The Instructors have a very strong love affair with Gizmek Misaki, you see.
Using Cards from “Chaos Impact”!!
2 Prometeoron the Burning Comet
3 Hieratic Dragon of Nuit
1 Flamvell Guard
1 Dragon Core Hexer
3 Blue-Eyes White Dragon
1 Blue-Eyes Alternative White Dragon
3 The White Stone of Legend
1 Jet Synchron
1 Lee the World Chalice Fairy
1 World Chalice Guardragon
2 Destrudo the Lost Dragon’s Frisson
1 Darkest Diabolos, Lord of the Lair
2 Gameciel, the Sea Turtle Kaiju
3 Mausoleum of White
3 World Legacy Guardragon
1 World Legacy Succession
3 Dragon Shrine
3 The Melody of Awakening Dragon
2 Trade-In
2 Hieratic Seal of Convocation
1 Burst Stream of Destruction
1 Terraforming
2 Fists of the Unrivaled Tenyi
1 Phantasmal Lord Ultimitl Bishbaalkin
1 Ib the World Chalice Justiciar
1 Martial Metal Marcher
1 Vermilion Dragon Mech
1 Crystron Glassfiber
1 Qliphort Genius
1 Linkuriboh
2 Link Spider
1 Saryuja Skull Dread
1 Pentestag
1 Blacktrack
1 Knightmare Cerberus
1 Number 23: Lancelot, Dark Knight of the Underworld
1 Number 38: Hope Harbinger Dragon Titanic Galaxy
[Deck Commentary]
A “Phantasmal Lord Ultimitl Bishbaalkin” Deck featuring “Prometeoron the Burning Comet” from “Chaos Impact”.
The second effect of “Phantasmal Lord Ultimitl Bishbaalkin” can Special Summon “Utchatzimime Tokens” that “Prometeoron the Burning Comet” can attack.
If “Prometeoron the Burning Comet” destroys an opponent’s monster by attacking, until the end of your opponent’s turn, that opponent’s Main Monster Zone cannot be used, and then it can attack again, attacking one “Utchatzimime Token” after another, the Duel will tilt heavily on your own advantage.
– Knight of Hanoi
[Key Point]
An exciting combo using “Prometeoron the Burning Comet”!
[Explanation]
A Deck that if I had to sum up in one word: “Amazing”.
The choice of cards, the intensity of its combos, this Deck’s contents achieving what it sets out to do. That’s the three ways this Deck manages to be amazing.
In addition to above, it is written above by the creator how to achieve victory with the Deck, so you can see this is a fairly well thought out Deck. So let introduce how to use it based on the contents.
First, use “Hieratic Dragon of Nuit” and the 2nd effect of “Mausoleum of White” together to Synchro Summon “Ib the World Chalice Justiciar”, and then add “World Legacy Guardragon” to your hand to then Special Summon “Hieratic Dragon of Nuit”, then target it with your 2nd effet to Special Summon “Blue-Eyes White Dragon”. Next, aim to Link Summon “Crystron Glassfiber”, Special Summoning “Lee the World Chalice Fairy” with its effect when “Ib the World Chalice Justiciar” is sent to the GY and Special Summon a Level 1 Tuner Monster with the effect of “Crystron Glassfiber”, giving you everything you need to Synchro Summon “Martial Metal Marcher”. Then use the effect of “Martial Metal Marcher” to Special Summon “Dragon Core Hexer” from your GY that was sent there by “Mausoleum of White”, and with everything you’ll be able to Special Summon “Phantasmal Lord Ultimitl Bishbaalkin”, and by using “Martial Metal Marcher” and “Crystron Glassfiber”, you can Link Summon “Qliphort Genius” to the other Extra Monster Zone.
