Recently added and updated rulings.
“If my opponent activates Salvage or Preparation of Rites while my Shared Ride is applying, how many cards do I draw?”
Q: If my opponent activates Salvage and adds 2 WATER monsters from their GY to their hand while the effect of my Shared Ride is applying, how many cards do I draw with the effect of Shared Ride?
Also, if my opponent activates Preparation of Rites and adds 1 Ritual Monster from their Deck to their hand and 1 Ritual Spell from their GY to their hand while the effect of my Shared Ride is applying, how many cards do I draw with the effect of Shared Ride?
A: After your opponent’s Salvage resolves, you draw 1 card. (The 2 cards are added to the hand at the same time, so the condition for drawing with the effect of Shared Ride is only met once.)
After your opponent’s Preparation of Rites resolves, you draw 2 cards. (The condition for drawing with the effect of Shared Ride is met once when your opponent adds a Level 7 or lower Ritual Monster from their Deck to their hand, and once again if your opponent adds a Ritual Spell from their GY to their hand.)
“If my opponent adds 2 cards to their hand with the effect of Preparation of Rites, how much damage is inflicted by the effect of Trickstar Lycoris?”
Q: Trickstar Lycoris is face-up in my Monster Zone. In this situation, if my opponent activates Preparation of Rites and adds 1 Level 7 or lower Ritual Monster from their Deck to their hand, and 1 Ritual Spell from their GY to their hand, how much damage is inflicted by the effect of Trickstar Lycoris?
A: One card is added to your opponent’s hand when they add a Level 7 or lower Ritual Monster from their Deck to their hand, and another is added when your opponent adds a Ritual Spell from their GY to their hand. Therefore, 200 damage is inflicted twice when Preparation of Rites finishes resolving.
Note: The above 2 rulings are reversals. Shared Ride was previously ruled to only draw 1 card for each resolution of an adding effect, even if cards were added at different times within the effect. Also, Lycoris would previously still inflict 400 total damage, but as one lump sum of damage instead of 2 instances of 200 damage.
“How is battle damage calculated if “you take no battle damage” effects and “your opponent takes any battle damage you would have taken” effects are both applied?”
Q: If the effect of Nightmare Pain is applying, how is damage calculated if my Attack Position Yubel – Das Ewig Liebe Wächter battles my opponent’s Attack Position Geist Grinder Golem?
A: During damage calculation, first activate and resolve the second effect of Geist Grinder Golem. Then, conduct damage calculation. In situations when multiple effects related to battle damage are applied, damage is determined by considering different types of effects in the following order.
01: Inflicts double battle damage.
02: Battle damage is taken by both players.
03: Battle damage you take is also inflicted to your opponent / your opponent takes any battle damage you would take instead.
04: Battle damage is treated as effect damage.
05: The player gains Life Points instead of taking battle damage.
06: Battle damage becomes 0.
07: Battle damage is halved.08: Battle damage is doubled.
09: Battle damage becomes X (X being a predetermined value).
10: You do not take battle damage if it is more or less than X.
The third effect of Nightmare Pain, “your opponent takes any battle damage you would have taken from battles involving your “Yubel” monsters instead”, is a “03” effect, while the third effect of Yubel – Das Ewig Liebe Wächter, “you take no battle damage from battles this card”, is a “06” effect. Therefore, the 3000 battle damage you would have taken is taken by your opponent instead.
“If my opponent resolves the effect of Small World, how many times can I activate the effect of Kashtira Shangri-Ira?”
Q: While Kashtira Shangri-Ira is in my Monster Zone, my opponent resolved the effect of Small World and banished their cards face-down twice. How many times can I thereby activate the second effect of Kashtira Shangri-Ira?
A: You can activate it up to twice. (If you activate the effect twice, the activations will form a Chain.)
Trigger effects that activate “each time” something occurs can be activated up to the number of times their conditions are met. (In the case of mandatory effects, they will activate the same number of times their conditions are met.) In the above scenario, cards were banished face-down twice when the effect of Small World resolved, so the condition for activating the effect of Kashtira Shangri-Ira was met twice.
“If my Stone Wall of the Imperial Tombs treated as King’s Sarcophagus is destroyed by my opponent’s effect, can I activate the effect of Horus the Black Flame Deity?”
Q: If a Stone Wall of the Imperial Tombs in my Field Zone is destroyed by my opponent’s card effect, can I activate the second effect of Horus the Black Flame Deity in my hand?
A: If a Stone Wall of the Imperial Tombs that is face-up in your Field Zone and treated as King’s Sarcophagus by its own effect is destroyed, you can activate the second effect of Horus the Black Flame Deity.
“How do I detach Xyz Materials from a monster that has 2 copies of Purrely Pretty Memory attached, using the effect of Goblin Rider Boon the Machspeed?”
Q: My opponent controls an Expurrely Noir that has 2 copies of Purrely Pretty Memory attached as materials, and the “●” effect it gained from Purrely Pretty Memory has already been used once this turn. In this situation, if I activate and resolve the effect of Goblin Rider Boon the Machspeed, can I choose which Xyz Material to detach? (Can I detach a material in such a way that the “●” effect that hasn’t been used yet is lost?)
A: The Xyz Material to be detached is chosen by the player who activated the effect of Goblin Rider Boon the Machspeed, when that effect resolves. In the above situation, the “●” effect gained from one of the two Purrely Pretty Memory has already been activated, and is distinguishable from the other copy’s whose granted effect has not been activated.
When detaching a material, both players confirm with each other which copy of Purrely Pretty Memory is which and which one is being detached. As a result, if you detach the Purrely Pretty Memory whose granted effect has not been activated yet, Expurrely Noir will lose that effect, and will only have the effect that has already been activated.
“What happens if an effect gained from a “Purrely” Quick-Play Spell is activated, but that card is no longer attached as an Xyz Material?”
Q: My Epurrely Beauty has Purrely Pretty Memory attached as an Xyz Material, and has gained the effect “Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material”. When Epurrely Beauty activates that effect, my opponent chains Space Cyclone or the effect of Goblin Rider Boon the Machspeed and detaches Purrely Pretty Memory from Epurrely Beauty. When resolving the effect of Epurrely Beauty, will the effect be applied?
A: It is applied normally.