Cardfight Coalition

Finalized Translations, Blazing Vortex [BLVO-JP]

As a reminder, Blazing Vortex recently hit Japan’s store shelves. Here’s how we interpret the contents.

blazinG vorteX
GX
I SHOULD HAVE SEEN THIS COMING


BLVO-JP001 – Ultra, Secret, Ultimate, Prismatic Secret
Armed Dragon Thunder LV10
Level 10 WIND Dragon Effect Monster
3000 ATK
2000 DEF
(1) If this card was Special Summoned by an “Armed Dragon” monster effect, apply these effects, depending on this card’s ATK.
– 1+: This card’s name becomes “Armed Dragon LV10”.
– 10+: Possession of this card cannot switch.
– 100+: Cannot be destroyed by battle.
– 1000+: Once per turn, during your opponent’s turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK.
– 10000+: Once per turn: You can destroy all other cards on the field.


BLVO-JP002 – Super, Secret, Prismatic Secret
Armed Dragon Thunder LV7
Level 7 WIND Dragon Effect Monster
2800 ATK
1000 DEF
You can use each effect among the (2) and (3) effects with this card’s name only once per turn.
(1) This card’s name becomes “Armed Dragon LV7” while face-up on the field or in the GY.
(2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower “Armed Dragon” monster from your hand or Deck.
(3) If this card is sent to the GY to activate a Dragon monster effect: You can add 1 “Armed Dragon” card from your Deck to your hand.


BLVO-JP003 – Rare
Armed Dragon Thunder LV5
Level 5 WIND Dragon Effect Monster
2400 ATK
1700 DEF
You can use each effect among the (2) and (3) effects with this card’s name only once per turn.
(1) This card’s name becomes “Armed Dragon LV5” while face-up on the field or in the GY.
(2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower “Armed Dragon” monster from your hand or Deck.
(3) If this card is sent to the GY to activate a Dragon monster effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand.


BLVO-JP004
Armed Dragon Thunder LV3
Level 3 WIND Dragon Effect Monster
1200 ATK
900 DEF
You can use each effect among the (2) and (3) effects with this card’s name only once per turn.
(1) This card’s name becomes “Armed Dragon LV3” while face-up or in the GY.
(2) You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower “Armed Dragon” monster from your hand or Deck.
(3) If this card is sent to the GY to activate a Dragon monster effect: You can draw 1 card.


BLVO-JP005 – Super, Secret, Prismatic Secret
Armed Dragon LV10 – White
Level 10 LIGHT Dragon [Special Summon] Effect Monster
3000 ATK
2000 DEF
Cannot be Normal Summoned/Set.
Must be Special Summoned by its own effect.
You can use the (1) effect with this card’s name only once per turn.
(1) You can banish “Armed Dragon” monsters from your field or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 “White Veil” from your Deck to your hand.
(2) You take no effect damage.
(3) At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field.


BLVO-JP006
Sprigguns Rocky
Level 4 FIRE Machine Effect Monster
ATK 1800
DEF 800
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can target 1 “Vast Desert – Gold Golgonda”, or 1 “Sprigguns” monster other than “Sprigguns Rocky”, in your GY; add it to your hand.
(2) If this card is in your hand, face-up Monster Zone, or GY: You can target 1 “Sprigguns” Xyz Monster you control; attach this card to it as material.


BLVO-JP007
Sprigguns Pede
Level 4 FIRE Machine Effect Monster
ATK 0
DEF 2000
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) You can Tribute this card, then target 1 “Sprigguns” monster in your GY, except “Sprigguns Pede”; Special Summon it.
(2) If this card is in your hand, face-up Monster Zone, or GY: You can target 1 “Sprigguns” Xyz Monster you control; attach this card to it as material.


BLVO-JP008
Sprigguns Bangar
Level 8 FIRE Machine Effect Monster
ATK 500
DEF 2500
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If this card is in your hand, face-up Monster Zone, or GY: You can target 1 “Sprigguns” Xyz Monster you control; attach this card to it as material.
(2) You can banish from your GY both this card and 1 “Sprigguns” monster other than “Sprigguns Banger”; add 1 “Sprigguns” card from your Deck to your hand.


BLVO-JP009 – Rare
Sprigguns Captain Sargas
Level 8 FIRE Machine Effect Monster
ATK 1500
DEF 2800
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If this card is in your hand, face-up Monster Zone, or GY: You can target 1 “Sprigguns” Xyz Monster you control; attach this card to it as material.
(2) During your opponent’s turn (Quick Effect): You can detach 1 Xyz Material from your monster, then target 1 face-up card on the field; destroy it.
(3) A “Sprigguns” Xyz Monster that has this card as material gains this effect.
• Gains 500 ATK.


BLVO-JP010 – Rare
Tri-Brigade Kit
Level 2 FIRE Beast Effect Monster
ATK 700
DEF 1000
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters from your GY; for the rest of this turn, you cannot use cards as Link Material, except Beast, Beast-Warrior, and Winged Beast monsters, also Special Summon, from your Extra Deck, 1 Beast, Beast-Warrior, or Winged Beast Link Monster whose Link Rating equals the number you banished.
(2) If this card is sent to the GY: You can send 1 “Tri-Brigade” card from your Deck to the GY, except “Tri-Brigade Kit”.


