CYHO-JP: Cybernetic Horizon’s Japanese Release, Revised [Sticky]

We like to revise our texts, once database rulings are released. I bring you our personal localizations of CYHO-JP: Cybernetic Horizon.

These products were released in Japan on April 14, 2018.


CYHO-JP001
SIMM Tabrus / SIMM Tablir
(TL note: Tablet+Tapir)
Level 5 DARK Cyberse Effect Monster
ATK 0
DEF 1800
You can only use the [(1)st] effect with this card’s name once per turn.
(1) You can reveal this card in your hand, then target 1 Level 4 Cyberse monster in your GY; Special Summon this card from your hand to your zone that your linked Link Monster points to, and if you do, return that target to the hand.


CYHO-JP002
Cluster Congester
Level 7 LIGHT Cyberse Effect Monster
ATK 1000
DEF 2200
You can only use the (1)st effect with this card’s name once per turn.
(1) If this card is Normal or Special Summoned, and you do not control a Link Monster; You can Special Summon 1 “Congester Token” (Cyberse/DARK/Level 1/ATK 0/DEF 0).
(2) Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish both that Link Monster you control and this card from your GY; Special Summon “Congester Tokens” up to the number of Link Monsters your opponent controls.


CYHO-JP003
Gouki Moonsault
Level 6 EARTH Warrior Effect Monster
ATK 1900
DEF 0
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) You can reveal this card in your hand, then target 1 “Gouki” monster you control, except “Gouki Moonsault”; Special Summon this card from your hand, and if you do, return the targeted monster to the hand.
(2) You can target 1 “Gouki” Link Monster in your GY; return that monster to the Extra Deck, then you can add to your hand 1 “Gouki” monster from your GY.


CYHO-JP004
Gouki Twoplatoon / Gouki Doubleteam
Level 5 EARTH Warrior Effect Monster
ATK 1700
DEF 0
(1) If this card is sent to the GY as Link Material for a “Gouki” Link Monster; You can have that “Gouki” Link Monster gain 1000 ATK until the end of the turn.
(2) During your Main Phase, except the turn this card is sent to the GY: You can banish this card from your GY, then target 1 “Gouki” Spell in your GY; shuffle it into the Deck.


CYHO-JP005
Gouki Helltrainer / Gouki Trainer
Level 1 EARTH Warrior Effect Monster
ATK 0
DEF 0
You can only use the (1)st effect with this card’s name once per turn.
(1) If you control no monsters: You can reveal this card in your hand, then target 1 “Gouki” Link Monster in your GY; Special Summon this card from your hand, then Special Summon the targeted monster, but the Special Summoned Link Monster loses 500 ATK.
(2) Cannot be destroyed by battle while you control a “Gouki” Link Monster.


CYHO-JP006
Makyou no Palladion / Palladion of the Haunted Hollow
Level 3 FIRE Spellcaster Effect Monster
ATK 400
DEF 2000
You can only Special Summon a monster(s) with this card’s name once per turn via the way listed in its (1)st effect, and you can only use the (2)nd effect with this card’s name once per turn.
(1) You can Special Summon this card (from your hand) in Defense Position to your zone that a Link Monster points to.
(2) If this card is Normal or Special Summoned to a zone that a Link Monster points to: You can target both 1 “Palladion” card you control and 1 card your opponent controls; destroy them.


CYHO-JP007
Shinjuu no Palladion / Palladion of the Sacred Tree
Level 3 WATER Warrior Tuner Effect Monster
ATK 800
DEF 1800
You can only Special Summon a monster(s) with this card’s name once per turn via the way listed in its (1)st effect, and you can only use the (2)nd effect with this card’s name once per turn.
(1) You can Special Summon this card (from your hand) in Defense Position to your zone that a Link Monster points to.
(2) If a “Palladion” card(s) you control would be destroyed by battle or card effect, you can banish this face-up card from your field or GY instead.


CYHO-JP008
Hyakujuu no Palladion / Palladion of the Hundred Beasts
Level 3 EARTH Beast Effect Monster
ATK 1200
DEF 1600
You can only Special Summon a monster(s) with this card’s name once per turn via the way listed in its (1)st effect, and you can only use the (2)nd effect with this card’s name once per turn.
(1) You can Special Summon this card (from your hand) in Defense Position to your zone that a Link Monster points to.
(2) You can target 1 “Palladion” Link Monster you control; if that monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent.


CYHO-JP009
Seishin no Palladion / Palladion of the Celestial Bodies
Level 4 WIND Dragon Effect Monster
ATK 600
DEF 2000
You can only Special Summon a monster(s) with this card’s name once per turn via the way listed in its (1)st effect, and you can only use the (2)nd effect with this card’s name once per turn.
(1) You can Special Summon this card (from your hand) in Defense Position to your zone that a Link Monster points to.
(2) If this card is Normal or Special Summoned to a zone that a Link Monster points to: You can target 1 “Palladion” card in your GY, except “Palladion of the Celestial Bodies”; add it to your hand.