After activating the effect of “Phantasmal Lord Ultimitl Bishbaalkin”, you can Special Summon “Utchatzimime Tokens”, and then use them as Link Materials for “Linkuriboh” and “Link Spider” and from there Link Summon “Saryuja Skull Dread”. Then activate the 3rd effect of “Saryuja Skull Dread”, you’ll finally be able to Special Summon “Prometeoron the Burning Comet”. (And whatever monster is Linked to “Saryuja Skull Dread” gains 300 ATK), then after that use “Pentestag” and “Trackblack”, et al., and then proceed to have “Prometeoron the Burning Comet” attack your opponent’s “Utchatzimime Tokens”. If “Pentestag” is being is used, yyou’ll be able to inflict damage, that by discarding 2 cards for the effect of “Prometeoron the Burning Comet”, you’ll be able to deal 2800 damage 3 times, leading to victory.
As mentioned before, “Hieratic Dragon of Nuit” with “Mausoleum of White” and “World Legacy Guardragon” can roughly be done with “Destudo the Lost Dragon’s Frisson”, while “Dragon Shrine” can send “Dragon Core Hexer” to the GY and send “The White Stone of Legend” to the GY, letting you add “Blue-Eyes White Dragon” to your hand, then use it as the cost for ‘Trade-In”, so you’ll have multiple ways of quickly assembling the cards you need for your combo, which is quite good.
– Konami Card Game Station Staff: 佐々木
Instructor Created Deck (#32) “Artifact” Deck Featuring “Hop-Eared Flying Squad”
Using Cards from “Chaos Impact”!!
3 Hop-Eared Flying Squad
3 Sangan
2 Artifact Caduceus
3 Artifact Moralltach
2 Artifact Vajra
1 Artifact Mjollnir
3 Artifact Scythe
1 Artifact Beagalltach
1 Artifact Aegis
3 Artifact Ignition
3 Pot of Duality
2 Powerful Rebirth
3 Artifact Sanctum
3 Back to the Front
3 Trap Trick
2 Heavy Storm Duster
2 Drownng Mirror Force
1 Black Rose Moonlight Dragon
2 Black Rose Dragon
1 Cyberse Quantum Dragon
1 PSY-Framelord Zeta
1 Vulcan the Divine
1 Crystron Ametrix
1 Ally of Justice Catastor
1 Constellar Pleiades
1 Artifact Durendal
1 Number 61: Volcasaurs
1 Gaia Dragon the Thunder Charger
1 Hip Hoshiningen
2 Salamangreat Almiraj
Deck Commentary
An “Artifact” Deck that uses “Hop-Eared Flying Squad” from “Chaos Impact”.
“Artifact” monsters can activate their effect to Special Summon themselves if destroyed during the opponent’s turn, then during your opponent’s Main Phase you can Synchro Summon using the effect of “Hop-Eared Flying Squad”, letting you Synchro Summon a Level 7 Synchro Monster.
With the first effect of “Black Rose Dragon”, you can destroy your opponent’s cards, but also the Artifacts in your Spell & Trap Zone, allowing you to activate the effects of your “Artifact Monsters”.
During your Turn, Normal Summon “Sangan”, then Link Summon “Salamangreat Almiraj”, and activate the effect of “Sangan” to add “Hop-Eared Flying Squad” from your Deck to your hand, while setting “Artifact” monsters in the Spell & Trap Zone, allowing you to set up to try and activate all of their effects during your opponent’s turn.
– Knight of Hanoi
[Key Point]
Use the the delightful “Artifacts” twice during the opponent’s turn!
[Explanation]
The “Artifacts” who debuted in “PRIMAL ORIGIN”, are a theme of monsters who can be Set in the Spell & Trap Zones as Spell Cards. During your opponent’s turn, if the Set “Artifact” monsters are destroyed while in the Spell & Trap Zone, they can Special Summon themselves and activate their effects.
Most of the “Artifact” monsters are Level 5, so after Special Summoning themselves during your opponent’s turn, you can aim to Xyz Summon with them during your turn as your main means of fighting. But also, this time, you can activate the effect of “Hop-Eared Flying Squad” whose effect can be activated during the opponent’s turn to add the new dimension of fighting with Synchro Summons.
The ability to notice that a strategy’s options can broaden due to the appearance of a new card is quite wonderful.
