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    Casual Decklist Decklists Events GENESYS Decklist Konami Decklist TCG Decklist Yu-Gi-Oh! GENESYS

    2025 Rivalry of Warlords Deck Recipes [TCG]

    NeoArkadiaBy NeoArkadiaSeptember 25, 20258 Comments

    Sample Decks used to help test out the Genesys format.

    The figues provided areis based on the initial point cost GENESYS was released with, along with the post-DOOD point adjustments released 2 days later.

    Amazement: GOOD TIMES (OR ELSE)

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    The rides will continue until morale improves, or your opponent’s LP reaches zero, whichever comes first! The Amaze Attraction Experience changes depending on whether you equip these Traps to your own monster or to your opponent’s monster. Effectively managing your Spell/Trap Zones to get the most out of Amazement Administrator Arlekino and proper situational assessment are the keys to success with the Amazement strategy!

    3 Amazement Administrator Arlekino
    3 Amazement Abomination Arlekino
    1 Amazement Ambassador Bufo
    3 Amazement Attendant Comica
    3 Amazement Assistant Delia
    1 Ghost Ogre & Snow Rabbit (5 Points/5 Points)

    2 Amazement Precious Park
    2 Amazement Special Show
    2 Pot of Greed (60 Points/60 Points)
    2 Dark Hole (6 Points/6 Points)

    3 Amaze Attraction Horror House
    3 Amaze Attraction Cyclo-Coaster
    2 Amazement Family Faces
    1 Amaze Attraction Majestic Merry-Go-Round
    1 Amaze Attraction Wonder Wheel
    1 Amaze Attraction Viking Vortex
    1 Amaze Attraction Rapid Racing
    1 Amaze Attraction Thrill Train
    3 Destructive Daruma Karma Cannon (15 Points/15 Points)
    2 Dogmatika Punishment

    2 Elder Entity N’tss (14 Points/14 Points)
    2 Blue-Eyes Ultimate Dragon
    2 Garura, Wings of Resonant Life
    2 Absolute Axon Kicker
    2 Ultimate Axon Kicker
    1 Tornado Dragon
    1 Number 101: Silent Honor ARK
    1 Time Thief Redoer
    1 Number 11: Big Eye
    1 Mecha Phantom Beast Dracossack

    Apophis: TOMB AND GLOOM

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    In the darkness of the temple the mighty Serket awaits! Defend it with “Apophis” monsters while you build up the required materials to unleash Divine Scorpion Beast of Serket! If your opponent builds up a field before you get a chance to set your Trap Cards, The Winged Dragon of Ra – Sphere Mode can clear out your opponent’s monsters before returning to you and unveiling it’s original form!

    1 The Winged Dragon of Ra
    1 The Winged Dragon of Ra – Immortal Phoenix
    2 The Winged Dragon of Ra – Sphere Mode
    2 Eldlich the Golden Lord
    1 Lord of the Heavenly Prison
    3 Anubis the Last Judge
    1 Merciless Scorpion of Serket
    3 The Man with the Mark

    2 Cursed Eldland
    1 Seven Cities of the Golden Land
    3 Treasures of the Kings
    2 Defense of the Temple
    1 Temple of the Kings
    1 The True Sun God
    2 Graceful Charity (80 Points/80 Points)

    1 Guardian of the Golden Land
    1 Conquistador of the Golden Land
    1 Eldlixir of Scarlet Sanguine
    2 Apophis the Swamp Deity
    1 Statue of Anguish Pattern
    1 Angel Statue – Azurune
    1 Embodiment of Apophis
    3 Apophis the Serpent
    1 Verdict of Anubis
    1 Kuebiko
    1 Eldlixir of the Glorious Golden Land

    3 Fallen Angel of the Golden Land
    2 Eldlich the Mad Golden Lord
    3 Divine Serpent Apophis
    2 Divine Scorpion Beast of Serket
    1 Chaos Angel (20 Points/20 Points)
    1 Superdreadnought Rail Cannon Gustav Max
    1 Crimson Knight Vampire Bram
    1 Superdreadnought Rail Cannon Juggernaut Liebe
    1 Number 106: Giant Hand

    Artmage: CURRICULUM OF CHAOS

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Get ready to enroll at the mystical and beautiful Artmage Academic Arcane Arts Acropolis! The
    “Artmage” Deck you have is a Fusion focused strategy that’s ready to teach you the value of teamwork!
    This theme’s monsters are all different Types, and the key to drawing out their hidden talents is by
    fielding 3 monsters with different Types! Teach your opponent a lesson they’ll never forget!

    3 Medius the Pure
    3 Artmage Finmel
    3 Artmage Graflare
    3 Artmage Litera
    3 Artmage Power Patron
    3 Ash Blossom & Joyous Spring (45 Points/45 Points)

    1 Pot of Greed (30 Points/30 Points)
    2 Super Polymerization (20 Points/20 Points)
    1 Forbidden Chalice (5 Points/5 Points)
    3 Cosmic Cyclone
    3 Artmage Academic Arcane Arts Acropolis
    3 Theorealize
    2 Artmage Masterwork -Succession-
    3 Artmage Vandalism -Assault-
    3 Artmage Varnish -Alteration-

    1 Artmage Pact -Awakening-

    3 Artmage Diactorus
    3 Nerva the Power Patron of Creation
    2 Secreterion Dragon
    1 Predaplant Dragostapelia
    1 Mudragon of the Swamp
    1 Garura, Wings of Resonant Life
    1 Dragon Knight Draco-Equiste
    1 Starving Venom Predapower Fusion Dragon
    1 Starving Venom Fusion Dragon
    1 Predaplant Triphyoverutum

    Ashend: BURN, UNTIL THE END OF TIME

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    The Ashened strategy encourages reliving the destruction of Obsidim, the Ashened City over and over again until your opponent has fallen into eternal despair. Once each turn when it’s destroyed or banished, you get to Special Summon another monster from your Deck, and it won’t take long to amass enough powerful monsters to end the Duel! You can even use your opponent’s monsters against them by fusing them with Veidos the Eruption Dragon of Extinction using Ashened to Endlessness!

    3 Veidos the Eruption Dragon of Extinction
    2 Hero of the Ashened City
    3 Priestess of the Ashened City
    3 Shaman of the Ashened City
    2 King of the Ashened City
    2 Volcanic Emperor
    1 Dark Hole Dragon
    2 Effect Veiler (14 Points/14 Points)

    3 Obsidim, the Ashened City
    3 Awakening of Veidos
    2 Rekindling the Ashened
    2 Inferno of the Ashened
    1 Extinguishing the Ashened
    3 Chaotic Elements
    1 Dark Hole (3 Points/3 Points)
    2 Super Polymerization (20 Points/20 Points)
    1 Pot of Greed (30 Points/30 Points)

    2 Ashened to Endlessness
    2 Ashened for Eternity

    3 Veidos the Dragon of Endless Darkness
    3 Embers of the Ashened
    1 Mudragon of the Swamp
    1 Garura, Wings of Resonant Life
    1 Garunix Eternity, Hyang of the Fire Kings
    1 Hieratic Sun Dragon Overlord of Heliopolis
    1 Hieratic Sky Dragon Overlord of Heliopolis
    2 Tornado Dragon
    1 Infernal Flame Banshee (33 Points/33 Points)
    1 Number 101: Silent Honor ARK

    Blackwing: WINGS OF TOMORROW

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 85 Points

    It’s been a long time, but “Blackwings” are back and better than ever! With decades of new cards at it’s back, this classic Synchro Summoning strategy is ready to dominate Duels once again! You are still going to be adding tons of “Blackwing” monsters to your hand, swarming the field, and unleashing a ton of damage, but this time you’ll be able to make good use of the “Black Winged Dragon” Synchros too!

