Cardfight Coalition

[DBGC] “Brave Token” Theme

You’re the main character of your own fantasy story!

Note: Brave Token is  勇者トークン (Yuusha Token), which would in any other card game be called a Hero Token, but we’d rather avoid infinite questions about “can this be used for Vision HERO Adoration?”.

DBGC-JP025
Aramesia no Gi / Rite of Aramesia
Normal Spell
You can only activate 1 card with this card’s name per turn.
You cannot activate monster effects on the field the turn you activate this card, except Special Summoned monsters’.
(1) If you control no “Brave Tokens”: Special Summon 1 “Brave Token” (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then, if you do not control “Journey of Destiny”, you can place 1 “Journey of Destiny” from your Deck face-up in your Spell & Trap Zone.

DBGC-JP027
Iseki no Makou Senshi / Magicite Warrior of the Ruins
Level 4 FIRE Warrior Effect Monster
ATK 2300
DEF 1000
You can only use the 1st and 3rd effects of this card’s name once per turn.
(1) While you control a “Brave Token”: You can Special Summon this card from your hand.
(2) Cannot attack while you control no “Brave Tokens”.
(3) At the end of the Battle Phase, if your monster that specifically lists the Token “Brave Token” in its text battled: You can Set 1 Trap that specifically lists the Token “Brave Token” in its text directly from your Deck to your Spell & Trap Zone.

DBGC-JP028
Sasurai no Gryphon Rider / Wandering Gryphon Rider
Level 7 WIND Winged Beast Effect Monster
ATK 2000
DEF 2800
You can only use the 1st and 2nd effects of this card’s name once per turn.
(1) During the Main Phase, if you control no monsters, or you control a “Brave Token” (Quick Effect): You can Special Summon this card from your hand.
(2) When a card or effect is activated, if you control a “Brave Token” (Quick Effect): You can shuffle this card into the Deck, and if you do, negate that activation, and if you do that, destroy that card.

DBGC-JP029
Unmei no Tabiji / Journey of Destiny
Continuous Spell
You can only use the 1st and 2nd effects of this card’s name once per turn.
(1) During your Main Phase: You can add to your hand 1 monster from your Deck that specifically lists the Token “Brave Token” in its text, then send 1 card from your hand to the GY.
(2) If a monster(s) is Normal or Special Summoned: You can add to your hand, or equip to 1 “Brave Token” you control, 1 Equip Spell from your Deck that specifically lists the Token “Brave Token” in its text.
(3) Each turn, the first time a monster(s) you control would be destroyed by battle while it is equipped with an Equip Card, it is not destroyed.

DBGC-JP030
DBGC-JP030 Hikari no Seiken Dannel (Holy Sword of Light – Dannel) / Noble Arms of Light – Dannel
Equip Spell
Equip only to a monster you control.
You can only use the 3rd effect of this card’s name once per turn.
(1) You can only control 1 “Noble Arms of Light – Dannel”.
(2) The equipped monster gains 500 ATK for each monster with a different name you control that specifically lists the Token “Brave Token” in its text.
(3) If this card is sent to the GY: You can target 1 “Brave Token” you control; equip this card to that monster you control.

DBGC-JP031 
Starlit Papillon
Equip Spell
Equip only to a monster you control. You can only use the 3rd effect of this card’s name once per turn.
(1) You can only control 1 “Starlit Papillon”.
(2) Monsters your opponent controls lose 500 ATK for each monster with a different name you control that specifically lists the Token “Brave Token” in its text.
(3) If this card is sent to the GY: You can target 1 “Brave Token” you control; equip this card to that monster you control.

DBGC-JP032
Kiryuu Dracoback / Dracoback the Dragon Steed
Equip Spell
Equip only to a monster you control.
You can only use the 2nd and 3rd effects of this card’s name once per turn.
(1) You can only control 1 “Dracoback the Dragon Steed”.
(2) While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand.
(3) If this card is sent to the GY: You can target 1 “Brave Token” you control; equip this card to that monster you control.

DBGC-JP033
Ankoku Shinden Zararham / Zararham the Dark Temple
Field Spell
(1) While you control a monster equipped with “Noble Arms of Light – Dannel”, your opponent cannot activate cards or effects during the Battle Phase.
(2) Once per turn, when your “Brave Token” destroys an opponent’s monster by battle: You can inflict damage to your opponent equal to that monster’s original ATK.
(3) Once per turn, if you activated this card’s (2) effect previously this turn: You can add to your hand 1 Field Spell in your Deck or GY that specifically lists the Token “Brave Token” in its text, except “Zararham the Dark Temple”.

NOTE: This card’s (3) effect was incorrectly shown as having no limitation on how many times it could be activated during a turn. Its text was updated both in the news page and as shown in this errata page:

News Page

 

DBGC-JP034
Mayoi Hana no Mori / The Woods of Lost Flowers
Field Spell
(1) Your monsters equipped with “Starlit Papillon” are unaffected by any card effect activated by your opponent.
(2) Once per turn, when your “Brave Token” destroys an opponent’s monster by battle: You can draw 1 card.
(3) Once per turn, if you activated this card’s (2) effect previously this turn: You can add to your hand 1 Field Spell in your Deck or GY that specifically lists the Token “Brave Token” in its text, except “The Woods of Lost Flowers”.

NOTE: This card’s (3) effect was incorrectly shown as having no limitation on how many times it could be activated during a turn. Its text was updated both in the news page and as shown in this errata page:

News Page

DBGC-JP035
Thunder Discharge
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) If you control a “Brave Token”: Target 1 of your monsters equipped with an Equip Card that specifically lists the Token “Brave Token” in its text; destroy as many monsters your opponent controls with equal or lower ATK as possible, then you can equip 1 Equip Spell in your hand or GY, that specifically lists the Token “Brave Token” in its text, to an appropriate monster you control.

DBGC-JP036
Resurrection Breath
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) If you control a “Brave Token”: Special Summon up to 2 monsters with different names from your hand and/or GY (but banish them if they leave the field), then you can equip 1 Equip Spell in your hand or GY, that specifically lists the Token “Brave Token” in its text, to an appropriate monster you control.

DBGC-JP042
Hidden Armory

Source

NeoArkadia

NeoArkadia is the 2nd number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle. You can also follow them at @neoarkadia24 on Twitter.