The true depths of the Witchcraft strategy is revealed!
DBIC-JP015 Witchcraft Pittore
Level 3 WATER Spellcaster Effect Monster
ATK 1000
DEF 1500
You can only use each effect of this card’s name once per turn.
(1) During either Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell Card from your hand; Special Summon 1 “Witchcraft” monster from your Deck, except “Witchcraft Pitture”.
(2) You can banish this card from your GY; draw 1 card, then send 1 “Witchcraft” card from your hand to the GY, or, if you do not have any in your hand, banish your entire hand.
Note: This card’s name seems to be Italian, or at least based on, the Italian word for Painter.
DBIC-JP017 Witchcraft Edel
Level 5 LIGHT Spellcaster Effect Monster
ATK 2000
DEF 2300
You can only use each effect of this card’s name once per turn.
(1) (Quick Effect): You can discard 1 Spell Card; Special Summon 1 “Witchcraft” monster from your hand, except “Witchcraft Edel”.
(2) You can Tribute this card, then target 1 Spellcaster monster in your GY, except “Witchcraft Edel”; Special Summon that monster.
Note: This card’s name seems to be German for “High Class”/”High Grade”/”Noble”
DBIC-JP018 Witchcraft Heine/Haine
Level 7 DARK Spellcaster Effect Monster
ATK 2400
DEF 1000
You can only use the 2nd effect of this card’s name once per turn.
(1) Other Spellcaster monsters you control cannot be targeted by your opponent’s effects.
(2) (Quick Effect): You can discard 1 Spell from your hand, then target 1 face-up card your opponent controls; destroy that card.
Note: This card’s name seems to be German for “Home”.
Note 2: “Haine” seems to be Romanian for “clothing”, which is probably closer to her tailor look.
DBIC-JP020 Witchcraft Creation
Normal Spell Card
You can only use one effect of this card’s name per turn, and only once that turn.
(1) Add 1 “Witchcraft” monster from your Deck to your hand.
(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.
DBIC-JP021 Witchcraft Sabotage
Normal Spell Card
You can only use one effect of this card’s name per turn, and only once that turn.
(1) Target 1 “Witchcraft” monster in your GY; Special Summon that monster.
(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.
DBIC-JP022 Witchcraft Collaboration
Normal Spell Card
You can only use one effect of this card’s name per turn, and only once that turn.
(1) Target 1 “Witchcraft” monster you control; during this turn, that monster can attack twice during each Battle Phase, also if that monster attacks, your opponent cannot activate Spells or Traps until the end of the Damage Step.
(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.
DBIC-JP023 Witchcraft Draping
Quick-Play Spell Card
You can only use one effect of this card’s name per turn, and only once that turn.
(1) Target Spell/Traps your opponent controls, up to the number of “Witchcraft” monsters you control; return those card(s) to the hand.
(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.
DBIC-JP024 Witchcraft Bystreet
Continuous Spell Card
You can use the 2nd or 3rd effect of this card’s name once per turn, and only one of them that turn.
(1) Each turn, the first time each of your “Witchcraft” monsters would be destroyed by battle or effects, they are not destroyed.
(2) If you would discard from the hand to activate the effect of a “Witchcraft” monster you control, you can send this card to the GY instead.
(3) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can place this card in your Spell & Trap Zone face-up.
DBIC-JP024 Witchcraft Scroll
Continuous Spell Card
You can use the 2nd or 3rd effect of this card’s name once per turn, and only one of them that turn.
(1) Once per turn, when a Spellcaster monster you control destroys a monster by battle: You can draw 1 card.
(2) If you would discard from the hand to activate the effect of a “Witchcraft” monster, you can send this card to the GY instead.
(3) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can place this card in your Spell & Trap Zone face-up.
DBIC-JP026 Witchcraft Masterpiece
Normal Trap Card
You can only use each effect of this card’s name once per turn.
(1) If you control a “Witchcraft” monster: Target 1 Spell in either GY; add 1 card with the same name as that card from your Deck to your hand.
(2) You can banish this card and any number of Spells from your GY; Special Summon from your Deck 1 “Witchcraft” monster with a Level equal to the number of Spells banished. This effect cannot be activated during the turn this card is sent to the GY.
Konami suggests these as some complimentary Spells to use with the theme:
Magician’s Restage
Magician’s Right Hand
Metalfoes Fusion
Foolish Burial Goods
Suggested Konami Deck Recipe:
3 Witchcraft Poterie
3 Witchcraft Pitorrie
3 Witchcraft Schmitta
1 Witchcraft Edel
1 Witchcraft Heine
1 Witchcraft Verre
3 Witchcraft Creation
3 Witchcraft Sabotage
1 Witchcraft Collaboration
1 Witchcraft Draping
1 Witchcraft Bystreet
1 Witchcraft Scroll
3 Pot of Extravagance
3 Foolish Burial Goods
3 Magician’s Restage
1 Magician’s Right Hand
1 Magician’s Left Hand
1 Metalfoes Fusion
1 Galaxy Cyclone
1 Harpie’s Feather Duster
1 Monster Reborn
1 Foolish Burial
1 Witchcraft Masterpiece
2 Salamangreat Almiraj
2 Knightmare Cerberus
1 Hiita the Fire Charmer, Ablaze
2 Knightmare Phoenix
1 Knightmare Unicorn
1 Triple Burst Dragon
1 Topologic Trisbaena
1 Black Luster Soldier – Chaos Soldier
1 Knightmare Gyphon
1 Topologic Gumblar Dragon
1 Topologic Bomber Dragon
They also recommend using “Daybreaker the Splendid Magical Knight” from the new Structure Deck for the theme.