    3 Blackwing – Simoon the Poison Wind
    3 Blackwing – Chinook the Snow Blast (15 Points/0 Points)
    3 Blackwing – Shamal the Sandstorm
    3 Blackwing – Sudri the Phantom Glimmer
    1 Blackwing – Harmattan the Dust
    1 Blackwing – Sharnga the Waning Moon
    1 Blackwing – Gale the Whirlwind
    1 Blackwing – Kalut the Moon Shadow
    1 Blackwing – Bora the Spear
    1 Blackwing – Kris the Crack of Dawn
    1 Blackwing – Breeze the Zephyr
    1 Blackwing – Pinaki the Waxing Moon
    2 Blackwing – Vayu the Emblem of Honor

    1 Black Whirlwind
    1 Black Feather Whirlwind
    3 Cosmic Cyclone
    3 Allure of Darkness (15 Points/15 Points)
    3 Forbidden Lance (9 Points/9 Points)

    3 Solemn Judgment (21 Points/21 Points)
    2 Icarus Attack
    1 Blackbird Close
    1 Delta Crow – Anti Reverse

    2 Black-Winged Assault Dragon
    2 Black-Winged Dragon
    2 Blackwing Full Armor Master
    2 Assault Blackwing – Raikiri the Rain Shower
    2 Blackwing – Boreastorm the Wicked Wind (40 Points/40 Points)
    3 Blackwing – Nothung the Starlight
    1 Blackwing Armor Master
    1 Blackwing Armed Wing

    Blue-Eyes: THE (KAIBA)MAN, THE MYTH, THE LEGENDARY ENGINE OF DESTRUCTION

    Initial Point Cost: 69 Points
    Post-DOOD Point Cost: 69 Points

    It’s OK to be a little bit extra when you’re playing with Kaibaman the Legend! Synchro Summon powerful “Blue-Eyes” Synchro Monsters, wipe the field with Blue-Eyes Tyrant Dragon, or use Rank 8 Xyz Monsters to bring the pain over and over again!

    1 Blue-Eyes Jet Dragon
    3 Blue-Eyes White Dragon
    3 Kaibaman the Legend
    3 Maiden of White
    3 Effect Veiler (21 Points/21 Points)
    3 Ghost Ogre & Snow Rabbit (15 Points/15 Points)
    3 Sage with Eyes of Blue
    3 Neo Kaiser Sea Horse
    1 Master with Eyes of Blue

    1 Wishes for Eyes of Blue (33 Points/33 Points)
    3 Roar of the Blue-Eyed Dragons
    1 Ultimate Fusion
    1 Bingo Machine, Go!!!
    3 Piri Reis Map
    1 Mausoleum of White

    1 True Light
    3 Majesty of the White Dragons
    3 Breakthrough Skill

    1 Indigo-Eyes Silver Dragon
    1 Neo Blue-Eyes Ultimate Dragon
    3 Blue-Eyes Tyrant Dragon
    2 Blue-Eyes Spirit Dragon
    1 Azure-Eyes Silver Dragon
    2 Blue-Eyes Ultimate Spirit Dragon
    1 Galaxy-Eyes Cipher Dragon
    1 Galaxy-Eyes Full Armor Photon Dragon
    1 Number 107: Galaxy-Eyes Tachyon Dragon
    1 Number 62: Galaxy-Eyes Prime Photon Dragon
    1 Number C62: Neo Galaxy-Eyes Prime Photon Dragon

    Centur-Ion: ADVANCE, RELENTLESSLY!

    Initial Point Cost: 96 Points
    Post-DOOD Point Cost: 96 Points

    Wake up! It’s time to Synchro Summon! This Deck excels at Synchro Summoning Level 8 and Level 12 Synchro Monsters over and over again, on both players’ turns! Your “Centur-Ion” monsters turn into Continuous Trap Cards, meaning you can Summon them at any time you could activate a Trap Card!

    3 Centur-Ion Primera (15 Points/15 Points)
    3 Centur-Ion Trudea (9 Points/9 Points)
    3 Centur-Ion Atrii
    2 Centur-Ion Chimerea
    3 Centur-Ion Gargoyle II
    1 Centur-Ion Emeth VI

    3 Forbidden Lance (9 Points/9 Points)
    3 Forbidden Chalice (15 Points/15 Points)
    2 Cosmic Cyclone
    3 Emblema Oath
    3 Stand Up Centur-Ion! (15 Points/15 Points)
    3 Wake Up Centur-Ion!

    3 Centur-Ion Phalanx
    2 Centur-Ion True Awakening
    3 Breakthrough Skill

    2 Centur-Ion Legatia
    1 Centur-Ion Auxila (33 Points/33 Points)
    3 Centur-Ion Primera Primus
    1 Enigmaster Packbit
    1 Snake-Eyes Vengeance Dragon
    1 Despian Luluwalilith
    1 Draco Berserker of the Tenyi
    1 Scarred Dragon Archfiend
    1 Scarlight Red Dragon Archfiend
    1 Red Dragon Archfiend
    1 Beelze of the Diabolic Dragons
    1 Scrap Dragon

    Dragonmaid: MAID TO SCALE

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Whatever your Dueling needs may be, there’s a Dragonmaid for the job! The “human form” Dragonmaids help you move the cards in your own Deck to wherever you need them to be, while the “dragon form” Dragonmaids generally mess with your opponent’s cards. The versatile House Dragonmaid and her “dragon form” do a little bit of both, so you’ll Fusion Summon them a lot!

    3 Chamber Dragonmaid
    3 Parlor Dragonmaid
    2 Kitchen Dragonmaid
    1 Nurse Dragonmaid
    1 Laundry Dragonmaid
    2 Dragonmaid Ernus
    1 Dragonmaid Nudyarl
    1 Dragonmaid Tinkhec
    1 Dragonmaid Lorpar
    1 Dragonmaid Cehrmba
    2 Ash Blossom & Joyous Spring (30 Points/30 Points)

    3 Dragonmaid Hospitality
    2 Dragonmaid Changeover
    1 Dragon’s Mirror
    3 Twin Twister
    1 Pot of Extravagance
    1 Gordian Slicer

    3 Dragonmaid Tidying (30 Points/30 Points)
    1 Dragonmaid Downtime
    3 Breakthrough Skill
    3 Fiendish Chain
    1 Starlight Road

    3 House Dragonmaid
    1 Dragonmaid Sheou (20 Points/20 Points)
    1 Lady’s Dragonmaid (20 Points/20 Points)
    1 Five-Headed Dragon
    3 Filia Regis
    3 Khaos Starsource Dragon
    3 Stardust Dragon

    Dragon Ruler: GUESS WHO’S BACK

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Unleash the devastating power of the iconic “Dragon Ruler” monsters! Use the so-called “baby” monsters to Summon their Level 7 counterparts from the Deck. Summon back your “Dragon Rulers” and Xyz Summon the incredible Rank 7 “Dragon Ruler” Xyz Monsters! Get all 6 Attributes as material on Disaster, Dragon Ruler of All Apocalypses and send your opponent back to pre-history!