BLVO-JP011 – Super, Secret, Prismatic Secret
Security Force Rappa Chiyomaru
Level 2 DARK Warrior Effect Monster
ATK 800
DEF 1000
You can use the (2) effect with this card’s name only once per turn.
(1) Each monster your opponent controls that is in the same column as a “Security Force” monster you control cannot target any monster outside its own column for any of its attacks.
(2) (Quick Effect): You can banish 1 “Security Force” card from your hand; return this card to the hand, and if you do, Special Summon 1 “Security Force” monster from your Deck in Defense Position, except “Security Force Rappa Chiyomaru”.


BLVO-JP012
Security Force Professor Digamma
Level 3 DARK Psychic Effect Monster
ATK 1000
DEF 1500
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change its battle position.
(2) Each monster your opponent controls that is in the same column as a “Security Force” monster you control cannot change its battle position.


BLVO-JP013
Security Force Orifice
Level 4 LIGHT Cyberse Effect Monster
ATK 1800
DEF 1000
You can use the (2) effect with this card’s name only once per turn.
(1) Each monster your opponent controls that is in the same column as a “Security Force” monster you control cannot be targeted by your opponent’s effects.
(2) When a monster effect is activated on your opponent’s field (Quick Effect): You can banish 1 “Security Force” card from your hand; destroy that monster.


BLVO-JP014 – Rare
Security Force Gravitino
Level 5 LIGHT Psychic Effect Monster
ATK 2000
DEF 1400
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Security Force” card from your Deck to your hand, except “Security Force Gravitino”.
(2) Each time a monster(s) your opponent controls leaves the field while it is in the same column as a “Security Force” monster you control, banish that opponent’s monster.


BLVO-JP015 – Rare
Security Force Platina
Level 6 DARK Spellcaster Effect Monster
ATK 2200
DEF 2000
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can target 1 of your banished “Security Force” monsters, except “Security Force Platina”; Special Summon it.
(2) Each monster your opponent controls that is in the same column as a “Security Force” monster you control loses 600 ATK.


BLVO-JP016
Wind Witch – Blizzard Bell / Windwitch – Blizzard Bell
Level 5 WIND Spellcaster Tuner Effect Monster
ATK 1800
DEF 1800
You can use the (2) effect with this card’s name only once per turn.
(1) If you control no monsters, or all monsters you control are “Windwitch” monsters, you can Normal Summon this card without Tributing.
(2) During your opponent’s Main Phase, if you control a “Windwitch” monster other than “Windwitch – Blizzard Bell” (Quick Effect): You can send this card from your hand or face-up field to the GY; inflict 500 damage to your opponent.


BLVO-JP017
Wind Witch – Freeze Bell / Windwitch – Freeze Bell
Level 3 WIND Spellcaster Effect Monster
ATK 1200
DEF 1200
You can use the (1) effect with this card’s name only once per turn.
(1) If all monsters you control are “Windwitch” monsters (min. 1): You can Special Summon this card from your hand.
(2) Once per turn: You can increase this card’s Level by 1.
(3) A WIND Synchro Monster that was Synchro Summoned using this card as Synchro Material cannot be destroyed by battle.


BLVO-JP018 – Rare
Magoushin Marchosia / Fabled Marchosia
Level 4 LIGHT Fiend Effect Monster
ATK 1700
DEF 0
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If this card is in your hand: You can discard 1 or 2 monsters, except “Fabled Marchosia”, but you must discard at least 1 “Fabled” monster, and if you do, Special Summon this card, and if you do that, this card gains 200 ATK for each monster you discarded with this effect.
(2) If this card is discarded to the GY: Add 1 “Fabled” Spell/Trap from your Deck to your hand.


BLVO-JP019
Magoushinjuu Afanc / The Fabled Afanc
Level 2 LIGHT Beast Tuner Effect Monster
ATK 1000
DEF 600
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is in your GY: You can discard 1 “Fabled” monster, and if you do, Special Summon this card, but banish it when it leaves the field.


BLVO-JP020
Parametalphosis Mercaster / Parametalfoes Mercaster
Level 7 FIRE Psychic Pendulum Effect Monster
ATK 2000
DEF 2500
Pendulum Scale 1
Pendulum Effect:
(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 “Metalfoes” Spell/Trap directly from your Deck.
Monster Effect:
You can use the (1) monster effect with this card’s name only once per turn.
(1) If this card on the field is destroyed by battle or card effect: You can add to your hand 1 face-up “Metalfoes” Pendulum Monster from your Extra Deck, except “Parametalfoes Melcaster”, and if you do, for the rest of this turn, you cannot activate a card with the added card’s name in a Pendulum Zone.


