Author: TheHungTD

Guangba, Luminous Apodrakosis of Starforge Kuaiba, Rugged Apodrakosis of Dinocrag Yuanba, Abyssal Apodrakosis of Serpentfall Baba, Champion Apodrakosis of Wyrmhaze Apodrakosis Ascension Crest of Transmigration Apodrakosis Ascension Gate of Dinocrag Eosvarog, Forger of the Dawn Prayers with Eyes of Blue Maiden of White Saga of the Blue-Eyed Dragon Raizeol Deadnader Thode Raizeol Ice Raizeol Ex Raizeol Centur-Ion Primera Primus Centur-Ion Cimelia Eria the Water Channeler Vaalmonica Ereditare Levirtue Dragon Reincarnate Unveil Mail Ultimate Dragon of Pride and Soul Neptabyss the Royal Mermail Battlewasp – Rapier the Furious Battlewasp – Wind Armament Swarm These are unofficial Artworks made by me. You…

Read More

Puppet Shark Style Poseidra Abyss, the Atlantean Dragon Deity Battlewasp – Gran Partisan the Revolution Abyssrhine the Atlantean Spirit Mermail Shadow Bodyguards Abyss-sting of Triaina Battlewasp – Sachi the Ritual Bow Mementotlan Akihiron Lacrima the Scarlet Sorrow Fiendsmith’s Agnusdei These are unofficial Artworks made by me. You can see more here: TheHungTD Website

Read More

Sacred Azamina [Normal Spell] You can only use the 2nd effect of this card’s name once per turn. (1) Reveal 1 “Azamina” Fusion Monster in your Extra Deck and send 1 “Sinful Spoils” card from your hand and/or field to the GY for every 4 Levels it has (if those cards are Set, reveal them), then Special Summon the revealed monster. (This is treated as a Fusion Summon). (2) If this card is in your GY: You can target 1 “Azamina” monster you control or in your GY; shuffle it into the Deck, and if you do, add this card…

Read More

The Fiend of the White Woods [Quick-Play Spell] You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) Tribute 1 Synchro Monster, then target 1 face-up card on the field; negate its effects (until the end of this turn), then, if you Tributed a “White Woods” Synchro Monster at activation, you can Special Summon 1 Illusion monster from your GY. (2) If this card is sent to the GY to activate a monster effect: You can Set this card. Sangen Fuuro [Continuous Spell] You can only use the (2)nd effect of this…

Read More

Primoredial Tremors [Quick-Play Spell] (1) Pay 2000 LP and declare 1 Normal Monster’s name; apply this effect, then, if you control no monsters, you can Special Summon 1 Normal Monster with the declared name from your Deck in Defense Position. Once applied, your “Primoredial” monsters and Normal Monsters with the declared name cannot be destroyed by battle until the end of your opponent’s turn. (2) If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster on the field with lower ATK.…

Read More

Primoredial Schiller Quick-Play Spell You can use the 1st and 2nd effect of this card’s name each once per turn. (1) Reveal 1 Normal Monster or “Primeoredial” card in your hand, except “Primoredial Schiller”, then target 1 face-up card on the field (if you control a Normal Monster or a Level 5 or higher “Primeoredial” monster, except a Token, you do not have to reveal a card); negate it’s effects, and if you do, banish it. (2) During your Main Phase, if you control a “Primeoredial” monster: You can Set this card from your GY. These are unofficial Artworks made…

Read More

Dream Absorber WATER [Fairy / Effect] Level 2 ATK / 0 DEF / 0 You can only use the 1st effect of this card’s name once per turn. (1) If your opponent activates a monster effect in the hand, GY, or banishment: You can Special Summon this card from your GY (if it was there when the effect was activated) or hand (even if not), but destroy it during the End Phase. (2) Each time your opponent activates a monster effect, this card gains 1000 ATK immediately after it resolves. Ocean of Regeneration [Continuous Spell] You can only use the…

Read More

Legendary Klesha Six Samurai – Shi En DARK [Warrior / Synchro / Effect] Level 6 ATK / 2500 DEF / 1900 1 Warrior Tuner + 1+ non-Tuner “Six Samurai” monsters If this card is Synchro Summoned: You can add 1 “Six Samurai” monster or “Shien” Effect Monster from your Deck or GY to your hand. You can only use this effect of “Legendary Klesha Six Samurai – Shi En” once per turn. Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy that monster. If this card on…

Read More

Turu-Purupurun WATER [Aqua / Effect] Level 2 ATK / 450 DEF / 500 If this card is in your hand: You can target 1 WATER monster in your Main Monster Zone; destroy that monster you control, and if you do, Special Summon this card to the zone that monster was in, then you can destroy all opponent’s face-up cards in this card’s column. You can only use this effect of “Turu-Purupurun” once per turn. End-Exalting Morganite [Normal Spell] For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Your monsters…

Read More

Blue-Eyes of the Heart LIGHT[Dragon / Effect]Level 8ATK / 3000DEF / 2500(This card is always treated as a “Millennium” card.)You can discard this card; add 1 “Millennium Ankh” from your Deck to your hand. You can only use this effect of “Blue-Eyes of the Heart” once per turn. Possession of this card cannot switch. If your opponent Normal or Special Summons a Level 8 or higher monster(s), and/or a monster(s) with 3000 or more ATK, while this card is in your GY: You can send that monster(s) to the GY, and if you do, Special Summon this card. You can…

Read More