    3 Spectral, Dragon Ruler of Flickers
    1 Nebulus, Dragon Ruler of Mishaps
    2 Lightning, Dragon Ruler of Drafts
    2 Burner, Dragon Ruler of Sparks
    2 Stream, Dragon Ruler of Droplets
    2 Reactan, Dragon Ruler of Pebbles
    2 Tempest, Dragon Ruler of Storms (14 Points/14 Points)
    3 Blaster, Dragon Ruler of Infernos (21 Points/21 Points)
    2 Tidal, Dragon Ruler of Waterfalls (14 Points/14 Points)
    3 Redox, Dragon Ruler of Boulders (21 Points/21 Points)
    1 Armed Dragon Thunder LV7
    1 Armed Dragon Thunder LV5
    1 Armed Dragon Thunder LV 3
    2 Ash Blossom & Joyous Spring (30 Points/30 Points)
    1 Dragunity Corsesca
    1 Influence Dragon
    1 Flamvell Guard
    2 Swift Scarecrow

    3 Super Rejuvenation
    3 Sacred Sword of Seven Stars
    2 Final Bringer of the End Times

    1 Disaster, Dragon Ruler of All Apocalypses
    2 Eclipse, Dragon Ruler of Catastrophes
    2 Chasma, Dragon Ruler of Auroras
    2 Mecha Phantom Beast Dracossack
    1 Number 11: Big Eye
    1 Swordsoul Supreme Sovereign – Chengying
    1 Enigmaster Packbit
    1 Draco Berserker of the Tenyi
    1 Groza, Tyrant of Thunder
    1 Scarlight Red Dragon Archfiend
    1 Black Rose Dragon
    1 Armory Arm

    Exodia: THOUSANDS OF YEARS AGO …

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Get ready to Obliterate!!! your opponent with not one but 2 sets of Exodia! Use the Wedju Temple and turn your monsters from tablet form into fearsome monsters using the power of the Millennium Ankh! Unleash The Unstoppable Exodia Incarnate and send your opponent’s straight to the Shadow Realm!

    3 Heart of the Blue-Eyes (15 Points/15 Points)
    1 Sengenjin Wakes from a Millennium (33 Points/33 Points)
    3 Golem that Guards the Millennium Treasures
    3 Shield of the Millennium Dynasty
    1 Maiden of the Millennium Moon
    1 The Legendary Exodia Incarnate
    2 Exodia the Forbidden One
    2 Left Arm of the Forbidden One
    2 Right Arm of the Forbidden One
    2 Left Leg of the Forbidden One
    2 Right Leg of the Forbidden One
    3 Lava Golem

    3 Millennium Ankh (9 Points/9 Points
    1 Dark Hole (3 Points/3 Points)
    3 Wedju Temple
    1 Obliterate!!! Blaze
    2 Cosmic Cyclone

    1 Obliterate!!!
    3 Exxod Fires of Rage
    1 Iron Thunder

    2 The Unstoppable Exodia Incarnate (40 Points/40 Points)
    1 Galaxy-Eyes Cipher Dragon
    1 Galaxy-Eyes Cipher Blade Dragon
    1 Galaxy-Eyes Full Armor Photon Dragon
    1 Number 62: Galaxy-Eyes Prime Photon Dragon
    1 Number 107: Galaxy-Eyes Tachyon Dragon
    1 Number C62: Neo Galaxy-Eyes Prime Photon Dragon
    1 Constellar Ptolemy M7
    1 Constellar Pleiades
    1 Ripple Bird
    1 Kikinagashi Fucho
    1 Lyrilusc – Ensemblue Robin
    1 Lyrilusc – Assembled Nightingale
    1 Coach King Giantrainer

    Gladiator Beasts: TWO MONSTERS ENTER, ONE MONSTER LEAVES

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 95 Points

    Reject modernity, return to gladiatorial combat! Gladiator Beasts dominated in 2008, but they’re still getting
    new cards to this day! This Deck uses the additions to their arsenal all the way up to 2025, with one
    exception: you’ll have no Link Monsters at your disposal, so you will need to rely on good ol’ fashioned Fusion
    Monsters! Get ready to enter the coliseum and emerge a Dueling champion!

    3 Test Tiger
    1 Test Bear
    3 Gladiator Beast Gistel
    1 Gladiator Beast Vespasius
    1 Gladiator Beast Attorix
    1 Gladiator Beast Sagittarii
    1 Gladiator Beast Samnite
    1 Gladiator Beast Retiari
    1 Gladiator Beast Equeste
    1 Gladiator Beast Darius
    1 Gladiator Beast Murmillo
    1 Gladiator Beast Secutor
    1 Gladiator Beast Laquari
    1 Gladiator Beast Bestiari
    2 Nibiru the Primal Being (20 Points/20 Points)
    2 Dinowrestler Pankratops (20 Points/20 Points)

    3 Flavian – Colosseum of the Gladiator Beasts
    1 Gladiator Rejection (20 Points/15 Points)
    1 Gladiator Beast United
    1 Gladiator Beast’s Comeback
    2 Cosmic Cyclone

    1 Gladiator Naumachia
    3 Gladiator Beast Charge
    3 Gladiator Beast War Chariot
    3 Waboku

    2 Gladiator Beast Claudius
    1 Gladiator Beast Tamer Editor (20 Points/20 Points)
    1 Gladiator Beast Andabata
    1 Gladiator Beast Nerokius
    1 Gladiator Beast Domitianus
    1 Gladiator Beast Essedari
    1 Gladiator Beast Heraklinos
    1 Gladiator Beast Gyzarus (20 Points/20 Points)
    1 Dingirsu, the Orcust of the Evening Star
    1 Garunix Eternity, Hyang of the Fire Kings
    1 Number 22: Zombiestein
    1 Tornado Dragon
    1 Number 101: Silent Honor Ark
    1 Time Thief Redoer

    Goblin Biker: DON’T MESS WITH THE BIG GABONGA

    Initial Point Cost: 99 Points
    Post-DOOD Point Cost: 119 Points

    Seriously, don’t. Not unless you want a whole gaggle of Goblin Bikers to show up and cause havoc in your Duel. But if you do want that, say, because you’re playing this Deck, it’s as easy as 2 Level 3 monsters on the field! Once you achieve that you’ll unlock your entire Extra Deck depending on which “Goblin Biker” monster you decide to pull out of your Deck, and you’ll be able to snatch a monster and stash it as Xyz Material beneath the Big Gabonga as well!

    3 Speedroid Terrortop (9 Points/9 Points)
    1 Speedroid Taketomborg
    3 Tour Guide from the Underworld (9 Points/9 Points)
    1 Psychic Wheelder
    1 Danger!? Tsuchinoko? (7 Points/7 Points)
    2 Goblin Bikers Gone Wild
    3 Goblin Biker Dugg Charger
    1 Goblin Biker Mean Merciless
    1 Goblin Biker Clatter Sploder
    1 Goblin Biker Boom Mach
    2 D.D. Crow
    1 Ghost Ogre & Snow Rabbit (5 Points)
    1 Nibiru the Primal Being (10 Points/10 Points)
    1 Effect Veiler (7 Points/7 Points)

    3 Goblin Biker Grand Breakout
    1 Goblin Biker Grand Entrance (33 Points/33 Points)
    1 Goblin Biker Grand Bash
    1 Xyz Import
    1 Final Bringer of the End Times
    2 Twin Twisters
    1 Forbidden Droplet (10 Points/10 Points)
    3 Forbidden Lance (9 Points/9 Points)
    1 Armored Xyz

