More Lovecraft and weird as heck cards for you to enjoy. We’ll be back later with the effects but for now just enjoy their crazy pics.
EDIT: ALL EFFECTS DONE
Names and effects are very tentative of course.
Fiendish Rhino Warrior (마주사이의 전사)
Earth Fiend / Effect
LV3 1400/900
You can only use the (2) effect of “Fiendish Rhino Warrior” once per turn. (1) Other Fiend-Type monsters you control cannot be destroyed by battle or card effects. (2) If this card is sent to the Graveyard: You can send 1 Fiend-Type monster from your Deck to the Graveyard, except “Fiendish Rhino Warrior”.
Cuben(큐분)
Light Thunder / Effect
LV4 600/1900
(1) Once per turn, you can roll a six-sided die. While this card is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the die result.
Carrot Human(당근인)
Dark Plant / Effect
LV4 1900/0
You can only use the effect of “Carrot Human” once per turn. (1) If this card is in your Graveyard: You can send 1 face-up Plant-Type monster from your hand or face-up from your side of the field to the Graveyard, except “Carrot Human”; Special Summon this card from your Graveyard.
Great Old One Hastur(고신 하스톨)
Wind Reptile / Synchro / Effect
LV4 2300/1000
1 Tuner + 1 or more non-Tuner monsters
(1) If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that target. While equipped by this effect, that monster cannot attack, and its effects are negated. (2) If this card is equipped to a monster by its own effect and leaves the field: Take control of that opponent’s monster this card was equipped to.
Rocket Hand(로켓핸드)
Trap Normal
You can only use 1 “Rocket Hand” effect per turn, and only once that turn. (1) Target 1 Attack Position monster with 800 or more ATK you control; equip this card to that target. It gains 800 ATK. (2) You can send this equip card to the Graveyard, then target 1 face-up card on the field; destroy it. Then, the ATK of the monster this card was equipped to becomes 0, also it cannot change its battle Position.