Today we’ve got quite the treat for you – today, April 1st, we managed to get our hands on not only a, um, never-before-seen booster pack image, but the entire set list for a definitely not suspiciously top-secret unreleased set: Dragons Awakening (DWAI)!
And if the promise of 81 glorious new cards isn’t enough for you, you can also check out our other TOTALLY legit you guys set spoiler – a new promotional pack with 10 cards, all related to well-known moments from all 5 Yu-Gi-Oh anime series!
Are you prepared? CLICK IF YOU DARE
DRAGONS AWAKENING (DWAI)
CARD TOTAL: 81
DWAI-JP001
Madolche Macaribbit
マドルチェ・マケロン
EARTH Beast/Effect
LV3 1500/1000
You can only Special Summon 1 “Madolche Macaribbit” with its (2) effect per turn. You can only use the (3) effect of “Madolche Macaribbit” once per turn.
(1): When this card in your possession is destroyed by your opponent’s card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck.
(2): If you control a “Madolche” monster other than “Madolche Macaribbit”, you can Special Summon this card (from your hand).
(3): You can target 1 “Madolche” card you control and 1 other card on the field; return them to the hand.
DWAI-JP002
Madolche Mintortoise
マドルチェ・ミントータス
EARTH Beast/Pendulum/Effect
PS2 LV3 900/1600
Pendulum Effect: (1): Once per turn, during either player’s turn: You can target 1 “Madolche” monster you control; increase or reduce its Level by 1 and increase its ATK and DEF by 500.
Monster Effect: You can only use the Monster Effect of “Madolche Mintortoise” once per turn.
(1): During either player’s turn: You can send 1 “Madolche” card from your hand or face-up from your side of the field to the Graveyard, then target 1 face-up card on the field; this turn, its effects are negated.
DWAI-JP003
Madolche Cinnamonk
マドルチェ・シナモンク
EARTH Spellcaster/Pendulum/Effect
PS6 LV4 1400/1700
Pendulum Effect: The (1) Pendulum Effect of “Madolche Cinnamonk” can only be used once per turn. (1): When a card(s) you control is targeted by a card effect, including a “Madolche” card: You can return any of those cards to the hand, and if you do, Special Summon 1 “Madolche” monster from your hand with a different name from at least 1 of those targeted “Madolche” monsters.
Monster Effect: (1): If this card is Normal or Special Summoned: You can add 1 “Madolche” card to your hand, from your Graveyard or face-up from your Extra Deck.
DWAI-JP004
Madolche Plum Puddingcess
マドルチェ・プラム・プディンセス
EARTH Fairy/Pendulum/Effect
PS4 LV5 1800/1800
Pendulum Effect: (1): This card’s name becomes “Madolche Puddingcess” while it is on the field.
(2): Once per turn: You can target 1 face-up EARTH or DARK monster you control; it becomes a Level 5 Fairy-Type monster and gains 800 ATK, until the End Phase.
Monster Effect: (1): This card’s name becomes “Madolche Puddingcess” while it is on the field or attached to a monster as Xyz Material.
(2): Once per turn, at attack declaration, when this card battles: You can return 1 other “Madolche” card you control to the hand, and if you do, destroy 1 card your opponent controls.
(3): Once per turn: You can target 1 face-up Pendulum Monster or “Madolche” monster you control with a Level; that monster’s Level becomes this monster’s Level, until the End Phase.
DWAI-JP005
Ghostrick Invisible
ゴーストリック・インビジブル
DARK Fiend/Pendulum/Effect
PS1 LV1 0/100
Pendulum Effect: (1): You can only Pendulum Summon “Ghostrick” monsters, but you can also Pendulum Summon Level 1 “Ghostrick” monsters. This effect cannot be negated.
(2): You can Normal Summon “Ghostrick” monsters from your hand, ignoring their Summoning conditions.
Monster Effect: Cannot be Normal Summoned, unless you control a “Ghostrick” monster. You can only use the (2) Monster Effect of “Ghostrick Invisible” once per turn.
(1): Once per turn: You can change this card to face-down Defense Position.
(2): During either player’s turn: You can Tribute this card from your hand or face-up from your side of the field, then target 1 “Ghostrick” card or face-down Defense Position monster you control; this turn, that card is unaffected by your opponent’s card effects.
DWAI-JP006
Ghostrick Banshee
ゴーストリック・バンシー
DARK Spellcaster/Pendulum/Effect
PS4 LV2 800/400
Pendulum Effect: (1): When you Pendulum Summon a “Ghostrick” monster(s): You can change any number of face-up monsters your opponent controls to face-down Defense Position, up to the number of “Ghostrick” monsters Summoned.
(2): You can Normal Summon “Ghostrick” monsters from your hand, ignoring their Summoning conditions.
Monster Effect: Cannot be Normal Summoned, unless you control a “Ghostrick” monster. You can only use the (2) Monster Effect of “Ghostrick Banshee” once per turn.
(1): Once per turn: You can change this card to face-down Defense Position.
(2): If there is a monster in either player’s Graveyard: You can Tribute this card, then target 1 monster your opponent controls; shuffle it into the Deck, and if you do, Special Summon 1 monster from either player’s Graveyard to your opponent’s side of the field in face-down Defense Position. It cannot change its battle position.
DWAI-JP007
Ghostrick Brocken Specter
ゴーストリック・ブロッケン・スペクター
DARK Fiend/Pendulum/Effect
PS3 LV3 600/0
Pendulum Effect: You can only use the (2) Pendulum Effect of “Ghostrick Brocken Specter” once per turn. (1): You can Normal Summon “Ghostrick” monsters from your hand, ignoring thir Summoning conditions. (2): You can Tribute 1 EARTH or DARK monster from your hand or face-up from your side of the field; draw 1 card.
Monster Effect: Cannot be Normal Summoned, unless you control a “Ghostrick” monster. You can only use the (2) Monster Effect of “Ghostrick Brocken Specter” once per turn.
(1): Once per turn: You can change this card to face-down Defense Position.
(2): During either player’s turn: You can reveal 1 monster in your hand, and if you do, you can increase this card’s Level by an amount less than or equal to that monster’s Level, then this card gains 200 ATK x its Level, until the End Phase. If you revealed a “Ghostrick” monster, this card gains 500 ATK x its Level instead.
(3): Once per turn: You can target 1 face-up Pendulum Monster or “Ghostrick” monster you control with a Level; that monster’s Level becomes this monster’s Level, until the End Phase.
DWAI-JP008
Aussa the Boulder Charmer
巌霊使いアウス(がんれいつかいアウス)
EARTH Spellcaster/Effect
LV4 1850/1500
You can only use the (2) effect of “Aussa the Boulder Charmer” once per turn.
(1): You can send 1 other EARTH monster or “Charmer” monster from your hand to the Graveyard; Special Summon this card from your hand.