    1 Goblin Rider Grand Crisis
    1 Goblin Biker Grand Pileup
    1 Goblin Biker Grand Stampede
    1 Full-Armored Xyz

    2 Goblin Biker Big Gabonga
    1 Goblin Biker Troika Griare
    1 Goblin Bikers Gone Bonkers
    1 Goblin’s Crazy Beast
    1 Xyz Armor Torpedo
    1 Full Armored Utopic Ray Lancer
    1 Xyz Armor Fortress
    1 Full Armored Crystalzero Lancer
    1 Full Armored Dark Knight Lancer
    1 Ghostrick Alucard
    1 Leviair the Sea Dragon
    1 Ashura King
    1 Number F0: Utopic Future
    1 Number F0: Utopic Draco Future (0 Points/20 Points)

    Gold Pride P.U.N.K.: THE MOST DANGEROUS RACE IN THE GALAXY

    Initial Point Cost: 98 Points
    Post-DOOD Point Cost: 94 Points

    Start your engines, it’s time for the Gold Pride! Pay down your Life Points with “P.U.N.K.” monsters then take advantage of the differential to maximize the power of your “Gold Pride” monsters! This Deck uses a diverse mix of Synchro, Xyz, and Fusion Monsters to attack the opponent every which way and leave them reeling! Just watch out for other strategies that like to pay LP as well. If you let them outspend you, you won’t be able to freely deploy your racers or use the additional effects of their Extra Deck versions!

    3 Noh-P.U.N.K. Foxy Tune
    3 Noh-P.U.N.K. Ze Amin
    1 Noh-P.U.N.K. Ogre Dance
    1 Noh-P.U.N.K. Deer Note
    1 Gagaku-P.U.N.K. Wa Gon
    1 Ukioye-P.U.N.K Sharakusai
    1 Joruri-P.U.N.K. Madame Spider
    1 Gold Pride – Nytro Head
    1 Gole Pride – Eliminator
    2 Gold Pride – Roller Baller
    2 Gold Pride – Captain Carrie
    3 Gold Pride – Leon
    2 Droll & Lock Bird (14 Points/10 Points)
    1 Ghost Ogre & Snow Rabbit (5 Points/5 Points)
    1 Nibiru the Primal Being (10 Points/10 Points)

    3 Upstart Goblin
    2 Cosmic Cyclone
    3 Dark Hole (9 Points/9 Points)
    1 P.U.N.K. JAM Extreme Session
    1 Gold Pride – The Crowd Goes Wild!
    2 Gold Pride – Better Luck Next Time!
    1 Emergency Teleport (40 Points/40 Points)

    2 Gold Pride – Star Your Engines!
    1 Joruri-P.U.N.K. Dangerous Gabu

    2 P.U.N.K. JAM Dragon Drive
    1 Ukiyoe-P.U.N.K. Amazing Dragon
    1 Ukiyoe-P.U.N.K. Rising Carp
    1 Gold Pride – Eradicator
    2 Gold Pride – Star Leon
    1 Gold Pride – Chariot Carrie
    2 Gold Pride – Pin Baller
    1 Psychic End Punisher (20 Points/20 Points)
    1 Juraishin the Cursed Thunder God
    1 Draco Berserker of the Tenyi
    1 Dingirsu, the Orcust of the Evening Star
    1 Ashura King

    King of the Skull Servants: BONEHEMIAN RHAPSODY

    Initial Point Cost: 113 Points
    Post-DOOD Point Cost: 133 Points

    This is the real life. That King of the Skull Servants DOES have 5 digits worth of ATK, and luckily, it’s fighting for you! Large numbers mean big trouble with Skull Servant, but that cuts both ways – this is also the largest Deck in Rivalry of Warlords, at 50 cards, so you may not always draw what you need.

    3 King of the Skull Servants
    3 Wightbaking
    2 Wightlord
    3 Moissa Wight
    3 Wightprince
    2 Skull Servant
    2 The Lady in Wight
    2 Wightprincess
    2 Wightmare
    2 Goblin Zombie
    3 Uni-Zombie
    2 Mezuki
    1 Zombina

    2 Curse of the Ancient Turtle
    3 Wight Reanimator
    2 Goblin Biker Grand Breakout
    1 Shiranui Style Synthesis
    1 Foolish Burial (33 Points/33 Points)
    3 Forbidden Droplet (30 Points/30 Points)
    3 Dark World Dealings (15 Points/15 Points)
    2 Twin Twisters

    3 Solemn Strike (15 Points/ 15 Points)

    1 Shiranui Swordsaga
    1 Immortal Dragon
    1 Red-Eyes Zombie Necro Dragon
    1 Shiranui Squiresaga
    1 Skeletal Dragon Felgrand
    1 Red-Eyes Zombie Dragon Lord
    1 Ghostrick Dullahan
    1 Lyrilusc – Assembled Nightingale
    1 Kikinagashi Fucho
    1 Ripple Bird
    1 Slacker Magician
    1 Downerd Magician
    1 Number F0: Utopic Future
    1 Number F0: Utopic Draco Future (0 Points/20 Points)
    1 Divine Arsenal AA-ZEUS – Sky Thunder (20 Points/20 Points)

    Light and Darkness Dragon: DRAGON SCIENCE

    Initial Point Cost: 79 Points
    Post-DOOD Point Cost: 73 Points

    Mix a dash of chemistry with a pinch of physics and a whole lot of Dragons, and you’ve got the winning formula for a deadly Dragon Deck! This Deck employs the oppressive Light and Darkness Dragonlord as it’s first attacker, and if the opponent survives it’s onslaught, the “Galaxy-Eyes” can monsters swoop in to clean up!

    3 Light End Sublimation Dragon (15 Points/15 Points)
    3 Dark End Evaporation Dragon (15 Points/15 Points)
    3 Knight Armed Dragon, the Armored Dragon (9 Points/9 Points)
    3 Paladin of Felgrand
    1 Nebula Dragon
    1 Galactic Spiral Dragon
    1 Dark Hole Dragon
    1 Dragon Spirit of White
    1 Galaxy-Eyes Afterglow Dragon
    1 Galaxy-Eyes Photon Dragon
    2 Galaxy-Eyes Tachyon Primal
    2 Tachyon Cloudragon

    2 Dragon’s Light and Darkness (14 Points/14 Points)
    2 Return of the Dragon Lords (20 Points/14 Points)
    2 Dark Hole (6 Points/6 Points)
    2 Trade-In
    3 Dragon’s Shrine
    3 Dragon’s Mirror

    3 Torrential Tribute
    1 Tachyon Transmigration

    1 Light and Darkness Dragonlord
    3 Khaos Starsource Dragon
    1 Hieratic Sky Dragon Overlord of Heliopolis
    1 Hieratic Sun Dragon Overlord of Heliopolis
    1 Indigo-Eyes Silver Dragon
    1 Number 107: Galaxy-Eyes Tachyon Dragon
    1 Galaxy-Eyes Full Armor Photon Dragon
    1 Galaxy-Eyes Cipher Dragon
    1 Galaxy-Eyes Cipher Blade Dragon
    1 Divine Golden Shadow Dragon Dragluxion
    1 Number 62: Galaxy-Eyes Prime Photon Dragon
    1 Number C62: Neo Galaxy-Eyes Prime Photon Dragon
    1 Number 22: Zombiestein

    Libromancer: THROW THE BOOK AT ‘EM

    Initial Point Point Cost: 100 Points
    Post-DOOD Point Cost: 96 Points

    The power of literacy conquers all with this high-velocity Ritual Summoning strategy! The clock will strike midnight much faster than your opponent thinks, when you zero out the ATK of their best monster with Libromancer Mystigirl then follow up by crashing through it for double damage with Libromancer Fireburst! This Deck excels at filling it’s hand and field with monsters and performing many consecutive Ritual Summons, and its powerful Traps help you succeed whether you go first or second!

