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    Set Spoilers

    [OCG] CROS Early Leaks 2 Electric Bugaloo

    NeoArkadiaBy NeoArkadiaFebruary 11, 2015417 Comments

    It’s happening! (Much love and thanks to Eva as usual for translating these like a boss.)

    Entermate Lizardraw / Performapal Lizardraw
    Level 3 EARTH Reptile-Type Pendulum Effect Monster
    ATK 1200
    DEF 600
    Pendulum Scale: 6
    Pendulum Effect:
    You can only use the Pendulum Effect of “Performapal Lizardraw” once per turn.
    (1) If you control a “Performapal” card in your other Pendulum Zone that is not “Performapal Lizardraw”: You can destroy this card, and if you do, draw 1 card.
    Monster Effect:
    You can only use the monster effect of “Performapal Lizardraw” once per turn.
    (1) If another face-up monster you control is destroyed from your opponent’s attack or by your opponent’s card effect: You can draw 1 card for each “Performapal” monster you control.


    Jatei Kashin Lucius / Lucius the Shadow Vassal
    Level 1 DARK Fiend-Type Effect Monster
    ATK 800
    DEF 1000
    You can only use each effect of “Lucius the Shadow Vassal” once per turn.
    (1) You can banish 1 Level 5 or higher monster from your Graveyard; Special Summon this card from your hand. You cannot Special Summon monsters from your Extra Deck for the rest of this turn.
    (2) If this card is Tributed for a Tribute Summon: You can look at all Set cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect’s activation.

    Jar of Avarice
    Normal Trap Card
    You can only activate 1 “Jar of Avarice” per turn.
    (1) Target 5 cards in your Graveyard, except “Jar of Avarice”; shuffle those targets in to the Deck, then draw 1 card.


    Fuuetei Kashin Garm / Garm the Storm Vassal
    Level 3 WIND Winged Beast-Type Effect Monster
    ATK 800
    DEF 1000
    You can only use each effect of “Garm the Storm vassal” once per turn.
    (1) You can return 1 Tribute Summoned monster you control to the hand; Special Summon this card from your hand. You cannot Special Summon monsters from your Extra Deck for the rest of this turn.
    (2) If this card is Tributed for a Tribute Summon: You can add 1 monster with 800 ATK and 1000 DEF from your Deck to your hand, except “Garm the Storm Vassal”.

    Raitei Kashin Mithra / Mithra the Thunder Vassal
    Level 2 LIGHT Thunder-Type Effect Monster
    ATK 800
    DEF 1000
    You can only use each effect of “Mithra the Thunder vassal” once per turn.
    (1) During your Main Phase: You can Special Summon this card from your hand, and if you do, Special Summon 1 “Vassal Token” (Thunder-Type/LIGHT/Level 1 /ATK 800/DEF 1000) to your opponent’s side of the field in Defense Position. You cannot Special Summon monsters from your Extra Deck for the rest of this turn.
    (2) If this card is Tributed for a Tribute Summon: During your Main Phase this turn, you can Tribute Summon 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


    Chitei Kashin Landrobe / Landrobe the Rock Vassal
    Level 4 EARTH Rock-Type Effect Monster
    ATK 800
    DEF 1000
    You can only use each effect of “Landrobe the Rock Vassal” once per turn. (1) You can target 1 face-up monster your opponent controls; Special Summon this card from your hand, and if you do, change that target to face-down Defense Position. You cannot Special Summon monsters from your Extra Deck for the rest of this turn. (2) If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except “Landrobe the Rock Vassal”; add it to your hand.


    Bunborg 004 / Deskbot 004
    Earth Machine / Effect
    LV4 500/500
    (1) During damage caculations when this card battles a monster: You can send 1 “Deskbot” monster from your Deck to the Graveyard, except “Deskbot 004”; during this damage calculations, this card gains 500 ATK and DEF for each Level that sent monster had. After you activate this effect, your opponent takes no battle damage for the rest of this turn. (2) If this card destroys a monster by battle: You can Special Summon 2 “Deskbot” monsters with different Levels from your hand/Graveyard in Defense Position.