BLVO-JP021 – Rare
Metalphosis Vanisher / Metalfoes Vanisher
Level 9 FIRE Psychic Pendulum Effect Monster
ATK 2900
DEF 1900
Pendulum Scale 1
Pendulum Effect:
You can use the (1) Pendulum Effect with this card’s name only once per turn.
(1) If a monster(s) you control is destroyed by a card effect: You can add 1 “Metalfoes” card from your GY to your hand, except “Metalfoes Vanisher”.
Monster Effects:
You can use each effect among the (1) and (2) monster effects with this card’s name only once per turn.
(1) You can target 2 face-up cards you control, including a “Metalfoes” card; destroy them, and if you do, Special Summon this card from your hand.
(2) If this card is Special Summoned by a “Metalfoes” card’s effect: You can target 1 monster your opponent controls or in their GY; banish that monster.


BLVO-JP022 – Rare
Sacred Caduceus / Constellar Caduceus
Level 4 LIGHT Spellcaster Effect Monster
ATK 1600
DEF 1550
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If you control a “Constellar” monster other than “Constellar Caduceus”: You can Special Summon this card from your hand.
(2) During your Main Phase: You can add 1 “Constellar” Spell/Trap from your Deck to your hand.
(3) A “Constellar” Xyz Monster that has this card as material gains this effect.
● If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.


BLVO-JP023
Digital Bug Resistrider
Level 3 LIGHT Insect Effect Monster
ATK 1000
DEF 1000
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of an Insect monster.
(1) When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster become either Level 5 or Level 7.
(2) If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control.
(3) A monster that was Xyz Summoned using this card on the field as material gains this effect.
● Gains 1000 ATK/DEF.


BLVO-JP024
Kouten no Maha Vailo / Maha Vailo of Apramanabha
Level 8 LIGHT Spellcaster Effect Monster
ATK 1550
DEF 1400
(1) This card gains these effects, based on the number of Equip Cards equipped to it.
● 1+: Gains 1000 ATK for each Equip Card equipped to it.
● 2+: Your opponent cannot activate monster effects during the Battle Phase.
● 3+: When your opponent activates a card or effect that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect.
● 4+: Your opponent cannot activate cards or effects during the Battle Phase.
● 5+: Any battle damage this card inflicts to your opponent is doubled.


BLVO-JP025 – Super, Secret, Prismatic Secret
Senka no Han – Ryohou / Ancient Warriors – Rebellious Lu Feng
Level 8 DARK Beast-Warrior [Special Summon] Effect Monster
ATK 2800
DEF 2200
Cannot be Normal Summoned/Set.
Must be Special Summoned (from your hand) by controlling the monster(s) that has the highest ATK among “Ancient Warriors” monsters on the field.
You can only Special Summon “Ancient Warriors – Rebellious Lu Feng” once per turn this way.
(1) Once per Main Phase (Quick Effect): You can destroy the 1 monster your opponent controls that has the highest ATK (your choice, if tied). You cannot activate monster effects during the turn you activate this effect, except “Ancient Warriors” monsters’ effects.
(2) Once per turn, during the End Phase, if your opponent controls the monster(s) on the field that has the highest ATK: Give control of this card to your opponent.


BLVO-JP026 – Rare
Yumemakyou no Shito – Neiroi / Oneiroi, the Dream Mirror Emissary
Level 3 LIGHT Fairy Effect Monster
ATK 1000
DEF 1000
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If a “Dream Mirror” monster is on the field: You can Special Summon this card from your hand, then you can make its Attribute become DARK.
(2) If this card is Special Summoned by a “Dream Mirror” monster’s effect: Apply these effects in sequence, depending on what cards are on the field.
– “Dream Mirror of Joy”: You can return 1 Spell or Trap your opponent controls to the hand.
– “Dream Mirror of Terror”: Draw 1 card, then shuffle 1 card from your hand into the Deck.


BLVO-JP027
Machiners Uncruspare / Machina Uncruspare
Level 4 DARK Machine Effect Monster
ATK 1800
DEF 800
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If this card is added to your hand, except by drawing it: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
(2) If this card is Normal or Special Summoned: You can send 1 “Machina” monster from your Deck to the GY, except “Machina Uncruspare”.


BLVO-JP028 – Super, Secret, Prismatic Secret
Live☆Twin Lilla Treat
Level 2 DARK Zombie Effect Monster
ATK 500
DEF 0
You can only Special Summon once per turn using the way written in the (1) effect with this card’s name.
(1) If you control a “Kisikil” monster, you can Special Summon this card (from your hand).
(2) When a player(s) takes battle damage from a battle involving an “Evil Twin” monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage.


BLVO-JP029 – Ultra, Secret, Ultimate, Prismatic Secret
Kaze no Tenyoku Miradora / Miradora, Skywing of the Whirlwinds
Level 7 WIND Dragon Effect Monster
ATK 2000
DEF 2600
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
Each effect among the (1) and (2) effects with this card’s name cannot be negated, also their activations cannot be negated.
(1) If your opponent Special Summons a monster(s) with 2000 or more ATK from the Extra Deck: You can Special Summon this card from your hand.
(2) If this card is Special Summoned from the hand: You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; that target cannot activate its effects while this card is face-up in a Monster Zone.