(2): If this card is Summoned: You can target 1 Level 3 or 4 Spellcaster-Type monster in your Graveyard, except “Aussa the Boulder Charmer”; Special Summon that target in face-down Defense Position.
(3): Once per turn: You can target 1 EARTH monster your opponent controls; send 2 cards from your hand to the Graveyard, and if you do, take control of that monster while this card is face-up.
DWAI-JP009
Eria the Waterfall Charmer
瀑霊使いエリア(ばくれいつかいエリア)
WATER Spellcaster/Effect
LV4 1850/1500
You can only use the (2) effect of “Eria the Waterfall Charmer” once per turn.
(1): If this card is in your hand: You can send 1 other WATER monster or “Charmer” monster from your hand to the Graveyard; Special Summon this card from your hand.
(2): You can target 1 “Charmer” monster in your Graveyard; send 1 monster with the same Attribute as that target from your Deck to the Graveyard.
(3): Once per turn: You can target 1 WATER monster your opponent controls; send 2 cards from your hand to the Graveyard, and if you do, take control of that monster while this card is face-up.
DWAI-JP010
Hiita the Inferno Charmer
焔霊使いヒータ(えんれいつかいヒータ)
FIRE Spellcaster/Effect
LV4 1850/1500
You can only use the (2) effect of “Hiita the Inferno Charmer” once per turn.
(1): You can send 1 other FIRE monster or “Charmer” monster from your hand to the Graveyard; Special Summon this card from your hand.
(2): You can target 1 “Charmer” monster in your Graveyard; destroy 1 monster your opponent controls with the same Attribute as that target.
(3): Once per turn: You can target 1 FIRE monster your opponent controls; send 2 cards from your hand to the Graveyard, and if you do, take control of that monster while this card is face-up.
DWAI-JP011
Wynn the Storm Charmer
嵐霊使いウィン(らんれいつかいウィン)
WIND Spellcaster/Effect
LV4 1850/1500
You can only use the (2) effect of “Wynn the Storm Charmer” once per turn.
(1): You can send 1 other WIND monster or “Charmer” monster from your hand to the Graveyard; Special Summon this card from your hand.
(2): If this card is Summoned: You can add 1 “Charmer” or “Familiar-Possessed” monster from your Deck to your hand, except “Wynn the Storm Charmer”.
(3): Once per turn: You can target 1 WIND monster your opponent controls; send 2 cards from your hand to the Graveyard, and if you do, take control of that monster while this card is face-up.
DWAI-JP012
Dharc the Dusk Charmer
夕霊使いダルク(ゆうれいつかいダルク)
DARK Spellcaster/Effect
LV4 1850/1500
(1): You can send 1 other DARK monster or “Charmer” monster from your hand to the Graveyard; Special Summon this card from your hand.
(2): If this card is Summoned: You can add, from your Deck to your hand, 1 card with both “Spirit” and “Art” in its card name.
(3): Once per turn: You can target 1 DARK monster your opponent controls; send 2 cards from your hand to the Graveyard, and if you do, take control of that monster while this card is face-up.
DWAI-JP013
Lyna the Dawn Charmer
暁霊使いライナ(あきれいつかいライナ)
LIGHT Spellcaster/Effect
LV4 1850/1500
(1): You can send 1 other LIGHT monster or “Charmer” monster from your hand to the Graveyard; Special Summon this card from your hand.
(2): Once per turn: You can target 3 “Charmer” monsters in your Graveyard; shuffle them into the Deck, then draw 1 card.
(3): Once per turn: You can target 1 LIGHT monster your opponent controls; send 2 cards from your hand to the Graveyard, and if you do, take control of that monster while this card is face-up.
DWAI-JP014
Traptrix Drosera
ローゼの蟲惑魔(ローゼのこわくま)
EARTH Plant/Effect
LV4 1600/1000
(1): This card is unaffected by the effects of “Hole” Normal Trap Cards.
(2): Negate the effects of your opponent’s cards that would prevent monsters they control from being affected by, targeted by, or destroyed by Trap effects.
(3): When this card is Normal Summoned: You can Special Summon 1 “Traptrix” monster from your hand. (4): When this card is Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
DWAI-JP015
Phantom Beast Storm-Albatross
幻獣ストームアルバトロス(げんじゅうストームアルバトロス)
LIGHT Beast-Warrior/Pendulum/Effect
PS2 LV4 1600/0
Pendulum Effect: (1): Once per turn: You can target 1 “Phantom Beast” monster you control; it gains 300 ATK and DEF.
Monster Effect: (1): When this card is Normal or Pendulum Summoned: You can send 1 “Phantom Beast” monster from your Deck to the Graveyard.
DWAI-JP016
Phantom Beast Chaos-Striker
幻獣カオストライカー(げんじゅうカオストライカー)
DARK Beast-Warrior/Pendulum/Effect
PS7 LV4 1500/1900
Pendulum Effect: (1): Once per turn: You can target 1 “Phantom Beast” monster you control; all monsters your opponent controls lose 100 ATK x that monster’s Level, until the end of this turn. Monster Effect: (1): All “Phantom Beast” monsters you control gain 300 ATK for each “Phantom Beast” monster you control.
DWAI-JP017
Phantom Beast Naturia-Fang
幻獣ナチュルファング(げんじゅうナチュルファング)
LIGHT Beast-Warrior/Pendulum/Effect
PS2 LV5 2200/1700
Pendulum Effect: You can only use the Pendulum Effect of “Phantom Beast Naturia-Fang” once per turn. (1): During either player’s turn, when a Spell Card is activated: You can target 1 “Phantom Beast” monster you control; negate that activation, and if you do, banish it, and if you do that, destroy your target.
Monster Effect: You can only use the (2) monster effect of “Phantom Beast Naturia-Fang” once per turn. (1): If a monster(s) on the field is destroyed: You can have all “Phantom Beast” monsters you currently control gain 300 ATK and DEF for each monster destroyed at that time.
(2): You can banish this card from your Graveyard, then target 1 “Phantom Beast” monster in your Graveyard; add it to your hand.
DWAI-JP018
Phantom Beast Illusion-Drake
幻獣イリュージョンドレイク(げんじゅうイリュージョンドレイク)
LIGHT Beast-Warrior/Pendulum/Effect
PS7 LV6 2300/1000
Pendulum Effect: You can only use the Pendulum Effect of “Phantom Beast Illusion-Drake” once per turn. (1): If you Pendulum Summon a “Phantom Beast” monster(s): You can have all “Phantom Beast” monsters you currently control gain 1000 ATK until the end of this turn, also those Pendulum Summoned “Phantom Beast” monster(s) cannot be targeted by your opponent’s card effects until the end of their next turn.
Monster Effect: You can only use the (2) monster effect of “Phantom Beast Illusion-Drake” once per turn. (1): “Phantom Beast” monsters you control are unaffected by Trap effects.