Besides the above mentioned “Black Rose Dragon”, you can use “Black Rose Moonlight Dragon” and “Cyberse Quantum Dragon” who return the opponent’s monster to the hand with their effects, or you can choose “PSY-Framelord Zeta” who can similarly banish itself, but whichever Synchro Monster you Synchro Summon I think will be quite fun to use. Besides the monsters in this recipe that you can Synchro Summon, there are other different monsters you can add depending on your likely match-ups, such as “F.A. Dawn Dragster”.
Also, “Trap Trick”, which was included, can set up the use of various Normal Traps such as “Artifact Sanctum”.
“Back to the Front” Special Summons “Artifact” monsters, “Heavy Storm Dusters” destroys your opponent’s Spell & Trap Cards as well as “Artifacts”, while “Drowning Mirror Force” deals with the attacks of your opponent’s monsters, offering you all sorts of solutions for various situations.
While the Continuous Trap “Powerful Rebirth” cannot be used with the effect of “Trap Trick”, it can Special Summon “Sangan” from the GY as Level 4, which with the effect of “Hop-Eared Flying Squad”, will let you Synchro Summon the Level 6 “Vulcan the Divine”.
In that case, you can use the effect of “Vulcan the Divine” to return your opponent’s face-up card and “Powerful Rebirth” to the hand hand, while using the “Sangan” that returned to the GY to add another “Hop-Eared Flying Squad” to the hand in a powerful combo.
– Konami Card Game Station Staff: 佐々木
Instructor Created Deck (#33) “Mokey Mokey” Deck Featuring “Solitary Sage”.
Using Cards from “Chaos Impact”!!
3 Mokey Mokey
3 Solitary Sage
2 Nova Summoner
3 Key Mace
2 Athena
1 Archlord Krystia
3 Honest
3 Mokey Mokey Smackdown
2 Tri-Wight
2 Delta Attacker
2 Polymerization
2 Court of Justice
2 Inferno Reckless Summon
3 The League of Uniform Nomenclature
2 Human-Wave Tactics
3 Justi-Break
2 Trap Trick
3 Mokey Mokey King
1 Security Gardna
3 Linkuriboh
3 Link Spider
1 Security Dragon
1 Proxy Dragon
1 Binary Blader
1 Topologic Trisbaena
1 Topologic Bomber Dragon
Deck Commentary
A “Mokey Mokey” Deck that uses “Solitary Sage” from “Chaos Impact”.
Normal or Special Summon “Mokey Mokey” while “Solitary Sage” and “Mokey Mokey Smackdown” are present, the 2nd effect of “Solitary Sage” will cause it destroy itself, the effect of “Mokey Mokey Smackdown” will apply, making the “Mokey Mokey” on your field have 3000 ATK.
In this situation, you can use the effects of cards like “Court of Justice”, “Tri-Wight” and “The League of Uniform Nomenclature” to bring out 2 or more “Mokey Mokey” to use with the effect of “Mokey Mokey Smackdown”
– Knight of Hanoi
[Key Point]
Instantly utilize the effect of “Mokey Mokey Smackdown”
[Explanation]
In order to apply the effect of “Mokey Mokey Smackdown” which supports the Normal Monster “Mokey Mokey”, you absolutely needed your Fairy monsters to be destroyed by battle.
However, with “Solitary Sage”, you now have new ways to apply the effect of “Mokey Mokey Smackdown” which weren’t possible up to now.
While the effect of “Mokey Mokey Smackdown”” is being applied, even the “Mokey Mokey” Summoned afterwards will have 3000 ATK. To that end use “The League of Uniform Nomenclature” and “Inferno Reckless SUmmon” to assemble 3 “Moey Mokey” so you can use “Delta Attacker” to attack directly.
Also, in case you’re attacked, use “Justi-Break” which destroys all monsters except Normal Monsters.
“Court of Justice”, if you have a Level 1 Fairy monster such as Solitary Sage, you can activate its effect, allowing you to Special Summon “Mokey Mokey” so you can activate “Inferno Reckless Summon”, or you can Special Summon powerful monsters such as “Athena” or “Archlord Krystia”.
