If you’re gonna be a HERO, you gotta ride in style with your robot buddy.
RD/KP25-JP022 Rise Motor Emergent
Level 3 LIGHT Warrior Effect Monster
ATK 1100
DEF 1000
This card’s name is treated as “Rising Unit” while in the hand or Graveyard.
【REQUIREMENT】 None
【CONTINUOUS EFFECT】 This card’s name is treated as “Rising Unit”. You take no battle damage from this card battling. Your “Rising Unit” whose original Level is 3 can attack directly.
RD/KP25-JP023 Rise Motor Keelcopper
Level 3 LIGHT Warrior Effect Monster
ATK 1100
DEF 1000
This card’s name is treated as “Rising Unit” while in the hand or Graveyard.
【REQUIREMENT】 None
【CONTINUOUS EFFECT】 This card’s name is treated as “Rising Unit”. Your face-up LIGHT Warrior monsters on your field gain 200 ATK and cannot be destroyed by your opponent’s effects.
Note: Copper sounds like Kappa.
RD/KP25-JP024 Rising HERO Reglam
Level 3 LIGHT Warrior Effect Monster
ATK 1200
DEF 1000
【REQUIREMENT】 Send 2 face-up Level 4 or lower monsters from your field to the Graveyard.
【EFFECT】 Choose 1 “Rising HERO Argent O” or 1 Level 7 Warrior monster with 1000 DEF in your Graveyard and Special Summon it to your field face-up. For the rest of this turn, you cannot activate the effect of “Rising HERO Reglam”.
RD/KP25-JP053 Rising License
Normal Spell Card
This card’s name is treated as “Rising Equip” in your Graveyard.
【REQUIREMENT】 None
【EFFECT】 Fusion Summon 1 monster with the card name “Rising Unit” or “Rising HERO Argent O” written as its materials by sending LIGHT monsters from your hand or field to the Graveyard as material.
![Rise To The Occasion With 4 New “Rising HERO” Cards! [RD/KP25]](https://cdn.ygorganization.com/2026/04/LicenseToKrill.png)




Join our Discord community to discuss this article, share your thoughts, and connect with other fans.
Comments for this article are on Discord →