Cardfight Coalition

[POTE] Power of the Elements Finalized Spoiler

Mermaids and their names are, honestly, a headache. – Ark

POTE-JP001
Elemental HERO Spirit of Neos
Level 7 LIGHT Warrior Effect Monster
ATK 2500
DEF 2000
You can use each effect among the 1st, 2nd, and 3rd with this card’s name only once per turn.
(1) When an opponent’s monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle.
(2) If this card is Special Summoned: You can add 1 Spell/Trap that mentions an “Elemental HERO” monster’s name, or 1 “Polymerization”, from your Deck to your hand.
(3) During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 “Elemental HERO” Normal Monster from your Deck.

POTE-JP002
Cross Keeper
Level 2 DARK Warrior Effect Monster
ATK 400
DEF 400
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can send this card from your hand or field to the GY; Special Summon 1 “Elemental HERO” or “Neo-Spacian” monster from your hand or GY, but its effects are negated if Summoned from the GY.
(2) If you Special Summon an “Elemental HERO” Fusion Monster(s) while this card is in your GY: You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck.

POTE-JP003
Splight Blue
Level 2 DARK Thunder Effect Monster
ATK 1100
DEF 1000
You can only Special Summon once per turn using the procedure written in the 1st effect with this card’s name.
You can use the 2nd effect with this card’s name only once per turn.
(1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand).
(2) If this card is Special Summoned: You can add 1 “Splight” monster from your Deck to your hand, except “Splight Blue”.

POTE-JP004
Splight Jet
Level 2 DARK Thunder Effect Monster
ATK 1300
DEF 700
You can only Special Summon once per turn using the procedure written in the 1st effect with this card’s name.
You can use the 2nd effect with this card’s name only once per turn.
(1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand).
(2) If this card is Special Summoned: You can add 1 “Splight” Spell/Trap from your Deck to your hand.

POTE-JP005
Splight Pixies
Level 2 DARK Thunder Effect Monster
ATK 1400
DEF 1400
You can only Special Summon once per turn using the procedure written in the 1st effect with this card’s name.
You can use the 2nd effect with this card’s name only once per turn.
(1) If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand).
(2) If your other Level/Rank/Link-2 monster battles an opponent’s monster, during damage calculation (Quick Effect): You can send this card from your hand or field to the GY; your battling monster gains ATK/DEF equal to that opponent’s monster’s current ATK, until the end of this turn.

POTE-JP006
Splight Red
Level 2 FIRE Thunder Effect Monster
ATK 1200
DEF 1800
You can only Special Summon once per turn using the procedure written in the 1st effect with this card’s name.
You can use the 2nd effect with this card’s name only once per turn.
(1) If you control a Level/Link-2 monster, you can Special Summon this card (from your hand).
(2) When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link-2 monster; negate that effect, then, if you Tributed a Rank/Link-2 monster, you can destroy that monster.

POTE-JP007
Splight Carrot
Level 2 FIRE Thunder Effect Monster
ATK 1000
DEF 1900
You can only Special Summon once per turn using the procedure written in the 1st effect with this card’s name.
You can use the 2nd effect with this card’s name only once per turn.
(1) If you control a Level/Link-2 monster, you can Special Summon this card (from your hand).
(2) When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link-2 monster; negate that effect, then, if you Tributed a Rank/Link-2 monster, you can destroy that card.

POTE-JP008
Therions’ “Empress” Alasia / Therion “Empress” Alasia
Level 8 EARTH Reptile Effect Monster
ATK 2100
DEF 2500
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can target 1 “Therion” or Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that target to this card.
(2) You can discard 1 card, then target 1 “Therion” Monster Card in your Spell & Trap Zone; Special Summon it.
(3) A “Therions” monster equipped with this card gains 700 ATK and the 2nd effect with this card’s name.

POTE-JP009
Therions’ Irregular / Therion Irregular
Level 10 DARK Machine Effect Monster
ATK 1600
DEF 2800
You can use each effect among the 1st, 2nd, and 3rd with this card’s name only once per turn.
(1) You can target up to 3 “Therion” monsters in your GY; Special Summon this card from your hand, and if you do, equip those targets to this card.
(2) You can discard 1 “Endless Engine Argyro System”; destroy all cards your opponent controls.
(3) While this card is equipped to a monster: You can Special Summon it, then equip to this card the monster it was equipped to.

POTE-JP010
Hisuitei Aegirocassis / Icejade Creation Aegirocassis
Level 7 WATER Aqua Tuner Effect Monster
ATK 2000
DEF 2000
You can use only one effect among the 1st and 3rd effects with this card’s name per turn, and only once that turn.
(1) If this card is in your hand or GY (Quick Effect): You can target 1 “Icejade” monster you control; equip this card to that target.
(2) A monster equipped with this card gains 400 ATK/DEF for each banished monster.
(3) While this card is equipped to a monster: You can Special Summon this card.