Also, in case there aren’t enough ways to Special Summon “Mokey Mokey”, consider including “Guiding Light” and “One for One”
With more means to Special Summon, you’ll have more opportunities to activate “Inferno Reckless Summon”, and with “Guiding Light”, if attacks and is destroyed by an oppoent’s monster, you’ll be able to apply “Mokey Mokey Smackdown”.
– Konami Card Game Station Staff: 佐々木
Instructor Created Deck (#34) “D.D. Patrol Plane” Deck
Using Cards from “Chaos Impact”!!
1 Chaos Dragon Levianeer
2 Defrag Dragon
3 D.D. Scout Plane
3 D.D. Patrol Plane
1 Armageddon Knight
3 Luna the Dark Spirit
1 Tour Guide from the Underworld
3 Sangan
2 Junk Synchron
1 Foolish Burial
1 Monster Reborn
1 Reinforcement of the Army
1 Terraforming
1 Harpie’s Feather Duster
3 Allure of Darkness
2 Inferno Reckless Summon
1 Book of Moon
1 Mask Change II
2 Chaos Zone
2 Compuslory Evacuation Device
2 Torrential Tribute
2 Scrubbed Raid
1 Call of the Haunted
3 I:P Masquerena
1 Hakai So-Ohshin Raigou
1 Borreload Dragon
1 Borrelsword Dragon
1 Topologic Bomber Dragon
1 Topologic Trisbaena
1 Knightmare Unicorn
1 Number 41: Bagooska the Terribly Tired Tapir
1 PSY-Framelord Omega
1 PSY-Framelord Zeta
1 Cyberse Quantum Dragon
1 Armades, Keeper of Boundaries
1 Masked HERO Dark Law
Deck Commentary
A Deck that uses “D.D. Patrol Plane” from “Chaos Impact”.
“Luna the Dark Spirit” can banish “D.D. Patrol Plane” from the GY, or it can be banished from the hand by “Allure of Darkness”, and then during the End Phase “D.D. Patrol Plane” can be Special Summoned.
If your field has “D.D. Patrol Plane”, you can use it as the cost to activate the effect of “Scrubbed Raid”, or beforehand during your turn, you can Link Summon “I:P Masquerena” and then use “D.D. Patrol Plane” as Link Material during your opponent’s Main Phase, allowing you to banish it again.
Also, if you want multiple monsters on the field, use “D.D. Scout Plane”.
For example, you can banish 3 “D.D. Scout Plane” to Special Summon “Chaos Dragon Levianeer” or to activate the 2nd effect of “Defrag Dragon”, and then during the End Phase, all three of those “D.D. Scout Plane” Special Summon themselves.
– Knight of Hanoi
[Key Point]
It’s noteworthy how to use monsters that Special Summon themselves during the End Phase.
[Explanation]
The effects of the banished “D.D. Patrol Plane” and “D.D. Scout Plane” Special Summon them during the End Phase, so there’s a risk they’lll be destroyed by battle with your opponent’s monsters.
However, this Deck contains “Scrubbed Raid”, “I:P Masquerena” and “Mask Change II” et al as ways using those monsters during the opponent’s turn.
As Monsters are Banished, “Chaos Zone” accumulates “Chaos Counters”, and you can aim to Special Summon with its 2nd effect, effectively killing two birds with one stone.
Also, “D.D. Scout Plane” is a Level 2 that can be Special Summoned from the GY with the effect of “Junk Synchron”.
When “D.D. Scout Plane” is Special Summoned, you can activate “Inferno Reckless Summon”, allowing you to have 3 “D.D. Scout Plane”.
Though “Inferno Reckless Summon” has the effect of increasing your opponent’s numbers, use “I:P Masquerena” et al to Link Summon “Hakai So-Oh Shin Raigou” to destroy one by battle, then destroy the second with its 2nd effect that activates when a monster is destroyed by battle, and then during the End Phase, activate its 3rd effect to destroy the third.
One more piece of advice, I think it would be good to include “Gold Sarcophagus” so you can banish “D.D. Patrol Plane” and “D.D. Scout Plane” directly from the Deck.