    Yosenju Kodama
    Level 1 WIND Beast-Warrior-Type Effect Monster
    ATK 0
    DEF 0
    You can only use the (1) effect of “Yosenju Kodama” once per turn.
    (1) You can Tribute this card, then target 1 “Yosen Training Grounds” you control; put 3 Yosen Counters on that card.
    (2) You can banish this card from your Graveyard; during this turn’s Main Phase, you can Normal Summon 1 “Yosenju” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


    Choujuu Musha Glo-V / Superheavy Samurai Glove
    Level 3 EARTH Machine-Type Effect Monster
    ATK 100
    DEF 1000
    (1) If this card is sent to the Graveyard while you have no Spell/Trap Cards in your Graveyard: You can look at the top 5 cards of your Deck, then put them back in any order.
    (2) During attack declaration when an opponent’s monster attacks you directly: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a “Superheavy Samurai” monster, add it to your hand and make that attacking monster’s ATK 0. Otherwise send it to the Graveyard.


    Choujuu Musha Souru Buster Gauntlet / Superheavy Samurai Soul Buster Gauntlet
    Level 1 EARTH Machine-Type Effect Monster
    ATK 0
    DEF 400
    (1) You can target 1 “Superheavy Samurai” monster you control; equip this card from your hand or side of the field to that target. It gains 400 DEF.
    (2) From the beginning of the Damage Step before Damage Calculations, if a Defense Position “Superheavy Samurai” monster you control is battling with an opponent’s monster while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; the DEF of that battling monster you control becomes double its original DEF until the end of the turn.


    Choujuu Musha Big Wara-G / Superheavy Samurai Sandals
    Level 5 EARTH Machine-Type Effect Monster
    ATK 800
    DEF 1800
    (1) If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). You cannot Special Summon monsters for the rest of this turn, except for “Superheavy Samurai” monsters.
    (2) This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.


    Maken Octoros / Fiendish Hound Octoros
    Level 3 DARK Fiend-Type Effect Monster
    ATK 800
    DEF 800
    You can only use the effect of “Fiendish Hound Octoros” once per turn.
    (1) IF this card is sent from the field to the Graveyard: You can add 1 Level 8 Fiend-Type monster from your Deck to your hand.


    Shin Teiou Ryuuiki / The True Monarch Dominion
    Field Spell Card
    (1) If you have no cards in your Extra Deck and control a Tribute Summoned monster while your opponent does not control a Tribute Summoned monster, your opponent cannot Special Summon from their Extra Deck.
    (2) Tribute Summoned monsters you control gain 800 ATK during damage calculations when they attack an opponent’s monster.
    (3) Once per turn: You can have 1 monster with 2800 ATK and 1000 DEF in your hand lose 2 Levels until the end of the turn.


    Yokodori Bone / Snatched Bone
    Continuous Trap Card
    (1) Activate this card by targeting 1 monster in your opponent’s Graveyard during a turn that your opponent Special Summoned a monster: Special Summon it to your side of the field in Defense Position. When this card leaves the field banish that monster. When that monster leaves the field destroy this card.


    Akuma no Nageki / Grieving Fiend
    Normal Trap Card
    (1) Target 1 monster in your opponent’s Graveyard; shuffle it into the Deck. Then, you can send 1 Fiend-Type monster from your Deck to the Graveyard.


    Infernoid Lilith
    Level 9 FIRE Fiend-Type Special Summon Effect Monster
    ATK 2900
    DEF 2900
    Cannot be Normal Summoned/Set.
    Must be Special Summoned (from your hand or Graveyard) by banishing 3 “Infernoid” monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways.
    (1) When this card is Special Summoned: You can destroy all Spell/Trap Cards on the field, except for “Void” cards.
    (2) Once per turn, during either player’s turn, when another monster’s effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.


    Yosenju Oyamabiko
    Level 6 WIND Beast-Type Effect Monster
    ATK ?
    DEF ?
    You can only use the (1) effect of “Yosenju Oyamabiko” once per turn.
    (1) During attack declaration, when an opponent’s monster attacks your directly: You can send 1 “Yosenju” monster from your hand to the Graveyard, except “Yosenju Oyamabiko”; Special Summon this card from your hand.
    (2) At the beginning of the Damage Step, if this card battles with an opponent’s monster: You can have this card’s ATK and DEF become the same as the original ATK and DEF of the monster it is battling until the end of the turn.
    (3) When this card is destroyed by battle and sent to the Graveyard: You can add 1 “Yosenju” card from your Deck to your hand.


    Hougou Sousei / Stitching Reborn
    Normal Spell Card
    You can only activate 1 “Stitching Reborn” per turn.
    (1) Target 1 “Fuffal” or “Frightfur” monster in your Graveyard; Special Summon it, but its effects are negated.