Note: Aegirocassis is an ancient Arthropod from the Ordovician period of the Paleozoic era.

POTE-JP011
Kaijin no Albus / Ashen of Albaz
Level 4 DARK Dragon Effect Monster
ATK 1800
DEF 0
You can use the 3rd effect with this card’s name only once per turn.
(1) This card’s name becomes “Fallen of Albaz” while on the field or in the GY.
(2) While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects.
(3) If a monster(s) you control leaves the field by an opponent’s card effect while both this card and a Fusion Monster(s) are in your GY: You can Special Summon this card.

(Tearalament is a portmaneteau of Tiara, Tear, Lament and Element. Thank you, Konami for once again jamming as many different terms into one word as you can.) (https://ygorganization.com/clearlyanewworld/ for Japanese characters if needed – Sanokal)

POTE-JP012
Tearalaments Meirrow
Level 2 DARK Aqua Effect Monster
800 ATK
2000 DEF
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY to the bottom of the Deck in any order, including this card in the GY.

POTE-JP013
Tearalaments Havfenis
Level 3 DARK Aqua Effect Monster
1600 ATK
1000 DEF
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY to the bottom of the Deck in any order, including this card in the GY.

POTE-JP014
Tearalaments Seiren
Level 4 DARK Aqua Effect Monster
1800 ATK
1300 DEF
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then send the top 3 cards of your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY on the bottom of the Deck in any order, including this card in the GY.

POTE-JP015
Tearalaments Reinoheart
Level 4 WATER Warrior Effect Monster
1500 ATK
2100 DEF
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can send 1 “Tearalaments” monster from your Deck to the GY, except “Tearalaments Reinoheart”.
(2) If this card is sent to the GY by card effect: You can Special Summon it (but banish it when it leaves the field), and if you do, send 1 “Tearalaments” monster from your hand to the GY.

POTE-JP016
Oka to Mebuki no Harukeshou / Vernalizer Fairy of Hills and Blooms
Level 4 EARTH Fairy Effect Monster
ATK 200
DEF 2000
You can use the 1st effect with this card’s name only once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; you cannot activate monster effects for the rest of this turn, except EARTH monsters’, also add 1 “Vernalizer Fairy” card from your Deck to your hand, except “Vernalizer Fairy of Hills and Blooms”, then you can Special Summon 1 EARTH monster from your GY.
(2) “Vernalizer Fairy” monsters you control cannot be destroyed by card effects.

POTE-EN017
Mori to Mezame no Harukeshou / Vernalizer Fairy of Forests and Awakening
Level 2 EARTH Fairy Effect Monster
ATK 900
DEF 1800
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; you cannot activate monster effects for the rest of this turn, except EARTH monsters’, also send from your Deck to the GY 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster with a different name from your GY.
(2) You can target 1 “Vernalizer Fairy” monster you control; its current ATK becomes doubled until the end of this turn.

POTE-JP018
Hana to Nohara no Harukeshou / Vernalizer Fairy of Flowers and Fields
Level 3 EARTH Fairy Effect Monster
ATK 600
DEF 1600
You can use the 1st effect with this card’s name only once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; you cannot activate monster effects for the rest of this turn, except EARTH monsters’, also add 1 EARTH monster from your GY to your hand, except “Vernalizer Fairy of Flowers and Fields”, then you can Special Summon 1 EARTH monster from your GY.
(2) Your opponent cannot target “Vernalizer Fairy” monsters you control with card effects.

POTE-JP019
Yama to Yukige no Harukeshou / Vernalizer Fairy of Mountains and Melting Snow
Level 3 EARTH Fairy Effect Monster
1100 ATK
0 DEF
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can discard this card and 1 other monster or “Vernalizer Fairy” card; you cannot activate monster effects for the rest of this turn, except EARTH monsters’, also draw 1 card, then you can Special Summon 1 EARTH monster from your GY.
(2) You can target 1 “Vernalizer Fairy” monster you control; it can make a second attack during each Battle Phase this turn.

POTE-JP020
Gem-Knight Quartz
Level 4 EARTH Fairy Effect Monster
ATK 1500
DEF 1500
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If your opponent controls a monster: You can discard this card; Set 1 “Fusion” Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except “Gem-Knight” monsters.
(2) If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 “Gem-Knight” monster from your GY to your hand, except “Gem-Knight Quartz”.

POTE-JP021
Brilliant Rose
Level 2 LIGHT Rock Effect Monster
ATK 500
DEF 500
(This card is always treated as a “Gem-Knight” card.)
You can use the 1st effect with this card’s name only once per turn.
(1) You can discard 1 “Gem-Knight” or “Melodious” card; Special Summon this card from your hand.
(2) Once per turn: You can send 1 “Gem-Knight” or “Melodious” monster from your Extra Deck to the GY; this card’s name, Type, and Attribute become that sent monster’s original name, Type, and Attribute until the End Phase.

