can Ritual Summon this card with “Impcantation Celebration”.
You can only use 1 effect among this card’s (1)st and (2)nd effects per turn, and only once that turn.
(1) You can reveal this card in your hand; you will lose 2500 LP during the End Phase of this turn if you do not Special Summon a Ritual Monster after activating this effect this turn, also discard 1 card, and if you do, Special Summon 1 “Impcantation” monster from your Deck.
(2) You can send to the GY 1 “Impcantation” card that is in your hand or face-up on your field, then target 1 monster your opponent controls; destroy that monster.
Salamangrate Foxer / Salamangreat Foxer
Level 3 FIRE Cyberse Effect Monster
1200/1000
You can use only 1 effect among the (1)st and (2)nd effects with this card’s name per turn, and only once that turn.
(1) If 3 or more “Salamangreat” monsters are in your GY: You can send this card from your hand to the GY, then target 1 “Salamangreat” Link Monster in your GY and 1 card in your opponent’s Spell & Trap Zone; return the targeted monster in the GY to the Extra Deck, and if you do, destroy the targeted card on the field.
(2) If a card in your opponent’s Spell & Trap Zone is destroyed and sent to the GY while this card is in the GY: You can Special Summon this card in Defense Position.
Detonate Deleter
Link 3 DARK Cyberse Link Effect Monster
ATK 2100
Link Arrows: Middle-Left, Middle-Right, Bottom-Left
Link Materials: 2+ Cyberse monsters
(1) Once per turn, if this card is battling a face-up monster that is not a Link 3 or higher Link Monster, at the start of the Damage Step: You can destroy that monster.
(2) Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy that monster.
Fuuraibou
Level 4 LIGHT Thunder Effect Monster
ATK 1900
DEF 200
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) When your opponent activates a monster effect, if this card was Special Summoned (Quick Effect): You can Tribute this card; negate that activation, and if you do, destroy it.
(2) If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position.
Salamangrate Parro / Salamangreat Parro
Level 5 FIRE Cyberse Effect Monster
2000/1000
You can use the (3)rd effect with this card’s name only once per turn.
(1) When an opponent’s monster declares an attack: You can Special Summon this card from your hand in Attack Position.
(2) If this card is Special Summoned: You can target 1 “Salamangreat” monster in your GY; this card’s ATK becomes that monster’s ATK.
(3) You can Tribute this card; gain 2000 LP.
Gensouryuu Phantazmei / Illusion Dragon Phantazmei
Level 7 DARK Dragon Effect Monster
2400/1800
You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
(1) If your opponent Special Summons a Link Monster: You can Special Summon this card from your hand, then draw cards equal to the number of Link Monsters your opponent controls + 1, and if you do, shuffle into your Deck cards from your hand equal to the number of Link Monsters your opponent controls.
(2) When an opponent’s card or effect is activated that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate that activation, and if you do, destroy it.