BLVO-JP030
Yousei Kyuushi Ingunar / Fairy Archer Ingunar
Level 6 EARTH Plant Effect Monster
ATK 2400
DEF 1200
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is Special Summoned by a Plant monster’s effect: You can target 1 Level 6 or higher Plant monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters.
(2) Cannot attack during the turn it is Special Summoned.


BLVO-JP031
Keikou no Vluorescence / Fluorescent Vluorescence
Level 4 LIGHT Dragon Effect Monster
ATK 1600
DEF 800
(1) When this card is Normal Summone, if your opponent controls a monster: You can discard 1 card; send any number of “Fluorescent Vluorescence(s)” from your Deck to the GY.
(2) Once per turn, if this card is in the GY: You can have this card in the GY become DARK until the end of this turn.


BLVO-JP032
Daikaminari Gyclops
Level 4 WIND Thunder Pendulum Tuner Effect Monster
ATK 1400
DEF 1700
Pendulum Scale 5
Pendulum Effect
(1) Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions.
Monster Effects
If this card, Special Summoned from the Extra Deck, is used for a Synchro Summon, banish it.
You can use each effect among the (2) and (3) monster effects with this card’s name only once per turn.
(1) If this card is Normal Summoned: You can change this card’s battle position.
(2) If this card’s battle position changes: You can target 1 face-up Spell/Trap on the field; destroy it.
(3) If this card in the Pendulum Zone is destroyed: You can return 1 card in your Pendulum Zone to the hand.


BLVO-JP033
Amanokujaki
Level 3 LIGHT Fiend Tuner Effect Monster
ATK 1000
DEF 1000
(1) You cannot activate effects from any other Special Summoned monster with the same Attribute(s) as this card.
(2) Once per turn, during this card’s owner’s Main Phase (Quick Effect): You can give control of this card to your opponent, then you can change this card’s Attribute until the end of the next turn.


BLVO-JP034
Kihoubou Duonigis / Yellow Gurnard Duonigis
Level 3 WATER Sea Serpent Effect Monster
ATK 1500
DEF 700
You can use each effect among the (1), (2), and (3) effects with this card’s name only once per turn.
(1) If this card is Special Summoned: You can banish cards from the top of your opponent’s Deck equal to the number of WATER monsters you currently control.
(2) You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level.
(3) You can banish this card from your GY; for the rest of this turn, 1 WATER monster on the field gains 100 ATK for each monster currently banished.


BLVO-JP035
Wight Baking
Level 1 DARK Zombie Effect Monster
ATK 300
DEF 200
You can use the (3) effect with this card’s name only once per turn.
(1) This card’s name becomes “Skull Servant” while in the GY.
(2) If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card instead.
(3) If this card is sent to the GY: You can add to your hand 2 monsters with different names from your Deck that each meet at least 1 of the criteria below, then discard 1 card.
● “Skull Servant”
● Monster that specifically lists the card “Skull Servant” in its text, except “Wight Baking”


BLVO-JP036
Ojama Pink
Level 2 LIGHT Beast Effect Monster
ATK 0
DEF 1000
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is sent from the hand or field to the GY: You can have each player draw 1 card, then each player discards 1 card, then, if you discarded an “Ojama” card, you can choose 1 opponent’s unused Monster Zone, and that zone cannot be used until the end of the opponent’s turn.


BLVO-JP037
Knight of Armoredragon / Paladin of Armored Dragon
Level 4 WIND Dragon Ritual Effect Monster
ATK 1900
DEF 1200
You can Ritual Summon this card with “Armored Dragon Ritual”.
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If this card battles a monster that was Special Summoned from the Extra Deck, at the start of the Damage Step: You can shuffle that monster into the Deck.
(2) You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck.


BLVO-JP038 – Rare
Tekkuryuu Splind / Splind the Steel Dragon
Level 8 DARK Machine Fusion Effect Monster
ATK 2500
DEF 2000
Fusion Materials: “Fallen of Albaz” + 1 Effect Monster that was Special Summoned this turn
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card’s new column.
(2) During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 “Fallen of Albaz”, or 1 “Sprigguns” monster, from your Deck.


BLVO-JP039 – Super, Secret, Prismatic Secret
Parametalphosis Azothress / Parametalfoes Azothress
Level 7 FIRE Psychic Fusion Effect Monster
ATK 2500
DEF 2000
Pendulum Scale 8
Fusion Materials: 1 “Metalfoes” monster + 1 Fusion Monster
Pendulum Effect:
You can use the (1) Pendulum Effect with this card’s name only once per turn.
(1) If a face-up “Metalfoes” card(s) you control is destroyed by a card effect: You can target 1 face-up card on the field; destroy it.
Monster Effects:
You can use the (1) monster effect with this card’s name only once per turn.
(1) If this card is Special Summoned from the Extra Deck: You can target 1 card your opponent controls; shuffle 2 face-up Pendulum Monsters from your Extra Deck into your Main Deck, and if you do, destroy the targeted card.
(2) If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


BLVO-JP040 – Ultra, Secret, Ultimate, Prismatic Secret
El Rey Conquista Eldlich
Level 10 LIGHT Zombie Fusion Effect Monster
ATK 3800
DEF 3500
Fusion Materials: 1 “Eldlich” monster + 1 Level 5 or higher Zombie monster
You can use the (3) effect with this card’s name only once per turn.
(1) While in a Monster Zone, this card’s name becomes “Eldlich the Golden Lord”.
(2) Cannot be destroyed by battle or card effects.
(3) You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but, for the rest of this turn, it cannot attack and its effects (if any) cannot be activated.