POTE-JP022
Melffy Wallaby
Level 2 EARTH Beast Effect Monster
ATK 0
DEF 400
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If your opponent Normal or Special Summons a monster(s), OR when this card is targeted for an attack by an opponent’s monster: You can return this card to the hand, then you can Special Summon 2 “Melffy” monsters with different names from each other from your Deck, except “Melffy Wallaby”.
(2) During your End Phase: You can Special Summon this card from your hand.

POTE-JP023
Melffy Rashii / Melffy Sealy
Level 2 WATER Beast Tuner Effect Monster
ATK 300
DEF 100
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If a face-up Beast monster(s) you control other than “Melffy Sealy” was returned to the hand this turn (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon using only this card and “Melffy” monsters in your hand as material.
(2) During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material.

POTE-JP024
Scar Vendead / Scar Vendread
Level 6 DARK Zombie Effect Monster
ATK 2300
DEF 0
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If this card is sent to the GY: You can add 1 “Vendread” Spell/Trap from your Deck to your hand.
(2) If a monster(s) on the field is Tributed while this card is in your GY: You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, you cannot Special Summon monsters while you control this monster, except “Vendread” monsters.

POTE-JP025
Exosister Malfa
Level 4 LIGHT Spellcaster Effect Monster
ATK 1600
DEF 800
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If you control no monsters, or all monsters you control are Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 “Exosister Elis” from your Deck. You cannot Special Summon monsters the turn you activate this effect, except “Exosister” monsters.
(2) If a card(s) is moved out of either GY: You can Special Summon 1 “Exosister” Xyz Monster from your Extra Deck, using this face-up card you control as material. (This is treated as an Xyz Summon.)

POTE-JP026
Aka Shari no Gunkan / Gunkan Suship Aka-Shari
Level 4 FIRE Aqua Effect Monster
ATK 0
DEF 2000
You can use the 2nd effect with this card’s name only once per turn.
(1) This card’s name becomes “Gunkan Suship Shari” while on the field or in the hand, Deck, or GY.
(2) You can reveal 1 other “Gunkan Suship Shari” in your hand; Special Summon this card from your hand, then you can apply this effect.
● Special Summon 1 “Gunkan” monster from your Deck, except “Gunkan Suship Shari” (but negate its effects), then Special Summon from your Extra Deck 1 Xyz Monster that mentions it, by using it and this card as material. (This is treated as an Xyz Summon.)

POTE-JP027
Rikka no Shirahime / Rikka Snow Princess
Level 4 WATER Plant Effect Monster
ATK 0
DEF 0
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) During your Main Phase: You can Special Summon this card from your hand, and if you do, you cannot Special Summon monsters while you control this monster, except Plant monsters.
(2) When your opponent activates a monster effect and you control a “Rikka” monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect.

POTE-JP028
Zanki Circular / Mathmech Circular
Level 4 LIGHT Cyberse Effect Monster
ATK 1500
DEF 1500
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can send 1 “Mathmech” monster from your Deck to the GY, except “Mathmech Circular”; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn.
(2) If another “Mathmech” monster(s) is Normal or Special Summoned to your field while you control this monster: You can add 1 “Mathmech” Spell/Trap from your Deck to your hand.

POTE-JP029
Krawler Soma
Level 6 EARTH Insect Effect Monster
ATK 2000
DEF 2500
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can target 1 face-up monster on your field; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position, also it cannot change its battle position for the rest of the turn.
(2) During your Main Phase: You can reduce this card’s Level by 2 or 4, and if you do, Special Summon from your hand, Deck, and/or GY in face-up and/or face-down Defense Position, any number of “Krawler” monsters with different names whose total Levels equal that reduction.

TL Note: Its name is most likely derived from the soma, the large end of the nerve cell containing the nucleus.
This term in turn is derived from the Greek word σῶμα (“body”), which may explain the unusual way this card’s name is written; ソゥ, or “so” with a small “u”, would either be a very odd way of writing “su”, or possibly an approximation of a vowel sound somewhere between “o” and “u”, similar to how the Greek word uses an omega rather than the “normal O” of omicron.
If meant to be read as Suma, the name could also come from the Brain Mapping software SUMA.

POTE-JP030
Hagure Mokemoke / Stray Mokey Mokey
Level 1 LIGHT Fairy Effect Monster
ATK 300
DEF 100
(1) While on the field or in the GY, this card is treated as a Normal Monster, also its name becomes “Mokey Mokey”.
(2) You can discard this card; add 1 “Mokey Mokey” card from your Deck to your hand, except “Stray Mokey Mokey”.