    3 Libromancer Fire
    3 Libromancer Geek Boy
    3 Libromancer Agent
    1 Libromancer Magigirl
    2 Libromancer Doombroker
    1 Libromancer Firestarter
    1 Libromancer Fireburst
    1 Libromancer Mystigirl
    1 Manju of the Ten Thousand Hands
    1 Nibiru the Primal Being (10 Points/10 Points)
    1 Ash Blossom & Joyous Spring (15 Points/15 Points)
    2 Mulcharmy Purulia (20 Points/20 Points)

    3 Libromancer First Appearance
    3 Libromancer Origin Story
    1 Libromancer Realized
    3 Preparation of Rites (15 Points/15 Points)

    2 Libromancer Intervention
    2 Libromancer Displaced
    2 Infinite Impermanence (30 Points/26 Points)
    2 Destructive Daruma Karma Cannon (10 Points/10 Points)
    2 Compulsory Evacuation Device

    Magikey: THE “KEY” TO VICTORY

    Intial Point Cost: 115 Points
    Post-DOOD Point Cost: 113 Points

    Ritual, Fusion, Synchro, Xyz… anything is possible with the Magikey Deck! The “Primite” cards help you manage your Normal Monsters and get them where they need to go while you unlock the potential of Clavkiys with Magikey World and Magikey Maftea! The “key” to melding these strategies together is recognizing which Attributes and Types your opponent is playing and prioritizing getting their respective Normal Monsters out of your Deck quickly!

    1 Clavkiys, the Magikey Skyblaster
    1 Megalosmasher X
    1 Gemini Elf
    1 Gunkan Suship Shari
    1 Alexandrite Dragon
    1 Phantom Gryphon
    3 Primite Dragon Ether Beryl
    1 Primite Imperial Dragon
    3 Maginificent Magikey Mafteal
    3 Magikey Mechmusket – Batosbuster
    1 Magikey Mechmortar – Garesglasser
    3 Mulcharmy Purulia (30 Points/30 Points)
    1 Nibiru the Primal Being (10 Points/10 Points)
    1 Droll & Lock Bird (7 Points/5 Points)

    3 Magikey World
    3 Magikey Maftea
    1 Magikey Battle
    3 Preparation of Rites (15 Points/15 Points)
    1 Unexpected Dai
    1 Primite Lordly Lode (33 Points/33 Points)
    1 Primite Drillbeam
    1 Primite Roar

    1 Magikey Duo
    1 Magikey Unlocking
    1 Primite Howl
    1 D.D.D. – Different Dimension Derby

    1 Adamancipator Risen – Dragite (20 Points/20 Points)
    1 Draco Berserker of the Tenyi
    1 Scarlight Red Dragon Archfiend
    1 Transcendosaurus Glaciasaurus
    2 Magikey Beast – Ansyalabolas
    2 Magikey Dragon – Andrabime
    2 Magikey Spirit – Vepartu
    1 Magikey Deity – Ashtartu
    2 Magikey Fiend – Transfurlmine
    1 Number 39: Utopia
    1 Number S39: Utopia the Lightning

    Mayakashi: MISCHIEF AT MIDNIGHT

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    “Just once in my life, I’d like to play Mayakashi with Card of Safe Return.” It’s one of the most common unfulfilled dreams of Duelists the world over. And now, for you, that dream will become a reality! Successfluly Synchro Summon using Dakki, the Graceful Mayakashi while Card of Safe Return is on your field, and you’ll be able to draw a card when Dakki is Special Summoned back to the field. Climb all the way up to Gashadokuro, the Skeletal Mayakashi and you’ll get a fresh 5 draws to work with!

    3 Eldlich the Golden Lord
    3 Hajun, the Winged Mayakashi
    3 Yuki-Musume, the Ice Mayakashi
    2 Dakki, the Graceful Mayakashi
    1 Nibiru the Primal Being (10 Points/10 Points)

    3 Mayakashi Return
    3 Mayakashi Winter
    3 Cursed Eldland
    1 Eldlixir of White Destiny
    1 Seven Cities of the Golden Land
    2 Card of Safe Return (80 Points/80 Points)

    3 Eldlixir of Scarlet Sanguine
    3 Eldlixir of the Glorious Golden Land
    3 Conquistador of the Golden Land
    2 Huaquero of the Golden Land
    1 Golden Land Forever!
    1 Mayakashi Mayhem
    1 Mayakashi Metamorphosis
    1 The Black Goat Laughs (10 Points/10 Points)

    2 Gashadokuro, the Skeletal Mayakashi
    2 Yoko, the Graceful Mayakashi
    2 Tengu, the Winged Mayakashi
    2 Tsuchigumo, the Poisonous Mayakashi
    2 Oboro-Guruma, the Wheeld Mayakashi
    1 Eldlich the Mad Golden Lord
    1 Fallen Angel of the Golden Land
    1 Constellar Pleiades
    1 Superdreadnought Rail Cannon Gustav Max
    1 Superdreadnought Rail Cannon Juggernaut Liebe

    Metalmorph: METALMORPHOSIS 

    Initial Point Cost: 99 Points
    Post-DOOD Point Cost: 99 Points

    Max Metalmorph applies more to your monsters than just a new coat of paint – it’s a complete metal-morphosis! This Deck can Summon its boss monsters straight from the Main Deck with its “Metalmorph” Trap Cards. If you draw the monsters instead of the Traps, there’s no need to worry because they exchange themselves for the Traps you need. This Deck can be a little slow to start, but once it gets rolling, monsters like Red-Eyes Black Fullmetal Dragon are hard to stop!

    2 Red-Eyes Black Fullmetal Dragon
    2 Metalzoa X
    3 Metalflame Swordsman
    3 Red-Eyes Metal Claws Dragon
    3 Zoa the Fiendish Beast
    3 Metal Illusionist

    3 Incoming Machine! (33 Points x 3)
    3 Piri Reis Map
    3 Final Bringer of the End Times
    3 Mystical Space Typhoon
    2 Lightning Vortex

    3 Max Metalmorph
    2 Flame Coating Metalmorph
    2 Time Engine
    1 Metalmorph
    1 Fiendish Chain
    1 Magic Cylinder

    Mimighoul: THE TREASURES ARE NOT WHAT THEY SEEM …

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Surely the ominous message scrawled on the wall is just there to mislead you, right? Whoever wrote it just doesn’t want you to have what’s in this lovely, wonderful treasure chest, right? But maybe, just in case, it’s better to hand over these monsters to your opponent first and let them flip them face-up while you sit a safe distance away. And if they won’t do it, you have plenty of ways to make them do it.

