Cardfight Coalition

[LIOV] The Remaining Cards

Walk like a Pharonicgyptian

LIOV-JP024 Pharaonic Guardian Sphinx
Level 8 EARTH Rock Effect Monster
ATK 2300
DEF 3000
You can only use each of this card name’s 2nd and 3rd effects once per turn each.
(1) Once per turn: You can change this card to face-down Defense Position.
(2) If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck.
(3) If this card you control is destroyed by an opponent’s card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position.

LIOV-JP027 Dark-Eye Nightmare
Level 4 DARK Fiend Effect Monster
ATK 1700
DEF 1700
You can only use this card name’s 1st effect once per turn.
(1) You can banish up to 3 Traps from your GY; apply this effect, depending on the number you banished.
● 1: Draw 1 card, then place 1 card in your hand on top of the Deck.
● 2: Draw 1 card.
● 3: Draw 2 cards, then discard 1 card.
(2) Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead.

LIOV-JP065 One -Kuri-Way
Normal Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 Link 1 Monster in either GY; shuffle it into the Extra Deck or Special Summon it to its owner’s field.

Note: This card’s name is based on the term “One-Click Ware”, which is a form of ransomware.

LIOV-JP038 Star Mine
Level 4 FIRE Pyro Synchro Effect Monster
ATK 2000
DEF 200
Materials: 1 Tuner + 1+ non-Tuner monsters
You can only Special Summon “Star Mine(s)” once per turn.
(1) If this card in its owner’s possession is destroyed by an opponent’s card effect, or destroyed by battle with an opponent’s attacking monster: Take 2000 damage, then inflict 2000 damage to your opponent.
(2) If a monster(s) in this card’s adjacent Monster Zone(s) is destroyed by battle with an opponent’s attacking monster, or by an opponent’s card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent.

LIOV-JP066 Kyokutou Hisenkyou / Secret Hot Springs of the Far East
Field Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Once per turn, during each player’s Main Phase 2: The turn player can gain 500 LP, and if they do, apply these effects for the rest of the turn.
● That player’s monsters’ Normal and Special Summons cannot be negated.
● If that player activates a Spell/Trap Card, or a monster effect, that includes an effect that Special Summons a monster(s), that activation cannot be negated.
● That player’s Set Spells/Traps cannot be targeted by, or destroyed by, their opponent’s card effects.

LIOV-JP080 Fukubiki
Normal Trap Card
(1) Each player shuffles their Deck, and if they do, excavate the top cards of each Deck and compare their ATKs (treat monsters with ? ATK, Spells, and Traps as having 0 ATK). If their ATKs are not equal, add the card with higher ATK to its owner’s hand, and if you do, send the card with lower ATK to the GY. If their ATKs are equal, place them on the bottom of the Deck.

Note: ‘fukubiki’ means lottery basically, but the card replaces the biki (draw) part with “sadness” and “happiness”. Since the TCG doesnt seem to like translating the names of the cards in Goblin Kid’s Depressing Adventures, we’re leaving it as it is on purpose.


NeoArkadia is the 2nd number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle. You can also follow them at @neoarkadia24 on Twitter.