CYHO-JP010
Tenkyuu no Palladion / Palladion of the Vast Sky
Level 4 LIGHT Psychic Effect Monster
ATK 1600
DEF 1000
You can only Special Summon a monster(s) with this card’s name once per turn via the way listed in its (1)st effect, and you can only use the (2)nd effect with this card’s name once per turn.
(1) You can Special Summon this card, in Defense Position, (from your hand) to your zone that a Link Monster points to.
(2) You can target 1 “Palladion” Link Monster you control; you cannot attack with monsters other than that monster this turn, also double any battle damage that monster inflicts to your opponent while battling your opponent’s monsters this turn.


CYHO-JP011
Sei’ibutsu – “Seikan” / World Legacy – “World Crown”
Level 6 DARK Machine Effect Monster
ATK 2000
DEF 2000
You can only Special Summon a monster(s) with this card’s name once per turn via the way listed in its (1)st effect, and you can only use the (3)rd effect with this card’s name once per turn.
(1) You can Special Summon this card (from your hand) in Defense Position to your zone that a Link Monster points to.
(2) When the effect of a monster on the field that was Special Summoned from the Extra Deck is activated (Quick Effect): You can Tribute this card; negate that activation, and if you do, destroy it.
(3) If this Normal Summoned/Set card on the field is Tributed: You can add 1 “World Legacy” Spell/Trap from your Deck to your hand.


CYHO-JP012
Deviritual Candoll
Level 4 LIGHT Pyro Effect Monster
ATK 0
DEF 0
You can use only one effect among the (1)st and (2)nd effects with this card’s name per turn, and only once that turn.
(1) You can reveal 1 Ritual Spell from your hand: Special Summon both this card from your hand and 1 “Deviritual” monster (except “Deviritual Candoll”) from your Deck.
(2) If this card is Special Summoned from the Deck: You can add 1 Ritual Spell Card from your Deck to your hand.
(3) You cannot Special Summon monsters from the Extra Deck.


CYHO-JP013
Deviritual Talismandra
Level 6 DARK Plant Effect Monster
ATK 0
DEF 0
You can use only one effect among the (1)st and (2)nd effects with this card’s name per turn, and only once that turn.
(1) You can reveal 1 Ritual Monster from your hand; Special Summon both this card from your hand and 1 “Deviritual” monster (except “Deviritual Talismandra”) from your Deck.
(2) If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand.
(3) You cannot Special Summon monsters from the Extra Deck.


CYHO-JP014
Cyber Dragon Vier
Level 4 LIGHT Machine Effect Monster
ATK 1100
DEF 1600
You can only use the (2)nd effect with this card’s name once per turn.
(1) his card’s name becomes “Cyber Dragon” while on the field or in the GY.
(2) If you Normal or Special Summon “Cyber Dragon” (except during the Damage Step): You can Special Summon this card from your hand in Defense Position.
(3) Every “Cyber Dragon” you control gains 500 ATK/DEF.


CYHO-JP015
Cyber Dragon Herz
Level 1 LIGHT Machine Effect Monster
ATK 100
DEF 100
You can only use one effect among the (2)nd and (3)rd effects with this card’s name per turn, and only once that turn.
(1) This card’s name becomes “Cyber Dragon” while on the field or in the GY.
(2) If this card is Special Summoned: You can activate this effect; this card’s Level becomes 5 for the rest of this turn, also you cannot Special Summon monsters for the rest of this turn, except Machine monsters.
(3) If this card is sent to the GY: You can add 1 other “Cyber Dragon” from your Deck or GY to your hand.


CYHO-JP016
Dragunity Senate / Dragunity Senatus
Level 4 WIND Winged Beast Effect Monster
ATK 1800
DEF 600
You can only use the (1)st effect with this card’s name’s once per turn.
(1) You can discard 1 “Dragunity” card; equip 1 “Dragunity” Tuner from your Deck to this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters.
(2) If a “Dragunity” card(s) you control would be destroyed by battle or card effect, you can destroy 1 “Dragunity” card equipped to this card instead.


CYHO-JP017
Dragunity Kuse
Level 2 WIND Dragon Tuner Effect Monster
ATK 1000
DEF 200
Cannot be used as Synchro Material, except for the Synchro Summon of a “Dragunity” monster.
(1) If this card on the field is used as Synchro Material, you can treat this card’s Level as 4.
(2) While this card is equipped to a monster: You can Special Summon this equipped card.