BLVO-JP041 – Super, Secret, Prismatic Secret
Soutenshou Mitsujaku / Dual Avatar – Empowered Mi-Gyo
Level 7 LIGHT Warrior Fusion Effect Monster
ATK 2000
DEF 3000
Materials: “Dual Avatar Feet – Kokoku” + 2 “Dual Avatar” monsters
You can use the (3) effect with this card’s name only once per turn.
(1) The first time each “Dual Avatar” Fusion Monster you control would be destroyed by battle each turn, it is not destroyed.
(2) Once per turn: You can return all Spells and Traps your opponent controls to the hand.
(3) When a monster effect is activated on your opponent’s field, if you control 2 or more Fusion Monsters (Quick Effect): You can destroy that monster.


BLVO-JP042 – Ultra, Secret, Ultimate, Prismatic Secret
Yumemakyou no Enma – Neiros / Oneiros, the Dream Mirror Faeking
Level 10 DARK Fiend Fusion Effect Monster
ATK 3000
DEF 3000
Fusion Materials: 2 “Dream Mirror” monsters with different Attributes
You can use each effect among the (2) and (3) effects with this card’s name only once per turn.
(1) While face-up on the field, this card is also LIGHT-Attribute.
(2) When a monster effect is activated, if “Dream Mirror of Terror” is in a Field Zone (Quick Effect): You can negate that effect.
(3) If “Dream Mirror of Joy” is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 “Oneiros, the Dream Mirror Erlking” from your Extra Deck in Defense Position.


BLVO-JP043 – Ultra, Secret, Ultimate, Prismatic Secret
Wind Witch – Diamond Bell / Windwitch – Diamond Bell
Level 8 WIND Spellcaster Synchro Effect Monster
ATK 2800
DEF 2400
Synchro Materials: 1 Tuner + 1+ non-Tuner WIND monsters
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is Synchro Summoned: You can target 1 “Windwitch” monster in your GY; inflict damage to your opponent equal to half its ATK.
(2) Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. If this card was Synchro Summoned using only “Windwitch” monsters as material, you can activate this effect up to twice per turn.


BLVO-JP044 – Super, Secret, Prismatic Secret
Magoushin Andraith / Fabled Andraith
Level 6 LIGHT Fiend Synchro Effect Monster
ATK 2400
DEF 1900
Synchro Materials: 1 “Fabled” Tuner + 1+ non-Tuner monsters
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) If this card is Special Summoned: You can activate this effect; your opponent can discard 1 card to negate this effect, otherwise you draw 2 cards, then discard 1 card.
(2) If a monster(s) is sent from your opponent’s hand to the GY: You can target 1 of those monsters; Special Summon it to your field, but negate its effects.


BLVO-JP045 – Rare
Dragunity Knight – Gormfaobhar
Level 7 WIND Dragon Synchro Effect Monster
ATK 2600
DEF 2300
Synchro Materials: 1 “Dragunity” Tuner + 1+ non-Tuner monsters
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) When this card is Synchro Summoned: You can target 1 “Dragunity” Tuner in your GY; equip that monster to this card.
(2) (Quick Effect): You can send to the GY 1 Equip Card you control that is equipped to this card, then target up to 2 cards in your opponent’s GY; banish them.


BLVO-JP046 – Ultra, Secret, Ultimate, Prismatic Secret
Sprigguns Ship Exblower
Rank 8 FIRE Machine Xyz Effect Monster
ATK 1600
DEF 2500
Xyz Materials: 2+ Level 8 monsters
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) Choose 1 Monster Zone, or 1 Spell & Trap Zone, on your opponent’s field; detach any number of materials from this card, and if you do, destroy that many cards currently in any of your opponent’s Monster Zones and/or Spell & Trap Zones among the chosen zone, zones (horizontally) adjacent to the chosen zone, and zones in the same column as the chosen zone.
(2) During your opponent’s Main or Battle Phase (Quick Effect): You can banish this card until the End Phase.


BLVO-JP047 – Rare
Shinjuu High Peryton / Divine Treebeast High Peryton
Rank 9 EARTH Plant Xyz Effect Monster
ATK 2600
DEF 1900
Link Materials: 2 Level 9 monsters
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) When you activate a card or effect during your turn (Quick Effect): You can target 1 card of the same type (Monster, Spell, Trap) in your GY; attach it to this card as Xyz Material.
(2) When a card or effect is activated during your opponent’s turn (Quick Effect): You can detach from this card 1 material that was originally the same type of card (Monster, Spell, Trap) as the activated card/effect, and if you do, negate the activation, and if you do that, destroy that card.