(2): You can discard this card, then target 1 of your banished “Phantom Beast” monsters; return it to the Graveyard.
DWAI-JP019
Voice of the Heralds
宣告者の予言者(デクレアラー・ボイス)
LIGHT Fairy/Effect
LV4 1200/2000
(1): If this card is Normal Summoned: You can activate 1 of these effects:
● Add 1 Level 2 “Herald” monster or 1 “Herald” Ritual Monster from your Deck to your hand and change this card to Defense Position.
● Add 1 “Herald” Ritual Spell or “Hall of Heralds” from your Deck to your hand and change this card to Defense Position.
DWAI-JP020
Guide of Nephthys
ネフティスの案内(ネフティスのあんない)
WIND Spellcaster/Pendulum/Effect
PS9 LV2 600/600
Pendulum Effect: You can only use the (3) Pendulum Effect of “Guide of Nephthys” once per turn.
(1): You cannot Pendulum Summon monsters, except WIND monsters. This effect cannot be negated. (2): This card cannot be destroyed by your card effects.
(3): You can target 1 Level 8 FIRE monster you control; destroy it, and if you do, return 1 face-up card your opponent controls to the hand.
Monster Effect: (1): You can Tribute this card; add 1 Level 2 Spellcaster-Type monster from your Deck to your hand.
DWAI-JP021
Divine Phoenix of Nephthys
ネフティスの神鳳凰(ネフティスのしんほうおう)
FIRE Winged Beast/Pendulum/Effect
PS1 LV8 2400/1600
Pendulum Effect: (1): Card effects cannot prevent you from Special Summoning FIRE monsters.
(2): This card cannot be destroyed by your card effects.
Monster Effect: You can only Special Summon “Divine Phoenix of Nephthys” with its (1) Monster Effect once per turn.
(1): If you have no cards in your Spell & Trap Zone, you can Special Summon this card (from your hand), but your opponent takes no further battle damage this turn.
(2): If this card is destroyed by a card effect: You can target 1 card your opponent controls; return it to the hand.
DWAI-JP022
Alien Spawn
エイリエン・スパウン
FIRE Reptile/Effect
LV4 1700/600
(1): If this card is Normal Summoned: You can place 1 A-Counter on each face-up monster your opponent controls.
(2): If this card is Special Summoned: You can add 1 “Alien” monster from your Deck to your hand, except “Alien Spawn”.
(3): If a monster with an A-Counter battles an “Alien” monster, it loses 300 ATK and DEF for each A-Counter on it during damage calculation only.
DWAI-JP023
Duston Bunny
ダストン・バニー
LIGHT Fiend/Effect
LV1 0/1000
You can only use the (1), (2), and (3) effects of “Duston Bunny” once per turn.
(1): You can target 1 “Duston” monster on the field, except “Duston Bunny”; destroy it, and if you do, Special Summon this card from your hand.
(2): If this card is Summoned: You can add 1 “Duston” card from your Deck to your hand, except “Duston Bunny”.
(3): If this card on the field is destroyed: You can add 1 “Duston” card from your Deck or Graveyard to your hand. If you add a card from your Graveyard, it cannot be “Duston Bunny”.
DWAI-JP024
Swirly Mokey Mokey
グルグルもけもけ
LIGHT Fairy/Effect
LV1 300/100
You can only use the (1) effect of “Swirly Mokey Mokey” once per turn.
(1): When this card is Normal or Special Summoned: You can Special Summon 1 “Mokey Mokey” monster from your hand or Graveyard, but you cannot Special Summon monsters for the rest of this turn, except Fairy-Type monsters.
(2): Once per turn: You can Fusion Summon 1 “Mokey Mokey” Fusion Monster from your Extra Deck, by destroying monsters you control as Fusion Materials, including this card.
DWAI-JP025
Carefree Mokey Mokey
ボヤボヤもけもけ
LIGHT Fairy/Pendulum/Effect
PS0 LV1 300/100
Pendulum Effect: (1): You cannot Pendulum Summon unless both cards in your Pendulum Zones are “Mokey Mokey” cards. This effect cannot be negated.
(2): Once per turn, when a “Mokey Mokey” card you control is destroyed: Destroy 1 card your opponent controls.
Monster Effect: You can only use the (1) effect of “Carefree Mokey Mokey” once per turn.
(1): You can Special Summon 1 “Mokey Mokey” monster from your Deck or Graveyard, and if you do, destroy this card.
(2): The names of all LIGHT Fairy-Type monsters you control become “Mokey Mokey”.
DWAI-JP026
Grumpy Mokey Mokey
イライラもけもけ
LIGHT Fairy/Pendulum
PS2 LV1 300/100
Pendulum Effect: (1): The names of “Mokey Mokey” monsters become “Mokey Mokey” while you control them or they are in your Graveyard.
(2): Once per turn: You can destroy 1 card you control or in your hand, and if you do, add 1 “Mokey Mokey” card from your Deck or Graveyard to your hand.
Flavor Text: An outcast angel. It seems that he is always worrying about something, so he gets mad easily.
DWAI-JP027
No-Eyes Wight Dragon
空眼の白骨龍(ノーアイズ・ワイト・ドラゴン)
DARK Zombie/Effect
LV1 3000/2000
Cannot be Normal Summoned/Set. Must first be Special Summoned by having 4 or more banished Zombie-Type monsters with different names and 1 “King of the Skull Servants” in your Graveyard. You can only use the (3) effect of “No-Eyes Wight Dragon” once per Duel.
(1): This card’s name becomes “Skull Servant” while it is in the Graveyard.
(2): You can return 1 of your banished “Skull Servant” or “Wight” cards to your Graveyard; banish 1 Spell/Trap Card your opponent controls.
(3): At the end of the Damage Step, if this card attacked: Destroy this card, then Special Summon 1 “Skull Servant” Normal Monster from your Graveyard. That card is unaffected by your opponent’s card effects, can attack your opponent directly, and if it inflicts battle damage to your opponent, your opponent loses 1000 Life Points for each “Skull Servant” in your Graveyard.
DWAI-JP028
Amaterasu
天纏晸瓓主(アマテラス)
FIRE Fairy/Spirit/Effect
LV8 2900/2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 Spirit monster from your hand or face-up from your side of the field, and cannot be Special Summoned by other ways.
(1): You can only control 1 “Amaterasu”.
(2): During the End Phase: Return this face-up card to the hand, unless you reveal 1 Spirit monster in your hand.
(3): When this card is Special Summoned: You can destroy all Set cards your opponent controls.
(4): Your opponent cannot Set cards. You can Normal Summon Level 5 or higher Spirit Monsters for 1 less Tribute.
DWAI-JP029
Ame no Uzume
天之羽裷女(アメノウズメ)
FIRE Fairy/Spirit/Effect
LV4 1800/1200
Cannot be Special Summoned. You can only Normal Summon 1 “Ame no Uzume” with its (2) effect per turn.