CYHO-JP018 Metaphys Decoy Dragon
Level 2 LIGHT Wyrm Pendulum Effect Monster
ATK 300
DEF 200
Pendulum Scale: 1
Pendulum Effect:
You can only use the [(1)st] Pendulum Effect with this card’s name once per turn.
(1) When a monster you control is targeted for an attack: You can target 1 of your “Metaphys” monsters that is banished or in your GY; banish this card, and if you do, Special Summon the targeted monster in Attack Position.
Monster Effects:
You can only use each effect among the (1)st and (2)nd monster effects with this card’s name once per turn.
(1) When a monster you control is targeted for an attack: You can target 1 of your “Metaphys” monsters that is banished or in your GY; banish this card on the field, and if you do, Special Summon the targeted monster in Attack Position.
(2) If this card is banished, during the Standby Phase of the next turn: You can Special Summon this banished card.


CYHO-JP019
Yamireishin Oblemirage / Oblemirage the Elemental Lord
Level 8 DARK Fiend [Special Summon] Effect Monster
ATK 2800
DEF 2200
Cannot be Normal Summoned/Set.
Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY.
You can only use the (1)st effect with this card’s name once per turn.
(1) If this card is Special Summoned: Add 1 monster with 1500 or less ATK from your Deck to your hand.
(2) If this face-up card leaves the field, skip the Battle Phase of your next turn.


CYHO-JP020
Cosmo Brain
Level 7 DARK Spellcaster [Special Summon] Effect Monster
ATK 1500
DEF 2450
Cannot be Normal Summoned/Set.
Must first be Special Summoned (from your hand) by sending to the GY 1 non-Effect Monster that is either in your hand or among the face-up monsters you control.
You can only use the (2)nd effect with this card’s name once per turn.
(1) This card gains ATK equal to the Level (if any) of the monster sent to the GY for its Special Summon x 200.
(2) You can Tribute 1 Effect Monster; Special Summon 1 Normal Monster from your Deck.


CYHO-JP021
Mashouryuu Zirdras / Zirdras, the Magicrystal Dragon
Level 6 DARK Dragon Effect Monster
ATK 2200
DEF 1200
You can only use the (1)st effect with this card’s name once per turn.
(1) If a Spell/Trap Card(s) you control is sent to the GY or banished because an opponent’s card effect made it leave the field: You can Special Summon this card from the GY (if it was there when the card left the field) or hand (even if not), then you can Set 1 of your Spells/Traps that is banished or in your GY. If Summoned this way, banish it when it leaves the field.


CYHO-JP022
Majindou / Wunderfiend
Level 3 DARK Fiend Flip Effect Monster
ATK 0
DEF 2000
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position.
(2) FLIP: You can send 1 Fiend monster from your Deck to the GY.


CYHO-JP023
Psycho Ace / Psychic Ace
Level 2 DARK Psychic Effect Monster
ATK 1000
DEF 0
(1) If this card in the Monster Zone is Tributed: You can target 1 card on the field; destroy it.


CYHO-JP024
High Cupit / High Cupid
Level 1 LIGHT Fairy Effect Monster
ATK 600
DEF 600
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1): You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; increase this card’s Level by 1 for each card sent to the GY this way, until the end of this turn.
(2): If this card you control is destroyed by your opponent’s card (by battle or card effect) and sent to your GY: Gain 1500 LP.


CYHO-JP025
Negaeru / Sleeper Frog
(TL note: while “Sleeper” is an ideal conveyance of the card’s name pun, art, and effect, “Othello Frog” is an amazing potential localization as well, given how the board game Othello works – just like this card’s effect and art.)
Level 2 WATER Aqua Effect Monster
ATK 100
DEF 2000
Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.
(1): If this card is Normal or Flip Summoned: Change it to Defense Position.
(2): Once per turn: You can target 1 monster in your opponent’s Main Monster Zone; if this card is in face-up Defense Position, place this card in a Monster Zone adjacent to that target and give control of it to your opponent, then, if your opponent controls “Sleeper Frogs” in exactly 2 of their Main Monster Zones, take control of all monsters your opponent controls in zones between those 2 zones.


CYHO-JP026
Cyberse Magician
Level 7 DARK Cyberse Ritual Effect Monster
ATK 2500
DEF 2000
You can Ritual Summon this card with “Cynet Ritual”.
(1) Halve all damage you would take.
(2) While you control a Link Monster, your opponent cannot target other monsters you control for attacks or with card effects.
(3) If this card battles a Link Monster, this card gains 1000 ATK during damage calculation only.
(4) If this card in its owner’s possession is destroyed by an opponent’s card effect: You can add 1 Cyberse monster from your Deck to your hand.


CYHO-JP027
Hametsu no Tenshi Ruin / Ruin, Angel of Oblivion
Level 4 LIGHT Fairy Ritual Effect Monster
ATK 1700
DEF 1000
You can Ritual Summon this card with “Endless of the World”.
(1) This card’s name is treated as “Ruin, Queen of Oblivion” while in the hand or on the field.
(2) If this card is Ritual Summoned: For the rest of this turn, this card can make up to 2 attacks on monsters during each Battle Phase.
(3) If this card is sent to the GY: You can target 1 Ritual Monster you control; while that monster is face-up on your field, your opponent cannot activate cards or effects when Ritual Monsters you control declare their attacks.