BLVO-JP048 – Ultra, Secret, Ultimate, Prismatic Secret
Security Force Justify
Link 3 LIGHT Cyberse Link Effect Monster
ATK 2600
Link Arrows: Top-Left, Top-Center, Top-Right
Link Materials: 3 Effect Monsters, including a “Security Force” monster
You cannot Summon/Set monsters to a zone this card points to.
You can use the (1) effect with this card’s name only once per turn.
(1) (Quick Effect): You can target 1 Effect Monster your opponent controls; negate that monster’s effects (for the rest of the turn), then you can move that monster to an opponent’s Monster Zone this card points to.
(2) If this card attacks, at the start of the Damage Step: You can banish all monsters this card points to.


BLVO-JP049
Heavymetalphosis Amalgam / Heavymetalfoes Amalgam
Link 2 FIRE Psychic Link Effect Monster
ATK 2000
Link Arrows: Middle-Left, Middle-Right
Link Materials: 2 “Metalfoes” monsters
You can use the (1) effect with this card’s name only once per turn.
(1) If this card is sent from a Monster Zone to the GY by a card effect: You can activate 1 of these effects.
– You can target 1 “Metalfoes” monster you control; equip this card to that target as an Equip Spell that has the equipped monster gain 1000 ATK.
– You can target 1 “Metalfoes” card you control; destroy it, and if you do, Special Summon this card.


BLVO-JP050 – Ultra, Secret, Ultimate, Holographic, Prismatic Secret
Saros Eresh Kurnugias
Link 5 LIGHT Fiend Link Effect Monster
ATK 3000
Link Arrows: Top, Top Right, Right, Bottom Right, Bottom
Link Materials: 4+ Effect Monsters
For this card’s Link Summon, you can use up to 1 monster your opponent controls as Link Material.
(1) If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls.
(2) This Link Summoned card is unaffected by your opponent’s activated card effects that do not target it.
(3) Once per turn, when your opponent activates a card or effect that includes Special Summoning a monster(s) from the GY (Quick Effect): You can negate the activation.


BLVO-JP051 – Rare
Armed Dragon Flash
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Special Summon 1 Level 3 “Armed Dragon” monster from your Deck in Defense Position.


BLVO-JP052
Armed Dragon Blitz
Normal Spell
You can only activate 1 card with this card’s name per turn.
You cannot Special Summon monsters during the turn you activate this card, except Dragon monsters.
(1) Target 1 “Armed Dragon” monster you control; take 1 monster from your Deck or GY with the same name as that face-up monster on the field, and either add it to your hand OR Special Summon it, ignoring its Summoning conditions, but if you Special Summon it, it cannot attack directly.


BLVO-JP053
Armed Dragon Lightning
Continuous Spell
You can use the (1) effect with this card’s name only once per turn.
(1) You can target 1 “Armed Dragon” monster you control, then activate 1 of these effects;
– It gains 100 ATK x its Level.
– Add 1 “Armed Dragon” monster whose Level is equal to or lower than that monster’s from your GY to your hand.
(2) If an “Armed Dragon” monster(s) you control would be destroyed by a card effect, you can send this card to the GY instead.


BLVO-JP054 – Super, Secret, Prismatic Secret
Sprigguns Watch
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Add 1 “Vast Desert – Gold Golgonda” from your Deck to your hand, or, if “Vast Desert – Gold Golgonda” in is your Field Zone, you can apply this effect instead.
• Add 1 “Sprigguns” monster from your Deck to your hand, and if you do, send 1 “Sprigguns” monster from your Deck to the GY.


BLVO-JP055 – Rare
Daisakai Gold Golgonda / Vast Desert – Gold Golgonda
Field Spell
You can use each effect among the (2) and (3) effects with this card’s name only once per turn.
(1) “Sprigguns” Xyz Monsters on the field gain 1000 ATK.
(2) If you do not control a “Sprigguns” Xyz Monster: You can discard 1 “Sprigguns” card; Special Summon 1 “Sprigguns” Xyz Monster from your Extra Deck.
(3) If a face-up Xyz Monster(s) you control leaves the field because of a card effect: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn.


BLVO-JP056
Tri-Brigade Rendezvous
Quick-Play Spell
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) Target any number of linked Beast, Beast-Warrior, and/or Winged Beast monsters you control; each one gains 700 ATK for the rest of this turn.
(2) If a linked Beast, Beast-Warrior, and/or Winged Beast monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


BLVO-JP057 – Rare
Security Force Bridgehead
Field Spell
You can only activate 1 card with this card’s name per turn.
You can use the (2) effect with this card’s name only once per turn.
(1) When this card resolves, you can add 1 “Security Force” monster from your Deck to your hand.
(2) When a monster your opponent controls declares an attack, if that attack targets a “Security Force” monster you control that is in the same column as the attacking monster: You can have that monster you control become unable to be destroyed by that battle.