(1): During the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
(2): If you control a Level 5 or higher Spirit monster, you can Normal Summon this card in addition to your Normal Summon/Set.
(3): If this card is Normal Summoned or flipped face-up: All Spirit monsters you currently control gain 400 ATK and DEF until the end of this turn.
DWAI-JP030
Himiko
妃御子(ヒミコ)
LIGHT Spellcaster/Effect
LV4 1600/1000
(1): When this card is Normal Summoned: You can add 1 Spirit monster from your Deck to your hand. (2): If an opponent’s monster attacks you directly: You can reveal 1 Spirit Monster in your hand; Special Summon this card from your hand in face-up Defense Position.
DWAI-JP031
Solenaut S
螺旋磁石戦士S(ソレノート・エス)
EARTH Rock/Pendulum/Effect
PS2 LV4 1200/1800
Pendulum Effect: You can only use the Pendulum Effect of “Solenaut S” once per turn.
(1): You can add 1 Level 4 or lower EARTH Rock-type monster from your Deck to your hand, and if you do, destroy this card.
Monster Effect: You can only use the Monster Effect of “Solenaut S” once per turn.
(1): During either player’s turn: You can Tribute this card; add 1 Level 4 or lower EARTH Rock-Type monster in your Graveyard to your hand, and immediately after this effect resolves, Normal Summon 1 Level 4 or lower Rock-Type monster from your hand.
DWAI-JP032
Solenaut N
螺旋磁石戦士N(ソレノート・エン)
EARTH Rock/Pendulum/Effect
PS5 LV4 1800/1200
Pendulum Effect: You can only use the (1) Pendulum Effect of “Solenaut N” once per turn.
(1): You can add 1 Level 4 or lower EARTH Rock-Type monster from your Graveyard to your hand, and if you do, destroy this card.
Monster Effect: You can only use the (1) Monster Effect of “Solenaut N” once per turn.
(1): During either player’s turn: You can Tribute this card; add 1 Level 4 or lower EARTH Rock-Type monster from your Deck to your hand, and immediately after this effect resolves, Normal Summon 1 Level 4 or lower Rock-Type monster from your hand.
DWAI-JP033
Diamond Golem Adamantle
金剛人形アダマントル(コンゴーレム アダマントル)
EARTH Rock/Effect
LV8 0/0
Cannot be Normal Summoned or Set. Must be Special Summoned to either player’s side of the field by sending 1 card that player controls to the Graveyard, and cannot be Summoned by other ways. You can only use the (3) effect of “Diamond Golem Adamantle” once per turn.
(1): Cannot be destroyed by battle.
(2): This card gains 700 ATK for each Rock-Type monster in your Graveyard.
(3): During your Main Phase: You can Tribute this card with 0 ATK; draw 2 cards.
DWAI-JP034
Maiden of the Oracle
神託の乙女(しんたくのおとめ)
LIGHT Fairy/Tuner/Effect
LV1 0/100
(1): If you control a Level 7 LIGHT monster, you can Special Summon this card (from your hand).
(2): This card cannot be destroyed by battle with a DARK monster, and is unaffected by DARK monster effects.
(3): Once per turn: You can target 1 face-up Fiend-Type monster; destroy it.
DWAI-JP035
Lost Lapis Lazuli
彷徨う瑠璃(さまようルリ)
DARK Rock/Effect
LV4 100/1000
(1): If this card is Normal Summoned: You can Special Summon 1 “Lost Lapis Lazuli” from your hand or Deck in face-up Attack Position.
(2): This face-up card can be treated as a Winged Beast-Type monster for an Xyz Summon.
(3): This face-up card cannot be used as an Xyz Material, except for a DARK Winged Beast-Type Xyz Monster.
DWAI-JP036
Phoenixian Cluster Hippeastrum
フェニキシアン・クラスター・ヒッペアストラム
FIRE Plant/Effect
LV4 1700/1300
You can only use the (1) and (2) effects of “Phoenixian Cluster – Hippeastrum” once per turn.
(1): If this card is destroyed: Inflict 400 damage to your opponent.
(2): During the End Phase, if this card was destroyed this turn: You can banish this card from your Graveyard; Special Summon 1 “Phoenixian Cluster – Amaryllis” from your hand or Deck, ignoring its Summoning conditions.
DWAI-JP037
Soulfire Blossom
ソウルファイア・ブロッサム
FIRE Plant/Effect
LV3 500/1400
You can only use the (1) effect of “Soulfire Blossom” once per turn.
(1): You can Tribute 1 face-up Plant-Type monster; Special Summon 1 of your banished FIRE Plant-Type monsters.
DWAI-JP038
Accel Gear
アクセルギア
LIGHT Machine/Tuner/Effect
LV1 0/0
You can only Special Summon 1 “Accel Gear” with its (1) effect per turn.
(1): If you control a Synchro Monster, you can Special Summon this card (from your hand).
DWAI-JP039
Desert Eagle
デザート・イーグル
WIND Winged Beast/Effect
LV1 100/100
(1): When this card inflicts battle damage to your opponent: Send 1 card from the top of their Deck to the Graveyard for each 100 damage inflicted.
DWAI-JP040
Sadistic Angel
女王天使(サディスティック・エンジェル)
DARK Fairy/Effect
LV4 1800/0
You can only use the (3) effect of “Sadistic Angel” once per turn.
(1): During each of your opponent’s Standby Phases: Each player loses 500 Life Points.
(2): When your opponent takes effect damage: This card gains 400 ATK.
(3): If this card on the field is sent to the Graveyard: You can send 1 card from your hand to the Graveyard; add this card from your Graveyard to your hand.
DWAI-JP041
Core, Wyrm Ruler of Gravity
重力征幻竜-コア(じゅうりょくせいげんりゅう-コア)
EARTH Wyrm/Effect
LV7 1600/3000
You can only use either the (1), (2), (3), or (4) effect of “Core, Wyrm Ruler of Gravity” each turn, and only once that turn.
(1): If this card is in your hand or Graveyard: You can banish a total of 2 EARTH and/or Wyrm-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card.
(2): During your opponent’s End Phase, if this card was Special Summoned: Return it to the hand.
(3): You can discard this card and 1 EARTH monster to the Graveyard, then target 1 monster in your Graveyard; Special Summon that target.
(4): If this card is banished: You can add 1 EARTH Wyrm-Type monster from your Deck to your hand.
DWAI-042
Ozone, Wyrm Ruler of Atmosphere
大気征幻竜-オゾン(たいきせいげんりゅう-オゾン)
WIND Wyrm/Effect
LV7 2400/2200
You can only use either the (1), (2), (3), or (4) effect of “Ozone, Wyrm Ruler of Atmosphere” each turn, and only once that turn.