CYHO-JP028
Shuuen no Akuma Demise / Demise, Fiend of Armageddon
Level 4 DARK Fiend Ritual Effect Monster
ATK 1800
DEF 1000
You can Ritual Summon this card with “Endless of the World”.
(1) This card’s name is treated as “Demise, King of Armageddon” while in the hand or on the field.
(2) If this card is Ritual Summoned: Destroy 1 face-up monster on the field.
(3) If this card is sent to the GY: You can target 1 Ritual Monster you control; while that monster is face-up on your field, your opponent cannot activate cards or effects in response to your Ritual Monsters’ effect activations.


CYHO-JP029
Hametsu no Bijin Ruin / Ruin, Graceful Queen of Oblivion
Level 10 LIGHT Fairy Ritual Effect Monster
ATK 2900
DEF 3000
You can Ritual Summon this card with “Endless of the World”.
(1) This card’s name is treated as “Ruin, Queen of Oblivion” while in the hand or on the field.
(2) While this Ritual Summoned card is in the Monster Zone, Ritual Monsters you control cannot be destroyed by card effects.
(3) If this card was Ritual Summoned using only Ritual Monsters, it can make a second attack during each Battle Phase.
(4) If this card destroys an opponent’s monster by battle: You can inflict damage to your opponent equal to that monster’s original ATK.


CYHO-JP030
Shuuen no Ha-Oh Demise / Demise, Supreme King of Armageddon
Level 10 DARK Fiend Ritual Effect Monster
ATK 3000
DEF 3000
You can Ritual Summon this card with “Endless of the World”.
(1) This card’s name is treated as “Demise, King of Armageddon” while in the hand or on the field.
(2) While this Ritual Summoned card is in the Monster Zone, Ritual Monsters you control cannot be destroyed by battle.
(3) If this card was Ritual Summoned using only Ritual Monsters, you do not pay LP to activate this card’s effects.
(4) Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled.


CYHO-JP031
Knight of Storm Dragon / Paladin of Storm Dragon
Level 4 LIGHT Cyberse Ritual Effect Monster
ATK 1900
DEF 900
You can Ritual Summon this card with “Cynet Ritual”.
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) If this card attacks a monster, at the start of the Damage Step: You can return that monster to the hand.
(2) You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but its effects cannot be activated this turn.


CYHO-JP032
Dragunity Knight – Char Lúin
Level 6 WIND Dragon Synchro Tuner Effect Monster
ATK 1200
DEF1900
Synchro Materials: 1 “Dragunity” Tuner + 1+ non-Tuner monsters
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) If this card is Special Summoned: You can target 1 “Dragunity” monster in your GY; equip that monster to this card.
(2) If this card is sent to the GY: You can target 1 “Dragunity” monster you control; equip this card to that target as an Equip Spell with this effect.
– The equipped monster gains 1000 ATK/DEF.


CYHO-JP033
Dragunity Knight – Ascalon
Level 10 WIND Dragon Synchro Effect Monster
ATK 3300
DEF 2200
Materials: 1 “Dragunity” Tuner + 1+ non-Tuner monsters
You can only use the (2)nd effect with this card’s name once per turn.
(1) You can banish 1 “Dragunity” monster from your GY, then target 1 monster your opponent controls; banish that monster.
(2) If this Synchro Summoned monster in its owner’s control is destroyed by an opponent’s card (by battle or card effect): You can Special Summon 1 “Dragunity” Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.)


CYHO-JP034
Varrelsword Dragon / Borrelsword Dragon
Link 4 DARK Dragon Link Effect Monster
3000 ATK
Link Arrows: Top-Center, Middle-Left, Bottom-Left, Bottom-Center
Link Materials: 3+ Effect Monsters
(1) Cannot be destroyed by battle.
(2) Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also this card can make a second attack during each Battle Phase this turn. Your opponent’s cards and effects cannot be activated in response to this effect’s activation.
(3) Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; this card gains ATK equal to half that monster’s ATK, and if it does, that monster’s ATK is halved.


CYHO-JP035
Cyberse Witch
Link 2 DARK Cyberse Link Effect Monster
ATK 800
Link Arrows: Bottom-Left, Bottom-Center
Link Materials: 2 Cyberse monsters
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) If a monster(s) is Special Summoned to your zone(s) that this card points to: You can banish 1 Spell from your GY; add from your Deck to your hand, both 1 Cyberse Ritual Monster and 1 “Cynet Ritual”.
(2) During your Main Phase, if this card’s (1)st effect was activated previously this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it.


CYHO-JP036
Link Devotee
Link 1 EARTH Cyberse Link Effect Monster
ATK 500
Link Arrow: Top-Center
Link Material: 1 Level 4 or lower Cyberse monster
You can only use the (2)nd effect with this card’s name once per turn.
(1) If this card is Special Summoned: You cannot Link Summon Link 3 or higher Link Monsters for the rest of this turn.
(2) If this co-linked card is Tributed: You can Special Summon 2 “Link Tokens” (Cyberse/LIGHT/Level 1/ATK 0/DEF 0).