    3 Mimighoul Dragon
    3 Mimighoul Archfiend
    2 Mimighoul Fairy
    2 Mimighoul Slime
    2 Mimighoul Armor
    1 Mimighoul Cerberus
    1 Mimighoul Master
    2 Magician of Faith
    2 Mulcharmy Purulia (20 Points/20 Points)

    3 Mimighoul Dungeon
    3 Mimighoul Maker
    3 Swords of Revealing Light
    2 Metamorphosis (20 Points/20 Points)
    2 Pot of Greed (60 Points/60 Points
    2 Twin Twisters
    1 Final Bringer of the End Times

    3 Mimighoul Room
    3 Compulsory Evacuation Device

    3 Giant Mimighoul
    2 Mimighoul Throne
    1 Lyrilusc – Ensemblue Robin
    1 Lyrilusc – Promenade Thrush
    1 Lyrilusc – Assembled Nightingale
    1 Ripple Bird
    1 Sylvan Princessprite
    1 Full Armored Utopic Ray Lancer
    1 Thousand-Eyes Restrict
    1 Millennium-Eyes Restrict
    1 Extox Hydra
    1 Mudragon of the Swamp

    Monarch: HAIL TO THE KING(S)

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Erebus the Underworld Monarch ruled the Domain of the True Monarchs back in 2015 but now, with this Deck, it’s your turn to seize the throne! The royal arsenal has been fully expanded and you can command your army of Squires and “Monarch” monsters to dominate your Duels! You won’t have an Extra Deck, but neither will your opponent, as long as you can keep a “Monarch” on the field!

    1 Thestalos the Shadowflare Monarch
    3 Ehther the Heavenly Monarch
    3 Erebus the Underworld Monarch
    3 Eidos the Underworld Monarch
    3 Tessera the Primal Squire
    3 Edea the Heavenly Squire
    1 Eidos the Underworld Squire
    1 Mitra the Thunder Vassal

    2 Domain of the True Monarchs (100 Points/100 Points)
    3 Pantheism of the Monarchs
    3 Tenacity of the Monarchs
    3 The Monarchs Stormforth
    3 The Monarchs Masterplan
    1 The Monarchs Revolt
    1 Strike of the Monarchs
    1 Return of the Monarchs
    1 March of the Monarchs

    1 The Prime Monarch
    1 Escalation of the Monarchs
    2 Monarchic Perfection

    Morganite Spirits: SPIRITED CONFRONTATION

    Initial Point Cost: 96 Points
    Post-DOOD Point Cost: 115 Points

    Spirit monsters have been around for a long time, ever since Legacy of Darkness in 2003! At the time, Yata-Garasu was the top dog of the Spirit world, but with this Deck you’ll have a chance to Summon and battle with the two mighty Spirits depicted on Last Turn: Yamata Dragon and Hino-Kagu-Tsuchi! Use the “Morganite” Spells to grant yourself and your Spirits special boons to dominate the Duel!

    3 Morgana the Witch of Eyes
    1 Yamata Dragon
    1 Hino-Kagu-Tsuchi
    3 Aratama
    1 Amano-Iwato
    2 Tsumuha-Kutsunagi the Lord of Swords
    1 Sakitama
    1 Fenghuang
    1 Dark Dust Spirit
    1 Neo-Parshath, the Sky Paladin

    1 Time-Tearing Morganite
    1 Guilt-Gripping Morganite
    3 Succumbing-Song Morganite
    2 Pot of Greed (30 Points x 2)
    3 Seventh Tachyon
    3 Foolish Burial Goods (0 Points/9 Points)

    3 Solemn Judgment (21 Points/21 Points)
    3 Iron Thunder
    3 Solemn Strike (15 Points/15 Points)
    2 Simultaneous Equation Cannons
    1 Ultimeat Offering

    2 Number 104: Masquerade
    1 Number 106: Giant Hand
    2 Full Armored Utopic Ray Lancer
    1 Eclipse Twins
    1 Thousand-Eyes Restrict
    1 Hugin the Runick Wings
    1 Munin the Runick Wings
    1 Number 17: Leviathan Dragon
    1 Tri-Edge Levia
    1 Herald of Pure Light
    1 Daigusto Phoenix
    1 Magistus Chorozo
    1 Number 60: Dugares the Timeless (0 Points/10 Points)

    Ninja: SHADOWLURKERS

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Sneak past your opponent’s defenses and strike directly using this “Ninja” Deck! Master the art of being a stealth and precision strikes using powerful “Ninjitsu Art” Spell and Trap Cards alongside “Ninja” Fusion Monsters you can Summon just by Tributing the appropriate monsters! Catch your opponent napping with a relentless onslaught of Ninjas!

    3 Ninja Grandmaster Hanzo
    3 Yellow Ninja
    3 Tobari the Sky Ninja
    3 Mitsu the Insect Ninja
    3 Baku the Beast Ninja
    1 Kagero the Cannon Ninja
    1 Green Ninja
    2 Jioh the Gravity Ninja

    3 Ninjitsu Art Tool – Iron Digger
    3 Ninjitsu Art Notebook of Mystery
    1 Hidden Village of Ninjitsu Arts
    1 Tenchi Kaimei
    1 Book of Eclipse (5 Points/5 Points)

    3 Ninjitsu Art of Duplication
    3 Ninjitsu Art of Dancing Leaves
    3 Iron Thunder
    3 Destructive Daruma Karma Cannon (15 Points/15 Points)

    2 Meizen the Battle Ninja (40 Points/40 Points)
    2 Yaguramaru the Armor Ninja (40 Points/40 Points)
    3 Blade Armor Ninja
    1 Number 2: Ninja Shadow Mosquito
    2 Ultimate Great Insect
    1 Castel the Skyblaster Musketeer
    1 Evilswarm Exciton Knight
    1 Tornado Dragon
    1 Number 103: Ragnazero
    1 Heroic Champion – Magnum Excalibur

    Paleozoic: ENTER THE NIGHTMARE

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    What if… you got to draw 4 cards every time your opponent started their turn? There once was a time when this was a common occurrence. Now, decades later, Mirage of Nightmare has returned, and this time it’s drawing “Paleozoic” cards! The key to this Deck is that Paleozoic Opabinia lets you play “Paleozoic” Traps from your hand. As long as you leave a Spell/Trap Zone open, you can Set multiple Traps, activate Mirage of Nightmare, and then more than double your potential actions on your opponent’s turn. This Deck even has plenty of cards you don’t mind discarding on your Standby Phase!

    3 Absolute King Back Jack
    2 Magicolloidal Sol
    2 Spright Blue
    1 Spright Jet
    1 Spright Red
    1 Spright Carrot
    1 Nibiru the Primal Being (10 Points/10 Points)

    3 Mirage of Nightmare (30 Points/30 Points)
    2 Spright Starter (40 Points/40 Points
    1 Spright Smashers
    1 Spright Gamma Burst
    1 Traptantalizing Tune

    3 Paleozoic Canadia
    3 Paleozoic Dinomischus
    3 Paleozoic Olenoides
    3 Paleozoic Hallucigenia
    1 Paleozoic Pikaia
    3 Traptrix Trap Hole Nightmare
    3 Compulsory Evacuation Device
    1 Spright Double Cross
    1 Starlight Road

    3 Paleozoic Opabinia
    3 Paleozoic Anomalocaris
    1 Gigantic Spright (20 Points/20 Points)
    1 Number 2: Ninja Shadow Mosquito
    1 Sky Cavalry Centaurea
    1 Cat Shark
    1 Tri-Edge Master
    1 Silvera, Wolf Tamer of the White Forest
    1 Mind Castlin
    1 Coral Dragon
    1 Stardust Dragon

    Psychic: NEXT YOU’LL SAY…

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    “What do you MEAN you can just add Emergency Teleport straight to your hand?” It’s shocking, but true! The next wave of Psychic monsters has arrived, and they predict total victory for you! Put your Life Points on the line to amass Tuner and non-Tuner monsters then Synchro Summon incredible monsters from your Extra Deck that feed on the LP differential between you and your opponent!

