Charmer Good Stuff and Blackwing Goodstuff.
Instructor Created Deck #119: “Charmer” Deck
1 Aussa the Earth Charmer
1 Eria the Water Charmer
1 Hiita the Fire Charmer
1 Wynn the Wind Charmer
1 Dharc the Dark Charmer
1 Lyna the Light Charmer
1 Familiar-Possessed – Aussa
1 Familiar-Possessed – Eria
1 Familiar-Possessed – Hiita
1 Familiar-Possessed – Wynn
1 Familiar-Possessed – Dharc
1 Familiar-Possessed – Lyna
1 Nefarious Archfiend Eater of Nefariousness
1 Inari Fire
1 Jigabyte
1 Ranryu
2 Awakening of the Possessed – Archfiend Reaper of Nefariousness
1 Awakening of the Possessed – Great Inari Fire
2 Eda the Sun Magician
2 Ecclesia, the Sanctified Maiden of Dragma
2 Fleur-De-Lis, the Knight of Dragma
2 Fairy Tail – Luna
1 Terraforming
3 Grand Spiritual Art – Ichirin
3 Masters of the Spiritual Arts
2 Awakening of the Possessed
2 Unpossessed
3 Teamwork of the Possessed
1 Magical Hats
2 Aussa the Earth Charmer, Immovable
1 Eria the Water Charmer, Clear
1 Hiita the Fire Charmer, Ablaze
1 Wynn the Wind Charmer, Verdant
1 Accesscode Talker
1 Selene, Queen of the Master Magicians
1 Borreload Dragon
1 Knightmare Unciron
1 Dhampir Vampire Sheridan
1 Diamond Dire Wolf
1 The Phantom Knights of Break Sword
1 Super Quantal Mech Beast Aeoroboros
1 Number 41: Bagooska the Terribly Tired Tapir
1 Photon Papilloperative
Summary Notes:
• Use the effect of “Awakening of the Possessed – Archfiend Reaper of Nefariousness” to Special Summon a Level 4 or lower monster from the GY, then use that as material for “Aussa the Earth Charmer, Immovable”, which leads to letting you activating “Repaer of Nefariousness'” third effect.
• Use “Fairy Tail – Luna” and “Grand Spiritual Art – Ichirin”, with Luna pulling out “Familiar-Possessed – Aussa”, while Ichirin returns Aussa to add “Nefarious Archfiend Eater of Nefariousness”.
• Use “Super Quantal Mech Beast Aeroboros” to change monsters to face-down Defense Position, allowing you to reuse the effects of Charmers to seize control of their monsters.
• Use “Magical Hats” to send “Possessed” Spells and Traps to the GY to use their effects or keep them there to be recovered.
Instructor: ゆいこ
Favorite Card: “Blackwing – Gale the Whirlwind”
Deck: “Blackwing” Deck
2 Blackwing – Gale the Whirlwind
3 Blackwing – Bora the Spear
3 Blackwing – Vayu the Emblem of Honor
1 Blackwing – Zephyros the Elite
3 Blackwing – Kris the Crack of Dawn
1 Blackwing – Oroshi the Squall
1 Blackwing – Harmattan the Dust
3 Blackwing – Simoon the Poison Wind
2 Blackwing – Auster the South Wind
1 Mecha Phantom Beast O-Lion
1 Jet Synchron
3 Ash Blossom & Joyous Spring
3 Maxx “C”
1 Nibiru, the Primal Being
1 Harpie’s Feather Duster
3 Black Whirlwind
3 Called by the Grave
2 Crossout Designator
2 Just One Forbidden Drop
1 Infinite Impermanence
1 Assault Blackwing – Chidori the Rain Sprinkling
2 Assault Blackwing – Sohaya the Rain Storm
1 Blackwing Full Armor Master
1 Herald of the Arc Light
1 Accel Synchron
1 Borreload Savage Dragon
1 Muddy Mudragon
1 Shooting Star Dragon T.G. – Expansion
1 Borreload Dragon
1 Linkuriboh
1 Crystron Halqifibrax
1 Armillyre, the Starleader Dragon
1 Mecha Phantom Beast Auroradon
1 Red-Eyes Dark Dragoon
Summary Notes:
• “Blackwing – Vayu the Emblem of Honor and a Level 4 “Blackwing” to bring out “Crystron Halqifibrax” then “Mecha Phantom Beast Auroradon”, which leads into “Herald of the Arc Light” or “Shooting Star Dragon T.G. – Expansion”.
• The second is using the effect of “Blackwing – Simoon the Poison Wind” to place “Black Whirlwind” in a Spell & Trap Zone, while adding “Blackwing – Harmattan the Dust” from your Deck to your hand, and bringing out “Muddy Mudragon” and “Armillyre, the Starleader Dragon”, and proceed to Fusion Summon “Red-Eyes Dark Dragoon”
• Depending on the situation, Summon “Blackwing” Synchro Mnsters or “Borreload Dragon”.