CYHO-JP037
Restoration Point Guard
Link 2 DARK Cyberse Link Effect Monster
ATK 1000
Link Arrows: Middle-Left, Bottom-Left
Link Materials: 2 Cyberse monsters
You can only use the (2)nd effect with this card’s name once per turn.
(1) Once per turn, if another Link Monster is Link Summoned: for the rest of this turn, this card cannot be destroyed by battle or card effects.
(2) If a Link Monster that was Link Summoned using this card as material is destroyed by an opponent’s card effect, and this card is in your GY (except during the Damage Step): You can Special Summon this card.


CYHO-JP038
Gouki Shadow Ogre
Link 2 EARTH Warrior Link Effect Monster
ATK 1000
Link Arrows: Top-Center, Bottom-Center
Link Materials: 2 “Gouki” monsters
(1) Once per turn, when the effect of a monster this card points to is activated (Quick Effect): You can negate that activation, and if you do, destroy it, then you can Special Summon 1 “Gouki” monster from your GY, except “Gouki Shadow Ogre”.


CYHO-JP039
Gouki The Giant Ogre
Link 4 EARTH Warrior Link Effect Monster
ATK 3000
Link Arrows: Middle-Left, Middle-Right, Bottom-Left, Bottom-Right
Link Materials: 3+ “Gouki” monsters.
(1) Cannot be destroyed by battle, also unaffected by activated effects from any opponent’s monster whose ATK is equal to or less than this card’s.
(2) When your opponent’s card or card effect is activated that targets this card on the field and/or a monster this card points to (Quick Effect): You can have this card lose 500 ATK, and if you do, negate that activation.
(3) Once per turn, if this card’s current ATK is different from its original ATK (Quick Effect): You can have this card gains 1000 ATK until the end of the turn.


CYHO-JP040
Shortvarrel Dragon / Miniborrel Dragon
Link 2 DARK Dragon Link Effect Monster
800 ATK
Link Arrows: Middle-Left, Middle-Right
Link Materials: 2 “Rokket” monsters
You can only use the (1)st effect with this card’s name once per turn.
(1) If this card is in your GY and a “Borrel” Link Monster is on your field: You can Tribute 1 Link 3 or lower monster; Special Summon this card, and if you do, this card cannot be used as Link Material for a monster with the same number of Link Arrows as the Tributed monster.


CYHO-JP041
Magazine Drumgon / Vorticular Drumgon
Link 3 DARK Dragon Link Effect Monster
ATK 1000
Link Arrows: Middle-Left, Middle-Right, Bottom-Center
Link Materials: 3 DARK Dragon monsters
You can only use the (1)st effect with this card’s name once per turn.
(1) If this card is Special Summoned: You can draw 1 card.
(2) If this card’s (1)st effect was activated this turn (and was not negated), unused Monster Zones this card points to cannot be used this turn.


CYHO-JP042
Magias Palladion
Link 1 LIGHT Spellcaster Link Effect Monster
ATK 100
Link Arrow: Bottom-Center
Link Material: 1 “Palladion” monster, except “Magias Palladion”
You can only use the (3)rd effect with this card’s name once per turn.
(1) This card gains ATK equal to the original ATK of the monster it points to.
(2) The monster this card points to cannot attack.
(3) If an Effect Monster is Special Summoned to the zone this card points to: You can add 1 “Palladion” monster from your Deck to your hand.


CYHO-JP043
Regulex Palladion
Link 2 LIGHT Beast Link Effect Monster
ATK 1000
Link Arrows: Top-Center, Bottom-Center
Link Materials: 2 Effect Monsters, including a “Palladion” monster(s)
You can only use the (3)rd effect with this card’s name once per turn.
(1) This card gains ATK equal to the combined original ATK of the monsters it points to.
(2) Monsters this card points to cannot attack.
(3) If an Effect Monster(s) is Special Summoned to a zone(s) this card points to: You can add 1 “Palladion” Spell/Trap Card from your Deck to your hand.


CYHO-JP044
Arch-Lord Palladion
Link 3 LIGHT Cyberse Link Effect Monster
ATK 2000
Link Arrows: Top-Center, Bottom-Left, Bottom-Right
Link Materials: 2+ Effect Monsters, including a Link Monster(s)
(1) This card gains ATK equal to the combined original ATK of the monsters it points to.
(2) Monsters this card points to cannot attack.
(3) Once per turn (Quick Effect): You can Tribute 1 “Palladion” / “World Legacy” monster you control that this card points to, then target 1 face-up card your opponent controls; until the end of the turn, it has its effects negated.


