Interesting, I’m curious what they’ll limit this time.
The most talked about suspects right now are Delirium and Rush’s HERO. In Delirium’s case, its Backrow is the main problem. In Rush’s HERO, Elemental Circulation is a Spell Card that many see as being limited.
Then there are the obvious limits that people were expecting like Ship of Seven Treasures, Over Rush Storm, or Trap Card’s Staples.
Rush Duels has had one banned card two years ago: Barrier Statue (FIRE)
Other than that, most are just 1-limits (although sometimes some forget the Banlist exists since they don’t usually hit many Decks)
Leon on
What a weird comment, most cardgames with a competitive scene have a banlist of some kind, Rush is no exception
Naransolongo_BB on
Closest equivalent banwise is the Digimon TCG, which also only has one properly banned card with the rest of the culprits either being limited or “pair banned” (meaning you can’t use these two different cards together in the same deck but are unlimited otherwise)
queen_starmie_ on
Anyone who actually plays HERO’s will understand that circulation at 3 is the Only thing that makes it playable.
Why? The sheer amount of normal and weak monsters that will end up in your hand is ridiculous. It’s very hard to do anything without a way to swap them out. Plus it’s the main card that makes Miracle fusion relevant.
So while this card would be broken in other decks…
It’s the only thing stopping hero’s from being a massive Brick.. a similar issue that people can run into in the normal/ master duel format.
So I certainly hope whoever is in charge of creating these lists actually plays HERO’s and is fully aware of this fact!
Or this Deck is dead upon arrival. Especially seeing as other decks being created now are made of all effect monsters which all seem to be Starters. Getting pass what typically makes fusion decks so slow…
HERO’s Don’t have that luxury!
queen_starmie_ on
I’ll also add that HEROs have al almost unnecessary amount of checks and balances…
Sky Neos for example has a great effect, really the only thing that helps us with walls of defense monsters, but it is Completely Useless on your first turn if your life points aren’t different from your opponents.. a requirement for its double hit effect… And it ruins things more often than you’d think!
So again, HERO’s Don’t deserve Any hits!
Agent Misplay on
I guess delirium will be destroyed like berry fresh XD Let hope at least that animagic can dodge this banlist.
10 Comments
Interesting, I’m curious what they’ll limit this time.
The most talked about suspects right now are Delirium and Rush’s HERO. In Delirium’s case, its Backrow is the main problem. In Rush’s HERO, Elemental Circulation is a Spell Card that many see as being limited.
Then there are the obvious limits that people were expecting like Ship of Seven Treasures, Over Rush Storm, or Trap Card’s Staples.
Lmao didn’t know Rush Duel had forbidden cards.
Rush Duels has had one banned card two years ago: Barrier Statue (FIRE)
Other than that, most are just 1-limits (although sometimes some forget the Banlist exists since they don’t usually hit many Decks)
What a weird comment, most cardgames with a competitive scene have a banlist of some kind, Rush is no exception
Closest equivalent banwise is the Digimon TCG, which also only has one properly banned card with the rest of the culprits either being limited or “pair banned” (meaning you can’t use these two different cards together in the same deck but are unlimited otherwise)
Anyone who actually plays HERO’s will understand that circulation at 3 is the Only thing that makes it playable.
Why? The sheer amount of normal and weak monsters that will end up in your hand is ridiculous. It’s very hard to do anything without a way to swap them out. Plus it’s the main card that makes Miracle fusion relevant.
So while this card would be broken in other decks…
It’s the only thing stopping hero’s from being a massive Brick.. a similar issue that people can run into in the normal/ master duel format.
So I certainly hope whoever is in charge of creating these lists actually plays HERO’s and is fully aware of this fact!
Or this Deck is dead upon arrival. Especially seeing as other decks being created now are made of all effect monsters which all seem to be Starters. Getting pass what typically makes fusion decks so slow…
HERO’s Don’t have that luxury!
I’ll also add that HEROs have al almost unnecessary amount of checks and balances…
Sky Neos for example has a great effect, really the only thing that helps us with walls of defense monsters, but it is Completely Useless on your first turn if your life points aren’t different from your opponents.. a requirement for its double hit effect… And it ruins things more often than you’d think!
So again, HERO’s Don’t deserve Any hits!
I guess delirium will be destroyed like berry fresh XD Let hope at least that animagic can dodge this banlist.
Animagica definitely needs to be weakend. It’s too strong Already.. and it just came out!
I can’t use the search tool on the website for searching articles.