BLVO-JP058
Security Force Showdown
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Activate 1 of these effects.
● Special Summon 1 “Security Force” monster from your hand in Defense Position.
● Target 1 “Security Force” monster in your GY; add that monster to your hand.


BLVO-JP059 – Rare
Wind Witch no Suzuoto / Chime of the Windwitch
Normal Spell
You can only activate 1 card with card’s name per turn.
You cannot Special Summon monsters the turn you activate this card, except WIND monsters.
(1) Target 1 “Windwitch” monster you control; Special Summon 1 “Windwitch” monster with a different name from that face-up monster from your Deck in Defense Position.


BLVO-JP060
Magoushinkai no Kizahashi / Stairway to the Fabled World
Field Spell Card
You can only activate 1 card with this card’s name per turn.
You can use the (2) effect with this card’s name only once per turn.
(1) When this card resolves, you can send 1 “Fabled” monster from your Deck to the GY.
(2) You can target 1 “Fabled” monster in your GY; discard 2 cards, and if you do, add the targeted monster to your hand.
(3) During damage calculation, if your “Fabled” monster is attacking an opponent’s monster, and you have fewer cards in hand than your opponent, your attacking “Fabled” monster gains ATK equal to your current hand size deficit x 200 during that damage calculation only.


BLVO-JP061
Parametalphosis Fusion / Parametalfoes Fusion
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Fusion Summon 1 “Metalfoes” Fusion Monster from your Extra Deck, using as Fusion Material up to 1 monster each from your hand, your field, and/or your face-up Extra Deck’s Pendulum Monsters.


BLVO-JP062 – Rare
Ougonkyou no Shichi Maten / Seven Realms of the Golden Land
Continuous Spell
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using Zombie monsters from your hand or field as Fusion Material.
(2) If a Zombie monster(s) is Special Summoned by a card effect: You can target 1 Set card in a Spell & Trap Zone; that Set card cannot be activated for the rest of this turn.


BLVO-JP063
Daemon no Tsue / Archfiend Staff of Despair
Equip Spell
Equip only to a monster you control.
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) During your Main Phase: You can have all face-up monsters your opponent currently controls lose ATK, for the rest of this turn, equal to half the equipped monster’s.
(2) If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; add this card to your hand.


BLVO-JP064
Gairyuu Kourin / Armored Dragon Ritual
Ritual Spell
This card is used to Ritual Summon “Paladin of Armored Dragon”.
You can use the (2) effect with this card’s name only once per turn.
(1) Ritual Summon 1 “Paladin of Armored Dragon” from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed 4.
(2) During your Main Phase, except the turn this card was sent to the GY: You can banish monsters from your hand or face-up field whose total Levels equal or exceed 4; banish this card from your GY, and if you do, Special Summon 1 “Paladin of Armored Dragon” from your GY.


BLVO-JP065 – Super, Secret, Prismatic Secret
Kinman de Kenkyo na Tsubo / Pot of Disparity
Normal Spell
You can only activate 1 card with this card’s name per turn.
You cannot draw any cards with card effects during the turn you activate this card.
(1) Banish 3 or 6 cards from your Extra Deck, face-down; excavate that same number of cards from the top of your Deck, add 1 of them to your hand, and place the rest on the bottom of your Deck in any order. For the rest of this turn after this card resolves, halve any damage your opponent takes.


BLVO-JP066
Tsuppareach / Recklessly Reaching for Riches
Field Spell
(1) When you draw a card(s) for your normal draw during your Draw Phase: You can reveal 1 of them; place it on the bottom of the Deck, and if you do, draw 1 card.
(2) When you draw a card(s) by a card effect: You can reveal 1 of them; send this card to the GY, and if you do, place the revealed card on the bottom of the Deck, and if you do that, draw 1 card.


BLVO-JP067
Armed Dragon Thunderbolt
Normal Trap
You can only use 1 effect among the (1) and (2) effects with this card’s name per turn, and only once that turn.
(1) Target 1 “Armed Dragon” monster you control; it gains 1000 ATK for each different card name among the “Armed Dragon” monsters in your GY whose Levels are equal to or lower than its own, also it inflicts no battle damage to your opponent for the rest of this turn.
(2) You can banish this card from your GY, then target 1 “Armed Dragon” Spell in your GY; add it to your hand.


BLVO-JP068
Sprigguns Call!
Normal Trap
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) Target 1 “Sprigguns” monster, or 1 “Fallen of Albaz”, in your GY; Special Summon it.
(2) During either player’s turn, except during the turn this card was sent to the GY: You can banish this card and 1 Fusion Monster from your GY, then target 1 “Sprigguns” Xyz Monster you control; attach 1 Fusion Monster that lists “Fallen of Albaz” as Fusion Material from your Extra Deck to the targeted monster as Xyz Material.