CYHO-JP045
Myoujou no Jack-Knight / Mekk-Knight Morning Star
Link 2 LIGHT Machine Link Effect Monster
ATK 2000
Link Arrows: Bottom Left, Bottom Right
Link Materials: 2 monsters, including a “Mekk-Knight” monster(s)
You can only use the (1)st effect with this card’s name once per turn.
(1) If this card is Link Summoned: You can discard 1 “Mekk-Knight” monster or 1 “World Legacy” card; add 1 “World Legacy” card from your Deck to your hand.
(2) Each “Mekk-Knight” monster you control cannot be destroyed by battles with monsters in different columns from its own, and you take no battle damage from those battles.


CYHO-JP046
Cyber Dragon Sieger
Link 2 LIGHT Machine Link Effect Monster
ATK 2100
Link Arrows: Middle-Left, Bottom-Center
Link Materials: 2 Machine monsters, including “Cyber Dragon(s)”
You can only use the (2)nd effect with this card’s name once per turn.
(1) This card’s name becomes “Cyber Dragon” while it is face-up or in the GY.
(2) During the Battle Phase, if this card has not yet declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; that monster gains 2100 ATK/DEF, also neither player takes battle damage from battles involving this card. (These changes last for the rest of the turn.)


CYHO-JP047
Sentouki – Hayate / Strikeblade Valkyrie Hayate
Link 1 WIND Machine Link Effect Monster
ATK 1500
Link Arrow: Bottom-Left
Link Material: 1 non-WIND “Strikeblade Valkyrie” monster
You can only Special Summon “Strikeblade Valkyrie Hayate(s)” once per turn.
(1) This card can attack directly.
(2) If this card battles, after damage calculation: You can send 1 “Strikeblade” card from your Deck to the GY.


CYHO-JP048
Reprodocus
Link 2 EARTH Dinosaur Link Effect Monster
ATK 800
Link Arrows: Top-Center, Bottom-Center
Link Materials: 2 monsters
You can only use the [(1)st] effect with this card’s name effect once per turn.
(1) You can activate 1 of these effects:
• Declare 1 Monster Type; face-up monsters this card points to become that Type until the end of this turn.
• Declare 1 Monster Attribute; face-up monsters this card points to become that Attribute until the end of this turn.


CYHO-JP049
Minarai Majou / Little Witch’s Apprentice
Link 2 DARK Spellcaster Link Effect Monster
ATK 1400
Link Arrows: Bottom-Left, Bottom-Right
Link Materials: 2 DARK monsters
You can only use the (2)nd effect with this card’s name once per turn.
(1): All DARK monsters on the field gain 500 ATK and DEF, also all LIGHT monsters on the field lose 400 ATK and DEF.
(2): If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY, add it to your hand.


CYHO-JP050
Hyperstar / Hoshin-Again
Link 2 LIGHT Fairy Link Effect Monster
ATK 1400
Link Arrows: Bottom Left, Bottom Right
Link Materials: 2 LIGHT monsters
You can only use the (2)nd effect with this card’s name once per turn.
(1) All LIGHT monsters on the field gain 500 ATK and DEF, also all DARK monsters on the field lose 400 ATK and DEF.
(2) If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand.


CYHO-JP051
Cybenet Ritual / Cynet Ritual
Ritual Spell Card
This card can be used to Ritual Summon any Cyberse Ritual Monster.
(1) Ritual Summon 1 Cyberse Ritual Monster from your hand, by Tributing monsters from your hand and/or field whose total Levels equal or exceed the Level of the monster you Ritual Summon.
(2) During your Main Phase, if you control no monsters and this card in your GY was not sent to the GY this turn: You can banish from your GY both this card and 1 Ritual Monster; Special Summon 2 “Cynet Tokens” (Cyberse/LIGHT/Level 4/ATK 0/DEF 0).


CYHO-JP052
Zero Extra Link
Continuous Spell Card
Activate this card by targeting 1 Link Monster you control that is co-linked with a Link Monster in the Extra Monster Zone.
(1) The targeted monster gains 800 ATK for each Link Monster on the field.
(2) If a Link Monster is Link Summoned by using the targeted monster as material: for the rest of the turn, that Link Monster gains ATK equal to the ATK gained by this card’s (1)st effect.
(3) If the targeted monster attacks, after damage calculation: Destroy this card.


CYHO-JP053
Varrel Reload / Borrel Regenerator
Equip Spell Card
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) Activate this card by targeting 1 “Rokket” monster in your Graveyard; Special Summon it, and if you do, banish it if this card leaves the field, also equip this card to it.
(2) If this card is sent to the Graveyard because the equipped monster was destroyed: You can draw 1 card.


CYHO-JP054
Reunite Palladion
Field Spell Card
(1): “Palladion” Link Monsters on the field gain 500 ATK.
(2): Once per turn: You can target 1 “Palladion” monster you control; that monster can attack all monsters your opponent controls once each this turn, also you cannot attack with monsters other than that monster this turn.