– Konami Card Game Station Staff: 佐々木
Instructor Created Deck (#36) “Arcana Force” Deck Including “Pup Prize”
Using Cards from “Chaos Impact”!!
3 Honest
3 Nova Summoner
1 Condemned Witch
3 Arcana Force VII – The Chariot
3 Arcana Force III – The Empress
3 Arcana Force IV – The Emperor
3 Arcana Force I – The Magician
1 Arcana Force EX – The Light Ruler
1 Arcana Force EX – The Dark Ruler
3 Pup Prize
3 Ties of the Brethren
3 Cupe of Ace
1 Terraforming
1 Monster Reborn
2 Rank-Up-Magic Limited Barian’s Force
2 Double or Nothing!
2 Second Coin Toss
2 Light Barrier
3 Number 39: Utopia
1 Number 39: Utopia Double
2 Number C39: Utopia Ray
1 Number C39: Utopia Ray V
1 Number C39: Utopia Ray Victory
1 Number S39: Utopia Prime
2 Number S39: Utopia the Lightning
1 Number 99: Utopic Dragon
1 Fairy Cheer Girl
2 Hip Hoshiningen
Deck Commentary
An “Arcana Force” Deck that uses “Pup Prize” from “Chaos Impact”.
When your Fairy monster attacks, you can activate the 2nd effect of “Honest”, destroying an opponent’s monster by battle, allowing you to return that “Honest” from the GY to your hand with the effect of “Pup Prize”, allowing you to use the 2nd effect of “Honest” during your opponent’s next turn.
Also, since this Deck has many Level 4 LIGHT Fairy Monsters like “Honest”, such as “Arcana Force VI – The Emperor”, you can Special Summon them from the Deck via “Ties of the Brethren”.
During the turn you activate “Ties of the Brethren”, you cannot conduct your Battle Phase, nor can you Special Summon more monsters after activating it, so you’ll need to wait for your next turn to Xyz Summon “Utopia” monsters or to Special Summon “Arcana Force EX – The Dark Ruler”.
[Key Point]
A Deck that really makes you feel the love for “Arcana Force”!
[Explanation]
This is a Deck that takes advantage of the fact “Honest” and it effect work with the “Arcana Force” which is a LIGHT Attribute theme. “Honest” itself can be activate its 1st effect to add itself to the hand if Special Summoned by “Ties of the Brethren”. In order to try and ensure the Heads result of the Level 4 “Arcana Force” monsters, use “Light Barrier” and “Second Coin Toss”
Among them, the head effect of “Arcana Force VII – The Chariot” is a powerful effect that lets you Special Summon an opponent’s monster it destroys by battle, making it quite the idea card to use in concert with “Honest”.
Elsewise, the Heads effect of “Arcana Force EX – The Light Ruler” lets you add the card in your GY you need to return to the hand, allowing you to recover “Pup Prize”.
The Heads effect of “Arcana Force EX – The Dark Ruler” allows it to attack twice per Battle Phase. Even if you use “Honest” during its first attack, it retains the ATK bonus until the End Phase, allowing you to attack twice with powerful attacks backed by high ATK.
By the way, the “Utopia” Xyz Monsters are also LIGHT monsters, so for example, you can use the effect of “Number 39: Utopia Double” to Special Summon “Number 39: Utopia” and get “Double or Nothing!” to assemble a combo, and then activate “Honest”, so you’ll be sure to do tremendous damage by using the opponent’s Attack Position monster’s ATK against them.
– Konami Card Game Station Staff: 佐々木
Instructor Created Deck (#36) “Gladiator Beast” + “Phantasm Spiral” Deck
Using Cards from “Chaos Impact”!!