POTE-JP031
Kurikara Tendou / Kurikara, Avatar of the Immovable
Level 1 FIRE Fairy [Special Summon] Effect Monster
ATK 1500
DEF 1500
Cannot be Normal Summoned/Set.
Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated an effect in your opponent’s Monster Zone this turn.
You can use the 2nd effect with this card’s name only once per turn.
(1) Gains 1500 ATK for each monster Tributed for this card’s Special Summon.
(2) During your End Phase: You can target 1 monster in your opponent’s GY; Special Summon it to your field.

Note: Kurikara is a form of the Buddhist god Acala, a fire dragon coiled around an upright sword. Tendou is a god taking the form of a child.
https://en.wikipedia.org/wiki/Acala

POTE-JP032
Chireibaishi Aussa / Aussa the Earth Channeler
Level 5 EARTH Spellcaster Effect Monster
ATK 1850
DEF 1500
(This card is also always treated as a “Charmer” card.)
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can discard this card and 1 other EARTH monster; you cannot activate monster effects for the rest of this turn, except EARTH monsters’, also add 1 EARTH monster with the same original Type as either discarded monster and 1850 or less ATK from your Deck to your hand.
(2) When your EARTH monster(s) is destroyed by battle: You can Special Summon this card from your hand.

POTE-JP033
Grandtusk Dragon / Grand Ground Tusk Dragon
Level 8 EARTH Dragon Effect Monster
ATK 1400
DEF 2400
You can use the [1st] effect with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed by this effect.

POTE-JP034
Flame Buddy Erca /Flame Buddy Erca the Fire Beast Tamer
Level 4 FIRE Warrior Effect Monster
ATK 1500
DEF 200
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in the Spell & Trap Zone; Special Summon it to your field.
(2) You can target 1 other face-up monster you control; equip it to this card as an Equip Spell that gives it 500 ATK.

Note: Typically this card’s name would be Fire Beast Tamer, but it’s force read as Flame Buddy

POTE-JP035
Propa Gandake
Level 3 EARTH Psychic Effect Monster
ATK 500
DEF 2000
(1) Once per turn: You can declare 1 original Type (Beast, Insect, Plant or Rock) among monsters you control; this card becomes that Type.
(2) Apply these effects while this card’s 1st effect is applied to this card in your Monster Zone.
● All face-up monsters on the field become this card’s Type.
● Your opponent cannot target monsters on the field with this card’s Type with the effects of monsters they control of the same Type.

Note: This card’s name seems to be Propaganda plus Gantake (A type of Mushroom), and likely a bunch of other wordplays. I’m gonna just. Leave it.

POTE-JP036
Suikai no Hiseki – Katrin / Hidden Jewel of the Hydrosphere – Katrin
Level 2 WATER Rock Effect Monster
ATK 500
DEF 1600
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) You can discard this card; during your Main Phase this turn, you can Normal Summon 1 EARTH or WATER monster in addition to your Normal Summon/Set (you can only gain this effect once per turn).
(2) If you control an EARTH monster and a WATER monster while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.

Note: Katrin is a German spelling of the name Catherine, which has a complex history but for here, it likely means Purity. Hiseki can also mean “Stone Monument”.

POTE-JP037
Odairisama no Kawazan’you / Overeager Mr. & Mrs. Tanuki
Level 1 DARK Fiend Effect Monster
ATK 0
DEF 1600
You can only use the (2) effect of this card’s name once per turn.
(1) Cannot be Tributed while in the Monster Zone.
(2) When you Ritual Summon, you can also use 1 monster in your Extra Deck for that Ritual Summon, by sending it to the GY.

Note: This card’s name sounds like “Mr. Attorney Counting His Chickens Before They Hatch” but references Raccoons and Divining.

POTE-JP038
Akuseishi Nightmelt / Nightmell the Sin Psycher
Level 4 WIND Psychic Effect Monster
ATK 1500
DEF 1500
You can use the [1st] effect with this card’s name only once per turn.
(1) You can Tribute 1 monster; Special Summon 1 monster from your Deck with the same original Type, Attribute, Level, and ATK/DEF, but a different original name, or, if you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon from your Extra Deck instead.

Note: Akusei here is likely a play on 悪性 (Malignancy) or 悪声 (Evil Voice). Seishi might be a play on 世子 (Heir/Successor), but it just reads as Evil-Awakening Master.

POTE-JP039
Hydralander Orbit
Level 1 DARK Machine Effect Monster
ATK 0
DEF 1500
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If you have 4 or more monsters in your GY, and no monsters in your GY with the same name: You can Tribute this card; excavate cards from the top of your Deck equal to the number of monsters in your GY, and if you excavate 2 or more monsters, and no monsters with the same name, you can add 1 of them to your hand, also place the rest on the top of the Deck in any order.
(2) You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck.