CYHO-JP055
Aubade Palladion
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1): Target 1 face-up “Palladion” monster you control; for the rest of this turn, that “Palladion” monster is unaffected by card effects, except its own.


CYHO-JP056
Endless of the World
Ritual Spell Card
This card is used to Ritual Summon “Ruin, Queen of Oblivion” or “Demise, King of Armageddon”.
(1) Ritual Summon 1 “Ruin, Queen of Oblivion” or “Demise, King of Armageddon” from your hand, by Tributing monsters from your field whose total Levels equal or exceed the Level of the monster you Ritual Summon.
(2) During your Main Phase, except the turn this card was sent to the GY: You can shuffle this card from your GY into the Deck; add 1 “End of the World” from your Deck to your hand, then you can add 1 “Ruin, Queen of Oblivion” or “Demise, King of Armageddon” from your GY to your hand.


CYHO-JP057
Break of the World
Field Spell Card
(1) Once per turn: You can target 1 Ritual Monster you control; reveal 1 Ritual Monster in your hand, and if you do, for the rest of the turn, keep it revealed and have its Level become the targeted monster’s Level.
(2) Once per turn, if “Ruin, Queen of Oblivion”(s) and/or “Demise, King of Armageddon”(s) is Ritual Summoned to your field: You can activate 1 of these effects;
• Draw 1 card.
• Destroy 1 card on the field.


CYHO-JP058
Reverse of the World
(TL note: it’s a world being reborn AND an hourglass being reversed. Reverse and rebirth use identical katakana.)
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Ritual Summon 1 “Ruin, Queen of Oblivion” or “Demise, King of Armageddon” from your hand or Deck, by Tributing Ritual Monsters from your hand whose combined Levels equal or exceed the Level of the monster you Ritual Summon.


CYHO-JP059
Cyber Revsystem
Normal Spell Card
(1) Special Summon 1 “Cyber Dragon” from your hand or GY, and if you do, it cannot be destroyed by card effects.


CYHO-JP060
Sei’ibutsu no Seizon / World Legacy Survival
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) You cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Link Monsters, also excavate the top 5 cards of your Deck, and if you do, add 1 excavated “Krawler” monster or “World Legacy” card to your hand (if any), also send the remaining cards to the GY if you excavated a “Krawler” monster or a “World Legacy” card, or shuffle all the excavated cards into the Deck if you did not.


CYHO-JP061
Sei’ibutsu no Kioku / World Legacy Memory
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1): For the rest of this turn after this card resolves, you cannot Special Summon monsters, except “Mekk-Knight” monsters, also Special Summon 1 “Mekk-Knight” monster from your hand or Deck in face-up Defense Position, but it is returned to the hand during the End Phase.


CYHO-JP062
Magic Lab
Continuous Spell Card
(1) Each time a face-up “Mythical Beast” Pendulum Monster Card you control is destroyed by battle or by card effect, place 2 Spell Counters on this card.
(2) Once per turn: You can remove any number of Spell Counters from your field; add to your hand 1 monster that you can place a Spell Counter on, whose Level matches that number of Spell Counters, that is either in your Deck or among the face-up Pendulum Monsters in your Extra Deck.
(3) If this card on the field would be destroyed by a card effect, you can remove 1 Spell Counter from this card instead.


CYHO-JP063
Beast Magic / Beast Magic Attack
Quick-Play Spell Card
You can only activate a card with this card’s name once per turn.
(1) Activate one of these effects by removing that many Spell Counters from your field.
– 2: Return 1 “Mythical Beast” Pendulum Monster you control to the hand.
– 4: Special Summon 1 face-up “Mythical Beast” Pendulum Monster from your Extra Deck, then you can place 2 Spell Counters on it.
– 6: Special Summon 1 face-up Pendulum Monster from your Extra Deck.


CYHO-JP064
Celestial Sextant
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Return, to the bottom of the Main Deck, 1 Level 6 monster that is in your hand or face-up on your field; draw 2 cards.


CYHO-JP065
Kodoku no Tsurugi / Sword of Toxic Solitude
Equip Spell Card
Equip only to a monster you control.
(1) You can only control 1 face-up “Sword of Toxic Solitude”.
(2) If the equipped monster battles an opponent’s monster, double the equipped monster’s original ATK and DEF during damage calculation only.
(3) If you control a monster other than the equipped monster, send this card to the GY.


CYHO-JP066
Cross Breed
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Banish 2 monsters with different names that are in your hand and/or face-up on your field, with the same original Type and Attribute; add, from your Deck to your hand, 1 monster with their same original Type and Attribute, but a different name from either of them.


CYHO-JP067
Yoken Tsu’uchou / Seer’s Bankbook
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Banish the top 3 cards of your Deck, face-down, but those 3 banished cards will be added to your hand during your 3rd Standby Phase after this card’s activation.