3 Gladiator Beast Andal
1 Gladiator Beast Vaspasius
1 Gladiator Beast Noxious
1 Gladiator Beast Bestiari
2 Rallying Gladiator Beast
1 United Gladiator Beasts
2 Fire Formation – Tenki
2 Gladiator Proving Ground
3 Unexpected Dai
2 Painful Decision
3 Pacifis, the Phantasm City
1 Flawless Perfection of the Tenyi
3 Card of Demise
1 Terraforming
1 Set Rotation
1 Harpie’s Feather Duster
3 Phantasm Spiral Power
3 Phantasm Spiral Battle
3 Sea Stealth Attack
2 Gladiator Naumachia
2 Fists of the Unrivaled Tenyi
1 Gladiator Beast Gyzarus
1 Gladiator Beast Domitianus
1 Gladiator Beast Nerokius
2 Gladiator Beast Dragases
1 Link Spider
2 Test Panther
1 Masters of the Tenyi
1 Gaia Saber, the Lightning Shadow
1 Borreload Dragon
1 Topologic Bomber Dragon
1 Gem-Knight Pearl
1 Daigusto Emeral
1 Blue-Eyes Ultimate Dragon
Deck Commentary
A Deck that uses the new “Gladiator Beast” cards from “Chaos Impact”.
Add “Gladiator Beast Andal” to your hand or field with the effects of cards like “Unexpected Dai”, “Gladiator Proving Ground” and “Fire Formation – Tenki”, then if you Normal Summon it with “Pacifis, the Phantasm City” being active, you’ll be able to add “Phantasm Spiral” Trap Cards from your Deck to your hand to fight depending on the situation.
“Gladiator Beast Vaspasius” might be an Effect Monster, but since it’s WATER, it can be used as the cost to banish for activating the effect of “Sea Stealth Attack” that protects your face-up Spell & Traps from being destroyed by your opponent’s effects, while also allowing you to more easily achieve the conditions of activating the effects of your “Phantasm Sprial” Trap Cards.
[Key Point]
The idea of fighting with “Gladiator Beast Andal” is quite intriguing!
[Explanation]
“Gladiator Beasts” are a long-beloved theme and Deck, and through its history, all sorts of Deck Builds have popped up, but the one today wouldn’t of been possible in the past without these new “Gladiator Beasts”.
In order to activate the first effect of “Pacifis, the Phantasm City”, you need Normal Monsters, which you functionally have plenty in abundance with “Gladiator Beast Andal” who can be added to the hand and Special Summoned in all sorts of ways, which lets you add “Phantasm Spiral Power” and “Phantasm Spiral Battle” to your hand, preparing you for the opponent’s turn.
In order to protect “Pacifis, the Phantasm City” from your opponent’s destruction effects, et al, use “Sea Stealth Attack” and “Fists of the Unrivaled Tenyi”, so in order to get them, use “Card of Demise” to adjust your hand.
Also, when “Gladiator Beast Andal” is sent to the GY due to being used as a material Link Materials or destroyed by your opponent, return “Gladiator Beast Andal” back to the Deck using “United Gladiator Beasts” and the 2nd effect of “Gladiator Naumachia”, allowing you to add it to the hand again with “Gladiator Proving Ground”.
Also, “Topologic Bomber Dragon” works well with the 2nd effect of “Pacifis, the Phantasm City”, that Special Summons “Phantasm Spiral Token” to a Main Monster Zone that “Topologic Bomber Dragon” points to, destroying all monsters in the monster zone. As a result your field will no longer having turn, granting you a powerful set-up you can use each turn. However, during the turn you activate the effect of “Pacifis, the Phantasm City”, you cannot Normal or Special Summon Effect Monsters, so if you Link Summon “Topologic Bomber Dragon”, you’ll have to wait until the next turn to use the combo.
One could write an entire book on the cards that bring out the flavor of this masterpiece and how they work together, using cards centered around “Gladiator Beast Andal”.
While fighting with this Deck, as you understand the intentions of each card by looking at them, you’ll grasp how much fun it is to Duel with it!
– Konami Card Game Station Staff: 佐々木
Instructor Created Deck (#37) “Invoked” + “Traptrix” Deck
Using Cards from “Chaos Impact”!!