BLVO-JP069
Sprigguns Blast!
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) If you control a “Sprigguns” monster: Choose 1 of your opponent’s Main Monster Zones, or up to 2 instead if you control a Fusion Monster that lists “Fallen of Albaz” as Fusion Material; each chosen zone currently unoccupied becomes unusable, also negate the effects of any face-up monster(s) occupying a chosen zone, also those monsters cannot attack directly (these changes last for the rest of the turn).


BLVO-JP070
Dragma Genesis / Dogmatika Genesis
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 banished monster, and 1 Effect Monster your opponent controls that has the same monster card type (among Fusion, Synchro, Xyz, or Link) as that banished monster; shuffle that banished monster into the Extra Deck, and if you do, negate the effects of that opponent’s monster.


BLVO-JP071
Security Force Specimen
Normal Trap
You can only use 1 effect among the (1) and (2) effects with this card’s name per turn, and only once that turn.
(1) If your opponent controls a monster: You can target 1 “Security Force” monster in your possession that is banished or in the GY; Special Summon it to your zone in the same column as a monster your opponent controls.
(2) You can banish this card from your GY, then target 1 “Security Force” monster you control; move that monster you control to another of your Main Monster Zones.


BLVO-JP072
Hyoufuu no Refrain / Ice Wind’s Refrain
Normal Trap
You can only activate 1 card with card’s name per turn.
(1) Activate 1 of these effects.
● Target 1 “Windwitch” monster in your GY; Special Summon it in Defense Position.
● When your opponent activates a card or effect in response to your activation of a “Windwitch” monster effect: Negate that opponent’s effect.


BLVO-JP073
Shigyaku no Magoushin / Fabled Regicide
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Fabled” monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon the targeted monster in the GY, and if you do that, destroy the targeted card on the field.


BLVO-JP074
Senka Shiryaku – Daijoufu no Gi / Ancient Warriors Saga – A Man’s Honor
Continuous Trap
You can use each effect among the (1) and (3) effects with this card’s name only once per turn.
(1) If your opponent Special Summons a monster(s): You can Special Summon 1 “Ancient Warriors Dragoon Token” (Beast-Warrior/WIND/Level 1/ATK 500/DEF 500).
(2) If an “Ancient Warriors” monster(s) would be destroyed by battle, you can send this card to the GY instead.
(3) When a card or effect is activated that targets an “Ancient Warriors” monster(s) on the field: You can banish this card from your GY; negate the activation.


BLVO-JP075
Dennoukai Mon – Shen’uu / Virtual World Gate – Xuanwu
Continuous Trap
You can only activate 1 card with this card’s name per turn.
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) During the Battle Phase, if you control another “Virtual World Gate” card: You can target 1 face-up monster on the field; change its battle position.
(2) During your Main Phase: You can banish this card from your GY, then target 1 “Virtual World” monster in your GY; Special Summon it (but negate its effects), then send 1 card from your hand to the GY.


BLVO-JP076
Souten no Tenshin / Dual Avatar Turning
Normal Trap
You can use each effect among the (1) and (2) effects with this card’s name only once per turn.
(1) Target 1 “Dual Avatar” monster you control; destroy that monster, and if you do, Special Summon, from your Deck or Extra Deck, 1 “Dual Avatar” monster whose original Level is either 1 higher or 1 lower than the destroyed monster’s.
(2) During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 “Dual Avatar” monster in your GY; add it to your hand.


BLVO-JP077
Yumemakyou no Yumekatarai / Dream Mirror Dreamrecalling
Continuous Trap
(1) Any “Dream Mirror” monster you control that would be sent to the GY because it was Tributed to activate its own effect is shuffled into the Deck instead.
(2) During the Main Phase: You can send this face-up card from the Spell & Trap Zone to the GY; place face-up in your Field Zone 1 “Dream Mirror of Joy” or “Dream Mirror of Terror” in your possession that is banished or in the GY, then you can Special Summon 1 monster from your hand that specifically lists that placed card’s name in its text.


BLVO-JP078
Electro-Magnetic Railgun
Normal Trap
(1) Tribute 1 Machine monster that has 1000 or more original ATK, then target up to 1 card on the field each for every 1000 original ATK the Tributed monster had; destroy them.


BLVO-JP079 – Rare
Angel Statue – Azurune
Continuous Trap
(1) Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.)
(2) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY 1 Continuous Trap in your Monster Zone that was Special Summoned from a Spell & Trap Zone; negate that Special Summon, and if you do, destroy that monster(s).
(3) When this card in a Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


BLVO-JP080
Ichijihoukoteishiki / Stationary One-o’-Clock Linear Cannon
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) During the Battle Phase: Declare a number from 1 to 6; choose 1 Effect Monster your opponent controls that has a Level. If the number of cards in your GY equals the sum of the results of the math problems below, send cards from the top of your Deck to the GY, up to the number you declared, and if you do, shuffle cards your opponent controls into the Deck, up to the number you sent to the GY. Otherwise, you lose LP equal to the declared number x 500.
– Multiply the declared number by the chosen monster’s Level.
– Count the number of cards your opponent controls.

Pharaoh Atem

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