CYHO-JP068
Shield Handler
Normal Trap Card
(1) When a card or card effect is activated that would destroy a monster(s) on the field: Activate this card by targeting 2 Link Monsters on the field (1 on each side); the targeted monster your opponent controls has its effects negated, and if it does, equip this card to the targeted monster you control as an Equip Trap with this effect.
– The equipped monster cannot be destroyed by card effects.


CYHO-JP069
Mirror Force Launcher
Continuous Trap Card
(1) Once per turn, during your Main Phase: You can discard 1 monster; add 1 “Mirror Force” from your Deck or GY to your hand.
(2) If this Set card in its owner’s control is destroyed by an opponent’s card effect and sent to the GY: You can Set both this card from your GY and 1 “Mirror Force” from your hand, Deck, or GY, and if you do, they can be activated this turn.


CYHO-JP070
Link Death Turret / Link Turret
Continuous Trap Card
(1) When this card resolves, place 4 counters on this card.
(2) Each time you take battle damage, place 1 counter on this card.
(3) During your Main Phase 2: You can remove 1 counter from this card, then target 1 “Rokket” monster in your GY; Special Summon it, but it has its effects negated, also banish it if it leaves the field. You cannot Special Summon monsters from the Extra Deck during the turn you activate this effect, except DARK Link Monsters.


CYHO-JP071
Crusade Palladion
Continuous Trap Card
You can only activate a card with this card’s name once per turn.
(1) When this card is activated: You can Tribute 1 “Palladion” monster or “World Legacy” monster; Special Summon 1 “Palladion” monster or “World Legacy” monster with a different original name from your Deck or GY.
(2) While you control a “Palladion” Link Monster, your opponent cannot target monsters for attacks, except Link Monsters.


CYHO-JP072
Return of the World
Continuous Trap Card
You can use only one effect among the (1)st and (2)nd effects with this card’s name per turn, and only once that turn.
(1) When this card resolves, banish 1 Ritual Monster from your Deck.
(2) You can send this card to the GY; activate 1 of these effects.
• Ritual Summon the Ritual Monster banished by this card’s (1)st effect, EITHER by Tributing 1 monster from your hand whose Level equals or exceeds that banished monster’s, OR by shuffling into the Deck 1 Ritual Monster from your GY whose Level equals or exceeds that banished monster’s.
• Add the monster banished by this card’s effect to your hand.


CYHO-JP073
Cybernetic Overflow
Normal Trap Card
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) Banish any number of “Cyber Dragon(s)” with different Levels that are in your hand, in your GY, and/or face-up on your field, then destroy that many cards your opponent controls.
(2) If this card on the field is destroyed by a card effect: You can activate this effect; add 1 “Cyber” Spell/Trap Card from your Deck to your hand.


CYHO-JP074
Dragunity Drive / Dragunity Legion
Continuous Trap Card
You can only use the [(1)st] effect with this card’s name once per turn.
(1) You cannot Special Summon monsters this turn, except “Dragunity” monsters, also activate 1 of these effects.
-Target 1 “Dragunity” Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position.
-Target 1 “Dragunity” monster you control; choose 1 “Dragunity” monster in your Graveyard and equip it to that targeted monster you control.


CYHO-JP075
Sei’ibutsu no Koushin / World Legacy Communion
Normal Trap Card
You can only activate one effect among the (1)st and (2)nd effects with this card’s name per turn, and only once that turn.
(1) When an opponent’s monster effect is activated while you control a “Krawler” monster: That activated effect becomes “Return 1 face-up monster your opponent controls to the hand”.
(2) You can banish this card from your GY, then target 1 Link Monster; Special Summon 1 “Krawler” monster from your hand, Deck, or GY in face-down Defense Position to your zone that the targeted monster points to.


CYHO-JP076
Metaphys Ascension
Normal Trap Card
You can only use each effect among the (1)st and (2)nd effects with this card’s name once per turn.
(1) Discard 1 “Metaphys” card: Draw 1 card, then you can banish 1 “Metaphys” monster from your Deck.
(2) If this card is banished: you can add 1 “Metaphys” card from your Deck to your hand, except “Metaphys Ascension”.


CYHO-JP077
Dokyuu Butai / Ballista Squad
Normal Trap Card
(1) Tribute 1 monster, then target 1 card your opponent controls; destroy it.


CYHO-JP078
Fukasugita Haka’ana / The Deep Grave
Normal Trap Card
(1) Target 1 monster in either player’s GY; during your next Standby Phase, Special Summon that monster from the GY.


CYHO-JP079
Tanitsuka / Universal Adapter
Normal Trap Card
(1): Target 1 face-up monster your opponent controls; for the rest of this turn, the ATK of each other monster currently face-up on the field becomes equal to that monster’s ATK.


CYHO-JP080
Dealer’s Choice
Normal Trap Card
(1) Each player shuffles their Deck and draws 1 card, then each player discards 1 card.

Pharaoh Atem

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