(1): If this card is in your hand or Graveyard: You can banish a total of 2 WIND and/or Wyrm-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card.
(2): During your opponent’s End Phase, if this card was Special Summoned: Return it to the hand.
(3): You can discard this card and 1 WIND monster to the Graveyard; add 1 Wyrm-Type monster from your Deck to your hand.
(4): If this card is banished: You can add 1 WIND Wyrm-Type monster from your Deck to your hand.
DWAI-043
Maelstrom, Wyrm Ruler of Oceans
海洋征幻竜-メイルストロム(かいようせいげんりゅう-メイルストロム)
WATER Wyrm/Effect
LV7 2600/2000
You can only use either the (1), (2), (3), or (4) effect of “Maelstrom, Wyrm Ruler of Oceans” each turn, and only once that turn.
(1): If this card is in your hand or Graveyard: You can banish a total of 2 WATER and/or Wyrm-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card.
(2): During your opponent’s End Phase, if this card was Special Summoned: Return it to the hand.
(3): You can discard this card and 1 EARTH monster to the Graveyard; send 1 monster from your Deck to the Graveyard.
(4): If this card is banished: You can add 1 WATER Wyrm-Type monster from your Deck to your hand.
DWAI-044
Prominence, Wyrm Ruler of Sunlight
太陽征幻竜-プロミネンス(たいようせいげんりゅう-プロミネンス)
FIRE Wyrm/Effect
LV7 2800/1800
You can only use either the (1), (2), (3), or (4) effect of “Prominence, Wyrm Ruler of Sunlight” each turn, and only once that turn.
(1): If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Wyrm-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card.
(2): During your opponent’s End Phase, if this card was Special Summoned: Return it to the hand.
(3): You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target.
(4): If this card is banished: You can add 1 FIRE Wyrm-Type monster from your Deck to your hand.
DWAI-JP045
Gold Mokey Mokey
金☆もけもけ(きん☆もけもけ)
LIGHT Fairy/Fusion/Effect
LV12 300/100
Must first be Special Summoned (from your Extra Deck) while you control a “Mokey Mokey” Fusion Monster.
(1): When this card is Special Summoned: Destroy all other “Mokey Mokey” Fusion Monsters you control.
(2): This card’s name becomes “Mokey Mokey” while it is face-up on the field or in your Graveyard.
(3): All “Mokey Mokey” cards you control are unaffected by your opponent’s card effects, and your opponent takes any battle damage you would have taken from attacks involving “Mokey Mokey” monsters.
(4): You can only control 1 “Gold Mokey Mokey”.
DWAI-JP046
La Pucelle Joan
聖乙女ジャンヌ(ラ・ピュセル ジャンヌ)
LIGHT Warrior/Synchro/Effect
LV8 2800/2000
1 Tuner + 1 or more non-Tuner LIGHT monsters
(1): Once per turn: You can target 1 face-up monster you control; it cannot be destroyed by battle during this turn.
(2): If this card battles a DARK monster, it gains 1000 ATK during damage calculation only.
(3): If this card is destroyed by an opponent’s card (either by battle or card effect) and sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card your opponent controls; shuffle it into the Deck.
DWAI-JP047
Bird of Paradiso
仙楽の鳥(せんらくのちょう)
WIND Winged Beast/Synchro/Tuner/Effect
LV3 100/2000
1 Tuner + 1 or more non-Tuner monsters
(1): Once per turn, during either player’s turn: You can target 1 Synchro Monster you control; either increase or reduce its Level by 1, until the end of your opponent’s turn.
(2): During your opponent’s Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).
DWAI-JP048
Blazing Slime
ブレイジング・スライム
FIRE Aqua/Synchro/Effect
LV8 2000/3000
1 Tuner + 1 or more non-Tuner monsters
(1): During each of your End Phases: Inflict 500 damage to your opponent.
(2): Once per turn, this card cannot be destroyed by battle or card effects.
(3): If this face-up card is targeted for an attack or with an opponent’s card effect: Inflict 500 damage to your opponent.
DWAI-JP049
Deep Horror of World Wake
古魔-星喰-(アークデモン-ホシクイ-)
DARK Fish/Synchro/Effect
LV11 3300/2500
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters
Must first be Synchro Summoned.
(1): Once per turn: You can target 1 face-up card; shuffle it into the Deck, but this card cannot attack directly this turn.
(2): Once per turn: You can Tribute 1 other monster; this card can make 1 additional attack during each Battle Phase this turn.
(3): If this card on the field is destroyed by your opponent’s card (either by battle or by card effect): You can pay 1000 Life Points; banish all cards from the Graveyards, then destroy all cards on the field.
DWAI-JP050
Madolche Crème Brulady
マドルチェ・クレーム・ブリュレディ
EARTH Fairy/Xyz/Effect
RK3 1500/2000
2 Level 3 “Madolche” monsters
You can only use the (2) effect of “Madolche Crème Brulady” once per turn.
(1): This card’s name becomes “Madolche Puddingcess” while it is on the field or attached to a monster as Xyz Material.
(2): When an opponent’s monster effect is activated (except during the Damage Step): You can detach 1 Xyz Material from this card; negate that monster’s effect(s) and, if that monster is face-up on the field, change that monster’s battle position.
(3): If a card(s) in your opponent’s possession would be sent to the Graveyard, you can instead return to the Deck both those cards and 1 card from your Graveyard.
DWAI-JP051
Ghostrick-or-Madolche Pumpuddingcess
ゴーストリックorマドルチェ・パンプディンセス(ゴーストリックオアマドルチェ・パンプディンセス)
DARK Fairy/Xyz/Pendulum/Effect
PS4 RK5 2400/1800
2 Level 5 Pendulum Monsters
Pendulum Effect: (1): Once per turn, if you control no face-up monsters: You can Special Summon 1 “Madolche” or “Ghostrick” monster from your hand.
Monster Effect: You can Pendulum Summon this face-up card from your Extra Deck if you can Pendulum Summon Level 5 monsters. Cannot be used for an Xyz Summon.
(1): This card’s name is also treated as “Madolche Puddingcess” while face-up on the field.
(2): If this card is Xyz Summoned by using 1 “Madolche” monster and 1 “Ghostrick” monster: Return all other cards on the field to the hand.
(3): Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card to target 1 face-up monster; change it to face-down Defense Position.
(4): If this card is destroyed by battle or card effect while in your Monster Zone: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone.
DWAI-JP052
Traptrix Queen Mariana
蟲惑魔后マリアナ (こわくまこうマリアナ)
EARTH Fiend/Xyz/Effect
RK4 2450/2000
2 Level 4 “Traptrix” monsters
You can only use the (2) effect of “Traptrix Queen Mariana” once per turn.
(1): This card is unaffected by the effects of “Hole” Normal Trap Cards.
(2): When this card is Special Summoned: Add 1 banished Normal Trap Card to your hand.
