When in doubt, go to a Control Deck for a new Format…
Replays:
Strategic Summary:
Welcome back for my last CDP of April, and this time I’m featuring the Labrynth archetype yet again but in a unique combination with the Metalmorph archetype. Shoutout to the DiResona for posting about this idea in the YGOrg Discord and for granting permission for me to showcase my take on the combination on my channel – I was very skeptical of this at first, but it actually turned out surprisingly effective.
Starting off with the Metalmorph theme, the goal of this archetype is to Tribute a Level 5+ Fiend, Dragon, or Warrior monster with Max Metalmorph to Special Summon the corresponding Metal monster to your field. For example, once Metalflame Swordsman hits the board, he’ll apply 500 damage of pressure to the opponent every time their activated card or effect resolves. If you don’t have the right Type of monster, Flame Coating Metalmorph can tribute any monster that mentions Max Metalmorph to Special Summon one of your Metal monsters out of the Deck. In ALIN, this theme is also receiving one additional new support card – Red-Eyes Metal Claw Dragon, a new Level 7 Metalmorph support monster that lets a Metalmorph Trap be activated the turn it is set. This of course works well with your Labrynth cards, as they love when you are able to activate a Trap card on your first turn!
Moving along to the Labrynth side of the deck, this Fiend archetype is known for its innate synergy with Normal Trap Cards. With Lovely Labrynth of the Silver Castle and Lady Labrynth of the Silver Castle leading the fray to endless Trap Cards, this deck quickly amasses resources while controlling your opponent’s options. Whether it is Destructive Daruma Karma Cannon or Eradicator Epidemic Virus, this deck has plenty of tools to shut down your opponents’ hopes and dreams. Also, by including a Dogmatika engine and Nadir Servant, you have even more tools at your disposal like Dogmatika Maximus to whittle down your opponent’s toolbox of Extra Deck monsters, advancing your own gamestate while limiting theirs.
It may not look like much on paper, but as you’ll see in the replays, this hybrid approach complements itself quite well. Whether it is Labrynth stalling for time, Metalmorph putting the opponent on a literal clock while adding additional disruption, or Dogmatika just being annoying, this build can definitely lead to many wins. Don’t believe me? Check it out yourself, as that’s what convinced me! See you next month with a great slew of profiles, can’t wait to share some of what’s been cooking in my laboratory!
Provided Decklist:
Monsters: 24
1 Red-Eyes Black Fullmetal Dragon
2 Lady Labrynth of the Silver Castle
1 Metalzoa X
1 Lovely Labrynth of the Silver Castle
1 Dogmatika Maximus
2 Zoa the Fiendish Beast
1 Red-Eyes Metal Claw Dragon
1 Metalflame Swordsman
3 Arias the Labrynth Butler
1 Ariane the Labrynth Servant
3 Arianna the Labrynth Servant
1 Dogmatika Ecclesia, the Virtuous
2 Labrynth Chandraglier
2 Labrynth Stovie Torbie
1 Labrynth Cooclock
1 Metal IllusionistSpells: 5
3 Nadir Servant
1 Incoming Machine!Traps: 14
1 Labrynth Labyrinth
1 Welcome Labrynth
2 Transaction Rollback
1 Infinite Impermanence
1 Time Engine
1 Destructive Daruma Karma Cannon
1 Eradicator Epidemic Virus
1 Dogmatika Punishment
2 Max Metalmorph
1 Flame Coating Metalmorph
3 Big Welcome LabrynthExtra Deck:
1 Fiendsmith’s Rextremende
1 Fiendsmith’s Desirae
1 Berfomet the Mythical King of Phantom Beasts
1 Chimera the King of Phantom Beasts
2 Garura, Wings of Resonant Life
2 Elder Entity N’tss
1 Despian Luluwalilith
1 Chaos Angel
1 Wind Pegasus @Ignister
1 Golden Cloud Beast – Malong
1 Mereologic Aggregator
1 Tri-Brigade Arms Bucephalus II
1 Muckraker From the Underworld
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page or through the site with your ideas for me to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Valkyrie, Crystal Beast, Motor, Yummy, Suship, Onomato, Flame Swordsman, Tistina, ‘Spring’, Rescue-ACE, Ghoti, Ashened, Nouvelles, Macro Cosmos, Teleport-Psychic, Mitsurugi
Coming Soon:
1 Comment
I don’t know how good this idea I have is. I tried laying out my own Artmegia deck (something I would like to see you do in the future) and immediately added a Snake-Eye engine in.
“Bonfire” to seach for level 1 Snake-Eye monsters, and then either use one of them and another of your monsters, or one of your opponent’s monsters using “Soul Exchange”, to bring out “Snake-Eyes Flamberge Dragon”. Using Flamberge and “Spirit Hunter” to more quickly summon any Artmegia monsters I need to the field. Throw in a “Double Hooking” to easily revive two of the needed three types for “Nerva the Imprisoned Deity of Creation”‘s alternate fusion method and use all of that to quickly summon Artmegia and then have them continuously wipe the opponent’s field clear with Nerva’s effect.
Then there’s what else to add. “Homunculus the Alchemic Being” might be good. Its another different type that could be used for Nerva, and its ability means not wasting a “Theorealize” for fusion summoning monsters with specific attribute only requirements, such as “Starving Venom Fusion Dragon”.
Ok, nope. Saying all of that stuff didn’t help my anxiety. Please come out with an Artmegia deck soon-ish?