Infused with a brand new wicked Fusion to boot!
PHNI-JP022 Aromalylith – Rozalina (Aromalylith Rozalina)
Level 1 DARK Plant Tuner Effect Monster
ATK 0
DEF 0
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) (Quick Effect): You can discard this card, then target 1 “Aroma” monster you control; gain LP equal to half its ATK.
(2) If this card is Normal or Special Summoned: You can Special Summon 1 “Aroma” non-Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters.
Note: This card is a reference to Amaryllis and Lilith.
PHNI-JP039 Aromalylith – Magnolia (Aromalylith Magnolia)
Level 8 DARK Plant Fusion Effect Monster
ATK 2600
DEF 1800
Materials: 1 “Aroma” monster + 1 Plant monster
(1) While your LP are higher than your opponent’s, Plant monsters you control cannot be destroyed by your opponent’s card effects.
(2) Once per turn: You can pay 2000 LP; banish cards on the field equal to the total number of “Humid Winds”, “Dried Winds”, and “Blessed Winds” you control.
(3) Once per turn, if you gain LP (even during the Damage Step): You can make all Plant monsters you currently control gain an equal amount of ATK until the end of this turn.
PHNI-JP050 Aromalylith – Rosemary (Aromalylith Rosemary)
LINK-3 DARK Plant Link Effect Monster
ATK 2200
Links: Bottom Left; Bottom; Bottom Right
Materials: 2+ Plant monsters
You can only use the (1)st, (2)nd and (3)rd effects of this card’s name each once per turn.
(1) If this card is Special Summoned: You can add 1 “Aroma” card from your Deck to your hand.
(2) If you gain LP (even during the Damage Step): You can Special Summon up to 3 “Aroma” monsters from your hand to your zones this card points to.
(3) You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP.
PHNI-JP068 Aroma Blend
Normal Spell Card
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) Discard 1 card; place 1 “Humid Winds”, “Dried Winds”, or “Blessed Winds” from your hand or Deck face-up in your Spell & Trap Zone.
(2) You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your hand and/or field. If your LP are higher than your opponent’s, you can also use Plant monsters in your GY as material, by banishing them.
PHNI-JP077 Aroma Healing
Normal Trap Card
You can only use either the (1)st or (2)nd effect of this card’s name once per turn.
(1) Gain 1000 LP for each “Aroma” monster with different names you control.
(2) You can banish this card from your GY, then target 1 “Aroma” monster in your GY; Special Summon it (but banish it when it leaves the field), then gain 500 LP.
20 Comments
woah
No super god fusion?
Yeah, they still translating it.
New Yubel fusion is actually Super god fusion.
any support for this archetype??? what a surprise!?!
Your Plant monsters are gonna gain Life Points? Dayum, a new mechanic just for Aroma, impressive!
The (2) effect of “Aromalylith Magnolia” banishes cards on the field (that detail is missing).
these cards seem really bad and nobody asked for them were are the new dark magician cards it’s been more then a year without new dm cards komani i hate waifu cards
is this a bit or something
Damn, Aroma might be playable, *and* Rikka got S/T Removal?
This is the best set
I wish we had more than 15 ed slots because I’d run the fusion in sunrikka with that too
They got spell and trap removal?
The new Tuner is really good and the Spell isn’t bad either.
WHO ASKED FOR AROMA SUPPORT? literally nobody plays this deck OMG
I did. I am Aroma’s only defender.
With this support, Im now gonna build Aroma
You are not alone my friend
I think about this playing master duel 🤣
I had no idea the TCG blurred out candle flames, what the heck. Aroma Jar’s art is apparently fine though. LP-payoff/synergy.deck should be a common play style but here we are. Shame even if you exile a gy with Marjoram everyone and their mother has at least one way to recycle “banished” cards.
Looks like I have my very own card. In all seriousness, Rosalina is essentially a starter for the deck nut just Aromas but also it can support any Plant-type centric decks that in a need of help moving forward in their gameplan.