(3): Treat all Normal Trap Cards in your hand, your Graveyard, and on your side of the field as “Hole” cards.
(4): During either player’s turn: You can detach 2 Xyz Materials from this card and banish 1 “Hole” Normal Trap Card from your hand, Deck, or Graveyard; replace this effect with that banished card’s original effects (these new effects are treated as the effects of a “Hole” Normal Trap Card).
DWAI-JP053
Gazelle the Mythical King of Phantom Beasts
幻獣霊王ガゼル(げんじゅうれいおうガゼル)
LIGHT Beast-Warrior/Xyz/Pendulum/Effect
PS4 RK4 2500/2200
2 Level 4 Pendulum Monsters
Pendulum Effect: (1): All “Phantom Beast” monsters you control gain 1000 ATK.
Monster Effect: You can Pendulum Summon this face-up card from your Extra Deck if you can Pendulum Summon Level 4 monsters.
(1): If this card is Xyz Summoned by using 2 Pendulum Monsters with the same Scale: All “Phantom Beast” monsters you currently control gain 800 ATK and DEF.
(2): This card with Xyz Materials cannot be targeted by your opponent’s card effects.
(3): Once per turn: You can detach 1 Xyz Material from this card, then target 1 “Phantom Beast” monster you control; send 1 “Phantom Beast” monster with the same Level as that monster from your Deck to the Graveyard, and if you do, that target gains 1000 ATK until the end of your opponent’s next turn.
(4): If this card is destroyed by battle or card effect while in your Monster Zone: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone.
DWAI-JP054
Alien Destroyer
エイリエン・デストロイヤー
DARK Reptile/Xyz/Effect
RK4 2400/1000
2 Level 4 Reptile-Type monsters
You can also Xyz Summon this card by using 1 Reptile-Type Synchro Monster you control as Xyz Material. You can only use the (2) effect of “Alien Destroyer” once per turn.
(1): If this card is Xyz Summoned: You can place 1 A-Counter on each face-up monster your opponent controls.
(2): You can detach 1 Xyz Material from this card, then target any number of Spell/Trap Cards on the field, up to the number of A-Counters on cards you control; return them to the hand, and if you do, place that many A-Counters on face-up cards.
(3): If a monster with an A-Counter battles an “Alien” monster, it loses 300 ATK and DEF for each A-Counter on it during damage calculation only.
DWAI-JP055
Number C55: Gogogo Gigant Goliath
CNo.55 ゴゴゴGゴライス(カオスナンバーズ55ゴゴゴギガントゴライス)
EARTH Rock/Xyz/Effect
RK5 3000/2000
3 Level 5 monsters
(1): If this card is Special Summoned by the effect of a “Rank-Up-Magic” Spell Card: You can send 1 “Gogogo” monster from your Deck to the Graveyard.
(2): All monsters you control gain 1000 DEF.
(3): If this card has “Number 55: Gogogo Goliath” as Xyz Material, it gains this effect.
● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Rock-Type monster, or 1 “Gogogo” monster, from your hand or Graveyard.
DWAI-JP056
Tiara Finale
ティアラ・フィナーレ
Quick-Play Spell
If you control a “Madolche Queen Tiaramisu” monster, you can activate this card from your hand during your opponent’s turn.
(1): If you control a “Madolche” Xyz Monster: Return 1 card on the field to the Deck, then, if you control a “Puddingcess” monster, you can add 1 “Madolche” card from your Graveyard to your hand.
DWAI-JP057
Ghostrickery
ゴーストリック・プランク
Continuous Spell
(1): You can only control 1 “Ghostrickery”.
(2): If a face-down Defense Position “Ghostrick” monster(s) you control is flipped face-up: You can activate any of these effects, and resolve in sequence, up to the number of “Ghostrick” monsters flipped face-up at that time (once each):
● Change 1 face-up monster on the field to face-down Defense Position.
● Target 1 Spell/Trap Card on the field; destroy it.
● Banish the top card of your opponent’s Deck face-down.
(3): When this card in your possession is destroyed by your opponent’s card and sent to the Graveyard: You take no battle damage for the rest of this turn.
DWAI-JP058
Grand Planetary Spiritual Art – Zen
大星霊術-「全」(だいせいれいじゅつ-「ぜん」)
Field Spell
You can only use the (2) effect of “Grand Planetary Spiritual Art – Zen” once per turn.
(1): All Spellcaster-Type monsters you control gain 200 ATK and DEF.
(2): During your turn: You can target 1 “Charmer” monster or “Familiar-Possessed” monster in your Graveyard; shuffle that target into the Deck, then Special Summon 1 monster with a different name from that monster, but with the same Level and Attribute, from your Deck.
(3): You can Tribute any “Charmer” or “Familiar-Possessed” monster to activate a Trap Card with both “Spirit” and “Art” in its card name.
DWAI-JP059
Traptrix Territory
蟲惑魔の版図(こわくまのハント)
Field Spell
(1): “Traptrix” monsters you control gain 300 ATK and DEF, and cannot be targeted by your opponent’s card effects.
(2): When an opponent’s card(s) would be sent to the Graveyard by the effect of your “Hole” Normal Trap Card, banish it instead.
(3): Once per turn, when a “Hole” Normal Trap is activated: Normal or Special Summon 1 “Traptrix” monster from your Graveyard.
DWAI-JP060
Mythic Shroud
幻の衣(ミッシック・シュラウド)
Equip Spell
Equip only to a “Phantom Beast” monster. You can only use the (3) effect of “Mythic Shroud” once per turn.
(1): The equipped monster gains 1000 ATK and DEF.
(2): If the equipped monster destroys a monster by battle: Inflict 800 damage to your opponent.
(3): If this face-up card is destroyed: You can place 1 “Phantom Beast” Pendulum Monster from your Graveyard in your Pendulum Zone.
DWAI-JP061
Hall of Heralds
宣告者の神曲(デクレアラー・コーラス)
Field Spell
(1): Each time a card’s activation or effect, or a monster’s Summon, is negated by the effect of a Fairy-Type monster, place 1 Herald Counter on this card.
(2): All Fairy-Type monsters you control gain 200 ATK for each Herald Counter on this card.
(3): Once per turn, during either player’s Main Phase: You can remove up to 2 Herald Counters from this card; draw cards equal to the number of Herald Counters removed.
(4): If a Fairy-Type monster is Normal Summoned to your side of the field: You can target 1 face-up Fairy-Type monster you control; reveal 1 Fairy-Type monster in your hand, and if you do, that target’s Level becomes the revealed monster’s Level, until the End Phase.
DWAI-JP062
Duston Bin
ダストン・ビン
Field Spell
(1): Once per turn, if you control another “Duston” card: You can target 1 card you control; destroy it. A card destroyed this way is treated as if it was destroyed by an opponent’s card effect.