    3 Psychic Processor
    3 Mind Procedure
    3 Prototype Psychic Blaster
    1 Hushed Psychic Minister
    1 Serene Psychic Girl
    2 Brain Controller
    1 Psychic Wheeleder
    1 Psychic Tracker
    1 Psychic Jumper
    2 Serene Psychic Witch
    1 Silent Psychic Wizard
    1 Esper Girl

    2 Brain Control
    2 Emergency Teleport (80 Points/80 Points)
    2 Parallel Teleport
    1 Teleport Fusion
    1 Psychic Eraser Laser
    3 Psychokinesis
    3 Upstart Goblin

    3 Phantom Knights’ Fog Blade
    3 Storming Mirror Force

    1 Psychic End Punisher (20 Points/20 Points)
    1 Juraishin, the Cursed Thunder God
    1 Psychic Blaster MK-II
    1 Hyper Psychic Riser
    1 Virtual World Beast – Jiujiu
    1 Mind Castlin
    2 Silent Psychic Magician
    1 Crossmind Archfiend
    1 Thought Ruler Archfiend
    1 P.U.N.K. JAM Dragon Drive
    1 Ukiyoe-P.U.N.K. Amazing Dragon
    1 P.U.N.K. JAM FEVER!
    1 Ultimate Axon Kicker
    1 Absolute Axon Kicker

    Red Dragon Archfiend: HOT RED RESONANCE

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Shift into the next gear and prepare to Synchro Summon with this “Resonator” and “Red Dragon Archfiend” Deck! The mighty Chaos Ruler, the Chaotic Magical Dragon can set you on your path to victory, then be used as the DARK Dragon Synchro to Synchro Summon Hot Red Dragon Archfiend Abyss. Burn away your opponent’s defenses and unleash a devastating attack!

    3 Vision Resonator
    3 Soul Resonator
    2 Crimson Resonator
    1 Synkron Resonator
    1 Wandering King Wildwind
    1 Earthbound Prisoner Stone Sweeper
    3 Bone Archfiend
    1 Red Lotus King, Flame Crime
    3 Ascator, Dawnwalker
    3 Fire Ant Ascator

    1 Pot of Greed (30 Points/30 Points)
    2 Cosmic Cyclone
    2 Forbidden Droplet (20 Points/20 Points)
    3 Resonator Call
    3 Crimson Gaia

    3 Fiendish Golem
    3 Fiendish Chain
    1 Red Zone
    1 Red Reign

    1 Scarlight Red Dragon Archfiend
    2 Hot Red Dragon Archfiend Abyss
    1 Hot Red Dragon Archfiend Bane
    1 Red Supernova Dragon
    2 Red Dragon Archfiend
    3 Red Rising Dragon
    2 Scarred Dragon Archfiend
    1 Kuibelt the Blade Dragon
    1 Scrap Dragon
    1 Chaos Ruler, the Chaotic Magical Dragon (50 Points/50 Points)

    Shark: SHARK ATTACK IN ANOTHER WORLD

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Filling your field with powerful Xyz Monsters is as easy as A, B, C: Abyss Shark, Buzzsaw Shark, and Crystal Shark! Pay careful attention to the different Summon limitations placed on you by each of your effects, and which effects expand the Ranks of the monsters you can Xyz Summon! Surfacing Big Jaws can get you any Shark you need, so this Deck has many Spells you can activate with an empty field to help fulfill the condition to use its Special Summon effect!

    3 Abyss Shark
    3 Buzzsaw Shark
    1 Crystal Shark
    3 Surfacing Big Jaws
    1 Drake Shark
    3 Water Enchantress of the Temple (15 Points/15 Points)
    1 Illegal Knight

    3 Upstart Goblin
    3 Seventh Tachyon
    3 Seventh Ascension
    1 Rank-Up-Magic – The Seventh One (1 Point/1 Point)
    3 Rite of Aramesir (15 Points/15 Points)
    1 Fateful Adventure
    1 Dracoback, the Rideable Dragon
    3 Forbidden Lance (9 Points/9 Points)
    1 Armored Xyz
    1 Reincarnation Unveiling Mail

    1 Virtue Stream
    1 Full-Armored Xyz
    1 Compulsory Evacuation Device
    2 Dominus Impulse (60 Points/60 Points)

    1 Number 101: Silent Honor ARK
    1 Number C101: Silent Honor DARK
    1 N.As.H Knight
    1 CXyz N.As.Ch. Knight
    1 LeVirtue Dragon
    1 Number 32: Shark Drake
    1 Number C32: Shark Drake Veiss
    1 Number C32: Shark Drake Leveiss
    1 Number 4: Stealth Kragen
    2 Stealth Kragen Spawn
    1 Xyz Armor Torpedo
    1 Xyz Armor Fortress
    1 Full Armored Crystal Zero Lancer
    1 Full Armored Dark Ray Lancer

    Shining Sarcophagus: THE TIES THAT BIND

    Initial Point Cost: 0 Points
    Post-DOOD Point Cost: 0 Points

    This Deck battles with powerful monsters that revolve around the Shining Sarcophagus. Thanks to the power of Shining Sarcophagus, you have easy access to all your incredibly powerful monsters and can deploy them strategically depending on the situation. Everything you need to win is at your fingertips in your Main Deck, so consequently, this Deck does not use an Extra Deck.

    1 Gandora-G the Dragon of Destruction
    1 Dark Magician the Magician of Black Magic
    1 Dark Magician Girl the Magician’s Apprentice
    1 Archfiend’s Advent
    3 Gadget Trio
    3 Silent Magician Zero
    3 Silent Swordsman Zero
    3 Moremarshmallon
    2 Gren Maju Da Eiza
    2 D.D. Crow

    3 Shining Sarcophagus
    3 Future Silence
    3 Turn Silence
    1 Ties That Bind
    2 Mystical Space Typhoon

    3 Dark Magic Mirror Force
    1 Stronghold the Hidden Fortress
    3 Magic Cylinder
    1 Phoenix Wing Wind Blast

    Sinful Spoils: DIABELLSTAR THE STORYTELLER

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 100 Points

    Show your opponent why those who mess with witches leave with stitches using this Deck featuring both Diabellstar and Diabellze! You can recreate scenes from the story of Diabellstar while you battle your opponent with “Snake-Eye” monsters, “Sinful Spoils” cards, and the mighty Diabellstar Vengeance! The catch is, unlike the Decks you may be familiar with, you’ll have to win without using Link Monsters!

    3 Diabellstar Vengeance
    3 Diabellze the White Witch
    3 Diabellstar the Black Witch (60 Points/60 Points)
    1 Diabellze the Original Sinkeeper
    1 Snake-Eyes Diabellstar
    1 Snake-Eye Poplar (5 Points)
    3 Snake-Eye Ash (15 Points/15 Points))
    1 Snake-Eye Oak
    1 Snake-Eye Birch
    1 Snake-Eyes Flamberge Dragon
    1 Queen Azamina
    2 Nibiru the Primal Being (20 Points/20 Points)

    3 Filia Diabell
    3 Dramatic Snake-Eye Chase
    1 Divine Temple of the Snake-Eye
    1 Sinful Spoils of Doom – Rciela
    1 Sinful Spoils of Subversion – Snake-Eye
    1 Sinful Spoils of the White Forest

    1 Startling Stare of the Snake-Eyes
    1 Curse of Diabell
    1 Azamina Determination
    1 Sinful Spoils Sanctification
    1 Sinful Spoils Awakening
    1 Guilt of the Sinful Spoils
    1 Sinful Spoils Subdual
    1 Sinful Spoils of Slumber – Morrian
    1 Sinful Spoils of Betrayal – Silvera

    2 Snake-Eyes Vengeance Dragon
    2 Snake-Eyes Doomed Dragon
    2 Poplar of the White Forest
    2 Silvera, Wolf Tamer of the White Forest
    1 Rciela, Sinister Soul of the White Forest
    2 Azamina Moa Regina
    2 Azamina Sol Erysichthon
    1 Saint Azamina
    1 Azamina

    Time Thief: LET’S DO THAT AGAIN

    Initial Point Cost: 100 Points
    Post-DOOD Point Cost: 90 Points

    The “Time Thief” strategy is all about Rank 4 Xyz Monsters! Get Time Thief Redoer and Time Thief
    Perpetua on the field together and you’ve got a dominating duo that’s hard to beat! To get the most out
    of your Time Thief Redoer, look for ways to attach a Trap Card to it as Xyz Material or use a “Trap
    monster” type card as Xyz Material when you Xyz Summon Redoer! This Deck also has a variety of
    powerful finishers it can drop almost any time, so look for moments of weakness from your opponent!

