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    News

    DANGER!

    SatchmoBy SatchmoJuly 3, 2018No Comments

    The new tcg world premiere theme has revealed itself through the bush…

    Because these creatures are rare and elusive, our images aren’t that good. But I mean, you ever see a clear picture of big foot???

     


    Danger! Bigfoot!
    Level 8 DARK Beast Effect Monster
    ATK 3000
    DEF 0
    You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Bigfoot!”, Special Summon 1 “Danger! Bigfoot!” from your hand, and if you do, draw 1 card.
    If this card is discarded: you can target one face-up card your opponent controls; destroy it. You can only use this effect of “Danger! Bigfoot!” once per turn.


    Danger! Nessie!
    Level 7 DARK Aqua Effect Monster
    ATK 1600
    DEF 2800
    You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Nessie!”, Special Summon 1 “Danger! Nessie!” from your hand, and if you do, draw 1 card.
    If this card is discarded: you can add one “Danger!” card from your Deck to your hand, except “Danger! Nessie!”. You can only use this effect of “Danger! Nessie!” once per turn.

     


    Danger!? Jackalope?
    Level 3 DARK Beast Effect Monster
    ATK 500
    DEF 2000
    You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger!? Jackalope?”, Special Summon 1 “Danger!? Jackalope?” from your hand, and if you do, draw 1 card.
    If this card is discarded: you can Special Summon one “Danger!” monster from your Deck in Defense Position, except “Danger!? Jackalope?” You can only use this effect of “Danger!? Jackalope?” once per turn.

    Danger! Chupacabra!
    Level 4 DARK Fiend Effect Monster
    ATK 1500
    DEF 400
    You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Chupacabra!”, Special Summon 1 “Danger! Chupacabra!” from your hand, and if you do, draw 1 card.
    If this card is discarded: you can target one “Danger!” monster in your graveyard, except “Danger! Chupacabra!”; Special Summon it. You can only use this effect of “Danger! Chupacabra!” once per turn.


    Realm of Danger!
    Field Spell Card
    Your opponent cannot target “Danger!” monsters you control with card effects during the turn they are Special Summoned.
    Once per turn: you can target 1 “Danger!” monster you control; while you control that faceup monster and this faceup card, that monster can attack your opponent directly, also your opponent’s monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly.


    Danger! Zone
    Normal Trap Card
    Draw 3 cards, then discard 2 cards, including at least one “Danger!” card, or, if you have no “Danger!” cards in your hand, reveal your entire hand and shuffle it into the Deck. You can only activate one “Danger! Zone” per turn.

    Source:

    https://yugiohblog.konami.com/articles/?p=8757

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    Satchmo

    Number XVII. Former Cardfight Coalition staff. Former Duelistgroundz staff. They be like "Gosh Darn Satchmo, why you still on that block ish?"

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