[OCG] V-Jump: Code of the Duelist

First up, Anime cards from VRAINS!

A small Key for the link markers:
T- Top
B- Bottom
L- Left
R- Right
BR/L- Bottom Right/Left
TR/L- Top Right/Left

COTD-JP043 Firewall Dragon
Light Cyverse / Link / Effect
Link 4 2500 / T L R B
Monsters (min. 2)
(1) Once, while this card is face-up, during either player’s turn: You can target any number of monsters on the field and/or in the Graveyards, up to the number of monsters in a Mutual Link with this card; return them to the hand.
(2) If a monster linked by this card is destroyed by battle or sent to the Graveyard: You can Special Summon 1 monster from your hand.

COTD-JP005 Salvegent Driver
Light Cyverse / Effect
LV6 2200/2100
You can only use each of this card name’s effects once per turn.
(1) If a Cyverse-Type Link Monster you control is destroyed by your opponent (either by battle or effect) while this card is in your hand or Graveyard: Special Summon this card
(2) You can discard 1 Spell Card, then target 1 Cyverse-Type monster in your Graveyard; Special Summon it, but it cannot attack directly this turn.

COTD-JP004 Launcher Commander
Earth Cyverse / Effect
LV4 1700/1200
(1) All other Cyverse-Type monsters you control gain 300 ATK and DEF.
(2) Once per turn: You can Tribute 1 Cyverse-Type monster, then target 1 face-up monster your opponent controls; destroy it.

COTD-JP067 Three-Strike Barrier
Trap Normal
(1) While your opponent controls exactly 3 cards, you can activate 1 of these effects:
• For the rest of the turn, monsters you control cannot be destroyed by battle.
• For the rest of the turn, you take no battle damage.
• For the rest of the turn, when a monster you control inflicts battle damage to your opponent, gain LP equal to the damage inflicted.

COTD-JP045 Gouki The Great Ogre
Earth Warrior / Link / Effect
Link 3 2600 / BL B BR
“Gouki” monsters min. 2
(1) All monsters on the field loses ATK equal to their original DEF.
(2) If this card would be destroyed by battle or card effects, you can destroy 1 of this card’s linked monsters instead.

COTD-JP009 Gouki Twist Cobra
Earth Warrior / Effect
LV3 1600/0
You can only use each of this card name’s effects once per turn each.
(1) During either player’s turn: You can Tribute 1 “Gouki” monster, then target 1 “Gouki” monster you control; that monster gains ATK equal to the Tributed monster’s original ATK, until the end of this turn.
(2) If this card is sent from the field to the Graveyard: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Twist Cobra”.

COTD-JP010 Gouki Suplex
Earth Warrior / Effect
LV4 1800/0
You can only use this card name’s (2) effect once per turn.
(1) When this card is Normal Summoned: You can Special Summon 1 “Gouki” monster from your hand.
(2) If this card is sent from the field to the Graveyard: You can add 1 “Gouki” card from your Deck to your hand, except “Gouki Suplex”.

COTD-JP044 Trickster Holy Angel
Light Fairy / Link / Effect
Link 2 2000 / BL BR
2 “Trickster” monsters
(1) Each time a “Trickster” monster(s) is Normal or Special Summoned to this card’s linked Zone(s), inflict 200 damage to your opponent.
(2) A “Trickster” monster linked by this card cannot be destroyed by battle or card effect.
(3) When your opponent takes damage from a “Trickster” monster’s effect: This card gains ATK equal to that amount of damage, until the end of this turn.

COTD-JP008 Trickster Candina
Light Fairy / Effect
Lv4 1800/400
(1) When this card is Normal Summoned: You can add 1 “Trickster” card from your Deck to your hand.
(2) Each time your opponent activates a Spell/Trap Card, inflict 200 damage to your opponent.

COTD-JP053 Trickster Lightstage
Spell Field
(1) When this card is activated: You can add 1 “Trickster” monster from your Deck to your hand.
(2) Once per turn: You can target 1 Set card in your opponent’s Spell & Trap Zones; while this card is in the Field Zone, that card cannot be activated until the End Phase, and during the End Phase, your opponent chooses to either activate it, or send it to the Graveyard.
(3) Each time a “Trickster” monster you control inflicts damage to your opponent, inflict 200 damage to your opponent.

COTD-JP060 Twilight Twin Dragoon / Twilight Twin Dragons
Spell Normal
(1) If you control “Punishment Dragon”: Target 1 “Judgment Dragon” in your Graveyard; add it to your hand, then, send the top 4 cards of your Deck to the Graveyard.
(2) If this card is sent from the Deck to the Graveyard by the effect of a “Lightsworn” monster: You can target 1 “Punishment Dragon” in your Graveyard; add it to your hand, then, banish the top 4 cards of your Deck.

COTD-JP072 Twilight Eraser
Trap Normal
(1) If you control 2 or more “Lightsworn” monsters with the same Type but different names: Banish 2 “Lightsworn” monsters from your Graveyard, then target 2 cards on the field; banish them.
(2) If this card is sent from the Deck to the Graveyard by the effect of a “Lightsworn” monster: You can Special Summon 1 “Lightsworn” monster from your hand.

COTD-JP027 Twilightlord Fighter Ryko / Ryko, Twilightsworn Fighter
Dark Beast / Effect
LV2 200/100
(1) If this card is Normal Summoned or flipped face-up: You can banish 1 “Lightsworn” monster from your hand or Graveyard; banish 1 card your opponent controls.
(2) Once per turn, if another “Lightsworn” monster activates its effect: Send the top 3 cards of your Deck to the Graveyard.

COTD-JP025 Twilightlord Sorcerer Lyla / Lyla, Twilightsworn Magus
Dark Spellcaster / Effect
LV4 1700/200
(1) Once per turn, when a Spell/Trap Effect is activated: You can banish 1 “Lightsworn” monster from your hand or Graveyard, then target 1 face-up Spell/Trap Card; destroy it.
(2) Once per turn, if another “Lightsworn” monster you control activates its effect: Send the top 3 card of your Deck to the Graveyard.

COTD-JP026 Twilightlord Shaman Luminas / Lumina, Twilightsworn Shaman
Dark Spellcaster / Effect
LV3 1000/1000
(1) Once per turn: You can banish 1 “Lightsworn” monster from your hand or Graveyard, then target 1 of your banished “Lightworn” monsters, except “Lumina, Twilightsworn Shaman”; Special Summon it.
(2) Once per turn, if another “Lightsworn” monster you control activates its effect: Send the top 3 cards of your Deck to the Graveyard.

 


Seihai Kenshi Aurum/Star Grail Swordsman Aurum


FIRE Cyverse-Type Link Effect Monster
ATK 2000
Link-2
Links: ↙↘
Link Materials: 2 “Star Grail” monsters
The 2nd Effect of this card’s name can only be used once per turn.
(1) This card gains ?00 ATK for each different “Star Grail” monster in your Graveyard
(2) You can Tribute 1 of your “Star Grail” monsters this card is Linked to, then target 1 of your monsters in the Graveyard other than that monster; Special Summon that monster to your side of the field that this card Links to.
(3) If this card is sent from the field to the Graveyard; Special Summon 1 “Star Grail” monster from your hand.

Source, as well as Maxut

Satchmo

Number XIX. Duelistgroundz staff. Cardfight Coalition staff. Terrible Duelist. Eva once introduced me as "This Skippa Tha Flippa, he the shooter"