POTE-JP040
Vendead Scavenger / Vendread Scavenger
Level 8 DARK Zombie RItual Effect Monster
ATK 2800
DEF 0
You can Ritual Summon this card with any “Vendread” Ritual Spell.
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) During the Main Phase (Quick Effect): You can Tribute 1 Zombie monster; this card gains ATK equal to the Tributed monster’s original ATK until the end of this turn.
(2) If you control “Revendread Slayer” and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.

POTE-JP041
Elemental HERO Shining Neos Wingman
Level 8 LIGHT Warrior Fusion Effect Monster
ATK 3100
DEF 2500
Fusion Materials: “Elemental HERO Neos” + 1 “Wingman” Fusion Monster
Must be Fusion Summoned.
You can use the 1st effect with this card’s name only once per turn.
(1) If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes on the field.
(2) Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects.
(3) If this card destroys a monster by battle: Inflict damage to your opponent equal to the destroyed monster’s original ATK.

POTE-JP042
Tearalaments Chaetocaros
Level 5 DARK Aqua Fusion Effect Monster
ATK 2300
DEF 1200
Fusion Materials: 1 “Tearalaments” monster + 1 Aqua monster
You can use each effect among the 1st, 2nd, and 3rd with this card’s name only once per turn.
(1) If this card is Special Summoned: You can take 1 “Tearalaments” card from your Deck, and either add it to your hand or send it to the GY.
(2) You can target 1 monster you control; Special Summon 1 “Tearalaments” monster from your hand or GY, and if you do, send the targeted monster to the GY.
(3) If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY.

POTE-JP043
Tearalaments Kaleido-Heart

Level 9 DARK Fiend Fusion Effect Monster
ATK 3000
DEF 3000
Fusion Materials: “Tearalaments Reinoheart” + 2 Aqua monsters
Cannot be used as Fusion Material.
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If this card is Special Summoned, OR if another Aqua monster(s) is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck.
(2) If this card is sent to the GY by card effect: You can Special Summon it, and if you do, send 1 “Tearalaments” card from your Deck to the GY.

POTE-JP044
Gem-Knight Lady Rose Dia / Gem-Knight Lady Rose Diamond
Level 8 EARTH Fairy Fusion Effect Monster
ATK 2700
DEF 2400
Fusion Materials: 1 “Gem-Knight” monster + 1 Fairy monster
(1) The first time a “Gem-Knight” monster(s) you control would be destroyed by card effect during each opponent’s turn, it is not destroyed.
(2) When your opponent activates a monster effect during your turn (Quick Effect): You can banish 1 “Gem-Knight” card from your GY, then target 1 face-up card your opponent controls; destroy it.

POTE-JP045
Ukiuki Melffys / Cheerful Melffys
Level 4 EARTH Beast Synchro Effect Monster
ATK 1500
DEF 1000
Synchro Materials: 1 Tuner + 1+ non-Tuner monsters
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand.
(2) If your opponent Normal or Special Summons a monster(s), OR if this card is targeted for an attack by an opponent’s monster: You can return this card to the Extra Deck, then you can Special Summon 1 “Melffy” Xyz Monster from your Extra Deck.

POTE-JP046
P.U.N.K. JAM Dragon Drive
Level 8 EARTH Psychic Synchro Effect Monster
ATK 2700
DEF 2400
Synchro Materials: 1 Psychic Tuner + 1+ non-Tuner monsters
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If this card is Special Summoned with a “P.U.N.K.” card’s effect, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck, and either add it to your hand or send it to the GY.
(2) If your opponent activates a card or effect in response to the activation of your “P.U.N.K.” card or effect while this card is in your GY: You can Special Summon this card.

POTE-JP047
Gigantic Splight
Rank 2 DARK Thunder Xyz Effect Monster
ATK 1600
DEF 1600
Xyz Materials: 2 Level 2 monsters
For this card’s Xyz Summon, you can treat Link-2 monsters you control as Level 2 materials.
You can use the 2nd effect with this card’s name only once per turn.
(1) This card’s original ATK becomes doubled while it has a Fusion, Synchro, Xyz, and/or Link Monster as material.
(2) During your Main Phase: You can activate this effect; neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link-2 monsters, also detach 1 material from your monster, and if you do, Special Summon 1 Level 2 monster from your Deck.

POTE-JP048
Asura-Oh / Subspecies King Asura-Oh
Rank 3 EARTH Warrior Xyz Effect Monster
ATK 2100
DEF 0
Xyz Materials: 3+ Level 3 monsters
You can use the 3rd effect with this card’s name only once per turn.
(1) While this card has any number of materials, it can attack up to that many times during each Battle Phase.
(2) At the start of the Damage Step, if this card battles: It gains 200 ATK.
(3) When another monster’s effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster.