    3 Time Thief Winder
    3 Time Thief Adjuster
    3 Time Thief Regulator
    2 Time Thief Bezel Ship
    2 Time Thief Chronocorder
    2 Time Thief Temporwhal
    3 Raidraptor – Strangle Lanius
    2 D.D. Crow

    2 Time Thief Hack
    3 Allure of Darkness (15 Points/15 Points)
    2 Heavy Storm (50 Points/40 Points)
    1 Double or Nothing

    3 The Phantom Knights of Shade Brigandine
    3 Time Thief Power Reserve
    2 Time Thief Flyback
    2 Time Thief Retrograde
    1 Dominus Impulse (30 Points/30 Points)
    1 Solemn Strike (5 Points/5 Points)

    2 Time Thief Redoer
    2 Time Thief Perpetua
    1 Time Thief Double Barrel
    1 Eclipse Twins
    1 Number 101: Silent Honor ARK
    1 Raider’s Knight
    1 Arc Rebellion Xyz Dragon
    1 Tornado Dragon
    1 Evilswarm Exciton Knight
    1 Castel the Skyblaster Musketeer
    1 Number 39: Utopia
    1 Number 39: Utopia Double
    1 Number S39: Utopia the Lightning

    Traptrix: PITFALL PANIC!!

    Intial Point Cost: 129 Points
    Post-DOOD Point Cost: 129 Points

    This Deck may seem familiar if you played back in 2014, but this Hand-y strategy has a few new tricks up
    its sleeve! Summon Rank 4 “Traptrix” Xyz Monsters alongside the power Zoodiac Drident and Set various
    “Hole” Normal Traps to make sure your opponent never lands a monster on the field!

    3 Traptrix Mantis
    3 Traptrix Myrmeleo
    1 Traptrix Dionaea
    2 Traptrix Pudica
    3 Traptrix Arachnocampa
    2 Artifact Moralltach
    2 Ice Hand
    2 Fire Hand

    1 Pot of Greed (30 Points/30 Points)
    1 Traptrip Garden

    2 Terrors of the Overroot
    3 Artifact Sanctum
    3 Traptrix Holeutea
    2 Solemn Judgment (14 Points/14 Points)
    1 Iron Thunder
    3 Solemn Strike (15 Points/15 Points)
    2 Floodgate Trap Hole
    2 Traptrix Trap Hole Nightmare
    1 Gravedigger’s Trap Hole
    1 Void Trap Hole

    3 Traptrix Pinguicula
    3 Traptrix Rafflesia (30 Points/30 Points)
    2 Traptrix Allomerus
    2 Zoodiac Chakanine
    1 Zoodiac Boarbow
    1 Zoodiac Tigermortar
    1 Zoodiac Drident (20 Points/20 Points)
    1 Divine Arsenal AA-ZEUS – Sky Thunder (20 Points/20 Points)
    1 Time Thief Redoer

    Utopia: A MORE PERFECT FUTURE

    Initial Point Cost: 66 Points
    Post-DOOD Point Cost: 60 Points

    Sound off and construct the overlay network with “Zubaba”, “Gagaga”, “Gogogo”, and “Dododo”
    monsters! Chaos Xyz Change to Number C39: Utopia Ray (or an equivalent monster) and load it up with
    “ZW” weapons, or crush your opponent in a single blow with Number F0: Utopic Zexal Future!

    2 Utopic Onomatopoeia
    2 Zubababa Knight
    2 Gagaga Ganbara Knight
    2 Gogogo Goblindbergh
    2 Dodododo Warrior
    2 ZS – Ascended Sage
    1 Zubababancho Gagagacoat
    1 Dodododwarf Gogogoglove
    1 ZS – Armed Sage
    1 ZW – Pegasus Twin Saber
    1 ZW – Asura Strike
    1 ZW – Sylphid Wing
    1 ZW – Eagle Claw
    1 ZW – Tornado Bringer
    2 Ash Blossom & Joyous Spring (30 Points/30 Points)
    3 Droll & Lock Bird (21 Points/15 Points)

    1 Gagaga Utopic Tactics
    1 Onomatopickup
    1 Xyz Change Tactics
    1 Onomatopaira
    1 Rank-Up-Magic ZEXAL Force (1 Point/1 Point)
    1 Zexal Construction
    1 Zexal Entrust
    3 Cosmic Cyclone

    1 Unbreakable Xyz Barrier
    1 Draco-Utopian Aura
    3 Solemn Strike (15 Points/15 Points)

    2 Gagagaga Girl
    1 Gagagaga Magician
    2 Number 39: Utopia
    1 Number C39: Utopia Ray
    1 Ultimate Leo Utopia Ray
    1 Ultimate Dragonic Utopia Ray
    1 Number F0: Utopic Future Zexal
    1 ZS – Utopic Sage
    1 ZW – Dragonic Halberd
    1 ZW – Leo Arms
    1 Number 39: Utopia Double
    1 Number S39: Utopia the Lightning
    1 Heroic Champion – Magnum Excalibur

    Source: The Official Website

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    NeoArkadia is the 2nd Number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle.

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    8 Comments

    1. Kuroisenpu on September 25, 2025 11:12 pm

      I don’t understand the blackwing deck, why is there no vata? The entire deck is so far off the competitive blackwing deck.

      • Dudegrey on September 26, 2025 3:01 am

        It’s not for a competitive format.

    2. Joe Swanson from Family Guy on September 26, 2025 5:03 am

      >these decks were secretly legal for our new format all along!
      >some of them are over 100 point value
      ¯\_ (ツ)_/¯

      • Vg on September 26, 2025 8:09 am

        Let’s just ignore that tournaments can set their OWN POINT VALUE, why don’t we. Quit the game if you don’t like it.

      • Joe Swanson from Family Guy on September 26, 2025 11:01 am

        I didn’t even say I don’t like it lmao don’t get defensive, it’s just funny they’d set the default point value and not have all of the demonstration decks follow that rule

    3. Ddout on September 26, 2025 1:48 pm

      Hm… no Links… no Pends…. Oh boy…

    4. B.Crozer on September 27, 2025 8:33 am

      so, I saw the Blackwing list, did you accidentally swapped the Vata with Vayu? The fact that Vata is missing is just bad

      • Kuroisenpu on September 27, 2025 4:59 pm

        Not only that, why is he still playing Kalut, or Pinaki, or Breeze? Even Gale, Bora, and Kris don’t see plays nowadays. Also, 3 whirlwind is mandatory, which cost 0 points, and he is only playing 1 copy.

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