(2): Once per turn, when your opponent activates a card or effect: You can send 1 “Duston” monster from your hand or side of the field to the Graveyard; negate that card’s effects, until the end of this turn. (3): To Special Summon a “Starduston” using its own procedure, you can send “Duston” monsters your opponent controls to the Graveyard instead of those you control (or any combination of both).
DWAI-JP063
Duston Chute
ダストン・シュート
Quick-Play Spell
You can only activate 1 “Duston Chute” per turn.
(1): Activate 1 of these effects:
● Switch control of 1 “Duston” monster you control and 1 monster your opponent controls.
● Return 1 monster your opponent controls to the hand and Special Summon 1 “Duston” monster from your hand to your opponent’s side of the field.
DWAI-JP064
Mokey Mokey Heaven
もけもけ・ヘブン
Field Spell
(1): Once per turn, if a “Mokey Mokey” monster(s) you control is destroyed and sent to the Graveyard: You can Special Summon those monster(s) from your Graveyard.
(2): If you Summon a “Mokey Mokey” Normal Monster(s): You can destroy cards on the field, up to the number of monsters you Summoned at that time.
(3): While you control another “Mokey Mokey” card, the activations and effects of your cards that would destroy a card(s) on the field cannot be negated.
DWAI-JP065
Cursed Scream of Corruption
腐りの呪縛死霊叫(くさりのカースドスクリーム)
Quick-Play Spell
You can only activate 1 “Cursed Scream of Corruption” per turn.
(1): Activate 1 of these effects:
● If you control a “Wight” monster or “Skull Servant”: Send 1 Zombie-Type monster from your Deck to your Graveyard, then if that monster in your Graveyard is “Skull Servant”, you can send 1 Zombie-Type monster from your hand or Deck to the Graveyard.
● If you control “Skull Servant”: Banish any number of “Skull Servant” from your Graveyard, and if you do, banish cards your opponent controls, up to the number of cards banished from your Graveyard this way.
(2): This card’s name becomes “Skull Servant” while it is in the Graveyard or banished.
DWAI-JP066
Rank-Up-Magic Gaia Force
RUM-ガイア・フォース(ランクアップ・マジック-ガイア・フォース)
Spell
(1): Target 1 EARTH Xyz Monster you control; Special Summon from your Extra Deck, 1 EARTH Xyz Monster that is 1 Rank higher by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
DWAI-JP067
Ally of Justice Optimization Area
A・O・J ・O ・A(アーリー・オブ・ジャスティス・オプティマイズ・エーリア)
Field Spell
(1): While you control an “Ally of Justice” monster, all monsters are treated as LIGHT-Attribute while face-up on your opponent’s side of the field or in their Graveyard.
(2): If this face-up card would be destroyed, you can destroy 1 “Ally of Justice” monster you control instead.
(3): Once per turn, if you control an “Ally of Justice” monster, you can activate 1 of these effects:
● Immediately after this effect resolves, Normal Summon 1 “Ally of Justice” monster from your hand, without Tributing.
● Change all monsters your opponent controls to face-down Defense Position.
● Discard 1 “Ally of Justice” monster, then target 1 “Ally of Justice” monster in your Graveyard; add that target to your hand.
DWAI-JP068
Takamagahara
高天原(タカマガハラ)
Field Spell
(1): When a Spirit monster is Summoned: Put 1 Spirit Counter on this card.
(2): Whenever you would take battle damage, reduce it by the number of Spirit Counters on this card x 100. All Spirit monsters you control gain 100 ATK for each Spirit Counter on this card.
(3): When this face-up card is destroyed and sent to the Graveyard: Return all Spirit monsters you control to the hand.
DWAI-JP069
Kojiki
古事記(コジキ)
Spell
(1): Normal Summon 1 Spirit monster.
DWAI-JP070
Card of Rebellion
反逆の宝札(はんぎゃくのほうさつ)
Spell
You can only activate 1 “Card of Rebellion” per turn.
(1): If your opponent controls a Fusion Summoned monster and you control an Xyz Monster with Xyz Material: Detach 1 Xyz Material from an Xyz Monster you control; add 1 “Rank-Up-Magic” Spell Card from your Deck to your hand, also, after that, draw 1 card.
DWAI-JP071
Accept Frog the Jam
一緒に帰るスライム(いっしょにかえるスライム)
Quick-Play Spell
(1): If you control a face-up “Frog the Jam”: Special Summon any number of your banished “Frog” monsters, except “Frog the Jam”.
DWAI-JP072
Ghostrickstravaganza
ゴーストリック・ハッピーハロウィン
Trap
You can only activate 1 “Ghostrickstravaganza” per turn.
(1): Target 1 “Ghostrick” Xyz monster on the field; attach all Set monsters on the field to that target as Xyz Material.
DWAI-JP073
Grand Planetary Spiritual Art – Ichi
大星霊術-「壱」(だいせいれいじゅつ-「いち」)
Continuous Trap
You can only use the (1) effect of “Grand Planetary Spiritual Art – Ichi” once per turn.
(1): When this card is activated: You can add 1 “Charmer” or “Familiar-Possessed” monster from your Deck to your hand.
(2): All Spellcaster-Type monsters you control gain 500 ATK and DEF.
(3): If you control a monster that is owned by your opponent, Spell/Trap Cards you control cannot be destroyed by your opponent’s card effects.
DWAI-JP074
Grand Spiritual Art – Hoshi 大霊術―「星」(だいれいじゅつ-「ほし」)
Continuous Trap
(1): Once per turn: You can declare 1 monster Attribute; until the end of your opponent’s next turn, all face-up monsters your opponent controls will become that Attribute.
(2): All Spellcaster-Type monsters with an original DEF of 1500 you control cannot be destroyed by your opponent’s card effects.
(3): If this face-up card is sent to the Graveyard: You can add 1 Trap Card with both “Spirit” and “Art” in its name from your Deck to your hand, except “Grand Spiritual Art – Hoshi”.
DWAI-JP075
Grand Spiritual Art – Moto
大霊術-「元」(だいれいじゅつ-「もと」)
Trap
You can only activate 1 “Grand Spiritual Art – Moto” per turn.
(1): Tribute 1 “Charmer” or “Familiar-Possessed” monster, then activate 1 of these effects.
● Draw 2 cards, then shuffle 1 card from your hand into the Deck.
● All monsters you control will gain 1000 ATK until the end of this turn.
● Target 1 face-up card; negate its effects until the end of this turn.
DWAI-JP076
Traptrix Banquet Hole
蟲惑の宴会場(こわくのバンケットホール)
Trap
You can only activate 1 “Traptrix Banquet Hole” per turn.
(1): If your opponent Summons an Effect Monster(s) with 1500 or more ATK while all the face-up monsters you control (if any) are “Traptrix” monsters: Destroy 1 of those monsters with 1500 or more ATK, and if you do, add 1 “Traptrix” monster from your Deck to your hand.