Note: Asura is usually spelt as 阿修羅, which is just slapping together Kanji that sounds like the Hindu word. Here, they’ve replaced 阿修 with 亜種 (Subspecies).

POTE-EN049
Splight Elf
Link-2 FIRE Thunder Link Effect Monster
ATK 1400
Link Arrows: Bottom-Left, Bottom-Right
Link Materials: 2 monsters, including a Level/Rank/Link-2 monster
You can use the 2nd effect with this card’s name only once per turn.
Cannot be used as Link Material the turn it is Link Summoned.
(1) Your opponent cannot target monsters this card points to with card effects.
(2) During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or 1 Rank/Link-2 monster instead if your opponent controls a monster; Special Summon it.

POTE-EN050
Scareclaw Licht Heart
Link 1 DARK Beast-Warrior Link Effect Monster
ATK 500
Link Arrow: Middle-Left
Link Material: 1 “Scareclaw” monster or 1 “Visas Starfrost”
If you Link Summon this card, the material must be in your Main Monster Zone.
You can use the 2nd effect with this card’s name only once per Duel.
(1) If this card is Link Summoned to the Extra Monster Zone: You can add 1 “Primitive Planet Reichphobia” from your Deck to your hand.
(2) If you control “Visas Starfrost”: You can Special Summon this card from your GY.

Note: Licht is the German word for Light

POTE-JP051
EN – Engage Neo Space
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion Monsters.
(1) Send 1 “Neo-Spacian” monster and 1 “Elemental HERO” monster to the GY (1 from your hand and 1 from your Deck); Special Summon 1 “Neo-Spacian” monster or 1 Level 5 or higher “Elemental HERO” monster from your Deck (if it is ”Elemental HERO Neos”, it gains 1000 ATK), and if you do, add 1 “Polymerization” from your Deck or GY to your hand.

POTE-JP052
Instant Contact
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Pay 1000 LP; Special Summon 1 Level 7 or lower “Elemental HERO” or “Neo-Spacian” monster from your Extra Deck, ignoring its Summoning conditions, but if “Elemental HERO Neos” is not on your field or in your GY, the Summoned monster cannot attack, its effects are negated, also return it to the Extra Deck during the End Phase.

POTE-JP053
EN Wave
Continuous Spell Card
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If your “Elemental HERO” monster(s) is used as material for a Fusion Summon, and sent to the GY or banished: You can Special Summon 1 “Neo-Spacian” monster or 1 “Elemental HERO Neos” from your Deck.
(2) If a “Neo-Spacian” monster(s) and/or “Elemental HERO Neos” is shuffled from your field and/or GY into your Deck and/or Extra Deck: You can Special Summon 1 “Elemental HERO” monster from your GY.

POTE-JP054
Fusion Over
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 face-up monster on the field; reveal 1 “Elemental HERO” monster, “Neo-Spacian” monster, or Level 10 monster from your hand, Deck, or Extra Deck, and if the targeted monster is used as Fusion Material this turn, it can be treated as the revealed monster, also, if “Elemental HERO Neos” is on your field or in your GY, send the revealed monster to the GY. Otherwise, if you revealed a monster in your hand, shuffle it into the Deck.

POTE-JP055
Splight Starter
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) You cannot Special Summon for the rest of this turn after this card resolves, except Level/Rank/Link-2 monsters, also Special Summon 1 “Splight” monster from your Deck, and if you do, you lose LP equal to its original ATK.

POTE-JP056
Splight Gamma Burst
Quick-Play Spell
You can use only 1 effect among the 1st and 2nd with this card’s name per turn, and only once that turn.
(1) All Level/Rank/Link-2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn.
(2) During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link-2 monster you control; it gains 1400 ATK until the end of your opponent’s turn.

POTE-JP057
Splight Smashers
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Banish 1 “Springans”, “Therion”, or “Splight” card from your hand or GY, then activate 1 of these effects;
● Special Summon 1 “Springans” monster from your Deck.
● Special Summon 1 “Therion” monster from your GY.
● Banish 1 Level/Rank/Link-2 monster you control and 1 card your opponent controls.

Note: Zero Sprite would be part of this theme if ever printed.

POTE-JP058
Rakuin no Central Dragma / Branded Central Dogmatika
Continuous Spell Card
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) If you Special Summon 1 Ritual Monster with a Spell effect (and no other monsters): You can look at either Extra Deck and send 1 monster from it to the GY.
(2) If you Special Summon 1 Fusion Monster with a Spell effect (and no other monsters): You can target it; until the end of this turn, it gains ATK equal to its original ATK, also it cannot attack, except to attack opponent’s Attack Position monsters.

Note: Central Dogma is the key tenants of a religion, but this can also potential refer to the Central Dogma of Molecular Biology.