3 Gizmek Misaki, the Avian Apex Ascender
3 Fairy Tail – Luna
3 Aleister the Invoker
3 Traptrix Mantis
1 Traptrix Mymerleo
1 Traptrix Dionaea
3 Mekk-Knight Purple Nightfall
3 Mekk-Knight Indigo Eclipse
3 Magical Meltdown
2 Invocation
1 The Book of the Law
1 Terraforming
3 Enemy Controller
3 Instant Fusion
3 Bottomless Trap Hole
3 Call of the Haunted
1 World Legacy’s Secret
1 Aleister the Invoker of Madness
1 Invoked Elysium
1 Invoked Caliga
1 Invoked Cocytus
1 Invoked Purgatrio
1 Invoked Magellanica
1 Invoked Mechaba
1 Invoked Raidjin
1 Salamangreat Almiraj
1 Thousand-Eyes Restrict
1 Millennium-Eyes Restrict
1 Relinquished Anima
1 Linkuriboh
1 Traptrix Sera
1 Mekk-Knight of the Morning Star
Deck Commentary
A “Invoked” + “Traptrix” Deck that uses “Gizmek Misaki, the Avian Apex Ascender” from “Chaos Impact”.
By applying effect of “Gizmek Misaki, the Avain Apex Ascender”, you’ll be able to activate the effects of “Aleister the Invoker” and “Traptrix” monsters when they’re Normal Summoned.
Use “Enemy Controller” for its effect that reads “Take control of the face-up monster until the End Phase”. By Tributing “Gizmek Misaki, the Avian Apex Ascender” as the Cost, you’ll gain both LP via its 3rd effect and take control of a monster.
Then use the opponent’s monster you take control of as Link Material or as Fusion Material for an “Invoked” monster.
[Key Point]
Aim for victory with multiple tactics!
[Explanation]
This is a Deck that ties together all sorts of various tactics, such as:
• Fusion Summoning with “Invocation” and “Instant Fusion”.
• Setting “Bottomless Trap Hole” with “Traptrix” monsters.
• Special Summoning “Mekk-Knight” monsters
• The effect of “Fairy Tail – Luna” that returns to the hand
• Taking control of your opponent’s monsters with “Enemy Controller”
First, you can aim to make use of the 2nd effect of “Gizmek Misaki, the Avian Apex Ascender” aggressively to activate the effects of:
• “Fairy Tail – Luna”
• “Aleister the Invoker”
• “Traptrix Mantis”
• “Traptriz Mymerleo”
• “Traptrix Dionaea”
However, during the turn you activate this effect, you cannot Special Summon monsters except monsters of the same Type as the monster Normal Summoned by this effect, so make sure you do all your Special Summoning before you activate its 2nd effect.
Also, its abundant Fusion and Link Summons Special Summon their monsters to the Extra Monster Zone, and then a Set a card to the Spell & Trap Zone to enable Special Summoning a “Mekk-Knight” monster.
By the way, if you Fusion Summon an “Invoked” monster with “Invocation”, you can use monsters from your field and either GY as Fusion Material, so if you Tribute “Aleister the Invoker” to Special Summon “Gizmek Misaki, the Avain Apex Ascender”, and then use “Aleister the Invoker” from the GY.
“Call of the Haunted” can be used to activate the effect of “Traptrix Mymerleo” and “Traptrix Dionaea”, and can Special Summon Fusion Monsters that were Fusion Summoned with “Instant Fusion”.
By the way, using the monsters taken by “Enemy Controller” as Link and Fusion Material is quite a strong move, but if that opponent monster was Normal Summoned, they can also be used as Tributes to Special Summon “Gizmek Misaki, the Avian Apex Ascender”.
Overall, this is fun Deck I think is based on “Which card is best for the circumstances”.
– Konami Card Game Station Staff: 佐々木
Instructor Created Deck (#38) “Batteryman” Deck Featuring “Gizmek Misaki, the Avian Apex Ascender”
Using Cards from “Chaos Impact”!!