DWAI-JP077
Force of the Phantom Beast
幻獣力(げんじゅうりき)
Continuous Trap
Activate only if the combined ATK of all monsters you control is 4000 or higher.
(1): If a “Phantom Beast” monster you control battles a monster that has less ATK, your monster gains 500 ATK and DEF during damage calculation only.
(2): During the Battle Phase: You can send this face-up card to the Graveyard, then target 1 “Phantom Beast” monster you control; double its current ATK until the end of the Battle Phase, but shuffle it into the Deck at the end of this turn.
DWAI-JP078
“A” Cell Bio-Chamber
「A」細胞培養室(「エ-」さいぼうばいようしつ)
Continuous Trap
(1): Negate the effects of all face-up monsters, except “Alien” monsters and Level 5 or higher Reptile-Type monsters.
(2): Each time a Reptile-Type monster(s) is destroyed, place 1 A-Counter on this card.
(3): Once per turn: You can remove 4 A-Counters from your side of the field, then target 1 card your opponent controls; return it to the hand.
(4): If you do not control a Reptile-Type monster or a Continuous Spell Card, send this card to the Graveyard.
DWAI-JP079
Sadistic Temptation
女王の誘惑(サディスティック・テンプテジョン)
Continuous Trap
(1): If you control a DARK Fairy-Type monster, your opponent cannot target monsters you control for attacks, except DARK Fairy-Type monsters.
(2): If a DARK Fairy-Type monster you control is attacked, during damage calculation (in either player’s turn): You can send 1 card from your hand to the Graveyard; that monster you control gains 100 ATK x the combined Level of both battling monsters, until the end of the Battle Phase.
(3): When a DARK Fairy-Type monster you control destroys a monster by battle and sends it to the Graveyard: Inflict 500 damage to your opponent.
DWAI-JP080
Full Fool
全員凡骨(フル・フール)
Trap
(1): This turn, all monsters on your side of the field, in your hand, Deck, Extra Deck, Graveyard, and all of your banished monsters become Normal Monsters.
DWAI-JP081
Buy-Bi-Zebras
売買二角縞馬(バイバイ・ゼブラ)
DARK Beast
LV4 2000/2000
Flavor Text: This peculiar pair of two-horned zebras, known for having a knack for discerning the “true value” of an object, travels the world in search of the newest and most exciting creations. It is the hope of every merchant to receive a visit from these creatures, an experience rumored to drum up a business’ popularity to soaring heights.
BONUS PACK: FORCE OF LEGACY (FOOL)
CARD TOTAL: 10
FOOL-JP001
Overlapping Voice
重なる声(オーバーラップ・ボイス)
Spell
You can only activate 1 “Overlapping Voice” per Duel.
(1): Special Summon 1 “Dark Magician”, 1 “Blue-Eyes White Dragon”, and 1 “Red-Eyes B. Dragon” from your Deck.
FOOL-JP002
Enemy Controller – Burst White Version
エネミーコントローラーBURST WHITE Ver.(エネミーコントローラーバーストホワイトバージョン)
Quick-Play Spell
You can only activate 1 “Enemy Controller – Burst White Version” per Duel.
(1): Send 3 monsters from the field to the Graveyard, and if you do, Special Summon 1 “Blue-Eyes Ultimate Dragon” from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)
FOOL-JP003
Wake Up Your Glory
栄光を覚ませ―WAKE UP YOUR GLORY(えいこうをさませ―ウェイカップ・ユア・グローリー)
Spell
You can only activate 1 “Wake up Your Glory” per Duel.
(1): Special Summon, from your Deck, up to 5 “HERO” monsters with different Attributes whose combined ATK equals 2500. You cannot Special Summon for the rest of this turn, except Fusion Monsters.
FOOL-JP004
Ancient Gear Academy
古代の機械学園(アンティーク・ギア・アカデミア)
Field Spell
You can only use the (2) and (3) effects of “Ancient Gear Academy” once per turn.
(1): Once per turn, if you control no monsters: You can Special Summon 1 “Ancient Gear” monster from your hand, ignoring its Summoning conditions.
(2): Once per turn, if your opponent controls a monster Special Summoned from the Extra Deck: You can Fusion Summon 1 “Ancient Gear” Fusion Monster, using monsters from your hand, Deck, or your side of the field as Fusion Materials.
(3): If this card is sent to the Graveyard: You can Special Summon 1 “Ancient Gear” monster from your hand, Deck, or Graveyard.
FOOL-JP005
Future Bonds
未来への絆(みらいへのきずな)
Spell
You can only activate 1 “Future Bonds” per Duel.
(1): Special Summon 5 Level 7/8 Dragon-Type Synchro Monsters or “Power Tool” Synchro Monsters from your Extra Deck, but their Levels become 1, their effects are negated, they cannot attack your opponent directly, and they cannot be used as Xyz Materials.
FOOL-JP006
Road of the King
絶対王者之道(ロード・オブ・ザ・キング)
Trap
You can only activate 1 “Road of the King” per Duel.
(1): Special Summon as many “Red Dragon Archfiend” from your Extra Deck and Graveyard as possible, but they cannot be used as Xyz Materials. Your opponent cannot activate card effects for the rest of the turn.
FOOL-JP007
Wonder Piece
ワンダー・ピース
Spell
You can only activate 1 “Wonder Piece” per Duel.
(1): Special Summon 1 “Number 39: Utopia” from your Graveyard or Extra Deck, then Xyz Summon 1 “Utopi” Xyz Monster from your Extra Deck by using the Summoned monster as Xyz Material. If the Xyz Summoned monster is Rank 6 or higher, it cannot attack this turn.
FOOL-JP008
Full Aqua Big Jaws
FA ビッグ・ジョーズ(フルアクア ビッグ・ジョーズ)
WATER Fish/Effect
LV3 1800/300
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Spell Card from your hand or Graveyard.
(1): When this card is Special Summoned: All WATER monsters you currently control gain 1000 ATK.
(2): When you activate a Spell Card while this card is in the Graveyard: All WATER monsters you currently control gain 1000 ATK.
FOOL-JP009
Burning Belief
熱血信念(ビリーバーン)
Spell
You can only activate 1 “Burning Belief” per Duel.
(1): Place 2 “Magician”, “Performapal”, or “Odd-Eyes” Pendulum Monsters with different Scales from your Main Deck to your Pendulum Zones, ignoring the activation conditions.
FOOL-JP010
Bring Smiles By Dueling
デュエルで笑顔を(デュエルでえがおを)
Quick-Play Spell
You can only activate 1 “Bring Smiles By Dueling” per Duel.
(1): If you control no monsters: Special Summon, from your Extra Deck or Graveyard, 1 “Dark Rebellion Xyz Dragon”, then attach this card and the top card of your Deck to it as Xyz Material.