POTE-EN059
Scareclaw Straddle
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Activate 1 of these effects.
● Target 1 “Scareclaw” monster or “Visas Starfrost” you control and 1 face-up monster your opponent controls; your monster gains ATK/DEF equal to that opponent’s monster’s ATK or DEF (whichever is higher).
● When a card or effect is activated that targets a “Scareclaw” monster(s) and/or “Visas Starfrost” you control: Negate that effect.

Note: The Kanji more or less reads as “Celestially Straddling from the Wanton and Willful World”.

POTE-JP060
Isekai=Perlereino / Ruined Realm Perlereino
Field Spell Card
You can only activate 1 card with this card’s name per turn.
You can use the 3rd effect with this card’s name only once per turn.
(1) When this card resolves, you can add 1 “Tearalaments” monster or 1 “Visas Starfrost” from your Deck to your hand.
(2) Fusion Monsters and “Tearalaments” monsters you control gain 500 ATK.
(3) If a “Tearalaments” monster(s) is returned from your field and/or GY to the Deck and/or Extra Deck: You can target 1 card on the field; destroy it.

POTE-JP061
Harukeshou no Hana Kanmuri / Flower Crown of the Vernalizer Fairy
Continuous Spell
(1) EARTH monsters you control are also treated as “Vernalizer Fairy” monsters.
(2) Once per turn, if a “Vernalizer Fairy” monster in your hand would discard itself and 1 other card to activate its effect, it can discard only itself instead.

POTE-JP062
Scatter Fusion
Continuous Spell
You can use the 1st effect with this card’s name only once per turn.
(1) If your opponent controls a monster: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except “Gem-Knight” monsters, also Fusion Summon 1 non-Rock “Gem-Knight” Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, and target it with this card. When this card leaves the field, destroy that target(s).

POTE-JP063
Melffy to Niramekko / Melffy Staring Contest
Continuous Spell Card
You can use the 1st effect with this card’s name only once per turn.
(1) You can reveal 1 Beast monster in your hand; add 1 “Melffy” monster with a different name from your Deck or GY to your hand, and if you do, place the revealed monster on the bottom of the Deck.
(2) At the start of your opponent’s Battle Phase: You can reveal any number of “Melffy” monsters in your hand, and they will remain revealed until the end of the Battle Phase.
(3) Monsters your opponent controls lose ATK equal to the combined ATK and DEF of all monsters currently revealed by this card’s (2)nd effect.

POTE-JP064
Ravenous Vendead / Ravenous Vendread
Ritual Spell Card
This card can be used to Ritual Summon any “Vendread” Ritual Monster.
You can only activate 1 card with this card’s name per turn.
(1) Special Summon 1 “Vendread” monster from your hand, Deck, or GY in face-down Defense Position, except “Vendread Scavenger”, then Ritual Summon 1 “Vendread” Ritual Monster from your hand or GY, by Tributing monsters whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, including the Summoned monster.

POTE-JP065
P.U.N.K. JAM Extreme Session
Spell Field
You can use the 2nd effect with this card’s name up to twice per turn.
(1) Once per turn: You can banish 1 “P.U.N.K.” card from your GY; Special Summon 1 “P.U.N.K.” monster from your hand.
(2) If LP are paid to activate the effect of a Psychic monster you control: You can draw 1 card.

POTE-JP066
Rikka Konkon / Rikka Arrival
Field Spell Card
You can use the 1st effect with this card’s name only once per turn.
(1) If you control a “Rikka” monster: You can Set 1 “Rikka” Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters.
(2) Once per turn, if you would Tribute a Plant monster you control to activate a “Rikka” card’s effect, you can Tribute 1 face-up monster your opponent controls, even though you do not control it.

POTE-JP067
Artemate Slay
Normal Spell Card
Your opponent cannot activate monster effects in response to the activation of this card.
(1) Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same monster card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

Note: The written name is “Arrowhead of the Moon Goddess”. The furigana says it should be read as “Artemate Slay”, which seems to be a portmanteau of “ultimate” (pronounced in Japanese) and “artemis” (the moon goddess).

POTE-JP068
Musen Jamming / Unlimited Free Radio Jamming
Continuous Spell Card
(1) If a monster battles while any monster on the field has 1000 or more ATK, during damage calculation: The ATK of each face-up monster currently on the field becomes what it would be if it lost 1000 ATK for every 1000 ATK it has, also its DEF becomes what it would be if it lost 1000 DEF for every 1000 DEF it has.
(2) If this card is destroyed: Until the end of this turn, the ATK of each face-up monster currently on the field becomes what it would be if it lost 1000 ATK for every 1000 ATK it has, also its DEF becomes what it would be if it lost 1000 DEF for every 1000 DEF it has.

Note: This card’s name is a play on 無線 (Radio/Wireless) or 無銭 (Cost Free), the Musen here (無千) would be something like uncountable (Non-Thousand).