    Furnimal Crane / Fluffal Crane
    Normal Trap Card
    (1) When a face-up “Fluffal” monster you control is destroyed by an opponent’s monster’s attack or opponent’s card effect and sent to the Graveyard: Target that destroyed monster; add it to your hand, and if you do draw 1 card.


    Rengoku no Shouka / Frozen Void
    Continuous Spell Card
    You can only use the (1) effect of “Frozen Void” once per turn.
    (1) Discard 1 card; add 1″Void” Spell/Trap Card from your Deck to your hand, except for “Frozen Void” or “Null and Void”
    (2) After damage calculation of a battle in which your “Infernoid” monster battles an opponent’s monster: You can send this face-up card in your Spell & Trap Card Zone to the Graveyard; banish both of those monsters.


    Pendulum Arise
    Normal Spell Card
    You can only activate 1 “Pendulum Arise” per turn. (1) Send 1 monster you control to the Graveyard; Special Summon 1 Pendulum Monster from your Main Deck whose Level is the same as that sent monster’s original Level, but it is destroyed during the End Phase.


    Kyoumei suru Shindou / Resonating Oscillation
    Spell Normal
    (1) If your opponent controls a card in both their Pendulum Zones: Target those 2 cards; while your opponent controls those 2 cards in their Pendulum Zones, during this turn, when you Pendulum Summon, you can use the Pendulum Scales of those 2 cards, but if you do you can only Pendulum Summon from the Extra Deck.


    Kumonyou no Dosou
    Trap Continuous
    (1) Special Summon this card to your Monster zone as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is still treated as a Trap Card.) (2) This card Special Summoned by this effect cannot be targeted by your opponent’s card effects while you control another Trap Card that is a Monster. (3) If a card from your Spell/Trap Zone is Special Summoned to your Monster Zone as a monster: You can target 1 card on the field; destroy it.


    Shinen no Stungray / Abyssal Stungray
    Trap Continuous
    (1) Special Summon this card to your Monster Zone as an Effect Monster (Thunder-Type/LIGHT/Level 5/ATK 1900/DEF 0). (This card is still treated as a Trap Card). (2) This card cannot be destroyed by battle.


    Yousenkyou no Memaikaze / Dizzying Wind of the Yosen Realm
    Trap Continuous
    Activate only if you control a Level 6 or higher “Yosenju” monster. (1) While you control a “Yosenju” card in your Pendulum Zone, if a Set monster or a face-up monster that is not a “Yosenju” monster would be returned to the hand, shuffle it into the Deck instead.


    Entermate Gunbatter / Performapal Bowhopper
    Earth Insect / Effect
    LV4 1500/1000
    You can only use each effect of “Performapal Bowhopper” once per turn. (1) You can Tribute 1 “Performapal” monster; inflict 100 damage to your opponent for each Level the Tributed monster had. (2) You can Tribute 1 “Performapal” monster, then target 1 “Performapal” monster in your Graveyard, other than the Tributed monster; add it to your hand.


    Entermate Springoose / Performapal Springoose
    Wind Winged Beast / Effect
    LV5 1100/2400
    You can only use the effect of “Performapal Springoosse” once per turn. (1) You can banish this card from your Graveyard, then target a total of 2 cards on your side of the field (“Magician” or “Performapal” cards in your Pendulum Zones, and/or Pendulum Monsters you control); return both those targets to the hand.


    Entei Kashin Berlines / Berlines the Firestorm Vassal
    Level 3 FIRE Pyro Effect Monster
    ATK 800
    DEF 1000
    You can only use each effect of “Berlines the Firestorm Vassal” once per turn.
    (1) You can discard 1 card; Special Summon this card from your hand. During this turn, you cannot Special Summon monster from the Extra Deck.
    (2) If this card is Tributed for a Tribute Summon: You can reveal your opponent’s hand, and banish 1 card there until the end of the turn.


    Edge Imp Saw
    Level 3 DARK Fiend-Type Effect Monster
    ATK 500
    DEF 1000
    You can only use this effect of “Edge Imp Saw” once per turn.
    (1) When this card is Normal Summoned: You can send 1 “Fluffal” monster from your hand to the Graveyard; draw 2 cards, then place 1 card from your hand on either the top or bottom of the Deck.


    Unknown Xyz Monster

    Source
    Fullmon and Emria0514 on Twitter, Maxut

    BUY MONARCHS Eva's Poor Fingers
    Share. Facebook Twitter Reddit
    NeoArkadia
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    NeoArkadia is the 2nd Number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle.

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