1 Batteryman Micro-Cell
3 Batteryman 9-Volt
3 Batteryman Charger
3 Batteryman Fuel Cell
2 Batteryman Solar
1 Batteryman Industrial Strength
3 Gizmek Misaki, the Avian Apex Ascender
1 Thunderclap Skywolf
1 Cyber Dragon
1 Thunder Dragonmatrix
1 Thunder King Rai-Oh
3 Pot of Extravagance
1 Harpie’s Feather Duster
1 Twin Twisters
1 Raigeki
3 The Monarchs Stormforth
1 Monster Reborn
1 Photon Sanctuary
1 Battery Charger
1 Instant Fusion
3 Call of the Haunted
2 Solemn Judgment
2 Solemn Warning
3 Some Summer Summoner
2 I:P Masquerena
1 Hip Hoshiningen
1 Knightmare Unicorn
1 Mekk-Knight Crusadia Avramax
1 Borreload Dragon
1 Chimeratech Megafleet Dragon
1 Thunder Dragon Colossus
1 Thunder Dragon Titan
1 Thousand-Eyes Restrict
1 Kaminari Attack
1 Constellar Pleiades
Deck Commentary
A “Batteryman” Deck that uses “Gizmek Misaki, the Avian Apex Ascender” from “Chaos Impact”.
First, by activating the first effect of “Batteryman 9-Volt”, you can add “Batteryman Charger” from the Deck to the hand. Then you Special Summon “Gimzek Misaki, the Avian Apex Ascender” by Tributing “Batteryman 9-Volt”, and then use the 2nd effect of “Gizmek Misaki, the Avain Apex Ascender”, you can Tribute Summon the “Batteryman Charger” you added to your hand.
Also, “Gizmek Misaki, the Avain Apex Ascender” is a Level 5 LIGHT monster, so it can be used to Xyz Summon “Constellar Pleiades”.
The effects of “Some Summer Summoner” and “I:P Masquerena” can be activated even during the opponent’s turn.
“Some Summer Summoner” can Special Summon “Batteryman 9-Volt” and “Thunderclap Skywolf” from your GY, and uses their effects, while the effect of “I:P Masquerena” effect to use itself and “Some Summer Summoner” as materials to Link Summon “Mekk-Knight Crusadia Avramax”.
[Key Point]
New Tactics of “Batteryman” Deck!
[Explanation]
A “Batteryman” Deck great focuses on the “Batteryman 9-Volt” to add “Batteryman Charger” to your hand.
After activating the second effect of “Gizmek Misaki, the Avian Apex Ascender”, you cannot Special Summon monsters except the same Type as the monster Normal Summoned by that effect, but this is a non-issue since basically every other card in your Main Deck is Thunder. And “Gizmek Misaki, the Avian Apex Ascender” is a Level 5 LIGHT monster, meaning there’s more to this card than being just a tool to set up Summons for “Batteryman” cards.
The above mentioned “Some Summer Summoner” + “Thunderclap Skywolf” combo can be smoothed by using “Batteryman Solar” to send “Thunderclap Skywolf” to the GY.
Also, “The Monarchs Stormforth” lets you Tribute Summon “Batteryman Charger” using an opponent’s monster as a Tribute, and then with the effect of “Batteryman Charger”, you can Special Summon “Batteryman 9-Volt”, and then use the effect of “Batteryman 9-Volt” to add “Batteryman Fuel Cell”, who you can then Special Summon is quite the powerful combo flow.
Releasing an opponent’s monster to assemble 3 on your field, you’ll not only be able deal a ton of damage, but before “Batteryman 9-Volt” is destroyed, you’ll be able to Tribute it to activate the effect of “Batteryman Fuel Cell”.
However, the turn you activate “The Monarchs Stormforth” you cannot Special Summon monsters from the Extra Monster Zone, so keep that in mind.
Else wise, you can Special Summon “Thunder Dragon Colossus” by Tributing a Thunder Effect Monster, after activating the effect of “Thunder Dragonmatrix”, while “Thunder Dragon Titan” can be Special Summoned by banishing a “Kaminari Attack” Fusion Summoned by “Instant Fusion” and a Thunder Dragon in your hand.
– Konami Card Game Station Staff: 佐々木