POTE-JP069
Favorite Contact
Normal Trap Card
You can only activate 1 card with this card’s name once per turn.
(1) Special Summon 1 Fusion Monster from your Extra Deck that mentions a “HERO” monster as material, ignoring its Summoning conditions, by placing Fusion Materials mentioned on it from your hand, field, GY, and/or your face-up banished cards on the bottom of the Deck in any order, and if you place “Elemental HERO Neos”, the Summoned monster cannot be returned to the Extra Deck.

POTE-JP070
Wakatsu Rakuin / Breaking Branded
Normal Trap Card
You can only activate 1 card with this card’s name once per turn.
(1) Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon 1 of them to each field, or, if you Tributed a Fusion Monster that mentions “Fallen of Albaz” as material, you can Special Summon both to your field in Defense Position instead.

POTE-JP071
Tearalaments Metanoise
Normal Trap Card
You can use only 1 effect among the 1st and 2nd with this card’s name per turn, and only once that turn.
(1) If you control a “Tearalaments” monster or “Visas Starfrost”: Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 “Tearalaments” monster from your Deck to the GY.
(2) If this card is sent to the GY by card effect: You can target 1 “Tearalaments” monster in your GY; add it to your hand.

Note: the base of the name reads “Screeching Claw Sound in the Primal Parallel Ruined Realm”

POTE-JP072
Tearalaments Salic
Continuous Trap Card
You can use each effect among the 1st and 2nd effects with this card’s name only once per turn.
(1) If you control a “Tearalaments” monster or “Visas Starfrost”: You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY.
(2) If this card is sent to the GY by card effect: You can add 1 “Tearalaments” monster from your Deck to your hand.

Note: base name is “Grieving Song Playing in the Primal Parallel Ruined Realm”.

POTE-JP073
Tearalaments Crime/Climb
Counter Trap Card
You can use only 1 effect among the 1st and 2nd with this card’s name per turn, and only once that turn.
(1) When a Spell/Trap Card, or monster effect, is activated while you control a “Tearalaments” monster or “Visas Starfrost”: Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY.
(2) If this card is sent to the GY by card effect: You can target 1 of your banished “Tearalaments” monsters; add it to your hand.

Note: base name is “Clearing Echo in the Primal Parallel Ruined Realm”

POTE-JP074
Harukeshou no Koyomigae / Calendar Rotation of the Vernalizer Fairy
Normal Trap
You can use each effect among the 1st and 2nd with this card’s name only once per turn.
(1) Target 1 “Vernalizer Fairy” monster in your GY; either add it to your hand or Special Summon it.
(2) During your opponent’s turn, if you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many “Vernalizer Fairy” monsters with different names as possible from your GY, but return them to the hand during the End Phase.

POTE-JP075
Harukeshou to Hanatsubomi / Vernalizer Fairy and Flower Buds
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) Target face-up cards your opponent controls, up to the number of EARTH monsters you control with different names Special Summoned from the GY; return EARTH monsters you control to the hand equal to the number of targets, and if you do, return the targeted cards to the hand.

POTE-JP076
Exosister Litania
Normal Trap Card
You can only activate a card with this card’s name once per turn.
(1) If all monsters you control are “Exosister” monsters (min. 1): You can pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of these effects.
● Immediately after this effect resolves, Xyz Summon 1 “Exosister” Xyz Monster using monsters you control.
● If you Xyz Summoned previously this turn, banish 1 card your opponent controls.

POTE-JP077
Amaze Attraction Thrill Train
Normal Trap Card
You can only use the (2) effect of this card’s name once per turn.
(1) Target 1 “Amazement” monster you control or 1 face-up monster your opponent controls; equip this card to it.
(2) You can activate the following effect, based on which player controls the equipped monster;
● You: Change the equipped monster’s battle position, then, your opponent chooses 1 “Attraction” Trap in your GY for you to Set to your field.
● Your opponent: Banish the equipped monster until the End Phase.

POTE-JP078
Utsushiyo Hanare / Sundered from Overroot
Normal Trap Card
You can activate only 1 card with this card’s name per turn
(1) Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set that card in their GY to their field.

POTE-JP079
Ryuu-Oh no Hadou / Dragon King’s Aura
Counter Trap Card
You can activate only 1 card with this card’s name per turn.
(1) When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that monster, then you can banish 1 monster from your hand, and if you do, Special Summon the monster destroyed by this effect and sent to the GY to your field, but its effects are negated.

POTE-JP080
Sajin no Dai Hurricane / Terrible Dust Trunades
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Target any number of Set cards in your Spell & Trap Zone; return both this card and as many of those Set cards as possible to the hand, then you can Set Spells/Traps from your hand equal to the number of cards returned to your hand.

Note: This card is referencing “Giant Trunade” (Hurricane in Japanese) and “Dust Tornado” (Sajin no Ootatsumaki).

Pharaoh Atem

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